forked from teamnwah/openmw-tes3coop
added known spells and selected spell to NpcStats
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1 changed files with 4 additions and 0 deletions
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@ -2,6 +2,7 @@
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#define GAME_MWMECHANICS_NPCSTATS_H
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#define GAME_MWMECHANICS_NPCSTATS_H
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#include <map>
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#include <map>
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#include <set>
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#include "stat.hpp"
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#include "stat.hpp"
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@ -25,6 +26,9 @@ namespace MWMechanics
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bool mSneak;
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bool mSneak;
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bool mCombat;
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bool mCombat;
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std::set<std::string> mKnownSpells;
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std::string mSelectedSpell; // can be an empty string (no spell selected)
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NpcStats() : mForceRun (false), mForceSneak (false), mRun (false), mSneak (false),
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NpcStats() : mForceRun (false), mForceSneak (false), mRun (false), mSneak (false),
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mCombat (false) {}
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mCombat (false) {}
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};
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};
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