[Server] Fix id in log message for ID_PLAYER_CELL_STATE processor

0.6.1
Koncord 8 years ago
parent 48b773bfcb
commit 1ce8c0f9ec

@ -25,7 +25,7 @@ namespace mwmp
void Do(PlayerPacket &packet, Player &player) override
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received %s from %s", strPacketID, player.npc.mName.c_str());
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received %s from %s", strPacketID.c_str(), player.npc.mName.c_str());
CellController::get()->update(&player);
}

Loading…
Cancel
Save