Remove an unused method

actorid
Chris Robinson 12 years ago
parent c965bd8e18
commit 158e18b98d

@ -307,9 +307,6 @@ namespace MWBase
/// 2 - player is underwater \n
/// 3 - enemies are nearby (not implemented)
/// \todo Probably shouldn't be here
virtual OEngine::Physic::PhysicEngine* getPhysicEngine() const = 0;
/// \todo Probably shouldn't be here
virtual MWRender::Animation* getAnimation(const MWWorld::Ptr &ptr) = 0;

@ -349,10 +349,6 @@ namespace MWWorld
/// 2 - player is underwater \n
/// 3 - enemies are nearby (not implemented)
/// \todo Probably shouldn't be here
virtual OEngine::Physic::PhysicEngine* getPhysicEngine() const
{ return mPhysEngine; }
/// \todo Probably shouldn't be here
virtual MWRender::Animation* getAnimation(const MWWorld::Ptr &ptr);

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