added known spells and selected spell to NpcStats

This commit is contained in:
Marc Zinnschlag 2012-04-07 18:37:41 +02:00
parent bdbb8a8d84
commit 12f7bae526

View file

@ -2,6 +2,7 @@
#define GAME_MWMECHANICS_NPCSTATS_H
#include <map>
#include <set>
#include "stat.hpp"
@ -25,6 +26,9 @@ namespace MWMechanics
bool mSneak;
bool mCombat;
std::set<std::string> mKnownSpells;
std::string mSelectedSpell; // can be an empty string (no spell selected)
NpcStats() : mForceRun (false), mForceSneak (false), mRun (false), mSneak (false),
mCombat (false) {}
};