#include "referenceinterface.hpp"
namespace MWGui
{
ReferenceInterface::ReferenceInterface()
}
ReferenceInterface::~ReferenceInterface()
void ReferenceInterface::checkReferenceAvailable()
// check if count of the reference has become 0
if (!mPtr.isEmpty() && mPtr.getRefData().getCount() == 0)
mPtr = MWWorld::Ptr();
onReferenceUnavailable();