2012-05-16 14:08:55 +00:00
|
|
|
#ifndef GAME_MWWORLD_ACTIONEQUIP_H
|
|
|
|
#define GAME_MWWORLD_ACTIONEQUIP_H
|
|
|
|
|
|
|
|
#include "action.hpp"
|
|
|
|
|
|
|
|
namespace MWWorld
|
|
|
|
{
|
|
|
|
class ActionEquip : public Action
|
|
|
|
{
|
2018-07-09 15:31:40 +00:00
|
|
|
bool mForce;
|
2012-07-27 10:00:10 +00:00
|
|
|
|
2018-07-09 15:31:40 +00:00
|
|
|
virtual void executeImp (const Ptr& actor);
|
|
|
|
|
|
|
|
public:
|
|
|
|
/// @param item to equip
|
|
|
|
ActionEquip (const Ptr& object, bool force=false);
|
2012-05-16 14:08:55 +00:00
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|