#include "creaturelevlist.hpp"
#include <components/esm/loadlevlist.hpp>
namespace MWClass
{
std::string CreatureLevList::getName (const MWWorld::Ptr& ptr) const
return "";
}
void CreatureLevList::registerSelf()
boost::shared_ptr<Class> instance (new CreatureLevList);
registerClass (typeid (ESM::CreatureLevList).name(), instance);