openmw-tes3coop/apps/opencs/view/render/lightingnight.hpp

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#ifndef OPENCS_VIEW_LIGHTING_NIGHT_H
#define OPENCS_VIEW_LIGHTING_NIGHT_H
#include "lighting.hpp"
namespace Ogre
{
class Light;
}
namespace CSVRender
{
class LightingNight : public Lighting
{
osgViewer::View* mView;
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public:
LightingNight();
virtual void activate (osgViewer::View* view,
const osg::Vec4f *defaultAmbient = 0);
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virtual void deactivate();
virtual void setDefaultAmbient (const osg::Vec4f& colour);
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};
}
#endif