Changed semantics of throttle to non-dropping variant with backpressure

new-scheduler
Wouter Geraedts 5 years ago
parent 14d7d3bf9c
commit b591fc68bd

@ -0,0 +1,27 @@
//! Spawns a timed task which gets throttled.
fn main() {
#[cfg(feature = "unstable")]
{
use async_std::prelude::*;
use async_std::task;
task::block_on(async {
use async_std::stream;
use std::time::Duration;
// emit value every 1 second
let s = stream::interval(Duration::from_nanos(1000000)).enumerate();
// throttle for 2 seconds
let s = s.throttle(Duration::from_secs(2));
s.for_each(|(n, _)| {
dbg!(n);
})
.await;
// => 0 .. 1 .. 2 .. 3
// with a pause of 2 seconds between each print
})
}
}

@ -117,7 +117,6 @@ use std::time::Duration;
cfg_unstable! {
use std::future::Future;
use std::pin::Pin;
use std::time::Duration;
use crate::stream::into_stream::IntoStream;
use crate::stream::{FromStream, Product, Sum};
@ -316,7 +315,33 @@ extension_trait! {
TakeWhile::new(self, predicate)
}
fn throttle(self, d: Duration) -> Throttle<Self, Self::Item>
#[doc = r#"
Limit the amount of items yielded per timeslice in a stream.
# Examples
```ignore
# fn main() { async_std::task::block_on(async {
#
use async_std::stream;
use std::time::Duration;
// emit value every 1 second
let s = stream::interval(Duration::from_nanos(1000000)).enumerate();
// throttle for 2 seconds
let s = s.throttle(Duration::from_secs(2));
s.for_each(|(n, _)| {
dbg!(n);
})
.await;
// => 0 .. 1 .. 2 .. 3
// with a pause of 2 seconds between each print
#
# }) }
```
"#]
fn throttle(self, d: Duration) -> Throttle<Self>
where
Self: Sized,
{

@ -7,60 +7,50 @@ use futures_timer::Delay;
use crate::stream::Stream;
use crate::task::{Context, Poll};
/// A stream that only yields one element once every `duration`, and drops all others.
/// A stream that only yields one element once every `duration`, and applies backpressure. Does not drop any elements.
/// #[doc(hidden)]
#[allow(missing_debug_implementations)]
pub struct Throttle<S, T> {
pub struct Throttle<S> {
stream: S,
duration: Duration,
delay: Option<Delay>,
last: Option<T>,
}
impl<S: Unpin, T> Unpin for Throttle<S, T> {}
impl<S: Unpin> Unpin for Throttle<S> {}
impl<S: Stream> Throttle<S, S::Item> {
impl<S: Stream> Throttle<S> {
pin_utils::unsafe_pinned!(stream: S);
pin_utils::unsafe_unpinned!(duration: Duration);
pin_utils::unsafe_pinned!(delay: Option<Delay>);
pin_utils::unsafe_unpinned!(last: Option<S::Item>);
pub(super) fn new(stream: S, duration: Duration) -> Self {
Throttle {
stream,
duration,
delay: None,
last: None,
}
}
}
impl<S: Stream> Stream for Throttle<S, S::Item> {
impl<S: Stream> Stream for Throttle<S> {
type Item = S::Item;
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<S::Item>> {
if let Some(d) = self.as_mut().delay().as_pin_mut() {
if d.poll(cx).is_ready() {
if let Some(v) = self.as_mut().last().take() {
// Sets last to None.
*self.as_mut().delay() = Some(Delay::new(self.duration));
return Poll::Ready(Some(v));
} else {
*self.as_mut().delay() = None;
}
*self.as_mut().delay() = None;
} else {
return Poll::Pending;
}
}
match self.as_mut().stream().poll_next(cx) {
Poll::Pending => Poll::Pending,
Poll::Ready(None) => return Poll::Ready(None),
Poll::Pending => {
cx.waker().wake_by_ref(); // Continue driving even though emitting Pending
Poll::Pending
}
Poll::Ready(None) => Poll::Ready(None),
Poll::Ready(Some(v)) => {
if self.as_mut().delay().is_some() {
*self.as_mut().last() = Some(v);
cx.waker().wake_by_ref(); // Continue driving even though emitting Pending
return Poll::Pending;
}
*self.as_mut().delay() = Some(Delay::new(self.duration));
Poll::Ready(Some(v))
}

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