Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.

This commit is contained in:
scrawl 2014-01-08 23:37:46 +01:00
parent 372cd437d1
commit 0f5dc59176
18 changed files with 82 additions and 72 deletions

View file

@ -100,7 +100,7 @@ namespace MWClass
// TODO: this is not quite correct, in vanilla the merchant's gold pool is not available in his inventory.
// (except for gold you gave him)
data->mContainerStore.add("gold_001", ref->mBase->mData.mGold, ptr);
data->mContainerStore.add(MWWorld::ContainerStore::sGoldId, ref->mBase->mData.mGold, ptr);
// store
ptr.getRefData().setCustomData (data.release());

View file

@ -328,7 +328,7 @@ namespace MWClass
// TODO: this is not quite correct, in vanilla the merchant's gold pool is not available in his inventory.
// (except for gold you gave him)
getContainerStore(ptr).add("gold_001", gold, ptr);
getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, gold, ptr);
getInventoryStore(ptr).autoEquip(ptr);
}

View file

@ -20,7 +20,6 @@
#include "list.hpp"
#include "tradewindow.hpp"
#include "spellbuyingwindow.hpp"
#include "inventorywindow.hpp"
#include "travelwindow.hpp"
#include "bookpage.hpp"
@ -75,17 +74,17 @@ namespace MWGui
else if (sender == mTauntButton) type = MWBase::MechanicsManager::PT_Taunt;
else if (sender == mBribe10Button)
{
player.getClass().getContainerStore(player).remove("gold_001", 10, player);
player.getClass().getContainerStore(player).remove(MWWorld::ContainerStore::sGoldId, 10, player);
type = MWBase::MechanicsManager::PT_Bribe10;
}
else if (sender == mBribe100Button)
{
player.getClass().getContainerStore(player).remove("gold_001", 100, player);
player.getClass().getContainerStore(player).remove(MWWorld::ContainerStore::sGoldId, 100, player);
type = MWBase::MechanicsManager::PT_Bribe100;
}
else /*if (sender == mBribe1000Button)*/
{
player.getClass().getContainerStore(player).remove("gold_001", 1000, player);
player.getClass().getContainerStore(player).remove(MWWorld::ContainerStore::sGoldId, 1000, player);
type = MWBase::MechanicsManager::PT_Bribe1000;
}
@ -99,7 +98,8 @@ namespace MWGui
WindowModal::open();
center();
int playerGold = MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold();
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
mBribe10Button->setEnabled (playerGold >= 10);
mBribe100Button->setEnabled (playerGold >= 100);

View file

@ -5,12 +5,11 @@
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "itemselection.hpp"
#include "container.hpp"
#include "inventorywindow.hpp"
#include "sortfilteritemmodel.hpp"
@ -289,7 +288,9 @@ namespace MWGui
mEnchanting.setNewItemName(mName->getCaption());
mEnchanting.setEffect(mEffectList);
if (mEnchanting.getEnchantPrice() > MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold())
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
if (mEnchanting.getEnchantPrice() > playerGold)
{
MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage18}");
return;

View file

@ -447,19 +447,6 @@ namespace MWGui
updateEncumbranceBar();
}
int InventoryWindow::getPlayerGold()
{
MWWorld::InventoryStore& invStore = MWWorld::Class::get(mPtr).getInventoryStore(mPtr);
for (MWWorld::ContainerStoreIterator it = invStore.begin();
it != invStore.end(); ++it)
{
if (Misc::StringUtils::ciEqual(it->getCellRef().mRefID, "gold_001"))
return it->getRefData().getCount();
}
return 0;
}
void InventoryWindow::setTrading(bool trading)
{
mTrading = trading;

View file

@ -31,8 +31,6 @@ namespace MWGui
void pickUpObject (MWWorld::Ptr object);
int getPlayerGold();
MyGUI::IntCoord getAvatarScreenCoord();
MWWorld::Ptr getAvatarSelectedItem(int x, int y);

View file

@ -11,8 +11,6 @@
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "inventorywindow.hpp"
namespace MWGui
{
@ -36,6 +34,8 @@ void MerchantRepair::startRepair(const MWWorld::Ptr &actor)
int currentY = 0;
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
MWWorld::ContainerStore& store = MWWorld::Class::get(player).getContainerStore(player);
int categories = MWWorld::ContainerStore::Type_Weapon | MWWorld::ContainerStore::Type_Armor;
for (MWWorld::ContainerStoreIterator iter (store.begin(categories));
@ -69,7 +69,7 @@ void MerchantRepair::startRepair(const MWWorld::Ptr &actor)
MyGUI::Button* button =
mList->createWidget<MyGUI::Button>(
(price>MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton",
(price>playerGold) ? "SandTextGreyedOut" : "SandTextButton",
0,
currentY,
0,
@ -79,7 +79,7 @@ void MerchantRepair::startRepair(const MWWorld::Ptr &actor)
currentY += 18;
button->setEnabled(price<=MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold());
button->setEnabled(price<=playerGold);
button->setUserString("Price", boost::lexical_cast<std::string>(price));
button->setUserData(*iter);
button->setCaptionWithReplacing(name);
@ -92,7 +92,7 @@ void MerchantRepair::startRepair(const MWWorld::Ptr &actor)
mList->setCanvasSize (MyGUI::IntSize(mList->getWidth(), std::max(mList->getHeight(), currentY)));
mGoldLabel->setCaptionWithReplacing("#{sGold}: "
+ boost::lexical_cast<std::string>(MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()));
+ boost::lexical_cast<std::string>(playerGold));
}
void MerchantRepair::onMouseWheel(MyGUI::Widget* _sender, int _rel)
@ -119,7 +119,7 @@ void MerchantRepair::onRepairButtonClick(MyGUI::Widget *sender)
int price = boost::lexical_cast<int>(sender->getUserString("Price"));
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
player.getClass().getContainerStore(player).remove("gold_001", price, player);
player.getClass().getContainerStore(player).remove(MWWorld::ContainerStore::sGoldId, price, player);
startRepair(mActor);
}

View file

@ -13,8 +13,6 @@
#include "../mwmechanics/creaturestats.hpp"
#include "inventorywindow.hpp"
namespace MWGui
{
const int SpellBuyingWindow::sLineHeight = 18;
@ -42,9 +40,12 @@ namespace MWGui
int price = spell->mData.mCost*store.get<ESM::GameSetting>().find("fSpellValueMult")->getFloat();
price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr,price,true);
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
MyGUI::Button* toAdd =
mSpellsView->createWidget<MyGUI::Button>(
(price>MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton",
(price>playerGold) ? "SandTextGreyedOut" : "SandTextButton",
0,
mCurrentY,
200,
@ -116,13 +117,16 @@ namespace MWGui
{
int price = *_sender->getUserData<int>();
if (MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()>=price)
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
if (playerGold>=price)
{
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
MWMechanics::CreatureStats& stats = MWWorld::Class::get(player).getCreatureStats(player);
MWMechanics::Spells& spells = stats.getSpells();
spells.add (mSpellsWidgetMap.find(_sender)->second);
player.getClass().getContainerStore(player).remove("gold_001", price, player);
player.getClass().getContainerStore(player).remove(MWWorld::ContainerStore::sGoldId, price, player);
startSpellBuying(mPtr);
MWBase::Environment::get().getSoundManager()->playSound ("Item Gold Up", 1.0, 1.0);
@ -136,7 +140,10 @@ namespace MWGui
void SpellBuyingWindow::updateLabels()
{
mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()));
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(playerGold));
mPlayerGold->setCoord(8,
mPlayerGold->getTop(),
mPlayerGold->getTextSize().width,

View file

@ -13,7 +13,6 @@
#include "tooltips.hpp"
#include "class.hpp"
#include "inventorywindow.hpp"
namespace
{
@ -333,7 +332,10 @@ namespace MWGui
return;
}
if (boost::lexical_cast<int>(mPriceLabel->getCaption()) > MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold())
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
if (boost::lexical_cast<int>(mPriceLabel->getCaption()) > playerGold)
{
MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage18}");
return;
@ -341,9 +343,7 @@ namespace MWGui
mSpell.mName = mNameEdit->getCaption();
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
player.getClass().getContainerStore(player).remove("gold_001", boost::lexical_cast<int>(mPriceLabel->getCaption()), player);
player.getClass().getContainerStore(player).remove(MWWorld::ContainerStore::sGoldId, boost::lexical_cast<int>(mPriceLabel->getCaption()), player);
MWBase::Environment::get().getSoundManager()->playSound ("Item Gold Up", 1.0, 1.0);

View file

@ -149,7 +149,7 @@ namespace MWGui
if(!mMerchant.isEmpty())
{
MWWorld::Ptr base = item.mBase;
if(Misc::StringUtils::ciEqual(base.getCellRef().mRefID, "gold_001"))
if(Misc::StringUtils::ciEqual(base.getCellRef().mRefID, MWWorld::ContainerStore::sGoldId))
continue;
if(!MWWorld::Class::get(base).canSell(base, services))
continue;

View file

@ -210,11 +210,11 @@ namespace MWGui
if (amount > 0)
{
store.add("gold_001", amount, actor);
store.add(MWWorld::ContainerStore::sGoldId, amount, actor);
}
else
{
store.remove("gold_001", - amount, actor);
store.remove(MWWorld::ContainerStore::sGoldId, - amount, actor);
}
}
@ -251,8 +251,11 @@ namespace MWGui
return;
}
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
// check if the player can afford this
if (mCurrentBalance < 0 && MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold() < std::abs(mCurrentBalance))
if (mCurrentBalance < 0 && playerGold < std::abs(mCurrentBalance))
{
// user notification
MWBase::Environment::get().getWindowManager()->
@ -269,8 +272,6 @@ namespace MWGui
return;
}
MWWorld::Ptr playerPtr = MWBase::Environment::get().getWorld()->getPlayerPtr();
if(mCurrentBalance > mCurrentMerchantOffer)
{
//if npc is a creature: reject (no haggle)
@ -292,8 +293,8 @@ namespace MWGui
float clampedDisposition = std::max<int>(0,std::min<int>(int(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr)
+ MWBase::Environment::get().getDialogueManager()->getTemporaryDispositionChange()),100));
const MWMechanics::NpcStats &sellerStats = MWWorld::Class::get(mPtr).getNpcStats(mPtr);
const MWMechanics::NpcStats &playerStats = MWWorld::Class::get(playerPtr).getNpcStats(playerPtr);
const MWMechanics::NpcStats &sellerStats = mPtr.getClass().getNpcStats(mPtr);
const MWMechanics::NpcStats &playerStats = player.getClass().getNpcStats(player);
float a1 = std::min(playerStats.getSkill(ESM::Skill::Mercantile).getModified(), 100);
float b1 = std::min(0.1f * playerStats.getAttribute(ESM::Attribute::Luck).getModified(), 10.f);
@ -322,7 +323,7 @@ namespace MWGui
}
//skill use!
MWWorld::Class::get(playerPtr).skillUsageSucceeded(playerPtr, ESM::Skill::Mercantile, 0);
player.getClass().skillUsageSucceeded(player, ESM::Skill::Mercantile, 0);
}
int iBarterSuccessDisposition = gmst.find("iBarterSuccessDisposition")->getInt();
@ -335,7 +336,7 @@ namespace MWGui
// transfer the gold
if (mCurrentBalance != 0)
{
addOrRemoveGold(mCurrentBalance, playerPtr);
addOrRemoveGold(mCurrentBalance, player);
addOrRemoveGold(-mCurrentBalance, mPtr);
}
@ -396,7 +397,10 @@ namespace MWGui
void TradeWindow::updateLabels()
{
mPlayerGold->setCaptionWithReplacing("#{sYourGold} " + boost::lexical_cast<std::string>(MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()));
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
mPlayerGold->setCaptionWithReplacing("#{sYourGold} " + boost::lexical_cast<std::string>(playerGold));
if (mCurrentBalance > 0)
{
@ -445,7 +449,7 @@ namespace MWGui
MWWorld::ContainerStore store = mPtr.getClass().getContainerStore(mPtr);
for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
{
if (Misc::StringUtils::ciEqual(it->getCellRef().mRefID, "gold_001"))
if (Misc::StringUtils::ciEqual(it->getCellRef().mRefID, MWWorld::ContainerStore::sGoldId))
merchantGold += it->getRefData().getCount();
}
return merchantGold;

View file

@ -28,8 +28,6 @@ namespace MWGui
void startTrade(const MWWorld::Ptr& actor);
void addOrRemoveGold(int gold, const MWWorld::Ptr& actor);
void onFrame(float frameDuration);
void borrowItem (int index, size_t count);
@ -95,6 +93,8 @@ namespace MWGui
void onIncreaseButtonTriggered();
void onDecreaseButtonTriggered();
void addOrRemoveGold(int gold, const MWWorld::Ptr& actor);
void updateLabels();
virtual void onReferenceUnavailable();

View file

@ -14,7 +14,6 @@
#include "../mwmechanics/npcstats.hpp"
#include "inventorywindow.hpp"
#include "tooltips.hpp"
namespace MWGui
@ -40,7 +39,10 @@ namespace MWGui
{
mPtr = actor;
mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()));
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(playerGold));
MWMechanics::NpcStats& npcStats = MWWorld::Class::get(actor).getNpcStats (actor);
@ -71,7 +73,6 @@ namespace MWGui
MyGUI::EnumeratorWidgetPtr widgets = mTrainingOptions->getEnumerator ();
MyGUI::Gui::getInstance ().destroyWidgets (widgets);
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayerPtr();
MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player);
const MWWorld::Store<ESM::GameSetting> &gmst =
@ -82,7 +83,7 @@ namespace MWGui
int price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer
(mPtr,pcStats.getSkill (bestSkills[i].first).getBase() * gmst.find("iTrainingMod")->getInt (),true);
std::string skin = (price > MWBase::Environment::get().getWindowManager()->getInventoryWindow ()->getPlayerGold ()) ? "SandTextGreyedOut" : "SandTextButton";
std::string skin = (price > playerGold) ? "SandTextGreyedOut" : "SandTextButton";
MyGUI::Button* button = mTrainingOptions->createWidget<MyGUI::Button>(skin,
MyGUI::IntCoord(5, 5+i*18, mTrainingOptions->getWidth()-10, 18), MyGUI::Align::Default);
@ -115,6 +116,7 @@ namespace MWGui
int skillId = *sender->getUserData<int>();
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player);
const MWWorld::ESMStore &store =
@ -123,7 +125,7 @@ namespace MWGui
int price = pcStats.getSkill (skillId).getBase() * store.get<ESM::GameSetting>().find("iTrainingMod")->getInt ();
price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr,price,true);
if (MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()<price)
if (playerGold<price)
return;
MWMechanics::NpcStats& npcStats = MWWorld::Class::get(mPtr).getNpcStats (mPtr);
@ -141,7 +143,7 @@ namespace MWGui
pcStats.increaseSkill (skillId, *class_, true);
// remove gold
player.getClass().getContainerStore(player).remove("gold_001", price, player);
player.getClass().getContainerStore(player).remove(MWWorld::ContainerStore::sGoldId, price, player);
// go back to game mode
MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Training);

View file

@ -2,6 +2,8 @@
#include <boost/lexical_cast.hpp>
#include <OgreVector3.h>
#include <libs/openengine/ogre/fader.hpp>
#include "../mwbase/environment.hpp"
@ -12,8 +14,6 @@
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "inventorywindow.hpp"
namespace MWGui
{
const int TravelWindow::sLineHeight = 18;
@ -50,13 +50,15 @@ namespace MWGui
const MWWorld::Store<ESM::GameSetting> &gmst =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
if(interior)
{
price = gmst.find("fMagesGuildTravel")->getFloat();
}
else
{
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
ESM::Position PlayerPos = player.getRefData().getPosition();
float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) );
price = d/gmst.find("fTravelMult")->getFloat();
@ -64,7 +66,7 @@ namespace MWGui
price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr,price,true);
MyGUI::Button* toAdd = mDestinationsView->createWidget<MyGUI::Button>((price>MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton", 0, mCurrentY, 200, sLineHeight, MyGUI::Align::Default);
MyGUI::Button* toAdd = mDestinationsView->createWidget<MyGUI::Button>((price>playerGold) ? "SandTextGreyedOut" : "SandTextButton", 0, mCurrentY, 200, sLineHeight, MyGUI::Align::Default);
mCurrentY += sLineHeight;
if(interior)
toAdd->setUserString("interior","y");
@ -121,12 +123,13 @@ namespace MWGui
iss >> price;
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
if (MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()<price)
if (playerGold<price)
return;
player.getClass().getContainerStore(player).remove("gold_001", price, player);
player.getClass().getContainerStore(player).remove(MWWorld::ContainerStore::sGoldId, price, player);
MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(1);
ESM::Position pos = *_sender->getUserData<ESM::Position>();
@ -165,7 +168,10 @@ namespace MWGui
void TravelWindow::updateLabels()
{
mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()));
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayerPtr();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(playerGold));
mPlayerGold->setCoord(8,
mPlayerGold->getTop(),
mPlayerGold->getTextSize().width,

View file

@ -299,6 +299,6 @@ namespace MWMechanics
const MWWorld::Ptr& player = MWBase::Environment::get().getWorld()->getPlayerPtr();
MWWorld::ContainerStore& store = MWWorld::Class::get(player).getContainerStore(player);
store.remove("gold_001", getEnchantPrice(), player);
store.remove(MWWorld::ContainerStore::sGoldId, getEnchantPrice(), player);
}
}

View file

@ -802,6 +802,7 @@ namespace MWMechanics
&& (type != OT_Assault || it->first != victim)
)
{
// TODO: stats.setAlarmed(true) on NPCs within earshot
reported=true;
break;
}

View file

@ -63,6 +63,8 @@ namespace
}
}
const std::string MWWorld::ContainerStore::sGoldId = "gold_001";
MWWorld::ContainerStore::ContainerStore() : mCachedWeight (0), mWeightUpToDate (false) {}
MWWorld::ContainerStore::~ContainerStore() {}
@ -196,7 +198,7 @@ MWWorld::ContainerStoreIterator MWWorld::ContainerStore::addImp (const Ptr& ptr,
for (MWWorld::ContainerStoreIterator iter (begin(type)); iter!=end(); ++iter)
{
if (Misc::StringUtils::ciEqual((*iter).get<ESM::Miscellaneous>()->mRef.mRefID, "gold_001"))
if (Misc::StringUtils::ciEqual((*iter).get<ESM::Miscellaneous>()->mRef.mRefID, MWWorld::ContainerStore::sGoldId))
{
iter->getRefData().setCount(iter->getRefData().getCount() + realCount);
flagAsModified();
@ -204,7 +206,7 @@ MWWorld::ContainerStoreIterator MWWorld::ContainerStore::addImp (const Ptr& ptr,
}
}
MWWorld::ManualRef ref(esmStore, "Gold_001", count);
MWWorld::ManualRef ref(esmStore, MWWorld::ContainerStore::sGoldId, count);
return addNewStack(ref.getPtr(), count);
}

View file

@ -35,6 +35,8 @@ namespace MWWorld
static const int Type_All = 0xffff;
static const std::string sGoldId;
private:
MWWorld::CellRefList<ESM::Potion> potions;