forked from teamnwah/openmw-tes3coop
disabled rendering distance for now
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1 changed files with 3 additions and 0 deletions
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@ -92,11 +92,14 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh)
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extents *= insert->getScale();
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float size = std::max(std::max(extents.x, extents.y), extents.z);
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/*
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bool small = (size < 250); /// \todo config value
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// do not fade out doors. that will cause holes and look stupid
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if (ptr.getTypeName().find("Door") != std::string::npos)
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small = false;
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*/
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const bool small = false;
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if (mBounds.find(ptr.getCell()) == mBounds.end())
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mBounds[ptr.getCell()] = Ogre::AxisAlignedBox::BOX_NULL;
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