Merge pull request #338 from TES3MP/master

Add master commits up to 16 Nov 2017
new-script-api
David Cernat 7 years ago committed by GitHub
commit 068f733d1e
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -104,6 +104,7 @@ namespace MWDialogue
void DialogueManager::parseText (const std::string& text)
{
updateActorKnownTopics();
std::vector<HyperTextParser::Token> hypertext = HyperTextParser::parseHyperText(text);
for (std::vector<HyperTextParser::Token>::iterator tok = hypertext.begin(); tok != hypertext.end(); ++tok)
@ -183,18 +184,13 @@ namespace MWDialogue
// TODO play sound
}
// first topics update so that parseText knows the keywords to highlight
updateActorKnownTopics();
parseText (info->mResponse);
MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
callback->addResponse("", Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
executeScript (info->mResultScript, mActor);
mLastTopic = it->mId;
// update topics again to accommodate changes resulting from executeScript
updateActorKnownTopics();
parseText (info->mResponse);
return true;
}
@ -290,8 +286,6 @@ namespace MWDialogue
const ESM::DialInfo* info = filter.search(dialogue, true);
if (info)
{
parseText (info->mResponse);
std::string title;
if (dialogue.mType==ESM::Dialogue::Persuasion)
{
@ -330,6 +324,8 @@ namespace MWDialogue
executeScript (info->mResultScript, mActor);
parseText (info->mResponse);
mLastTopic = topic;
}
}

@ -45,6 +45,11 @@ namespace MWGui
mWindow->addResponse(title, text, mNeedMargin);
}
void updateTopics()
{
mWindow->updateTopics();
}
private:
DialogueWindow* mWindow;
bool mNeedMargin;
@ -91,6 +96,7 @@ namespace MWGui
type = MWBase::MechanicsManager::PT_Bribe1000;
MWBase::Environment::get().getDialogueManager()->persuade(type, mCallback.get());
mCallback->updateTopics();
setVisible(false);
}
@ -395,6 +401,8 @@ namespace MWGui
else if (topic == gmst.find("sRepair")->getString())
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_MerchantRepair, mPtr);
}
else
updateTopics();
}
}
@ -432,7 +440,9 @@ namespace MWGui
setTitle(mPtr.getClass().getName(mPtr));
updateTopicsPane();
updateTopics();
updateTopicsPane(); // force update for new services
updateDisposition();
restock();
}
@ -620,11 +630,13 @@ namespace MWGui
void DialogueWindow::onTopicActivated(const std::string &topicId)
{
MWBase::Environment::get().getDialogueManager()->keywordSelected(topicId, mCallback.get());
updateTopics();
}
void DialogueWindow::onChoiceActivated(int id)
{
MWBase::Environment::get().getDialogueManager()->questionAnswered(id, mCallback.get());
updateTopics();
}
void DialogueWindow::onGoodbyeActivated()

@ -131,8 +131,9 @@ namespace MWGui
void onFrame(float dt);
void clear() { resetReference(); }
protected:
void updateTopics();
protected:
void updateTopicsPane();
bool isCompanion(const MWWorld::Ptr& actor);
bool isCompanion();

@ -85,7 +85,7 @@ bool AiPursue::execute (const MWWorld::Ptr& actor, CharacterController& characte
float pathTolerance = 100.0;
if (pathTo(actor, dest, duration, pathTolerance) &&
abs(dest.mZ - aPos.pos[2]) < pathTolerance) // check the true distance in case the target is far away in Z-direction
std::abs(dest.mZ - aPos.pos[2]) < pathTolerance) // check the true distance in case the target is far away in Z-direction
{
target.getClass().activate(target,actor).get()->execute(actor); //Arrest player when reached

@ -196,8 +196,6 @@ class CharacterController : public MWRender::Animation::TextKeyListener
float mSecondsOfSwimming;
float mSecondsOfRunning;
float mTimeUntilWake;
MWWorld::ConstPtr mHeadTrackTarget;
float mTurnAnimationThreshold; // how long to continue playing turning animation after actor stopped turning
@ -206,6 +204,8 @@ class CharacterController : public MWRender::Animation::TextKeyListener
bool mAttackingOrSpell;
float mTimeUntilWake;
void setAttackTypeBasedOnMovement();
void refreshCurrentAnims(CharacterState idle, CharacterState movement, JumpingState jump, bool force=false);

@ -13,6 +13,7 @@
<Property key="TextAlign" value="Left Top"/>
<Property key="TextColour" value="1 1 1"/>
<Property key="InvertSelected" value="false"/>
<Property key="WordWrap" value="true"/>
</Widget>
<!-- Command line -->

Loading…
Cancel
Save