forked from teamnwah/openmw-tes3coop
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
Conflicts: apps/openmw/mwscript/docs/vmformat.txt
This commit is contained in:
commit
01fefca0a3
53 changed files with 208 additions and 109 deletions
|
@ -8,7 +8,9 @@
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#include <algorithm>
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#include <sstream>
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MwIniImporter::MwIniImporter() {
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MwIniImporter::MwIniImporter()
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: mVerbose(false)
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{
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const char *map[][2] =
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{
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{ "fps", "General:Show FPS" },
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@ -124,9 +126,9 @@ MwIniImporter::multistrmap MwIniImporter::loadCfgFile(std::string filename) {
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void MwIniImporter::merge(multistrmap &cfg, multistrmap &ini) {
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multistrmap::iterator cfgIt;
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multistrmap::iterator iniIt;
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for(strmap::iterator it=mMergeMap.begin(); it!=mMergeMap.end(); it++) {
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for(strmap::iterator it=mMergeMap.begin(); it!=mMergeMap.end(); ++it) {
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if((iniIt = ini.find(it->second)) != ini.end()) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); vc++) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); ++vc) {
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cfg.erase(it->first);
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insertMultistrmap(cfg, it->first, *vc);
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}
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@ -139,9 +141,9 @@ void MwIniImporter::mergeFallback(multistrmap &cfg, multistrmap &ini) {
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multistrmap::iterator cfgIt;
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multistrmap::iterator iniIt;
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for(std::vector<std::string>::iterator it=mMergeFallback.begin(); it!=mMergeFallback.end(); it++) {
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for(std::vector<std::string>::iterator it=mMergeFallback.begin(); it!=mMergeFallback.end(); ++it) {
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if((iniIt = ini.find(*it)) != ini.end()) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); vc++) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); ++vc) {
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std::string value(*it);
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std::replace( value.begin(), value.end(), ' ', '_' );
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std::replace( value.begin(), value.end(), ':', '_' );
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@ -176,7 +178,7 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, multistrmap &ini) {
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break;
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}
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for(std::vector<std::string>::iterator entry = it->second.begin(); entry!=it->second.end(); entry++) {
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for(std::vector<std::string>::iterator entry = it->second.begin(); entry!=it->second.end(); ++entry) {
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std::string filetype(entry->substr(entry->length()-4, 3));
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std::transform(filetype.begin(), filetype.end(), filetype.begin(), ::tolower);
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@ -194,22 +196,22 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, multistrmap &ini) {
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cfg.erase("master");
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cfg.insert( std::make_pair<std::string, std::vector<std::string> > ("master", std::vector<std::string>() ) );
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for(std::vector<std::string>::iterator it=esmFiles.begin(); it!=esmFiles.end(); it++) {
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for(std::vector<std::string>::iterator it=esmFiles.begin(); it!=esmFiles.end(); ++it) {
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cfg["master"].push_back(*it);
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}
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cfg.erase("plugin");
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cfg.insert( std::make_pair<std::string, std::vector<std::string> > ("plugin", std::vector<std::string>() ) );
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for(std::vector<std::string>::iterator it=espFiles.begin(); it!=espFiles.end(); it++) {
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for(std::vector<std::string>::iterator it=espFiles.begin(); it!=espFiles.end(); ++it) {
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cfg["plugin"].push_back(*it);
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}
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}
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void MwIniImporter::writeToFile(boost::iostreams::stream<boost::iostreams::file_sink> &out, multistrmap &cfg) {
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for(multistrmap::iterator it=cfg.begin(); it != cfg.end(); it++) {
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for(std::vector<std::string>::iterator entry=it->second.begin(); entry != it->second.end(); entry++) {
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for(multistrmap::iterator it=cfg.begin(); it != cfg.end(); ++it) {
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for(std::vector<std::string>::iterator entry=it->second.begin(); entry != it->second.end(); ++entry) {
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out << (it->first) << "=" << (*entry) << std::endl;
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}
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}
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|
|
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@ -9,6 +9,7 @@
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/world.hpp"
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@ -176,4 +177,11 @@ namespace MWClass
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return info;
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}
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boost::shared_ptr<MWWorld::Action> Light::use (const MWWorld::Ptr& ptr) const
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{
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MWBase::Environment::get().getSoundManager()->playSound (getUpSoundId(ptr), 1.0, 1.0);
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return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionEquip(ptr));
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}
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}
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|
|
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@ -48,6 +48,10 @@ namespace MWClass
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virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
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///< Return name of inventory icon.
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virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
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const;
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///< Generate action for using via inventory menu
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};
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}
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|
|
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@ -9,6 +9,7 @@
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -155,4 +156,11 @@ namespace MWClass
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return info;
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}
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boost::shared_ptr<MWWorld::Action> Lockpick::use (const MWWorld::Ptr& ptr) const
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{
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MWBase::Environment::get().getSoundManager()->playSound (getUpSoundId(ptr), 1.0, 1.0);
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return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionEquip(ptr));
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}
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}
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|
|
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@ -48,6 +48,10 @@ namespace MWClass
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virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
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///< Return name of inventory icon.
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virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
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const;
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///< Generate action for using via inventory menu
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};
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}
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|
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@ -9,6 +9,7 @@
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -154,4 +155,11 @@ namespace MWClass
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return info;
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}
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boost::shared_ptr<MWWorld::Action> Probe::use (const MWWorld::Ptr& ptr) const
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{
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MWBase::Environment::get().getSoundManager()->playSound (getUpSoundId(ptr), 1.0, 1.0);
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return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionEquip(ptr));
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}
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}
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|
|
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@ -48,6 +48,10 @@ namespace MWClass
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virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
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///< Return name of inventory icon.
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virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
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const;
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///< Generate action for using via inventory menu
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};
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}
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|
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@ -607,7 +607,7 @@ namespace MWDialogue
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void DialogueManager::parseText(std::string text)
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{
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std::list<std::string>::iterator it;
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for(it = actorKnownTopics.begin();it != actorKnownTopics.end();it++)
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for(it = actorKnownTopics.begin();it != actorKnownTopics.end();++it)
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{
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size_t pos = find_str_ci(text,*it,0);
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if(pos !=std::string::npos)
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|
|
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@ -117,6 +117,7 @@ CharacterCreation::CharacterCreation(WindowManager* _wm)
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, mCreateClassDialog(0)
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, mBirthSignDialog(0)
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, mReviewDialog(0)
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, mGenerateClassStep(0)
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, mWM(_wm)
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{
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mCreationStage = CSE_NotStarted;
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|
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@ -581,8 +581,7 @@ void CreateClassDialog::onDialogCancel()
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void CreateClassDialog::onSpecializationClicked(MyGUI::WidgetPtr _sender)
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{
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if (specDialog)
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delete specDialog;
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delete specDialog;
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specDialog = new SelectSpecializationDialog(mWindowManager);
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specDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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specDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onSpecializationSelected);
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@ -613,8 +612,7 @@ void CreateClassDialog::setSpecialization(int id)
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void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
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{
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if (attribDialog)
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delete attribDialog;
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delete attribDialog;
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attribDialog = new SelectAttributeDialog(mWindowManager);
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attribDialog->setAffectedWidget(_sender);
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attribDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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@ -645,8 +643,7 @@ void CreateClassDialog::onAttributeSelected()
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void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
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{
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if (skillDialog)
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delete skillDialog;
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delete skillDialog;
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skillDialog = new SelectSkillDialog(mWindowManager);
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skillDialog->setAffectedWidget(_sender);
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skillDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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|
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@ -268,7 +268,7 @@ namespace MWGui
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/* Are there quotation marks? */
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if( tmp.find('"') != string::npos ) {
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int numquotes=0;
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for(string::iterator it=tmp.begin(); it < tmp.end(); it++) {
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for(string::iterator it=tmp.begin(); it < tmp.end(); ++it) {
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if( *it == '"' )
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numquotes++;
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}
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@ -311,7 +311,7 @@ namespace MWGui
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}
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/* Iterate through the vector. */
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for(vector<string>::iterator it=mNames.begin(); it < mNames.end();it++) {
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for(vector<string>::iterator it=mNames.begin(); it < mNames.end();++it) {
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bool string_different=false;
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/* Is the string shorter than the input string? If yes skip it. */
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@ -359,7 +359,7 @@ namespace MWGui
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int i = tmp.length();
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for(string::iterator iter=matches.front().begin()+tmp.length(); iter < matches.front().end(); iter++, i++) {
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for(vector<string>::iterator it=matches.begin(); it < matches.end();it++) {
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for(vector<string>::iterator it=matches.begin(); it < matches.end();++it) {
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if( tolower((*it)[i]) != tolower(*iter) ) {
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/* Append the longest match to the end of the output string*/
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output.append(matches.front().substr( 0, i));
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@ -384,6 +384,7 @@ namespace MWGui
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setTitle("#{sConsoleTitle} (" + mPtr.getCellRef().refID + ")");
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else
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setTitle("#{sConsoleTitle}");
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MyGUI::InputManager::getInstance().setKeyFocusWidget(command);
|
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}
|
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|
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void Console::onReferenceUnavailable()
|
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|
|
|
@ -361,9 +361,6 @@ void ContainerBase::drawItems()
|
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int y = 0;
|
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int maxHeight = mItemView->getSize().height - 58;
|
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|
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int index = 0;
|
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|
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|
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bool onlyMagic = false;
|
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int categories;
|
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if (mFilter == Filter_All)
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|
@ -384,7 +381,7 @@ void ContainerBase::drawItems()
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categories = MWWorld::ContainerStore::Type_Miscellaneous + MWWorld::ContainerStore::Type_Book
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+ MWWorld::ContainerStore::Type_Ingredient + MWWorld::ContainerStore::Type_Repair
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+ MWWorld::ContainerStore::Type_Lockpick + MWWorld::ContainerStore::Type_Light
|
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+ MWWorld::ContainerStore::Type_Apparatus;
|
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+ MWWorld::ContainerStore::Type_Apparatus + MWWorld::ContainerStore::Type_Probe;
|
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}
|
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else if (mFilter == Filter_Ingredients)
|
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categories = MWWorld::ContainerStore::Type_Ingredient;
|
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|
@ -459,7 +456,6 @@ void ContainerBase::drawItems()
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for (std::vector< std::pair<MWWorld::Ptr, ItemState> >::const_iterator it=items.begin();
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it != items.end(); ++it)
|
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{
|
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index++;
|
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const MWWorld::Ptr* iter = &((*it).first);
|
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|
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int displayCount = iter->getRefData().getCount();
|
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|
|
|
@ -140,7 +140,6 @@ void DialogueWindow::startDialogue(MWWorld::Ptr actor, std::string npcName)
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setTitle(npcName);
|
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|
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topicsList->clear();
|
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pTopicsText.clear();
|
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history->eraseText(0,history->getTextLength());
|
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updateOptions();
|
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}
|
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|
@ -157,7 +156,7 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
|
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if (anyService)
|
||||
topicsList->addSeparator();
|
||||
|
||||
for(std::list<std::string>::iterator it = keyWords.begin(); it != keyWords.end(); it++)
|
||||
for(std::list<std::string>::iterator it = keyWords.begin(); it != keyWords.end(); ++it)
|
||||
{
|
||||
topicsList->addItem(*it);
|
||||
}
|
||||
|
@ -169,7 +168,6 @@ void DialogueWindow::removeKeyword(std::string keyWord)
|
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if(topicsList->hasItem(keyWord))
|
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{
|
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topicsList->removeItem(keyWord);
|
||||
pTopicsText.erase(keyWord);
|
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}
|
||||
topicsList->adjustSize();
|
||||
}
|
||||
|
@ -245,7 +243,6 @@ void DialogueWindow::updateOptions()
|
|||
{
|
||||
//Clear the list of topics
|
||||
topicsList->clear();
|
||||
pTopicsText.clear();
|
||||
history->eraseText(0,history->getTextLength());
|
||||
|
||||
pDispositionBar->setProgressRange(100);
|
||||
|
|
|
@ -77,7 +77,6 @@ namespace MWGui
|
|||
Widgets::MWList* topicsList;
|
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MyGUI::ProgressPtr pDispositionBar;
|
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MyGUI::EditPtr pDispositionText;
|
||||
std::map<std::string,std::string> pTopicsText;// this map links keyword and "real" text.
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -303,6 +303,7 @@ namespace MWGui
|
|||
&& (type != typeid(ESM::Tool).name())
|
||||
&& (type != typeid(ESM::Probe).name())
|
||||
&& (type != typeid(ESM::Repair).name())
|
||||
&& (type != typeid(ESM::Weapon).name())
|
||||
&& (type != typeid(ESM::Potion).name()))
|
||||
return;
|
||||
|
||||
|
@ -311,17 +312,23 @@ namespace MWGui
|
|||
MWBase::Environment::get().getSoundManager()->playSound(sound, 1, 1);
|
||||
|
||||
int count = object.getRefData().getCount();
|
||||
MWWorld::ActionTake action(object);
|
||||
action.execute();
|
||||
|
||||
// add to player inventory
|
||||
// can't use ActionTake here because we need an MWWorld::Ptr to the newly inserted object
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
MWWorld::Ptr newObject = *MWWorld::Class::get (player).getContainerStore (player).add (object);
|
||||
// remove from world
|
||||
MWBase::Environment::get().getWorld()->deleteObject (object);
|
||||
|
||||
mDragAndDrop->mIsOnDragAndDrop = true;
|
||||
mDragAndDrop->mDraggedCount = count;
|
||||
|
||||
std::string path = std::string("icons\\");
|
||||
path += MWWorld::Class::get(object).getInventoryIcon(object);
|
||||
path += MWWorld::Class::get(newObject).getInventoryIcon(newObject);
|
||||
MyGUI::ImageBox* baseWidget = mContainerWidget->createWidget<ImageBox>("ImageBox", MyGUI::IntCoord(0, 0, 42, 42), MyGUI::Align::Default);
|
||||
baseWidget->detachFromWidget();
|
||||
baseWidget->attachToWidget(mDragAndDrop->mDragAndDropWidget);
|
||||
baseWidget->setUserData(object);
|
||||
baseWidget->setUserData(newObject);
|
||||
mDragAndDrop->mDraggedWidget = baseWidget;
|
||||
ImageBox* image = baseWidget->createWidget<ImageBox>("ImageBox", MyGUI::IntCoord(5, 5, 32, 32), MyGUI::Align::Default);
|
||||
int pos = path.rfind(".");
|
||||
|
|
|
@ -131,7 +131,7 @@ void MWGui::JournalWindow::open()
|
|||
book journal;
|
||||
journal.endLine = 0;
|
||||
|
||||
for(std::deque<MWDialogue::StampedJournalEntry>::const_iterator it = MWBase::Environment::get().getJournal()->begin();it!=MWBase::Environment::get().getJournal()->end();it++)
|
||||
for(std::deque<MWDialogue::StampedJournalEntry>::const_iterator it = MWBase::Environment::get().getJournal()->begin();it!=MWBase::Environment::get().getJournal()->end();++it)
|
||||
{
|
||||
std::string a = it->getText(MWBase::Environment::get().getWorld()->getStore());
|
||||
journal = formatText(a,journal,10,17);
|
||||
|
@ -141,7 +141,7 @@ void MWGui::JournalWindow::open()
|
|||
//std::string a = MWBase::Environment::get().getJournal()->begin()->getText(MWBase::Environment::get().getWorld()->getStore());
|
||||
//std::list<std::string> journal = formatText(a,10,20,1);
|
||||
bool left = true;
|
||||
for(std::list<std::string>::iterator it = journal.pages.begin(); it != journal.pages.end();it++)
|
||||
for(std::list<std::string>::iterator it = journal.pages.begin(); it != journal.pages.end();++it)
|
||||
{
|
||||
if(left)
|
||||
{
|
||||
|
|
|
@ -257,7 +257,7 @@ void ReviewDialog::addGroup(const std::string &label, MyGUI::IntCoord &coord1, M
|
|||
coord2.top += lineHeight;
|
||||
}
|
||||
|
||||
MyGUI::TextBox* ReviewDialog::addValueItem(const std::string text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
MyGUI::TextBox* ReviewDialog::addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox* skillNameWidget;
|
||||
MyGUI::TextBox* skillValueWidget;
|
||||
|
@ -280,7 +280,7 @@ MyGUI::TextBox* ReviewDialog::addValueItem(const std::string text, const std::st
|
|||
return skillValueWidget;
|
||||
}
|
||||
|
||||
void ReviewDialog::addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
void ReviewDialog::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox* skillNameWidget;
|
||||
|
||||
|
|
|
@ -74,8 +74,8 @@ namespace MWGui
|
|||
void addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
void addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
MyGUI::TextBox* addValueItem(const std::string text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
void addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
MyGUI::TextBox* addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
void addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
void updateScroller();
|
||||
void updateSkillArea();
|
||||
|
||||
|
|
|
@ -340,7 +340,7 @@ MyGUI::TextBox* StatsWindow::addValueItem(const std::string& text, const std::st
|
|||
return skillValueWidget;
|
||||
}
|
||||
|
||||
MyGUI::Widget* StatsWindow::addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
MyGUI::Widget* StatsWindow::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox* skillNameWidget;
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@ namespace MWGui
|
|||
void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
void addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
MyGUI::TextBox* addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
MyGUI::Widget* addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
MyGUI::Widget* addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
|
||||
void updateScroller();
|
||||
|
||||
void setFactions (const FactionList& factions);
|
||||
|
|
|
@ -142,7 +142,6 @@ void ToolTips::onFrame(float frameDuration)
|
|||
std::string type = focus->getUserString("ToolTipType");
|
||||
std::string text = focus->getUserString("ToolTipText");
|
||||
|
||||
ToolTipInfo info;
|
||||
if (type == "")
|
||||
{
|
||||
return;
|
||||
|
|
|
@ -767,7 +767,7 @@ void MWDynamicStat::setValue(int cur, int max_)
|
|||
static_cast<MyGUI::TextBox*>(barTextWidget)->setCaption("");
|
||||
}
|
||||
}
|
||||
void MWDynamicStat::setTitle(const std::string text)
|
||||
void MWDynamicStat::setTitle(const std::string& text)
|
||||
{
|
||||
if (textWidget)
|
||||
static_cast<MyGUI::TextBox*>(textWidget)->setCaption(text);
|
||||
|
|
|
@ -54,9 +54,20 @@ namespace MWGui
|
|||
|
||||
bool operator==(const SpellEffectParams& other) const
|
||||
{
|
||||
return (other.mEffectID == mEffectID
|
||||
&& other.mSkill == mSkill
|
||||
&& other.mAttribute == mAttribute);
|
||||
if (mEffectID != other.mEffectID)
|
||||
return false;
|
||||
|
||||
bool involvesAttribute = (mEffectID == 74 // restore attribute
|
||||
|| mEffectID == 85 // absorb attribute
|
||||
|| mEffectID == 17 // drain attribute
|
||||
|| mEffectID == 79 // fortify attribute
|
||||
|| mEffectID == 22); // damage attribute
|
||||
bool involvesSkill = (mEffectID == 78 // restore skill
|
||||
|| mEffectID == 89 // absorb skill
|
||||
|| mEffectID == 21 // drain skill
|
||||
|| mEffectID == 83 // fortify skill
|
||||
|| mEffectID == 26); // damage skill
|
||||
return ((other.mSkill == mSkill) || !involvesSkill) && ((other.mAttribute == mAttribute) && !involvesAttribute);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -271,7 +282,7 @@ namespace MWGui
|
|||
MWDynamicStat();
|
||||
|
||||
void setValue(int value, int max);
|
||||
void setTitle(const std::string text);
|
||||
void setTitle(const std::string& text);
|
||||
|
||||
int getValue() const { return value; }
|
||||
int getMax() const { return max; }
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
using namespace MWGui;
|
||||
|
||||
WindowManager::WindowManager(
|
||||
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string logpath)
|
||||
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath)
|
||||
: mGuiManager(NULL)
|
||||
, hud(NULL)
|
||||
, map(NULL)
|
||||
|
@ -657,7 +657,7 @@ void WindowManager::pushGuiMode(GuiMode mode)
|
|||
|
||||
void WindowManager::popGuiMode()
|
||||
{
|
||||
if (mGuiModes.size())
|
||||
if (!mGuiModes.empty())
|
||||
mGuiModes.pop_back();
|
||||
|
||||
bool gameMode = !isGuiMode();
|
||||
|
|
|
@ -98,7 +98,7 @@ namespace MWGui
|
|||
typedef std::vector<Faction> FactionList;
|
||||
typedef std::vector<int> SkillList;
|
||||
|
||||
WindowManager(const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string logpath);
|
||||
WindowManager(const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath);
|
||||
virtual ~WindowManager();
|
||||
|
||||
/**
|
||||
|
@ -141,7 +141,7 @@ namespace MWGui
|
|||
updateVisible();
|
||||
}
|
||||
|
||||
bool isAllowed(GuiWindow wnd)
|
||||
bool isAllowed(GuiWindow wnd) const
|
||||
{
|
||||
return allowed & wnd;
|
||||
}
|
||||
|
|
|
@ -68,7 +68,7 @@ ManualObject *Debugging::createPathgridLines(const ESM::Pathgrid *pathgrid)
|
|||
result->begin(PATHGRID_LINE_MATERIAL, RenderOperation::OT_LINE_LIST);
|
||||
for(ESM::Pathgrid::EdgeList::const_iterator it = pathgrid->edges.begin();
|
||||
it != pathgrid->edges.end();
|
||||
it++)
|
||||
++it)
|
||||
{
|
||||
const ESM::Pathgrid::Edge &edge = *it;
|
||||
const ESM::Pathgrid::Point &p1 = pathgrid->points[edge.v0], &p2 = pathgrid->points[edge.v1];
|
||||
|
@ -197,7 +197,7 @@ void Debugging::togglePathgrid()
|
|||
|
||||
// add path grid meshes to already loaded cells
|
||||
mPathGridRoot = mMwRoot->createChildSceneNode();
|
||||
for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); it++)
|
||||
for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); ++it)
|
||||
{
|
||||
enableCellPathgrid(*it);
|
||||
}
|
||||
|
@ -205,7 +205,7 @@ void Debugging::togglePathgrid()
|
|||
else
|
||||
{
|
||||
// remove path grid meshes from already loaded cells
|
||||
for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); it++)
|
||||
for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); ++it)
|
||||
{
|
||||
disableCellPathgrid(*it);
|
||||
}
|
||||
|
|
|
@ -528,7 +528,7 @@ void NpcAnimation::insertFootPart(int type, const std::string &mesh){
|
|||
|
||||
|
||||
}
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> NpcAnimation::insertFreePart(const std::string &mesh, const std::string suffix){
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> NpcAnimation::insertFreePart(const std::string &mesh, const std::string& suffix){
|
||||
|
||||
std::string meshNumbered = mesh + getUniqueID(mesh + suffix) + suffix;
|
||||
NIFLoader::load(meshNumbered);
|
||||
|
|
|
@ -84,7 +84,7 @@ private:
|
|||
NpcAnimation(const MWWorld::Ptr& ptr, OEngine::Render::OgreRenderer& _rend, MWWorld::InventoryStore& _inv);
|
||||
virtual ~NpcAnimation();
|
||||
Ogre::Entity* insertBoundedPart(const std::string &mesh, std::string bonename);
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> insertFreePart(const std::string &mesh, const std::string suffix);
|
||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> insertFreePart(const std::string &mesh, const std::string& suffix);
|
||||
void insertFootPart(int type, const std::string &mesh);
|
||||
virtual void runAnimation(float timepassed);
|
||||
void updateParts();
|
||||
|
|
|
@ -39,7 +39,8 @@ struct LightInfo
|
|||
|
||||
LightInfo() :
|
||||
flickerVariation(0), resetTime(0.5),
|
||||
flickerSlowVariation(0), time(0), interior(true)
|
||||
flickerSlowVariation(0), time(0), interior(true),
|
||||
type(LT_Normal), radius(1.0)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
@ -68,7 +69,7 @@ class Objects{
|
|||
///< Remove all movable objects from \a node.
|
||||
|
||||
public:
|
||||
Objects(OEngine::Render::OgreRenderer& renderer): mRenderer (renderer) {}
|
||||
Objects(OEngine::Render::OgreRenderer& renderer): mRenderer (renderer), mIsStatic(false) {}
|
||||
~Objects(){}
|
||||
void insertBegin (const MWWorld::Ptr& ptr, bool enabled, bool static_);
|
||||
void insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh);
|
||||
|
|
|
@ -97,7 +97,6 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
|
|||
|
||||
mTerrainManager = new TerrainManager(mRendering.getScene(), this);
|
||||
|
||||
//mSkyManager = 0;
|
||||
mSkyManager = new SkyManager(mMwRoot, mRendering.getCamera());
|
||||
|
||||
mOcclusionQuery = new OcclusionQuery(&mRendering, mSkyManager->getSunNode());
|
||||
|
@ -113,13 +112,18 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
|
|||
|
||||
RenderingManager::~RenderingManager ()
|
||||
{
|
||||
mRendering.removeWindowEventListener(this);
|
||||
|
||||
delete mPlayer;
|
||||
delete mSkyManager;
|
||||
delete mDebugging;
|
||||
delete mShaderHelper;
|
||||
delete mShadows;
|
||||
delete mTerrainManager;
|
||||
delete mLocalMap;
|
||||
delete mOcclusionQuery;
|
||||
delete mCompositors;
|
||||
delete mWater;
|
||||
}
|
||||
|
||||
MWRender::SkyManager* RenderingManager::getSkyManager()
|
||||
|
|
|
@ -167,7 +167,7 @@ namespace Ogre
|
|||
class ShaderHelper : public TerrainAlloc
|
||||
{
|
||||
public:
|
||||
ShaderHelper() {}
|
||||
ShaderHelper() : mShadowSamplerStartHi(0), mShadowSamplerStartLo(0) {}
|
||||
virtual ~ShaderHelper() {}
|
||||
virtual HighLevelGpuProgramPtr generateVertexProgram(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt);
|
||||
virtual HighLevelGpuProgramPtr generateFragmentProgram(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt);
|
||||
|
|
|
@ -114,6 +114,9 @@ Water::~Water()
|
|||
{
|
||||
MeshManager::getSingleton().remove("water");
|
||||
|
||||
if (mReflectionTarget)
|
||||
mReflectionTexture->getBuffer()->getRenderTarget()->removeListener(this);
|
||||
|
||||
mWaterNode->detachObject(mWater);
|
||||
mSceneManager->destroyEntity(mWater);
|
||||
mSceneManager->destroySceneNode(mWaterNode);
|
||||
|
|
|
@ -146,8 +146,10 @@ op 0x200014f: ForceGreeting
|
|||
op 0x2000150: ForceGreeting, explicit reference
|
||||
op 0x2000151: ToggleFullHelp
|
||||
op 0x2000152: Goodbye
|
||||
op 0x2000153: SetScale
|
||||
op 0x2000154: SetScale, explicit reference
|
||||
op 0x2000155: SetAngle
|
||||
op 0x2000156: SetAngle, explicit reference
|
||||
opcodes 0x2000155-0x3ffffff unused
|
||||
op 0x2000153: DontSaveObject (left unimplemented)
|
||||
op 0x2000154: SetScale
|
||||
op 0x2000155: SetScale, explicit reference
|
||||
op 0x2000156: SetAngle
|
||||
op 0x2000157: SetAngle, explicit reference
|
||||
opcodes 0x2000158-0x3ffffff unused
|
||||
|
||||
|
|
|
@ -194,6 +194,17 @@ namespace MWScript
|
|||
}
|
||||
};
|
||||
|
||||
class OpDontSaveObject : public Interpreter::Opcode0
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
// We are ignoring the DontSaveObject statement for now. Probably not worth
|
||||
/// bothering with. The incompatibility we are creating should be marginal at most.
|
||||
}
|
||||
};
|
||||
|
||||
const int opcodeXBox = 0x200000c;
|
||||
const int opcodeOnActivate = 0x200000d;
|
||||
const int opcodeActivate = 0x2000075;
|
||||
|
@ -208,6 +219,7 @@ namespace MWScript
|
|||
const int opcodeFadeTo = 0x200013e;
|
||||
const int opcodeToggleWater = 0x2000144;
|
||||
const int opcodeTogglePathgrid = 0x2000146;
|
||||
const int opcodeDontSaveObject = 0x2000153;
|
||||
|
||||
void registerExtensions (Compiler::Extensions& extensions)
|
||||
{
|
||||
|
@ -229,6 +241,7 @@ namespace MWScript
|
|||
extensions.registerInstruction ("twa", "", opcodeToggleWater);
|
||||
extensions.registerInstruction ("togglepathgrid", "", opcodeTogglePathgrid);
|
||||
extensions.registerInstruction ("tpg", "", opcodeTogglePathgrid);
|
||||
extensions.registerInstruction ("dontsaveobject", "", opcodeDontSaveObject);
|
||||
}
|
||||
|
||||
void installOpcodes (Interpreter::Interpreter& interpreter)
|
||||
|
@ -247,6 +260,7 @@ namespace MWScript
|
|||
interpreter.installSegment5 (opcodeFadeTo, new OpFadeTo);
|
||||
interpreter.installSegment5 (opcodeTogglePathgrid, new OpTogglePathgrid);
|
||||
interpreter.installSegment5 (opcodeToggleWater, new OpToggleWater);
|
||||
interpreter.installSegment5 (opcodeDontSaveObject, new OpDontSaveObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -591,10 +591,10 @@ namespace MWScript
|
|||
const int opcodeModDisposition = 0x200014d;
|
||||
const int opcodeModDispositionExplicit = 0x200014e;
|
||||
|
||||
const int opcodeSetScale = 0x2000153;
|
||||
const int opcodeSetScaleExplicit = 0x2000154;
|
||||
const int opcodeSetAngle = 0x2000155;
|
||||
const int opcodeSetAngleExplicit = 0x2000156;
|
||||
const int opcodeSetScale = 0x2000154;
|
||||
const int opcodeSetScaleExplicit = 0x2000155;
|
||||
const int opcodeSetAngle = 0x2000156;
|
||||
const int opcodeSetAngleExplicit = 0x2000157;
|
||||
|
||||
void registerExtensions (Compiler::Extensions& extensions)
|
||||
{
|
||||
|
|
|
@ -46,7 +46,7 @@ namespace MWSound
|
|||
public:
|
||||
virtual ~Sound_Output() { }
|
||||
|
||||
bool isInitialized() { return mInitialized; }
|
||||
bool isInitialized() const { return mInitialized; }
|
||||
|
||||
friend class OpenAL_Output;
|
||||
friend class SoundManager;
|
||||
|
|
|
@ -32,6 +32,7 @@ namespace MWWorld
|
|||
PhysicsSystem::~PhysicsSystem()
|
||||
{
|
||||
delete mEngine;
|
||||
delete playerphysics;
|
||||
|
||||
}
|
||||
OEngine::Physic::PhysicEngine* PhysicsSystem::getEngine()
|
||||
|
|
|
@ -107,7 +107,7 @@ namespace MWWorld
|
|||
return *mClass;
|
||||
}
|
||||
|
||||
bool getAutoMove()
|
||||
bool getAutoMove() const
|
||||
{
|
||||
return mAutoMove;
|
||||
}
|
||||
|
|
|
@ -38,7 +38,8 @@ const float WeatherGlobals::mThunderSoundDelay = 0.25;
|
|||
|
||||
WeatherManager::WeatherManager(MWRender::RenderingManager* rendering) :
|
||||
mHour(14), mCurrentWeather("clear"), mFirstUpdate(true), mWeatherUpdateTime(0),
|
||||
mThunderFlash(0), mThunderChance(0), mThunderChanceNeeded(50), mThunderSoundDelay(0)
|
||||
mThunderFlash(0), mThunderChance(0), mThunderChanceNeeded(50), mThunderSoundDelay(0),
|
||||
mRemainingTransitionTime(0), mMonth(0), mDay(0)
|
||||
{
|
||||
mRendering = rendering;
|
||||
|
||||
|
|
|
@ -93,12 +93,12 @@ class DirArchive: public Ogre::FileSystemArchive
|
|||
return true;
|
||||
|
||||
std::string folder;
|
||||
int delimiter = 0;
|
||||
//int delimiter = 0;
|
||||
size_t lastSlash = copy.rfind('/');
|
||||
if (lastSlash != std::string::npos)
|
||||
{
|
||||
folder = copy.substr(0, lastSlash);
|
||||
delimiter = lastSlash+1;
|
||||
//delimiter = lastSlash+1;
|
||||
}
|
||||
|
||||
std::vector<std::string> current;
|
||||
|
|
|
@ -727,7 +727,7 @@ namespace Compiler
|
|||
opStopScript (code);
|
||||
}
|
||||
|
||||
void getDistance (CodeContainer& code, Literals& literals, const std::string id)
|
||||
void getDistance (CodeContainer& code, Literals& literals, const std::string& id)
|
||||
{
|
||||
if (id.empty())
|
||||
{
|
||||
|
@ -746,7 +746,7 @@ namespace Compiler
|
|||
opGetSecondsPassed (code);
|
||||
}
|
||||
|
||||
void getDisabled (CodeContainer& code, Literals& literals, const std::string id)
|
||||
void getDisabled (CodeContainer& code, Literals& literals, const std::string& id)
|
||||
{
|
||||
if (id.empty())
|
||||
{
|
||||
|
@ -760,7 +760,7 @@ namespace Compiler
|
|||
}
|
||||
}
|
||||
|
||||
void enable (CodeContainer& code, Literals& literals, const std::string id)
|
||||
void enable (CodeContainer& code, Literals& literals, const std::string& id)
|
||||
{
|
||||
if (id.empty())
|
||||
{
|
||||
|
@ -774,7 +774,7 @@ namespace Compiler
|
|||
}
|
||||
}
|
||||
|
||||
void disable (CodeContainer& code, Literals& literals, const std::string id)
|
||||
void disable (CodeContainer& code, Literals& literals, const std::string& id)
|
||||
{
|
||||
if (id.empty())
|
||||
{
|
||||
|
|
|
@ -109,15 +109,15 @@ namespace Compiler
|
|||
|
||||
void stopScript (CodeContainer& code);
|
||||
|
||||
void getDistance (CodeContainer& code, Literals& literals, const std::string id);
|
||||
void getDistance (CodeContainer& code, Literals& literals, const std::string& id);
|
||||
|
||||
void getSecondsPassed (CodeContainer& code);
|
||||
|
||||
void getDisabled (CodeContainer& code, Literals& literals, const std::string id);
|
||||
void getDisabled (CodeContainer& code, Literals& literals, const std::string& id);
|
||||
|
||||
void enable (CodeContainer& code, Literals& literals, const std::string id);
|
||||
void enable (CodeContainer& code, Literals& literals, const std::string& id);
|
||||
|
||||
void disable (CodeContainer& code, Literals& literals, const std::string id);
|
||||
void disable (CodeContainer& code, Literals& literals, const std::string& id);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -368,8 +368,10 @@ namespace Compiler
|
|||
special = S_cmpEQ;
|
||||
else
|
||||
{
|
||||
special = S_cmpEQ;
|
||||
putback (c);
|
||||
return false;
|
||||
// return false;
|
||||
// Allow = as synonym for ==. \todo optionally disable for post-1.0 scripting improvements.
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
|
@ -152,15 +152,15 @@ public:
|
|||
*
|
||||
*************************************************************************/
|
||||
|
||||
int getVer() { return mCtx.header.version; }
|
||||
int getVer() const { return mCtx.header.version; }
|
||||
float getFVer() { if(mCtx.header.version == VER_12) return 1.2; else return 1.3; }
|
||||
int getSpecial() { return mSpf; }
|
||||
int getSpecial() const { return mSpf; }
|
||||
const std::string getAuthor() { return mCtx.header.author.toString(); }
|
||||
const std::string getDesc() { return mCtx.header.desc.toString(); }
|
||||
const SaveData &getSaveData() { return mSaveData; }
|
||||
const SaveData &getSaveData() const { return mSaveData; }
|
||||
const MasterList &getMasters() { return mMasters; }
|
||||
const NAME &retSubName() { return mCtx.subName; }
|
||||
uint32_t getSubSize() { return mCtx.leftSub; }
|
||||
uint32_t getSubSize() const { return mCtx.leftSub; }
|
||||
|
||||
/*************************************************************************
|
||||
*
|
||||
|
@ -323,8 +323,8 @@ public:
|
|||
void getRecHeader() { uint32_t u; getRecHeader(u); }
|
||||
void getRecHeader(uint32_t &flags);
|
||||
|
||||
bool hasMoreRecs() { return mCtx.leftFile > 0; }
|
||||
bool hasMoreSubs() { return mCtx.leftRec > 0; }
|
||||
bool hasMoreRecs() const { return mCtx.leftFile > 0; }
|
||||
bool hasMoreSubs() const { return mCtx.leftRec > 0; }
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
|
|
|
@ -11,7 +11,7 @@ namespace Files
|
|||
bool containsVectorString(const StringVector& list, const std::string& str)
|
||||
{
|
||||
for (StringVector::const_iterator iter = list.begin();
|
||||
iter != list.end(); iter++)
|
||||
iter != list.end(); ++iter)
|
||||
{
|
||||
if (*iter == str)
|
||||
return true;
|
||||
|
@ -112,7 +112,7 @@ namespace Files
|
|||
void FileLibrary::printSections()
|
||||
{
|
||||
for(StringPathContMap::const_iterator mapIter = mMap.begin();
|
||||
mapIter != mMap.end(); mapIter++)
|
||||
mapIter != mMap.end(); ++mapIter)
|
||||
{
|
||||
std::cout << mapIter->first <<std::endl;
|
||||
}
|
||||
|
|
|
@ -684,11 +684,11 @@ void NIFLoader::handleNiTriShape(NiTriShape *shape, int flags, BoundsFinder &bou
|
|||
Property *pr = &list[i];
|
||||
|
||||
if (pr->recType == RC_NiTexturingProperty)
|
||||
t = (NiTexturingProperty*)pr;
|
||||
t = static_cast<NiTexturingProperty*>(pr);
|
||||
else if (pr->recType == RC_NiMaterialProperty)
|
||||
m = (NiMaterialProperty*)pr;
|
||||
m = static_cast<NiMaterialProperty*>(pr);
|
||||
else if (pr->recType == RC_NiAlphaProperty)
|
||||
a = (NiAlphaProperty*)pr;
|
||||
a = static_cast<NiAlphaProperty*>(pr);
|
||||
}
|
||||
|
||||
// Texture
|
||||
|
|
|
@ -121,8 +121,7 @@ OISDriver::OISDriver(Ogre::RenderWindow *window, bool exclusive)
|
|||
OISDriver::~OISDriver()
|
||||
{
|
||||
// Delete the listener object
|
||||
if(listener)
|
||||
delete listener;
|
||||
delete listener;
|
||||
|
||||
if(inputMgr == NULL) return;
|
||||
|
||||
|
|
|
@ -11,6 +11,8 @@ namespace Physic
|
|||
{
|
||||
|
||||
CMotionState::CMotionState(PhysicEngine* eng,std::string name)
|
||||
: isPC(false)
|
||||
, isNPC(true)
|
||||
{
|
||||
pEng = eng;
|
||||
tr.setIdentity();
|
||||
|
|
|
@ -300,7 +300,13 @@ namespace Physic
|
|||
body->collide = true;
|
||||
body->getWorldTransform().setOrigin(btVector3( (x+0.5)*triSize*(sqrtVerts-1), (y+0.5)*triSize*(sqrtVerts-1), (maxh+minh)/2.f));
|
||||
|
||||
addRigidBody(body);
|
||||
HeightField hf;
|
||||
hf.mBody = body;
|
||||
hf.mShape = hfShape;
|
||||
|
||||
mHeightFieldMap [name] = hf;
|
||||
|
||||
dynamicsWorld->addRigidBody(body,COL_WORLD,COL_WORLD|COL_ACTOR_INTERNAL|COL_ACTOR_EXTERNAL);
|
||||
}
|
||||
|
||||
void PhysicEngine::removeHeightField(int x, int y)
|
||||
|
@ -309,8 +315,11 @@ namespace Physic
|
|||
+ boost::lexical_cast<std::string>(x) + "_"
|
||||
+ boost::lexical_cast<std::string>(y);
|
||||
|
||||
removeRigidBody(name);
|
||||
deleteRigidBody(name);
|
||||
HeightField hf = mHeightFieldMap [name];
|
||||
|
||||
dynamicsWorld->removeRigidBody(hf.mBody);
|
||||
delete hf.mShape;
|
||||
delete hf.mBody;
|
||||
}
|
||||
|
||||
RigidBody* PhysicEngine::createRigidBody(std::string mesh,std::string name,float scale)
|
||||
|
|
|
@ -15,6 +15,7 @@ class btSequentialImpulseConstraintSolver;
|
|||
class btCollisionDispatcher;
|
||||
class btDiscreteDynamicsWorld;
|
||||
class btKinematicCharacterController;
|
||||
class btHeightfieldTerrainShape;
|
||||
|
||||
namespace BtOgre
|
||||
{
|
||||
|
@ -115,6 +116,12 @@ namespace Physic
|
|||
bool collide;
|
||||
};
|
||||
|
||||
struct HeightField
|
||||
{
|
||||
btHeightfieldTerrainShape* mShape;
|
||||
RigidBody* mBody;
|
||||
};
|
||||
|
||||
/**
|
||||
* The PhysicEngine class contain everything which is needed for Physic.
|
||||
* It's needed that Ogre Resources are set up before the PhysicEngine is created.
|
||||
|
@ -240,6 +247,9 @@ namespace Physic
|
|||
//the NIF file loader.
|
||||
BulletShapeLoader* mShapeLoader;
|
||||
|
||||
typedef std::map<std::string, HeightField> HeightFieldContainer;
|
||||
HeightFieldContainer mHeightFieldMap;
|
||||
|
||||
typedef std::map<std::string,RigidBody*> RigidBodyContainer;
|
||||
RigidBodyContainer RigidBodyMap;
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
|
|||
|
||||
void MyGUIManager::shutdown()
|
||||
{
|
||||
if(mGui) delete mGui;
|
||||
delete mGui;
|
||||
if(mPlatform)
|
||||
{
|
||||
mPlatform->shutdown();
|
||||
|
|
|
@ -17,11 +17,10 @@ using namespace OEngine::Render;
|
|||
|
||||
void OgreRenderer::cleanup()
|
||||
{
|
||||
if (mFader)
|
||||
delete mFader;
|
||||
delete mFader;
|
||||
mFader = NULL;
|
||||
|
||||
if(mRoot)
|
||||
delete mRoot;
|
||||
OGRE_DELETE mRoot;
|
||||
mRoot = NULL;
|
||||
}
|
||||
|
||||
|
@ -30,7 +29,7 @@ void OgreRenderer::start()
|
|||
mRoot->startRendering();
|
||||
}
|
||||
|
||||
bool OgreRenderer::loadPlugins()
|
||||
bool OgreRenderer::loadPlugins() const
|
||||
{
|
||||
#ifdef ENABLE_PLUGIN_GL
|
||||
mGLPlugin = new Ogre::GLPlugin();
|
||||
|
@ -125,7 +124,7 @@ void OgreRenderer::createWindow(const std::string &title, const WindowSettings&
|
|||
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
||||
}
|
||||
|
||||
void OgreRenderer::createScene(const std::string camName, float fov, float nearClip)
|
||||
void OgreRenderer::createScene(const std::string& camName, float fov, float nearClip)
|
||||
{
|
||||
assert(mRoot);
|
||||
assert(mWindow);
|
||||
|
@ -157,6 +156,11 @@ void OgreRenderer::setWindowEventListener(Ogre::WindowEventListener* listener)
|
|||
Ogre::WindowEventUtilities::addWindowEventListener(mWindow, listener);
|
||||
}
|
||||
|
||||
void OgreRenderer::removeWindowEventListener(Ogre::WindowEventListener* listener)
|
||||
{
|
||||
Ogre::WindowEventUtilities::removeWindowEventListener(mWindow, listener);
|
||||
}
|
||||
|
||||
void OgreRenderer::setFov(float fov)
|
||||
{
|
||||
mCamera->setFOVy(Degree(fov));
|
||||
|
|
|
@ -106,6 +106,7 @@ namespace OEngine
|
|||
~OgreRenderer() { cleanup(); }
|
||||
|
||||
void setWindowEventListener(Ogre::WindowEventListener* listener);
|
||||
void removeWindowEventListener(Ogre::WindowEventListener* listener);
|
||||
|
||||
/** Configure the renderer. This will load configuration files and
|
||||
set up the Root and logging classes. */
|
||||
|
@ -119,7 +120,7 @@ namespace OEngine
|
|||
void createWindow(const std::string &title, const WindowSettings& settings);
|
||||
|
||||
/// Set up the scene manager, camera and viewport
|
||||
void createScene(const std::string camName="Camera",// Camera name
|
||||
void createScene(const std::string& camName="Camera",// Camera name
|
||||
float fov=55, // Field of view angle
|
||||
float nearClip=5 // Near clip distance
|
||||
);
|
||||
|
@ -132,7 +133,7 @@ namespace OEngine
|
|||
/// Start the main rendering loop
|
||||
void start();
|
||||
|
||||
bool loadPlugins();
|
||||
bool loadPlugins() const;
|
||||
|
||||
void update(float dt);
|
||||
|
||||
|
|
Loading…
Reference in a new issue