forked from teamnwah/openmw-tes3coop
Make insertBegin internal
This commit is contained in:
parent
2b2101958d
commit
076e7d8e16
18 changed files with 28 additions and 62 deletions
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@ -25,9 +25,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -30,9 +30,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -23,9 +23,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -27,9 +27,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -61,9 +61,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -29,9 +29,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -36,9 +36,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -26,18 +26,10 @@ namespace MWClass
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{
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{
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void Light::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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void Light::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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{
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{
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MWWorld::LiveCellRef<ESM::Light> *ref =
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const std::string model = getModel(ptr);
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ptr.get<ESM::Light>();
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if(!model.empty()) {
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assert (ref->mBase != NULL);
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renderingInterface.getObjects().insertModel(ptr, model);
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}
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const std::string &model = ref->mBase->mModel;
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MWRender::Objects& objects = renderingInterface.getObjects();
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objects.insertBegin(ptr);
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if(!model.empty())
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objects.insertMesh(ptr, "meshes\\" + model);
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else
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objects.insertMesh(ptr, "");
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}
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}
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void Light::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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void Light::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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@ -26,9 +26,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -42,9 +42,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -28,9 +28,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -26,9 +26,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -25,9 +25,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -15,9 +15,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -33,9 +33,7 @@ namespace MWClass
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{
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{
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const std::string model = getModel(ptr);
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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renderingInterface.getObjects().insertModel(ptr, model);
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objects.insertBegin(ptr);
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objects.insertMesh(ptr, model);
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}
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}
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}
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}
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@ -27,6 +27,8 @@ namespace MWRender
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CellSceneNodeMap mCellSceneNodes;
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CellSceneNodeMap mCellSceneNodes;
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PtrAnimationMap mAllActors;
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PtrAnimationMap mAllActors;
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void insertBegin(const MWWorld::Ptr &ptr);
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public:
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public:
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Actors(OEngine::Render::OgreRenderer& _rend, MWRender::RenderingManager* rendering)
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Actors(OEngine::Render::OgreRenderer& _rend, MWRender::RenderingManager* rendering)
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: mRend(_rend)
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: mRend(_rend)
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@ -36,7 +38,7 @@ namespace MWRender
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~Actors();
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~Actors();
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void setRootNode(Ogre::SceneNode* root);
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void setRootNode(Ogre::SceneNode* root);
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void insertBegin (const MWWorld::Ptr& ptr);
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void insertNPC(const MWWorld::Ptr& ptr, MWWorld::InventoryStore& inv);
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void insertNPC(const MWWorld::Ptr& ptr, MWWorld::InventoryStore& inv);
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void insertCreature (const MWWorld::Ptr& ptr);
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void insertCreature (const MWWorld::Ptr& ptr);
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void insertActivator (const MWWorld::Ptr& ptr);
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void insertActivator (const MWWorld::Ptr& ptr);
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@ -69,16 +69,15 @@ void Objects::insertBegin (const MWWorld::Ptr& ptr)
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ptr.getRefData().setBaseNode(insert);
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ptr.getRefData().setBaseNode(insert);
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}
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}
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void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh)
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void Objects::insertModel(const MWWorld::Ptr &ptr, const std::string &mesh)
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{
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{
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Ogre::SceneNode* insert = ptr.getRefData().getBaseNode();
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insertBegin(ptr);
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assert(insert);
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std::auto_ptr<ObjectAnimation> anim(new ObjectAnimation(ptr, mesh));
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std::auto_ptr<ObjectAnimation> anim(new ObjectAnimation(ptr, mesh));
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Ogre::AxisAlignedBox bounds = anim->getWorldBounds();
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Ogre::AxisAlignedBox bounds = anim->getWorldBounds();
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Ogre::Vector3 extents = bounds.getSize();
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Ogre::Vector3 extents = bounds.getSize();
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extents *= insert->getScale();
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extents *= ptr.getRefData().getBaseNode()->getScale();
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float size = std::max(std::max(extents.x, extents.y), extents.z);
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float size = std::max(std::max(extents.x, extents.y), extents.z);
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bool small = (size < Settings::Manager::getInt("small object size", "Viewing distance")) &&
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bool small = (size < Settings::Manager::getInt("small object size", "Viewing distance")) &&
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@ -31,14 +31,15 @@ class Objects{
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static int uniqueID;
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static int uniqueID;
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void insertBegin(const MWWorld::Ptr& ptr);
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public:
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public:
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Objects(OEngine::Render::OgreRenderer &renderer)
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Objects(OEngine::Render::OgreRenderer &renderer)
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: mRenderer(renderer)
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: mRenderer(renderer)
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, mRootNode(NULL)
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, mRootNode(NULL)
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{}
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{}
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~Objects(){}
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~Objects(){}
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void insertBegin (const MWWorld::Ptr& ptr);
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void insertModel(const MWWorld::Ptr& ptr, const std::string &model);
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void insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh);
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void enableLights();
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void enableLights();
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void disableLights();
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void disableLights();
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