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@ -120,14 +120,12 @@ RenderingManager::RenderingManager(OEngine::Render::OgreRenderer& _rend, const b
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// Set default texture filtering options
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// Set default texture filtering options
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TextureFilterOptions tfo;
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TextureFilterOptions tfo;
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std::string filter = Settings::Manager::getString("texture filtering", "General");
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std::string filter = Settings::Manager::getString("texture filtering", "General");
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#ifndef ANDROID
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if (filter == "anisotropic") tfo = TFO_ANISOTROPIC;
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if (filter == "anisotropic") tfo = TFO_ANISOTROPIC;
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else if (filter == "trilinear") tfo = TFO_TRILINEAR;
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else if (filter == "trilinear") tfo = TFO_TRILINEAR;
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else if (filter == "bilinear") tfo = TFO_BILINEAR;
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else if (filter == "bilinear") tfo = TFO_BILINEAR;
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else /*if (filter == "none")*/ tfo = TFO_NONE;
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else /*if (filter == "none")*/ tfo = TFO_NONE;
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#else
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tfo = TFO_NONE;
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#endif
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MaterialManager::getSingleton().setDefaultTextureFiltering(tfo);
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MaterialManager::getSingleton().setDefaultTextureFiltering(tfo);
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MaterialManager::getSingleton().setDefaultAnisotropy( (filter == "anisotropic") ? Settings::Manager::getInt("anisotropy", "General") : 1 );
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MaterialManager::getSingleton().setDefaultAnisotropy( (filter == "anisotropic") ? Settings::Manager::getInt("anisotropy", "General") : 1 );
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