From 09684adeff3f909d92fb729da781e572461ffbad Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 21 Feb 2016 00:48:18 +0100 Subject: [PATCH] Update settings documentation --- files/settings-default.cfg | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/files/settings-default.cfg b/files/settings-default.cfg index 1fd13ecd9..c886cee70 100644 --- a/files/settings-default.cfg +++ b/files/settings-default.cfg @@ -180,10 +180,14 @@ clamp lighting = true # If this option is enabled, normal maps are automatically recognized and used if they are named appropriately # (see 'normal map pattern', e.g. for a base texture foo.dds, the normal map texture would have to be named foo_n.dds). -# If this option is disabled, normal maps are only used if they are explicitely listed within the mesh file (NIF file). +# If this option is disabled, normal maps are only used if they are explicitely listed within the mesh file (.nif or .osg file). # Affects objects. auto use object normal maps = false +# If this option is enabled, specular maps are automatically recognized and used if they are named appropriately +# (see 'specular map pattern', e.g. for a base texture foo.dds, the specular map texture would have to be named foo_spec.dds). +# If this option is disabled, normal maps are only used if they are explicitely listed within the mesh file (.osg file, not supported in .nif files). +# Affects objects. auto use object specular maps = false # See 'auto use object normal maps'. Affects terrain. @@ -196,8 +200,10 @@ auto use terrain specular maps = false # The filename pattern to probe for when detecting normal maps (see 'auto use object normal maps', 'auto use terrain normal maps') normal map pattern = _n +# The filename pattern to probe for when detecting object specular maps (see 'auto use object specular maps') specular map pattern = _spec +# The filename pattern to probe for when detecting terrain specular maps (see 'auto use terrain specular maps') terrain specular map pattern = _diffusespec [Input]