upstream merge
openmw-30
graffy76 11 years ago
commit 0e7d40de6a

@ -86,8 +86,6 @@ option(BUILD_UNITTESTS "Enable Unittests with Google C++ Unittest ang GMock fram
# Sound source selection
option(USE_FFMPEG "use ffmpeg for sound" ON)
option(USE_AUDIERE "use audiere for sound" ON)
option(USE_MPG123 "use mpg123 + libsndfile for sound" ON)
# OS X deployment
option(OPENMW_OSX_DEPLOYMENT OFF)
@ -171,27 +169,6 @@ if (USE_FFMPEG)
endif (FFMPEG_FOUND)
endif (USE_FFMPEG)
if (USE_AUDIERE AND NOT GOT_SOUND_INPUT)
find_package(Audiere)
if (AUDIERE_FOUND)
set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${AUDIERE_INCLUDE_DIR})
set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${AUDIERE_LIBRARY})
set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_AUDIERE)
set(GOT_SOUND_INPUT 1)
endif (AUDIERE_FOUND)
endif (USE_AUDIERE AND NOT GOT_SOUND_INPUT)
if (USE_MPG123 AND NOT GOT_SOUND_INPUT)
find_package(MPG123 REQUIRED)
find_package(SNDFILE REQUIRED)
if (MPG123_FOUND AND SNDFILE_FOUND)
set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${MPG123_INCLUDE_DIR} ${SNDFILE_INCLUDE_DIR})
set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${MPG123_LIBRARY} ${SNDFILE_LIBRARY})
set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_MPG123)
set(GOT_SOUND_INPUT 1)
endif (MPG123_FOUND AND SNDFILE_FOUND)
endif (USE_MPG123 AND NOT GOT_SOUND_INPUT)
if (NOT GOT_SOUND_INPUT)
message(WARNING "--------------------")
message(WARNING "Failed to find any sound input packages")

@ -60,7 +60,7 @@ opencs_hdrs_noqt (view/doc
opencs_units (view/world
table tablesubview scriptsubview util regionmapsubview tablebottombox creator genericcreator
cellcreator referenceablecreator referencecreator scenesubview scenetoolbar scenetool
scenetoolmode infocreator scriptedit dialoguesubview previewsubview regionmap
scenetoolmode infocreator scriptedit dialoguesubview previewsubview regionmap dragrecordtable
)
opencs_units (view/render

@ -453,7 +453,7 @@ CSMWorld::IdCollection<CSMFilter::Filter>& CSMWorld::Data::getFilters()
return mFilters;
}
QAbstractItemModel *CSMWorld::Data::getTableModel (const UniversalId& id)
QAbstractItemModel *CSMWorld::Data::getTableModel (const CSMWorld::UniversalId& id)
{
std::map<UniversalId::Type, QAbstractItemModel *>::iterator iter = mModelIndex.find (id.getType());

@ -1,6 +1,9 @@
#include "tablemimedata.hpp"
#include <string>
#include <QDebug>
#include "universalid.hpp"
#include "columnbase.hpp"
@ -11,7 +14,7 @@ mDocument(document)
mObjectsFormats << QString::fromUtf8 (("tabledata/" + id.getTypeName()).c_str());
}
CSMWorld::TableMimeData::TableMimeData (std::vector< CSMWorld::UniversalId >& id, const CSMDoc::Document& document) :
CSMWorld::TableMimeData::TableMimeData (const std::vector< CSMWorld::UniversalId >& id, const CSMDoc::Document& document) :
mUniversalId (id), mDocument(document)
{
for (std::vector<UniversalId>::iterator it (mUniversalId.begin()); it != mUniversalId.end(); ++it)
@ -33,7 +36,8 @@ std::string CSMWorld::TableMimeData::getIcon() const
{
if (mUniversalId.empty())
{
throw ("TableMimeData holds no UniversalId");
qDebug()<<"TableMimeData object does not hold any records!"; //because throwing in the event loop tends to be problematic
throw("TableMimeData object does not hold any records!");
}
std::string tmpIcon;
@ -50,7 +54,7 @@ std::string CSMWorld::TableMimeData::getIcon() const
if (tmpIcon != mUniversalId[i].getIcon())
{
return ":/multitype.png"; //icon stolen from gnome
return ":/multitype.png"; //icon stolen from gnome TODO: get new icon
}
tmpIcon = mUniversalId[i].getIcon();
@ -531,4 +535,4 @@ CSMWorld::ColumnBase::Display CSMWorld::TableMimeData::convertEnums (CSMWorld::U
const CSMDoc::Document* CSMWorld::TableMimeData::getDocumentPtr() const
{
return &mDocument;
}
}

@ -33,7 +33,7 @@ namespace CSMWorld
public:
TableMimeData(UniversalId id, const CSMDoc::Document& document);
TableMimeData(std::vector<UniversalId>& id, const CSMDoc::Document& document);
TableMimeData(const std::vector<UniversalId>& id, const CSMDoc::Document& document);
~TableMimeData();
@ -56,6 +56,7 @@ namespace CSMWorld
UniversalId returnMatching(CSMWorld::ColumnBase::Display type) const;
static CSMWorld::UniversalId::Type convertEnums(CSMWorld::ColumnBase::Display type);
static CSMWorld::ColumnBase::Display convertEnums(CSMWorld::UniversalId::Type type);
private:

@ -64,6 +64,7 @@ namespace
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_TopicInfo, "TopicInfo", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_JournalInfo, "JournalInfo", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Cell, "Cell", ":./cell.png" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Cell_Missing, "Cell", ":./cell.png" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Referenceable, "Referenceables", 0 },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Activator, "Activator", ":./activator.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Potion, "Potion", ":./potion.png" },

@ -60,6 +60,7 @@ namespace CSMWorld
Type_Spell,
Type_Cells,
Type_Cell,
Type_Cell_Missing, //For cells that does not exist yet.
Type_Referenceables,
Type_Referenceable,
Type_Activator,

@ -3,8 +3,12 @@
#include <sstream>
CSVRender::PagedWorldspaceWidget::PagedWorldspaceWidget (QWidget *parent)
: WorldspaceWidget (parent)
#include <QtGui/qevent.h>
#include <apps/opencs/model/world/tablemimedata.hpp>
CSVRender::PagedWorldspaceWidget::PagedWorldspaceWidget (QWidget* parent, CSMDoc::Document& document)
: WorldspaceWidget (document, parent)
{}
void CSVRender::PagedWorldspaceWidget::useViewHint (const std::string& hint)
@ -44,4 +48,45 @@ void CSVRender::PagedWorldspaceWidget::setCellSelection (const CSMWorld::CellSel
{
mSelection = selection;
emit cellSelectionChanged (mSelection);
}
std::pair< int, int > CSVRender::PagedWorldspaceWidget::getCoordinatesFromId (const std::string& record) const
{
std::istringstream stream (record.c_str());
char ignore;
int x, y;
stream >> ignore >> x >> y;
return std::make_pair(x, y);
}
void CSVRender::PagedWorldspaceWidget::handleDrop (const std::vector< CSMWorld::UniversalId >& data)
{
bool selectionChanged = false;
for (unsigned i = 0; i < data.size(); ++i)
{
std::pair<int, int> coordinates(getCoordinatesFromId(data[i].getId()));
if (mSelection.add(CSMWorld::CellCoordinates(coordinates.first, coordinates.second)))
{
selectionChanged = true;
}
}
if (selectionChanged)
{
emit cellSelectionChanged(mSelection);
}
}
CSVRender::WorldspaceWidget::dropRequirments CSVRender::PagedWorldspaceWidget::getDropRequirements (CSVRender::WorldspaceWidget::dropType type) const
{
switch (type)
{
case cellsExterior:
return canHandle;
case cellsInterior:
return needUnpaged;
default:
return ignored;
}
}

@ -13,17 +13,25 @@ namespace CSVRender
CSMWorld::CellSelection mSelection;
private:
std::pair<int, int> getCoordinatesFromId(const std::string& record) const;
public:
PagedWorldspaceWidget (QWidget *parent);
PagedWorldspaceWidget (QWidget *parent, CSMDoc::Document& document);
///< \note Sets the cell area selection to an invalid value to indicate that currently
/// no cells are displayed. The cells to be displayed will be specified later through
/// hint system.
virtual void useViewHint (const std::string& hint);
void useViewHint (const std::string& hint);
void setCellSelection (const CSMWorld::CellSelection& selection);
virtual void handleDrop(const std::vector<CSMWorld::UniversalId>& data);
virtual dropRequirments getDropRequirements(dropType type) const;
signals:
void cellSelectionChanged (const CSMWorld::CellSelection& selection);

@ -320,7 +320,7 @@ namespace CSVRender
}
if (mUpdate)
if (mUpdate && mWindow)
{
mUpdate = false;
mWindow->update();

@ -36,7 +36,7 @@ namespace CSVRender
SceneWidget(QWidget *parent);
virtual ~SceneWidget();
QPaintEngine* paintEngine() const;
QPaintEngine* paintEngine() const;
CSVWorld::SceneToolMode *makeLightingSelector (CSVWorld::SceneToolbar *parent);
///< \attention The created tool is not added to the toolbar (via addTool). Doing that

@ -3,10 +3,13 @@
#include <OgreColourValue.h>
#include <QtGui/qevent.h>
#include "../../model/doc/document.hpp"
#include "../../model/world/data.hpp"
#include "../../model/world/idtable.hpp"
#include "../../model/world/tablemimedata.hpp"
void CSVRender::UnpagedWorldspaceWidget::update()
{
@ -20,9 +23,8 @@ void CSVRender::UnpagedWorldspaceWidget::update()
/// \todo deal with mSunlight and mFog/mForDensity
}
CSVRender::UnpagedWorldspaceWidget::UnpagedWorldspaceWidget (const std::string& cellId,
CSMDoc::Document& document, QWidget *parent)
: WorldspaceWidget (parent), mCellId (cellId)
CSVRender::UnpagedWorldspaceWidget::UnpagedWorldspaceWidget (const std::string& cellId, CSMDoc::Document& document, QWidget* parent)
: WorldspaceWidget (document, parent), mCellId (cellId)
{
mCellsModel = &dynamic_cast<CSMWorld::IdTable&> (
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells));
@ -63,4 +65,26 @@ void CSVRender::UnpagedWorldspaceWidget::cellRowsAboutToBeRemoved (const QModelI
if (cellIndex.row()>=start && cellIndex.row()<=end)
emit closeRequest();
}
}
void CSVRender::UnpagedWorldspaceWidget::handleDrop (const std::vector< CSMWorld::UniversalId >& data)
{
mCellId = data.begin()->getId();
update();
emit cellChanged(*data.begin());
}
CSVRender::WorldspaceWidget::dropRequirments CSVRender::UnpagedWorldspaceWidget::getDropRequirements (CSVRender::WorldspaceWidget::dropType type) const
{
switch(type)
{
case cellsInterior:
return canHandle;
case cellsExterior:
return needPaged;
default:
return ignored;
}
}

@ -31,13 +31,21 @@ namespace CSVRender
public:
UnpagedWorldspaceWidget (const std::string& cellId, CSMDoc::Document& document,
QWidget *parent);
QWidget *parent);
virtual dropRequirments getDropRequirements(dropType type) const;
virtual void handleDrop(const std::vector<CSMWorld::UniversalId>& data);
private slots:
void cellDataChanged (const QModelIndex& topLeft, const QModelIndex& bottomRight);
void cellRowsAboutToBeRemoved (const QModelIndex& parent, int start, int end);
signals:
void cellChanged(const CSMWorld::UniversalId& id);
};
}

@ -5,15 +5,20 @@
#include <OgreSceneManager.h>
#include <OgreEntity.h>
#include <QtGui/qevent.h>
#include "../world/scenetoolmode.hpp"
#include <apps/opencs/model/world/universalid.hpp>
CSVRender::WorldspaceWidget::WorldspaceWidget (QWidget *parent)
: SceneWidget (parent)
CSVRender::WorldspaceWidget::WorldspaceWidget (const CSMDoc::Document& document, QWidget* parent)
: SceneWidget (parent), mDocument(document)
{
Ogre::Entity* ent = getSceneManager()->createEntity("cube", Ogre::SceneManager::PT_CUBE);
ent->setMaterialName("BaseWhite");
getSceneManager()->getRootSceneNode()->attachObject(ent);
setAcceptDrops(true);
}
void CSVRender::WorldspaceWidget::selectNavigationMode (const std::string& mode)
@ -46,4 +51,78 @@ CSVWorld::SceneToolMode *CSVRender::WorldspaceWidget::makeNavigationSelector (
this, SLOT (selectNavigationMode (const std::string&)));
return tool;
}
CSVRender::WorldspaceWidget::dropType CSVRender::WorldspaceWidget::getDropType (
const std::vector< CSMWorld::UniversalId >& data)
{
dropType output = notCells;
bool firstIteration = true;
for (unsigned i = 0; i < data.size(); ++i)
{
if (data[i].getType() == CSMWorld::UniversalId::Type_Cell ||
data[i].getType() == CSMWorld::UniversalId::Type_Cell_Missing)
{
if (*(data[i].getId().begin()) == '#') //exterior
{
if (firstIteration)
{
output = cellsExterior;
firstIteration = false;
continue;
}
if (output == cellsInterior)
{
output = cellsMixed;
break;
} else {
output = cellsInterior;
}
} else //interior
{
if (firstIteration)
{
output = cellsInterior;
firstIteration = false;
continue;
}
if (output == cellsExterior)
{
output = cellsMixed;
break;
} else {
output = cellsInterior;
}
}
} else {
output = notCells;
break;
}
}
return output;
}
void CSVRender::WorldspaceWidget::dragEnterEvent (QDragEnterEvent* event)
{
event->accept();
}
void CSVRender::WorldspaceWidget::dragMoveEvent(QDragMoveEvent *event)
{
event->accept();
}
void CSVRender::WorldspaceWidget::dropEvent (QDropEvent* event)
{
const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
if (mime->fromDocument (mDocument))
{
emit dataDropped(mime->getData());
} //not handling drops from different documents at the moment
}

@ -6,7 +6,13 @@
#include "navigation1st.hpp"
#include "navigationfree.hpp"
#include "navigationorbit.hpp"
#include <apps/opencs/model/doc/document.hpp>
#include <apps/opencs/model/world/tablemimedata.hpp>
namespace CSMWorld
{
class UniversalId;
}
namespace CSVWorld
{
class SceneToolMode;
@ -25,7 +31,23 @@ namespace CSVRender
public:
WorldspaceWidget (QWidget *parent = 0);
enum dropType
{
cellsMixed,
cellsInterior,
cellsExterior,
notCells
};
enum dropRequirments
{
canHandle,
needPaged,
needUnpaged,
ignored //either mixed cells, or not cells
};
WorldspaceWidget (const CSMDoc::Document& document, QWidget *parent = 0);
CSVWorld::SceneToolMode *makeNavigationSelector (CSVWorld::SceneToolbar *parent);
///< \attention The created tool is not added to the toolbar (via addTool). Doing that
@ -33,9 +55,26 @@ namespace CSVRender
void selectDefaultNavigationMode();
static dropType getDropType(const std::vector<CSMWorld::UniversalId>& data);
virtual dropRequirments getDropRequirements(dropType type) const = 0;
virtual void useViewHint (const std::string& hint);
///< Default-implementation: ignored.
virtual void handleDrop(const std::vector<CSMWorld::UniversalId>& data) = 0;
protected:
const CSMDoc::Document& mDocument; //for checking if drop comes from same document
private:
void dragEnterEvent(QDragEnterEvent *event);
void dropEvent(QDropEvent* event);
void dragMoveEvent(QDragMoveEvent *event);
private slots:
void selectNavigationMode (const std::string& mode);
@ -43,6 +82,7 @@ namespace CSVRender
signals:
void closeRequest();
void dataDropped(const std::vector<CSMWorld::UniversalId>& data);
};
}

@ -0,0 +1,38 @@
#include <QDrag>
#include "../../model/world/tablemimedata.hpp"
#include "dragrecordtable.hpp"
void CSVWorld::DragRecordTable::startDrag (const CSVWorld::DragRecordTable& table)
{
CSMWorld::TableMimeData* mime = new CSMWorld::TableMimeData (table.getDraggedRecords(), mDocument);
if (mime)
{
QDrag* drag = new QDrag (this);
drag->setMimeData (mime);
drag->setPixmap (QString::fromUtf8 (mime->getIcon().c_str()));
drag->exec (Qt::CopyAction);
}
}
CSVWorld::DragRecordTable::DragRecordTable (CSMDoc::Document& document, QWidget* parent) :
mDocument(document),
QTableView(parent),
mEditLock(false)
{}
void CSVWorld::DragRecordTable::setEditLock (bool locked)
{
mEditLock = locked;
}
void CSVWorld::DragRecordTable::dragEnterEvent(QDragEnterEvent *event)
{
event->acceptProposedAction();
}
void CSVWorld::DragRecordTable::dragMoveEvent(QDragMoveEvent *event)
{
event->accept();
}

@ -0,0 +1,45 @@
#ifndef CSV_WORLD_DRAGRECORDTABLE_H
#define CSV_WORLD_DRAGRECORDTABLE_H
#include <QTableView>
#include <QtGui/qevent.h>
class QWidget;
class QAction;
namespace CSMDoc
{
class Document;
}
namespace CSMWorld
{
class UniversalId;
}
namespace CSVWorld
{
class DragRecordTable : public QTableView
{
protected:
CSMDoc::Document& mDocument;
bool mEditLock;
public:
DragRecordTable(CSMDoc::Document& document, QWidget* parent = NULL);
virtual std::vector<CSMWorld::UniversalId> getDraggedRecords() const = 0;
void setEditLock(bool locked);
protected:
void startDrag(const DragRecordTable& table);
void dragEnterEvent(QDragEnterEvent *event);
void dragMoveEvent(QDragMoveEvent *event);
};
}
#endif

@ -17,6 +17,7 @@
#include "../../model/world/idtable.hpp"
#include "../../model/world/commands.hpp"
#include "../../model/world/columns.hpp"
#include "../../model/world/tablemimedata.hpp"
void CSVWorld::RegionMap::contextMenuEvent (QContextMenuEvent *event)
{
@ -180,7 +181,7 @@ void CSVWorld::RegionMap::setRegion (const std::string& regionId)
CSVWorld::RegionMap::RegionMap (const CSMWorld::UniversalId& universalId,
CSMDoc::Document& document, QWidget *parent)
: QTableView (parent), mEditLock (false), mDocument (document)
: DragRecordTable(document, parent)
{
verticalHeader()->hide();
horizontalHeader()->hide();
@ -223,11 +224,8 @@ CSVWorld::RegionMap::RegionMap (const CSMWorld::UniversalId& universalId,
mViewInTableAction = new QAction (tr ("View Cells in Table"), this);
connect (mViewInTableAction, SIGNAL (triggered()), this, SLOT (viewInTable()));
addAction (mViewInTableAction);
}
void CSVWorld::RegionMap::setEditLock (bool locked)
{
mEditLock = locked;
setAcceptDrops(true);
}
void CSVWorld::RegionMap::selectAll()
@ -343,4 +341,65 @@ void CSVWorld::RegionMap::viewInTable()
hint << ")";
emit editRequest (CSMWorld::UniversalId::Type_Cells, hint.str());
}
void CSVWorld::RegionMap::mouseMoveEvent (QMouseEvent* event)
{
startDrag(*this);
}
std::vector< CSMWorld::UniversalId > CSVWorld::RegionMap::getDraggedRecords() const
{
QModelIndexList selected(getSelectedCells(true, false));
std::vector<CSMWorld::UniversalId> ids;
foreach (QModelIndex it, selected)
{
ids.push_back(
CSMWorld::UniversalId(
CSMWorld::UniversalId::Type_Cell,
model()->data(it, CSMWorld::RegionMap::Role_CellId).toString().toUtf8().constData()));
}
selected = getSelectedCells(false, true);
foreach (QModelIndex it, selected)
{
ids.push_back(
CSMWorld::UniversalId(
CSMWorld::UniversalId::Type_Cell_Missing,
model()->data(it, CSMWorld::RegionMap::Role_CellId).toString().toUtf8().constData()));
}
return ids;
}
void CSVWorld::RegionMap::dropEvent (QDropEvent* event)
{
QModelIndex index = indexAt (event->pos());
bool exists = QTableView::model()->data(index, Qt::BackgroundRole)!=QBrush (Qt::DiagCrossPattern);
if (!index.isValid() || !exists)
{
return;
}
const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
if (mime->fromDocument(mDocument) && mime->holdsType(CSMWorld::UniversalId::Type_Region))
{
CSMWorld::UniversalId record (mime->returnMatching (CSMWorld::UniversalId::Type_Region));
QAbstractItemModel *regionModel = model();
CSMWorld::IdTable *cellsModel = &dynamic_cast<CSMWorld::IdTable&> (*
mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_Cells));
std::string cellId(regionModel->data (index, CSMWorld::RegionMap::Role_CellId).
toString().toUtf8().constData());
QModelIndex index2(cellsModel->getModelIndex (cellId,
cellsModel->findColumnIndex (CSMWorld::Columns::ColumnId_Region)));
mDocument.getUndoStack().push(new CSMWorld::ModifyCommand
(*cellsModel, index2, QString::fromUtf8(record.getId().c_str())));
mRegionId = record.getId();
}
}

@ -1,8 +1,14 @@
#ifndef CSV_WORLD_REGIONMAP_H
#define CSV_WORLD_REGIONMAP_H
#include <cstddef>
#include <vector>
#include <QObject>
#include <QTableView>
#include "./dragrecordtable.hpp"
class QAction;
namespace CSMDoc
@ -17,7 +23,7 @@ namespace CSMWorld
namespace CSVWorld
{
class RegionMap : public QTableView
class RegionMap : public DragRecordTable
{
Q_OBJECT
@ -29,8 +35,6 @@ namespace CSVWorld
QAction *mUnsetRegionAction;
QAction *mViewAction;
QAction *mViewInTableAction;
bool mEditLock;
CSMDoc::Document& mDocument;
std::string mRegionId;
private:
@ -50,12 +54,16 @@ namespace CSVWorld
void setRegion (const std::string& regionId);
///< Set region Id of selected cells.
void mouseMoveEvent(QMouseEvent *event);
void dropEvent(QDropEvent* event);
public:
RegionMap (const CSMWorld::UniversalId& universalId, CSMDoc::Document& document,
QWidget *parent = 0);
void setEditLock (bool locked);
virtual std::vector<CSMWorld::UniversalId> getDraggedRecords() const;
signals:

@ -6,6 +6,7 @@
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QLabel>
#include <cassert>
#include "../../model/doc/document.hpp"
@ -18,11 +19,10 @@
#include "tablebottombox.hpp"
#include "creator.hpp"
#include "scenetoolbar.hpp"
#include "scenetoolmode.hpp"
CSVWorld::SceneSubView::SceneSubView (const CSMWorld::UniversalId& id, CSMDoc::Document& document)
: SubView (id)
: SubView (id), mLayout(new QHBoxLayout), mDocument(document), mScene(NULL), mToolbar(NULL)
{
QVBoxLayout *layout = new QVBoxLayout;
@ -32,33 +32,35 @@ CSVWorld::SceneSubView::SceneSubView (const CSMWorld::UniversalId& id, CSMDoc::D
new TableBottomBox (NullCreatorFactory(), document.getData(), document.getUndoStack(), id,
this), 0);
QHBoxLayout *layout2 = new QHBoxLayout;
mLayout->setContentsMargins (QMargins (0, 0, 0, 0));
layout2->setContentsMargins (QMargins (0, 0, 0, 0));
SceneToolbar *toolbar = new SceneToolbar (48+6, this);
CSVRender::WorldspaceWidget* wordspaceWidget = NULL;
widgetType whatWidget;
if (id.getId()=="sys::default")
{
CSVRender::PagedWorldspaceWidget *widget = new CSVRender::PagedWorldspaceWidget (this);
mScene = widget;
connect (widget, SIGNAL (cellSelectionChanged (const CSMWorld::CellSelection&)),
this, SLOT (cellSelectionChanged (const CSMWorld::CellSelection&)));
whatWidget = widget_Paged;
CSVRender::PagedWorldspaceWidget *newWidget = new CSVRender::PagedWorldspaceWidget (this, document);
wordspaceWidget = newWidget;
makeConnections(newWidget);
}
else
mScene = new CSVRender::UnpagedWorldspaceWidget (id.getId(), document, this);
{
whatWidget = widget_Unpaged;
SceneToolMode *navigationTool = mScene->makeNavigationSelector (toolbar);
toolbar->addTool (navigationTool);
CSVRender::UnpagedWorldspaceWidget *newWidget = new CSVRender::UnpagedWorldspaceWidget (id.getId(), document, this);
SceneToolMode *lightingTool = mScene->makeLightingSelector (toolbar);
toolbar->addTool (lightingTool);
wordspaceWidget = newWidget;
layout2->addWidget (toolbar, 0);
makeConnections(newWidget);
}
layout2->addWidget (mScene, 1);
replaceToolbarAndWorldspace(wordspaceWidget, makeToolbar(wordspaceWidget, whatWidget));
layout->insertLayout (0, layout2, 1);
layout->insertLayout (0, mLayout, 1);
CSVFilter::FilterBox *filterBox = new CSVFilter::FilterBox (document.getData(), this);
@ -69,10 +71,53 @@ CSVWorld::SceneSubView::SceneSubView (const CSMWorld::UniversalId& id, CSMDoc::D
widget->setLayout (layout);
setWidget (widget);
}
mScene->selectDefaultNavigationMode();
void CSVWorld::SceneSubView::makeConnections (CSVRender::UnpagedWorldspaceWidget* widget)
{
connect (widget, SIGNAL (closeRequest()), this, SLOT (closeRequest()));
connect(widget, SIGNAL(dataDropped(const std::vector<CSMWorld::UniversalId>&)),
this, SLOT(handleDrop(const std::vector<CSMWorld::UniversalId>&)));
connect(widget, SIGNAL(cellChanged(const CSMWorld::UniversalId&)),
this, SLOT(cellSelectionChanged(const CSMWorld::UniversalId&)));
}
void CSVWorld::SceneSubView::makeConnections (CSVRender::PagedWorldspaceWidget* widget)
{
connect (widget, SIGNAL (closeRequest()), this, SLOT (closeRequest()));
connect(widget, SIGNAL(dataDropped(const std::vector<CSMWorld::UniversalId>&)),
this, SLOT(handleDrop(const std::vector<CSMWorld::UniversalId>&)));
connect (widget, SIGNAL (cellSelectionChanged (const CSMWorld::CellSelection&)),
this, SLOT (cellSelectionChanged (const CSMWorld::CellSelection&)));
}
CSVWorld::SceneToolbar* CSVWorld::SceneSubView::makeToolbar (CSVRender::WorldspaceWidget* widget, widgetType type)
{
CSVWorld::SceneToolbar* toolbar = new SceneToolbar (48+6, this);
SceneToolMode *navigationTool = widget->makeNavigationSelector (toolbar);
toolbar->addTool (navigationTool);
SceneToolMode *lightingTool = widget->makeLightingSelector (toolbar);
toolbar->addTool (lightingTool);
/* Add buttons specific to the type. For now no need for it.
*
switch (type)
{
case widget_Paged:
break;
case widget_Unpaged:
break;
connect (mScene, SIGNAL (closeRequest()), this, SLOT (closeRequest()));
}
*/
return toolbar;
}
void CSVWorld::SceneSubView::setEditLock (bool locked)
@ -102,8 +147,19 @@ void CSVWorld::SceneSubView::closeRequest()
deleteLater();
}
void CSVWorld::SceneSubView::cellSelectionChanged (const CSMWorld::UniversalId& id)
{
setUniversalId(id);
std::ostringstream stream;
stream << "Scene: " << getUniversalId().getId();
setWindowTitle (QString::fromUtf8 (stream.str().c_str()));
}
void CSVWorld::SceneSubView::cellSelectionChanged (const CSMWorld::CellSelection& selection)
{
setUniversalId(CSMWorld::UniversalId(CSMWorld::UniversalId::Type_Scene, "sys::default"));
int size = selection.getSize();
std::ostringstream stream;
@ -126,4 +182,62 @@ void CSVWorld::SceneSubView::cellSelectionChanged (const CSMWorld::CellSelection
}
setWindowTitle (QString::fromUtf8 (stream.str().c_str()));
}
void CSVWorld::SceneSubView::handleDrop (const std::vector< CSMWorld::UniversalId >& data)
{
CSVRender::PagedWorldspaceWidget* pagedNewWidget = NULL;
CSVRender::UnpagedWorldspaceWidget* unPagedNewWidget = NULL;
SceneToolbar* toolbar = NULL;
switch (mScene->getDropRequirements(CSVRender::WorldspaceWidget::getDropType(data)))
{
case CSVRender::WorldspaceWidget::canHandle:
mScene->handleDrop(data);
break;
case CSVRender::WorldspaceWidget::needPaged:
pagedNewWidget = new CSVRender::PagedWorldspaceWidget(this, mDocument);
toolbar = makeToolbar(pagedNewWidget, widget_Paged);
makeConnections(pagedNewWidget);
replaceToolbarAndWorldspace(pagedNewWidget, toolbar);
mScene->handleDrop(data);
break;
case CSVRender::WorldspaceWidget::needUnpaged:
unPagedNewWidget = new CSVRender::UnpagedWorldspaceWidget(data.begin()->getId(), mDocument, this);
toolbar = makeToolbar(unPagedNewWidget, widget_Unpaged);
makeConnections(unPagedNewWidget);
replaceToolbarAndWorldspace(unPagedNewWidget, toolbar);
cellSelectionChanged(*(data.begin()));
break;
case CSVRender::WorldspaceWidget::ignored:
return;
}
}
void CSVWorld::SceneSubView::replaceToolbarAndWorldspace (CSVRender::WorldspaceWidget* widget, CSVWorld::SceneToolbar* toolbar)
{
assert(mLayout);
if (mScene)
{
mLayout->removeWidget(mScene);
mScene->deleteLater();
}
if (mToolbar)
{
mLayout->removeWidget(mToolbar);
mToolbar->deleteLater();
}
mScene = widget;
mToolbar = toolbar;
mLayout->addWidget (mToolbar, 0);
mLayout->addWidget (mScene, 1);
mScene->selectDefaultNavigationMode();
}

@ -1,7 +1,10 @@
#ifndef CSV_WORLD_SCENESUBVIEW_H
#define CSV_WORLD_SCENESUBVIEW_H
#include <QHBoxLayout>
#include "../doc/subview.hpp"
#include "scenetoolbar.hpp"
class QModelIndex;
@ -18,6 +21,8 @@ namespace CSMDoc
namespace CSVRender
{
class WorldspaceWidget;
class PagedWorldspaceWidget;
class UnpagedWorldspaceWidget;
}
namespace CSVWorld
@ -32,6 +37,9 @@ namespace CSVWorld
TableBottomBox *mBottom;
CSVRender::WorldspaceWidget *mScene;
QHBoxLayout* mLayout;
CSMDoc::Document& mDocument;
SceneToolbar* mToolbar;
public:
@ -45,11 +53,30 @@ namespace CSVWorld
virtual void useHint (const std::string& hint);
private:
void makeConnections(CSVRender::PagedWorldspaceWidget* widget);
void makeConnections(CSVRender::UnpagedWorldspaceWidget* widget);
void replaceToolbarAndWorldspace(CSVRender::WorldspaceWidget* widget, SceneToolbar* toolbar);
enum widgetType
{
widget_Paged,
widget_Unpaged
};
SceneToolbar* makeToolbar(CSVRender::WorldspaceWidget* widget, widgetType type);
private slots:
void closeRequest();
void cellSelectionChanged (const CSMWorld::CellSelection& selection);
void cellSelectionChanged (const CSMWorld::UniversalId& id);
void handleDrop(const std::vector<CSMWorld::UniversalId>& data);
};
}

@ -188,8 +188,8 @@ std::vector<std::string> CSVWorld::Table::listDeletableSelectedIds() const
CSVWorld::Table::Table (const CSMWorld::UniversalId& id,
bool createAndDelete, bool sorting, CSMDoc::Document& document)
: mCreateAction (0), mCloneAction(0), mEditLock (false), mRecordStatusDisplay (0),
mDocument (document)
: mCreateAction (0), mCloneAction(0), mRecordStatusDisplay (0),
DragRecordTable(document)
{
mModel = &dynamic_cast<CSMWorld::IdTable&> (*mDocument.getData().getTableModel (id));
@ -282,7 +282,7 @@ void CSVWorld::Table::setEditLock (bool locked)
for (std::vector<CommandDelegate *>::iterator iter (mDelegates.begin()); iter!=mDelegates.end(); ++iter)
(*iter)->setEditLock (locked);
mEditLock = locked;
DragRecordTable::setEditLock(locked);
}
CSMWorld::UniversalId CSVWorld::Table::getUniversalId (int row) const
@ -518,42 +518,8 @@ void CSVWorld::Table::mouseMoveEvent (QMouseEvent* event)
{
if (event->buttons() & Qt::LeftButton)
{
QModelIndexList selectedRows = selectionModel()->selectedRows();
if (selectedRows.size() == 0)
{
return;
}
QDrag* drag = new QDrag (this);
CSMWorld::TableMimeData* mime = NULL;
if (selectedRows.size() == 1)
{
mime = new CSMWorld::TableMimeData (getUniversalId (selectedRows.begin()->row()), mDocument);
}
else
{
std::vector<CSMWorld::UniversalId> idToDrag;
foreach (QModelIndex it, selectedRows) //I had a dream. Dream where you could use C++11 in OpenMW.
{
idToDrag.push_back (getUniversalId (it.row()));
}
mime = new CSMWorld::TableMimeData (idToDrag, mDocument);
}
drag->setMimeData (mime);
drag->setPixmap (QString::fromUtf8 (mime->getIcon().c_str()));
drag->exec(Qt::CopyAction);
startDrag(*this);
}
}
void CSVWorld::Table::dragEnterEvent(QDragEnterEvent *event)
{
event->acceptProposedAction();
}
void CSVWorld::Table::dropEvent(QDropEvent *event)
@ -583,11 +549,6 @@ void CSVWorld::Table::dropEvent(QDropEvent *event)
} //TODO handle drops from different document
}
void CSVWorld::Table::dragMoveEvent(QDragMoveEvent *event)
{
event->accept();
}
std::vector<std::string> CSVWorld::Table::getColumnsWithDisplay(CSMWorld::ColumnBase::Display display) const
{
const int count = mModel->columnCount();
@ -605,3 +566,18 @@ std::vector<std::string> CSVWorld::Table::getColumnsWithDisplay(CSMWorld::Column
}
return titles;
}
std::vector< CSMWorld::UniversalId > CSVWorld::Table::getDraggedRecords() const
{
QModelIndexList selectedRows = selectionModel()->selectedRows();
std::vector<CSMWorld::UniversalId> idToDrag;
foreach (QModelIndex it, selectedRows) //I had a dream. Dream where you could use C++11 in OpenMW.
{
idToDrag.push_back (getUniversalId (it.row()));
}
return idToDrag;
}

@ -4,11 +4,11 @@
#include <vector>
#include <string>
#include <QTableView>
#include <QtGui/qevent.h>
#include "../../model/filter/node.hpp"
#include "../../model/world/columnbase.hpp"
#include "dragrecordtable.hpp"
class QUndoStack;
class QAction;
@ -31,7 +31,7 @@ namespace CSVWorld
class CommandDelegate;
///< Table widget
class Table : public QTableView
class Table : public DragRecordTable
{
Q_OBJECT
@ -47,9 +47,7 @@ namespace CSVWorld
QAction *mPreviewAction;
CSMWorld::IdTableProxyModel *mProxyModel;
CSMWorld::IdTable *mModel;
bool mEditLock;
int mRecordStatusDisplay;
CSMDoc::Document& mDocument;
private:
@ -61,10 +59,6 @@ namespace CSVWorld
void mouseMoveEvent(QMouseEvent *event);
void dragEnterEvent(QDragEnterEvent *event);
void dragMoveEvent(QDragMoveEvent *event);
void dropEvent(QDropEvent *event);
public:
@ -74,12 +68,14 @@ namespace CSVWorld
///< \param createAndDelete Allow creation and deletion of records.
/// \param sorting Allow changing order of rows in the view via column headers.
void setEditLock (bool locked);
virtual void setEditLock (bool locked);
CSMWorld::UniversalId getUniversalId (int row) const;
std::vector<std::string> getColumnsWithDisplay(CSMWorld::ColumnBase::Display display) const;
virtual std::vector<CSMWorld::UniversalId> getDraggedRecords() const;
signals:
void editRequest (const CSMWorld::UniversalId& id, const std::string& hint);
@ -92,6 +88,7 @@ namespace CSVWorld
/// \param modified Number of added and modified records
void createRequest();
void cloneRequest(const CSMWorld::UniversalId&);
private slots:

@ -48,7 +48,7 @@ add_openmw_dir (mwscript
)
add_openmw_dir (mwsound
soundmanagerimp openal_output audiere_decoder mpgsnd_decoder ffmpeg_decoder
soundmanagerimp openal_output ffmpeg_decoder sound
)
add_openmw_dir (mwworld

@ -96,6 +96,9 @@ namespace MWBase
/// Check if \a observer is potentially aware of \a ptr. Does not do a line of sight check!
virtual bool awarenessCheck (const MWWorld::Ptr& ptr, const MWWorld::Ptr& observer) = 0;
/// Makes \a ptr fight \a target. Also shouts a combat taunt.
virtual void startCombat (const MWWorld::Ptr& ptr, const MWWorld::Ptr& target) = 0;
enum OffenseType
{
OT_Theft, // Taking items owned by an NPC or a faction you are not a member of

@ -337,6 +337,12 @@ namespace MWClass
{
// NOTE: 'object' and/or 'attacker' may be empty.
getCreatureStats(ptr).setAttacked(true);
// Self defense
if (!attacker.isEmpty() && ptr.getClass().getCreatureStats(ptr).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() < 80)
MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, attacker);
if(!successful)
{
// TODO: Handle HitAttemptOnMe script function

@ -621,7 +621,7 @@ namespace MWClass
// NOTE: 'object' and/or 'attacker' may be empty.
// Attacking peaceful NPCs is a crime
if (!attacker.isEmpty() && ptr.getClass().isNpc() && ptr.getClass().getCreatureStats(ptr).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() <= 30)
if (!attacker.isEmpty() && ptr.getClass().getCreatureStats(ptr).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() <= 30)
MWBase::Environment::get().getMechanicsManager()->commitCrime(attacker, ptr, MWBase::MechanicsManager::OT_Assault);
getCreatureStats(ptr).setAttacked(true);

@ -1447,7 +1447,7 @@ namespace MWGui
{
return !MyGUI::InputManager::getInstance().isModalAny()
// TODO: remove this, once we have properly serialized the state of open windows
&& (!isGuiMode() || (mGuiModes.size() == 1 && getMode() == GM_MainMenu));
&& (!isGuiMode() || (mGuiModes.size() == 1 && (getMode() == GM_MainMenu || getMode() == GM_Rest || getMode() == GM_RestBed)));
}
void WindowManager::playVideo(const std::string &name, bool allowSkipping)

@ -206,8 +206,7 @@ namespace MWMechanics
if (LOS)
{
creatureStats.getAiSequence().stack(AiCombat(MWBase::Environment::get().getWorld()->getPlayerPtr()), ptr);
creatureStats.setHostile(true);
MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player);
}
}
}
@ -762,16 +761,11 @@ namespace MWMechanics
if (ptr.getClass().isClass(ptr, "Guard"))
creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr);
else
creatureStats.getAiSequence().stack(AiCombat(player), ptr);
creatureStats.setHostile(true);
{
MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player);
}
}
}
// if I didn't report a crime was I attacked?
else if (creatureStats.getAttacked() && !creatureStats.isHostile())
{
creatureStats.getAiSequence().stack(AiCombat(player), ptr);
creatureStats.setHostile(true);
}
}
}
@ -850,12 +844,12 @@ namespace MWMechanics
}
// AI and magic effects update
for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter)
for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter)
{
if (!iter->first.getClass().getCreatureStats(iter->first).isDead())
{
updateActor(iter->first, duration);
if(iter->first.getTypeName() == typeid(ESM::NPC).name())
if (iter->first.getTypeName() == typeid(ESM::NPC).name())
updateNpc(iter->first, duration, paused);
}
}
@ -865,11 +859,11 @@ namespace MWMechanics
// Reaching the text keys may trigger Hit / Spellcast (and as such, particles),
// so updating VFX immediately after that would just remove the particle effects instantly.
// There needs to be a magic effect update in between.
for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter)
for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter)
iter->second->updateContinuousVfx();
// Animation/movement update
for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter)
for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter)
{
if (iter->first.getClass().getCreatureStats(iter->first).getMagicEffects().get(
ESM::MagicEffect::Paralyze).mMagnitude > 0)
@ -878,7 +872,7 @@ namespace MWMechanics
}
// Kill dead actors, update some variables
for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();iter++)
for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();iter++)
{
const MWWorld::Class &cls = MWWorld::Class::get(iter->first);
CreatureStats &stats = cls.getCreatureStats(iter->first);
@ -886,7 +880,7 @@ namespace MWMechanics
//KnockedOutOneFrameLogic
//Used for "OnKnockedOut" command
//Put here to ensure that it's run for PRECISELY one frame.
if(stats.getKnockedDown() && !stats.getKnockedDownOneFrame() && !stats.getKnockedDownOverOneFrame()) { //Start it for one frame if nessesary
if (stats.getKnockedDown() && !stats.getKnockedDownOneFrame() && !stats.getKnockedDownOverOneFrame()) { //Start it for one frame if nessesary
stats.setKnockedDownOneFrame(true);
}
else if (stats.getKnockedDownOneFrame() && !stats.getKnockedDownOverOneFrame()) { //Turn off KnockedOutOneframe
@ -904,7 +898,7 @@ namespace MWMechanics
}
// If it's the player and God Mode is turned on, keep it alive
if(iter->first.getRefData().getHandle()=="player" &&
if (iter->first.getRefData().getHandle()=="player" &&
MWBase::Environment::get().getWorld()->getGodModeState())
{
MWMechanics::DynamicStat<float> stat (stats.getHealth());
@ -920,7 +914,7 @@ namespace MWMechanics
// Make sure spell effects with CasterLinked flag are removed
// TODO: would be nice not to do this all the time...
for(PtrControllerMap::iterator iter2(mActors.begin());iter2 != mActors.end();++iter2)
for (PtrControllerMap::iterator iter2(mActors.begin());iter2 != mActors.end();++iter2)
{
MWMechanics::ActiveSpells& spells = iter2->first.getClass().getCreatureStats(iter2->first).getActiveSpells();
spells.purge(iter->first.getRefData().getHandle());
@ -945,10 +939,40 @@ namespace MWMechanics
stats.setMagicEffects(MWMechanics::MagicEffects());
calculateCreatureStatModifiers(iter->first, 0);
if(cls.isEssential(iter->first))
if (cls.isEssential(iter->first))
MWBase::Environment::get().getWindowManager()->messageBox("#{sKilledEssential}");
}
}
// if player is in sneak state see if anyone detects him
const MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
if (player.getClass().getCreatureStats(player).getMovementFlag(MWMechanics::CreatureStats::Flag_Sneak))
{
const MWWorld::ESMStore& esmStore = MWBase::Environment::get().getWorld()->getStore();
const int radius = esmStore.get<ESM::GameSetting>().find("fSneakUseDist")->getInt();
bool detected = false;
for (PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter)
{
if (iter->first == player) // not the player
continue;
// is the player in range and can they be detected
if ( (Ogre::Vector3(iter->first.getRefData().getPosition().pos).squaredDistance(Ogre::Vector3(player.getRefData().getPosition().pos)) <= radius*radius)
&& MWBase::Environment::get().getMechanicsManager()->awarenessCheck(player, iter->first)
&& MWBase::Environment::get().getWorld()->getLOS(player, iter->first))
{
detected = true;
MWBase::Environment::get().getWindowManager()->setSneakVisibility(false);
break;
}
}
if (!detected)
MWBase::Environment::get().getWindowManager()->setSneakVisibility(true);
}
else
MWBase::Environment::get().getWindowManager()->setSneakVisibility(false);
}
}
void Actors::restoreDynamicStats(bool sleep)
@ -1051,6 +1075,8 @@ namespace MWMechanics
if(!stats.isDead() && stats.getAiSequence().getTypeId() == AiPackage::TypeIdCombat)
{
MWMechanics::AiCombat* package = static_cast<MWMechanics::AiCombat*>(stats.getAiSequence().getActivePackage());
// TODO: This is wrong! It's comparing Ref IDs with Ogre handles. The only case where this (coincidentally) works is the player.
// possibly applies to other code using getTargetId.
if(package->getTargetId() == actor.getCellRef().mRefID)
list.push_front(*iter);
}

@ -64,6 +64,7 @@ namespace MWMechanics
void stack (const AiPackage& package, const MWWorld::Ptr& actor);
///< Add \a package to the front of the sequence (suspends current package)
/// @param actor The actor that owns this AiSequence
void queue (const AiPackage& package);
///< Add \a package to the end of the sequence (executed after all other packages have been

@ -13,6 +13,8 @@
#include "../mwworld/class.hpp"
#include "../mwworld/player.hpp"
#include "../mwmechanics/aicombat.hpp"
#include <OgreSceneNode.h>
#include "spellcasting.hpp"
@ -852,39 +854,51 @@ namespace MWMechanics
// Innocent until proven guilty
bool reported = false;
// Find all the NPCs within the alarm radius
// Find all the actors within the alarm radius
std::vector<MWWorld::Ptr> neighbors;
mActors.getObjectsInRange(Ogre::Vector3(ptr.getRefData().getPosition().pos),
esmStore.get<ESM::GameSetting>().find("fAlarmRadius")->getInt(), neighbors);
// Find an actor who witnessed the crime
int id = MWBase::Environment::get().getWorld()->getPlayer().getNewCrimeId();
// Find actors who witnessed the crime
for (std::vector<MWWorld::Ptr>::iterator it = neighbors.begin(); it != neighbors.end(); ++it)
{
if ( *it == ptr
|| !it->getClass().isNpc()) continue; // not the player and is an NPC
if (*it == ptr) continue; // not the player
// Was the crime seen?
if ( ( MWBase::Environment::get().getWorld()->getLOS(ptr, *it) && awarenessCheck(ptr, *it) ) ||
type == OT_Assault )
if (MWBase::Environment::get().getWorld()->getLOS(ptr, *it) && awarenessCheck(ptr, *it) )
{
// TODO: Add more messages
if (type == OT_Theft)
MWBase::Environment::get().getDialogueManager()->say(*it, "thief");
if (*it == victim)
{
// Self-defense
// The victim is aware of the criminal/assailant. If being assaulted, fight back now
// (regardless of whether the assault is reported or not)
// This applies to both NPCs and creatures
// ... except if this is a guard: then the player is given a chance to pay a fine / go to jail instead
if (type == OT_Assault && !ptr.getClass().isClass(ptr, "guard"))
MWBase::Environment::get().getMechanicsManager()->startCombat(victim, ptr);
}
// Crime reporting only applies to NPCs
if (!it->getClass().isNpc())
continue;
// Will the witness report the crime?
if (it->getClass().getCreatureStats(*it).getAiSetting(CreatureStats::AI_Alarm).getBase() >= alarm)
{
reported = true;
int id = MWBase::Environment::get().getWorld()->getPlayer().getNewCrimeId();
// Tell everyone, including yourself
for (std::vector<MWWorld::Ptr>::iterator it1 = neighbors.begin(); it1 != neighbors.end(); ++it1)
{
if ( *it == ptr
|| !it->getClass().isNpc()) continue; // not the player and is an NPC
// TODO: Add more messages
if (type == OT_Theft)
MWBase::Environment::get().getDialogueManager()->say(*it1, "thief");
else if (type == OT_Assault)
MWBase::Environment::get().getDialogueManager()->say(*it1, "attack");
if ( *it1 == ptr
|| !it1->getClass().isNpc()) continue; // not the player and is an NPC
// Will other witnesses paticipate in crime
if ( it1->getClass().getCreatureStats(*it1).getAiSetting(CreatureStats::AI_Alarm).getBase() >= alarm
@ -896,7 +910,6 @@ namespace MWMechanics
// Mark as Alarmed for dialogue
it1->getClass().getCreatureStats(*it1).setAlarmed(true);
}
break; // Someone saw the crime and everyone has been told
}
}
}
@ -1007,6 +1020,14 @@ namespace MWMechanics
return (roll >= target);
}
void MechanicsManager::startCombat(const MWWorld::Ptr &ptr, const MWWorld::Ptr &target)
{
MWBase::Environment::get().getDialogueManager()->say(ptr, "attack");
ptr.getClass().getCreatureStats(ptr).getAiSequence().stack(MWMechanics::AiCombat(target), ptr);
if (target == MWBase::Environment::get().getWorld()->getPlayerPtr())
ptr.getClass().getCreatureStats(ptr).setHostile(true);
}
void MechanicsManager::getObjectsInRange(const Ogre::Vector3 &position, float radius, std::vector<MWWorld::Ptr> &objects)
{
mActors.getObjectsInRange(position, radius, objects);

@ -105,6 +105,9 @@ namespace MWMechanics
/// Check if \a observer is potentially aware of \a ptr. Does not do a line of sight check!
virtual bool awarenessCheck (const MWWorld::Ptr& ptr, const MWWorld::Ptr& observer);
/// Makes \a ptr fight \a target. Also shouts a combat taunt.
virtual void startCombat (const MWWorld::Ptr& ptr, const MWWorld::Ptr& target);
/**
* @brief Commit a crime. If any actors witness the crime and report it,
* reportCrime will be called automatically.

@ -16,7 +16,6 @@
#include "../mwmechanics/aifollow.hpp"
#include "../mwmechanics/aitravel.hpp"
#include "../mwmechanics/aiwander.hpp"
#include "../mwmechanics/aicombat.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
@ -435,12 +434,8 @@ namespace MWScript
std::string targetID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
MWMechanics::CreatureStats& creatureStats = actor.getClass().getCreatureStats(actor);
creatureStats.setHostile(true);
creatureStats.getAiSequence().stack(
MWMechanics::AiCombat(MWBase::Environment::get().getWorld()->getPtr(targetID, true) ), actor);
MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(targetID, true);
MWBase::Environment::get().getMechanicsManager()->startCombat(actor, target);
}
};

@ -1,137 +0,0 @@
#ifdef OPENMW_USE_AUDIERE
#include <stdexcept>
#include <iostream>
#include "audiere_decoder.hpp"
static void fail(const std::string &msg)
{ throw std::runtime_error("Audiere exception: "+msg); }
namespace MWSound
{
class OgreFile : public audiere::File
{
Ogre::DataStreamPtr mStream;
ADR_METHOD(int) read(void* buffer, int size)
{
return mStream->read(buffer, size);
}
ADR_METHOD(bool) seek(int position, SeekMode mode)
{
if(mode == CURRENT)
mStream->seek(mStream->tell()+position);
else if(mode == BEGIN)
mStream->seek(position);
else if(mode == END)
mStream->seek(mStream->size()+position);
else
return false;
return true;
}
ADR_METHOD(int) tell()
{
return mStream->tell();
}
size_t refs;
ADR_METHOD(void) ref() { ++refs; }
ADR_METHOD(void) unref()
{
if(--refs == 0)
delete this;
}
public:
OgreFile(const Ogre::DataStreamPtr &stream)
: mStream(stream), refs(1)
{ }
virtual ~OgreFile() { }
Ogre::String getName()
{ return mStream->getName(); }
};
void Audiere_Decoder::open(const std::string &fname)
{
close();
mSoundFile = audiere::FilePtr(new OgreFile(mResourceMgr.openResource(fname)));
mSoundSource = audiere::OpenSampleSource(mSoundFile);
mSoundFileName = fname;
int channels, srate;
audiere::SampleFormat format;
mSoundSource->getFormat(channels, srate, format);
if(format == audiere::SF_S16)
mSampleType = SampleType_Int16;
else if(format == audiere::SF_U8)
mSampleType = SampleType_UInt8;
else
fail("Unsupported sample type");
if(channels == 1)
mChannelConfig = ChannelConfig_Mono;
else if(channels == 2)
mChannelConfig = ChannelConfig_Stereo;
else
fail("Unsupported channel count");
mSampleRate = srate;
}
void Audiere_Decoder::close()
{
mSoundFile = NULL;
mSoundSource = NULL;
}
std::string Audiere_Decoder::getName()
{
return mSoundFileName;
}
void Audiere_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
{
*samplerate = mSampleRate;
*chans = mChannelConfig;
*type = mSampleType;
}
size_t Audiere_Decoder::read(char *buffer, size_t bytes)
{
int size = bytesToFrames(bytes, mChannelConfig, mSampleType);
size = mSoundSource->read(size, buffer);
return framesToBytes(size, mChannelConfig, mSampleType);
}
void Audiere_Decoder::rewind()
{
mSoundSource->reset();
}
size_t Audiere_Decoder::getSampleOffset()
{
return 0;
}
Audiere_Decoder::Audiere_Decoder()
{
}
Audiere_Decoder::~Audiere_Decoder()
{
close();
}
}
#endif

@ -1,46 +0,0 @@
#ifndef GAME_SOUND_AUDIERE_DECODER_H
#define GAME_SOUND_AUDIERE_DECODER_H
#include <OgreDataStream.h>
#include "audiere.h"
#include "sound_decoder.hpp"
namespace MWSound
{
class Audiere_Decoder : public Sound_Decoder
{
std::string mSoundFileName;
audiere::FilePtr mSoundFile;
audiere::SampleSourcePtr mSoundSource;
int mSampleRate;
SampleType mSampleType;
ChannelConfig mChannelConfig;
virtual void open(const std::string &fname);
virtual void close();
virtual std::string getName();
virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type);
virtual size_t read(char *buffer, size_t bytes);
virtual void rewind();
virtual size_t getSampleOffset();
Audiere_Decoder& operator=(const Audiere_Decoder &rhs);
Audiere_Decoder(const Audiere_Decoder &rhs);
Audiere_Decoder();
public:
virtual ~Audiere_Decoder();
friend class SoundManager;
};
#ifndef DEFAULT_DECODER
#define DEFAULT_DECODER (::MWSound::Audiere_Decoder)
#endif
};
#endif

@ -1,247 +0,0 @@
#ifdef OPENMW_USE_MPG123
#include <stdexcept>
#include <iostream>
#include "mpgsnd_decoder.hpp"
static void fail(const std::string &msg)
{ throw std::runtime_error("MpgSnd exception: "+msg); }
namespace MWSound
{
//
// libSndFile io callbacks
//
sf_count_t MpgSnd_Decoder::ogresf_get_filelen(void *user_data)
{
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
return stream->size();
}
sf_count_t MpgSnd_Decoder::ogresf_seek(sf_count_t offset, int whence, void *user_data)
{
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
if(whence == SEEK_CUR)
stream->seek(stream->tell()+offset);
else if(whence == SEEK_SET)
stream->seek(offset);
else if(whence == SEEK_END)
stream->seek(stream->size()+offset);
else
return -1;
return stream->tell();
}
sf_count_t MpgSnd_Decoder::ogresf_read(void *ptr, sf_count_t count, void *user_data)
{
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
return stream->read(ptr, count);
}
sf_count_t MpgSnd_Decoder::ogresf_write(const void*, sf_count_t, void*)
{ return -1; }
sf_count_t MpgSnd_Decoder::ogresf_tell(void *user_data)
{
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
return stream->tell();
}
//
// libmpg13 io callbacks
//
ssize_t MpgSnd_Decoder::ogrempg_read(void *user_data, void *ptr, size_t count)
{
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
return stream->read(ptr, count);
}
off_t MpgSnd_Decoder::ogrempg_lseek(void *user_data, off_t offset, int whence)
{
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
if(whence == SEEK_CUR)
stream->seek(stream->tell()+offset);
else if(whence == SEEK_SET)
stream->seek(offset);
else if(whence == SEEK_END)
stream->seek(stream->size()+offset);
else
return -1;
return stream->tell();
}
void MpgSnd_Decoder::open(const std::string &fname)
{
close();
mDataStream = mResourceMgr.openResource(fname);
SF_VIRTUAL_IO streamIO = {
ogresf_get_filelen, ogresf_seek,
ogresf_read, ogresf_write, ogresf_tell
};
mSndFile = sf_open_virtual(&streamIO, SFM_READ, &mSndInfo, this);
if(mSndFile)
{
if(mSndInfo.channels == 1)
mChanConfig = ChannelConfig_Mono;
else if(mSndInfo.channels == 2)
mChanConfig = ChannelConfig_Stereo;
else
{
sf_close(mSndFile);
mSndFile = NULL;
fail("Unsupported channel count in "+fname);
}
mSampleRate = mSndInfo.samplerate;
return;
}
mDataStream->seek(0);
mMpgFile = mpg123_new(NULL, NULL);
if(mMpgFile && mpg123_replace_reader_handle(mMpgFile, ogrempg_read, ogrempg_lseek, NULL) == MPG123_OK &&
mpg123_open_handle(mMpgFile, this) == MPG123_OK)
{
try
{
int encoding, channels;
long rate;
if(mpg123_getformat(mMpgFile, &rate, &channels, &encoding) != MPG123_OK)
fail("Failed to get audio format");
if(encoding != MPG123_ENC_SIGNED_16)
fail("Unsupported encoding in "+fname);
if(channels != 1 && channels != 2)
fail("Unsupported channel count in "+fname);
mChanConfig = ((channels==2)?ChannelConfig_Stereo:ChannelConfig_Mono);
mSampleRate = rate;
return;
}
catch(std::exception &e)
{
mpg123_close(mMpgFile);
mpg123_delete(mMpgFile);
mMpgFile = NULL;
throw;
}
mpg123_close(mMpgFile);
}
if(mMpgFile)
mpg123_delete(mMpgFile);
mMpgFile = NULL;
fail("Unsupported file type: "+fname);
}
void MpgSnd_Decoder::close()
{
if(mSndFile)
sf_close(mSndFile);
mSndFile = NULL;
if(mMpgFile)
{
mpg123_close(mMpgFile);
mpg123_delete(mMpgFile);
mMpgFile = NULL;
}
mDataStream.setNull();
}
std::string MpgSnd_Decoder::getName()
{
return mDataStream->getName();
}
void MpgSnd_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
{
if(!mSndFile && !mMpgFile)
fail("No open file");
*samplerate = mSampleRate;
*chans = mChanConfig;
*type = SampleType_Int16;
}
size_t MpgSnd_Decoder::read(char *buffer, size_t bytes)
{
size_t got = 0;
if(mSndFile)
{
got = sf_read_short(mSndFile, (short*)buffer, bytes/2)*2;
}
else if(mMpgFile)
{
int err;
err = mpg123_read(mMpgFile, (unsigned char*)buffer, bytes, &got);
if(err != MPG123_OK && err != MPG123_DONE)
fail("Failed to read from file");
}
return got;
}
void MpgSnd_Decoder::readAll(std::vector<char> &output)
{
if(mSndFile && mSndInfo.frames > 0)
{
size_t pos = output.size();
output.resize(pos + mSndInfo.frames*mSndInfo.channels*2);
sf_readf_short(mSndFile, (short*)(&output[0]+pos), mSndInfo.frames);
return;
}
// Fallback in case we don't know the total already
Sound_Decoder::readAll(output);
}
void MpgSnd_Decoder::rewind()
{
if(!mSndFile && !mMpgFile)
fail("No open file");
if(mSndFile)
{
if(sf_seek(mSndFile, 0, SEEK_SET) == -1)
fail("seek failed");
}
else if(mMpgFile)
{
if(mpg123_seek(mMpgFile, 0, SEEK_SET) < 0)
fail("seek failed");
}
}
size_t MpgSnd_Decoder::getSampleOffset()
{
return 0;
}
MpgSnd_Decoder::MpgSnd_Decoder()
: mSndInfo()
, mSndFile(NULL)
, mMpgFile(NULL)
, mDataStream()
, mChanConfig(ChannelConfig_Stereo)
, mSampleRate(0)
{
static bool initdone = false;
if(!initdone)
mpg123_init();
initdone = true;
}
MpgSnd_Decoder::~MpgSnd_Decoder()
{
close();
}
}
#endif

@ -1,59 +0,0 @@
#ifndef GAME_SOUND_MPGSND_DECODER_H
#define GAME_SOUND_MPGSND_DECODER_H
#include <string>
#include <OgreDataStream.h>
#include "mpg123.h"
#include "sndfile.h"
#include "sound_decoder.hpp"
namespace MWSound
{
class MpgSnd_Decoder : public Sound_Decoder
{
SF_INFO mSndInfo;
SNDFILE *mSndFile;
mpg123_handle *mMpgFile;
Ogre::DataStreamPtr mDataStream;
static sf_count_t ogresf_get_filelen(void *user_data);
static sf_count_t ogresf_seek(sf_count_t offset, int whence, void *user_data);
static sf_count_t ogresf_read(void *ptr, sf_count_t count, void *user_data);
static sf_count_t ogresf_write(const void*, sf_count_t, void*);
static sf_count_t ogresf_tell(void *user_data);
static ssize_t ogrempg_read(void*, void*, size_t);
static off_t ogrempg_lseek(void*, off_t, int);
ChannelConfig mChanConfig;
int mSampleRate;
virtual void open(const std::string &fname);
virtual void close();
virtual std::string getName();
virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type);
virtual size_t read(char *buffer, size_t bytes);
virtual void readAll(std::vector<char> &output);
virtual void rewind();
virtual size_t getSampleOffset();
MpgSnd_Decoder& operator=(const MpgSnd_Decoder &rhs);
MpgSnd_Decoder(const MpgSnd_Decoder &rhs);
MpgSnd_Decoder();
public:
virtual ~MpgSnd_Decoder();
friend class SoundManager;
};
#ifndef DEFAULT_DECODER
#define DEFAULT_DECODER (::MWSound::MpgSnd_Decoder)
#endif
}
#endif

@ -17,8 +17,8 @@
#include "openal_output.hpp"
#define SOUND_OUT "OpenAL"
/* Set up the sound manager to use FFMPEG, MPG123+libsndfile, or Audiere for
* input. The OPENMW_USE_x macros are set in CMakeLists.txt.
/* Set up the sound manager to use FFMPEG for input.
* The OPENMW_USE_x macros are set in CMakeLists.txt.
*/
#ifdef OPENMW_USE_FFMPEG
#include "ffmpeg_decoder.hpp"
@ -27,20 +27,6 @@
#endif
#endif
#ifdef OPENMW_USE_AUDIERE
#include "audiere_decoder.hpp"
#ifndef SOUND_IN
#define SOUND_IN "Audiere"
#endif
#endif
#ifdef OPENMW_USE_MPG123
#include "mpgsnd_decoder.hpp"
#ifndef SOUND_IN
#define SOUND_IN "mpg123,sndfile"
#endif
#endif
namespace MWSound
{

@ -100,7 +100,6 @@ namespace MWWorld
void Player::setLeftRight (int value)
{
MWWorld::Ptr ptr = getPlayer();
MWWorld::Class::get (ptr).getMovementSettings (ptr).mPosition[0] = value;
}
@ -119,7 +118,6 @@ namespace MWWorld
void Player::setUpDown(int value)
{
MWWorld::Ptr ptr = getPlayer();
MWWorld::Class::get (ptr).getMovementSettings (ptr).mPosition[2] = value;
}
@ -132,28 +130,7 @@ namespace MWWorld
void Player::setSneak(bool sneak)
{
MWWorld::Ptr ptr = getPlayer();
ptr.getClass().getCreatureStats(ptr).setMovementFlag(MWMechanics::CreatureStats::Flag_Sneak, sneak);
if (sneak == true)
{
const MWWorld::ESMStore& esmStore = MWBase::Environment::get().getWorld()->getStore();
// Find all the actors who might be able to see the player
std::vector<MWWorld::Ptr> neighbors;
MWBase::Environment::get().getMechanicsManager()->getActorsInRange( Ogre::Vector3(ptr.getRefData().getPosition().pos),
esmStore.get<ESM::GameSetting>().find("fSneakUseDist")->getInt(), neighbors);
for (std::vector<MWWorld::Ptr>::iterator it = neighbors.begin(); it != neighbors.end(); ++it)
{
if ( MWBase::Environment::get().getMechanicsManager()->awarenessCheck(ptr, *it) )
{
MWBase::Environment::get().getWindowManager()->setSneakVisibility(false);
break;
}
}
if (neighbors.empty())
MWBase::Environment::get().getWindowManager()->setSneakVisibility(true);
}
}
void Player::yaw(float yaw)

@ -1,60 +0,0 @@
# Locate Audiere
# This module defines
# AUDIERE_LIBRARY
# AUDIERE_FOUND, if false, do not try to link to Audiere
# AUDIERE_INCLUDE_DIR, where to find the headers
#
# Created by Nicolay Korslund for OpenMW (http://openmw.com)
#
# More or less a direct ripoff of FindOpenAL.cmake by Eric Wing.
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distributed this file outside of CMake, substitute the full
# License text for the above reference.)
FIND_PATH(AUDIERE_INCLUDE_DIR audiere.h
HINTS
PATH_SUFFIXES include
PATHS
$ENV{AUDIERE_DIR}
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
FIND_LIBRARY(AUDIERE_LIBRARY
NAMES audiere
HINTS
PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
PATHS
$ENV{AUDIERE_DIR}
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw
/opt/local
/opt/csw
/opt
)
SET(AUDIERE_FOUND "NO")
IF(AUDIERE_LIBRARY AND AUDIERE_INCLUDE_DIR)
SET(AUDIERE_FOUND "YES")
ENDIF(AUDIERE_LIBRARY AND AUDIERE_INCLUDE_DIR)

@ -1,47 +0,0 @@
# Locate MPG123
# This module defines
# MPG123_LIBRARY
# MPG123_FOUND, if false, do not try to link to Mpg123
# MPG123_INCLUDE_DIR, where to find the headers
#
# Created by Nicolay Korslund for OpenMW (http://openmw.com)
#
# Ripped off from other sources. In fact, this file is so generic (I
# just did a search and replace on another file) that I wonder why the
# CMake guys haven't wrapped this entire thing in a single
# function. Do we really need to repeat this stuff for every single
# library when they all work the same? </today's rant>
FIND_PATH(MPG123_INCLUDE_DIR mpg123.h
HINTS
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
FIND_LIBRARY(MPG123_LIBRARY
NAMES mpg123
HINTS
PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw
/opt/local
/opt/csw
/opt
)
SET(MPG123_FOUND "NO")
IF(MPG123_LIBRARY AND MPG123_INCLUDE_DIR)
SET(MPG123_FOUND "YES")
ENDIF(MPG123_LIBRARY AND MPG123_INCLUDE_DIR)

@ -1,41 +0,0 @@
# Locate SNDFILE
# This module defines
# SNDFILE_LIBRARY
# SNDFILE_FOUND, if false, do not try to link to Sndfile
# SNDFILE_INCLUDE_DIR, where to find the headers
#
# Created by Nicolay Korslund for OpenMW (http://openmw.com)
FIND_PATH(SNDFILE_INCLUDE_DIR sndfile.h
HINTS
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
FIND_LIBRARY(SNDFILE_LIBRARY
NAMES sndfile
HINTS
PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw
/opt/local
/opt/csw
/opt
)
SET(SNDFILE_FOUND "NO")
IF(SNDFILE_LIBRARY AND SNDFILE_INCLUDE_DIR)
SET(SNDFILE_FOUND "YES")
ENDIF(SNDFILE_LIBRARY AND SNDFILE_INCLUDE_DIR)
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