forked from teamnwah/openmw-tes3coop
[Server] Handle IS_PENDING and IS_CONNECTING in switch
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1 changed files with 3 additions and 0 deletions
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@ -161,6 +161,9 @@ void MasterClient::Send(mwmp::PacketMasterAnnounce::Func func)
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Cannot connect to master server: %d", masterServer.ToString());
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Cannot connect to master server: %d", masterServer.ToString());
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return;
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return;
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}
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}
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case IS_PENDING:
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case IS_CONNECTING:
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break;
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}
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}
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RakSleep(500);
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RakSleep(500);
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}
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}
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