forked from teamnwah/openmw-tes3coop
fixed waterAdded
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b3a186e729
commit
052cc47ee9
2 changed files with 1 additions and 3 deletions
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@ -128,6 +128,7 @@ void RenderingManager::cellAdded (MWWorld::Ptr::CellStore *store)
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mDebugging->cellAdded(store);
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if (store->cell->isExterior())
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mTerrainManager->cellAdded(store);
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waterAdded(store);
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}
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void RenderingManager::addObject (const MWWorld::Ptr& ptr){
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@ -204,7 +204,6 @@ namespace MWWorld
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mWorld->adjustSky();
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mCellChanged = true;
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mRendering.waterAdded(mCurrentCell);
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}
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//We need the ogre renderer and a scene node.
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@ -257,8 +256,6 @@ namespace MWWorld
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mWorld->adjustSky();
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mCellChanged = true;
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mRendering.waterAdded(cell);
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}
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void Scene::changeToExteriorCell (const ESM::Position& position)
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