diff --git a/libs/openengine/bullet/physic.cpp b/libs/openengine/bullet/physic.cpp index 4ced2db90..b52c09eda 100644 --- a/libs/openengine/bullet/physic.cpp +++ b/libs/openengine/bullet/physic.cpp @@ -37,9 +37,11 @@ namespace Physic pmove = new playerMove; pmove->mEngine = mEngine; btBoxShape* box = static_cast (mBody->getCollisionShape()); - btVector3 size = box->getHalfExtentsWithMargin(); - Ogre::Vector3 halfExtents = Ogre::Vector3(size.getX(), size.getY(), size.getZ()); - pmove->ps.halfExtents = halfExtents; + if(box != NULL){ + btVector3 size = box->getHalfExtentsWithMargin(); + Ogre::Vector3 halfExtents = Ogre::Vector3(size.getX(), size.getY(), size.getZ()); + pmove->ps.halfExtents = halfExtents; + } } PhysicActor::~PhysicActor() @@ -147,9 +149,11 @@ namespace Physic mBody = mEngine->createAndAdjustRigidBody(mMesh, mName, scale, position, rotation); mEngine->addRigidBody(mBody, false); //Add rigid body to dynamics world, but do not add to object map btBoxShape* box = static_cast (mBody->getCollisionShape()); - btVector3 size = box->getHalfExtentsWithMargin(); - Ogre::Vector3 halfExtents = Ogre::Vector3(size.getX(), size.getY(), size.getZ()); - pmove->ps.halfExtents = halfExtents; + if(box != NULL){ + btVector3 size = box->getHalfExtentsWithMargin(); + Ogre::Vector3 halfExtents = Ogre::Vector3(size.getX(), size.getY(), size.getZ()); + pmove->ps.halfExtents = halfExtents; + } } void PhysicActor::runPmove(){