package me.eater.threedom.gl.dom

import me.eater.threedom.dom.render.IRenderNode
import me.eater.threedom.gl.GL

interface GLRenderNode<T : IRenderNode<T, GL, ICamera<*>>> :
    IRenderNode<T, GL, ICamera<*>> {
    override val target: GL
        get() = GL
}
