actorutil.hpp includes mwworld/ptr.hpp

As pointed out by Scrawl, fixes compiler error if getPlayer() is called before MWWorld::Ptr is defined, because getPlayer() returns a Ptr by value.
This commit is contained in:
dteviot 2015-09-11 18:43:06 +12:00
parent 6f97187bb6
commit 10eabc9d51

View file

@ -1,10 +1,7 @@
#ifndef OPENMW_MWMECHANICS_ACTORUTIL_H
#define OPENMW_MWMECHANICS_ACTORUTIL_H
namespace MWWorld
{
class Ptr;
}
#include "../mwworld/ptr.hpp"
namespace MWMechanics
{