Editor: update pathgrid creator input on changes

When data changes the cell input for pathgrid creator is repopulated
with valid choices. This handles the case where a cell is added or
removed, and also when a cell's pathgrid is added or completely
removed.
0.6.1
Rob Cutmore 8 years ago
parent 491fd3d0be
commit 0dcb6a9bd4

@ -33,22 +33,9 @@ CSVWorld::PathgridCreator::PathgridCreator(
mCell->setModel(proxyModel);
insertBeforeButtons(mCell, true);
// Populate combo box with cells that don't have a pathgrid yet.
const CSMWorld::IdCollection<CSMWorld::Pathgrid>& pathgrids = getData().getPathgrids();
const CSMWorld::IdCollection<CSMWorld::Cell>& cells = getData().getCells();
const int cellCount = cells.getSize();
for (int i = 0; i < cellCount; ++i)
{
std::string cellId = cells.getId(i);
if (pathgrids.searchId(cellId) == -1)
{
mCell->addItem(QString::fromStdString(cellId));
}
}
mCell->model()->sort(0);
mCell->setCurrentIndex(0);
setupCellsInput();
connect(&getData(), SIGNAL (idListChanged()), this, SLOT (setupCellsInput()));
connect(mCell, SIGNAL (currentIndexChanged(const QString&)), this, SLOT (cellChanged()));
}
@ -91,3 +78,24 @@ void CSVWorld::PathgridCreator::cellChanged()
{
update();
}
void CSVWorld::PathgridCreator::setupCellsInput()
{
mCell->clear();
// Populate combo box with cells that don't have a pathgrid yet.
const CSMWorld::IdCollection<CSMWorld::Pathgrid>& pathgrids = getData().getPathgrids();
const CSMWorld::IdCollection<CSMWorld::Cell>& cells = getData().getCells();
const int cellCount = cells.getSize();
for (int i = 0; i < cellCount; ++i)
{
std::string cellId = cells.getId(i);
if (pathgrids.searchId(cellId) == -1)
{
mCell->addItem(QString::fromStdString(cellId));
}
}
mCell->model()->sort(0);
mCell->setCurrentIndex(0);
}

@ -40,6 +40,9 @@ namespace CSVWorld
/// \brief Check user input for errors.
void cellChanged();
/// \brief Setup cells in combo box.
void setupCellsInput();
};
}

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