forked from teamnwah/openmw-tes3coop
89 lines
1.6 KiB
C++
89 lines
1.6 KiB
C++
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#include "refdata.hpp"
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namespace MWWorld
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{
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RefData::RefData (const ESMS::CellRef& cellRef)
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: mBaseNode(0), mHasLocals (false), mEnabled (true), mCount (1), mPosition (cellRef.pos)
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{}
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std::string RefData::getHandle()
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{
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return mBaseNode->getName();
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}
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Ogre::SceneNode* RefData::getBaseNode()
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{
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return mBaseNode;
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}
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void RefData::setBaseNode(Ogre::SceneNode* base)
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{
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mBaseNode = base;
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}
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int RefData::getCount() const
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{
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return mCount;
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}
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void RefData::setLocals (const ESM::Script& script)
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{
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if (!mHasLocals)
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{
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mLocals.configure (script);
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mHasLocals = true;
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}
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}
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void RefData::setCount (int count)
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{
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mCount = count;
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}
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MWScript::Locals& RefData::getLocals()
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{
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return mLocals;
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}
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bool RefData::isEnabled() const
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{
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return mEnabled;
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}
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void RefData::enable()
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{
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mEnabled = true;
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}
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void RefData::disable()
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{
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mEnabled = true;
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}
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boost::shared_ptr<MWMechanics::CreatureStats>& RefData::getCreatureStats()
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{
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return mCreatureStats;
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}
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boost::shared_ptr<MWMechanics::NpcStats>& RefData::getNpcStats()
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{
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return mNpcStats;
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}
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boost::shared_ptr<MWMechanics::Movement>& RefData::getMovement()
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{
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return mMovement;
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}
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boost::shared_ptr<ContainerStore<RefData> >& RefData::getContainerStore()
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{
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return mContainerStore;
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}
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ESM::Position& RefData::getPosition()
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{
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return mPosition;
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}
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}
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