forked from teamnwah/openmw-tes3coop
[Server] Remove WorldFunctions index parameters that are no longer used
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9f998c9901
commit
1fc9dd4f93
2 changed files with 12 additions and 13 deletions
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@ -63,35 +63,34 @@ void WorldFunctions::SetWorldEventCell(const char* cellDescription) noexcept
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}
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}
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void WorldFunctions::SetObjectRefId(unsigned int i, const char* refId) noexcept
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void WorldFunctions::SetObjectRefId(const char* refId) noexcept
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{
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printf("SetObjectRefId(%i, %s)\n", i, refId);
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tempWorldObject.refId = refId;
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}
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void WorldFunctions::SetObjectRefNumIndex(unsigned int i, int refNumIndex) noexcept
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void WorldFunctions::SetObjectRefNumIndex(int refNumIndex) noexcept
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{
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tempWorldObject.refNumIndex = refNumIndex;
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}
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void WorldFunctions::SetObjectCount(unsigned int i, int count) noexcept
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void WorldFunctions::SetObjectCount(int count) noexcept
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{
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tempWorldObject.count = count;
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}
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void WorldFunctions::SetObjectGoldValue(unsigned int i, int goldValue) noexcept
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void WorldFunctions::SetObjectGoldValue(int goldValue) noexcept
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{
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tempWorldObject.goldValue = goldValue;
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}
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void WorldFunctions::SetObjectPosition(unsigned int i, double x, double y, double z) noexcept
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void WorldFunctions::SetObjectPosition(double x, double y, double z) noexcept
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{
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tempWorldObject.pos.pos[0] = x;
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tempWorldObject.pos.pos[1] = y;
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tempWorldObject.pos.pos[2] = z;
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}
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void WorldFunctions::SetObjectRotation(unsigned int i, double x, double y, double z) noexcept
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void WorldFunctions::SetObjectRotation(double x, double y, double z) noexcept
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{
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tempWorldObject.pos.rot[0] = x;
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tempWorldObject.pos.rot[1] = y;
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@ -43,12 +43,12 @@ public:
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static void AddWorldObject() noexcept;
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static void SetWorldEventCell(const char* cellDescription) noexcept;
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static void SetObjectRefId(unsigned int i, const char* refId) noexcept;
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static void SetObjectRefNumIndex(unsigned int i, int refNumIndex) noexcept;
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static void SetObjectCount(unsigned int i, int count) noexcept;
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static void SetObjectGoldValue(unsigned int i, int goldValue) noexcept;
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static void SetObjectPosition(unsigned int i, double x, double y, double z) noexcept;
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static void SetObjectRotation(unsigned int i, double x, double y, double z) noexcept;
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static void SetObjectRefId(const char* refId) noexcept;
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static void SetObjectRefNumIndex(int refNumIndex) noexcept;
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static void SetObjectCount(int count) noexcept;
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static void SetObjectGoldValue(int goldValue) noexcept;
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static void SetObjectPosition(double x, double y, double z) noexcept;
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static void SetObjectRotation(double x, double y, double z) noexcept;
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static unsigned int GetObjectChangesSize() noexcept;
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