forked from teamnwah/openmw-tes3coop
Fix werewolf state not getting completely reset when starting a new game
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0c8f85f17d
commit
0545622f5a
2 changed files with 6 additions and 2 deletions
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@ -248,6 +248,9 @@ namespace MWGui
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delete mCharGen;
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delete mCharGen;
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mCharGen = new CharacterCreation();
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mCharGen = new CharacterCreation();
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mGuiModes.clear();
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mGuiModes.clear();
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mHud->unsetSelectedWeapon();
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mHud->unsetSelectedSpell();
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unsetForceHide(GW_ALL);
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}
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}
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else
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else
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allow(GW_ALL);
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allow(GW_ALL);
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@ -240,12 +240,13 @@ namespace MWWorld
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// Rebuild player
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// Rebuild player
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setupPlayer();
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setupPlayer();
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MWWorld::Ptr player = mPlayer->getPlayer();
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MWWorld::Ptr player = mPlayer->getPlayer();
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renderPlayer();
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mRendering->resetCamera();
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// removes NpcStats, ContainerStore etc
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// removes NpcStats, ContainerStore etc
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player.getRefData().setCustomData(NULL);
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player.getRefData().setCustomData(NULL);
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renderPlayer();
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mRendering->resetCamera();
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// make sure to do this so that local scripts from items that were in the players inventory are removed
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// make sure to do this so that local scripts from items that were in the players inventory are removed
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mLocalScripts.clear();
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mLocalScripts.clear();
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