forked from teamnwah/openmw-tes3coop
potion effects in tooltip
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parent
b82c39c8be
commit
22f524f8d5
5 changed files with 84 additions and 40 deletions
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@ -124,7 +124,7 @@ namespace MWClass
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text += "\n" + store.gameSettings.search("sWeight")->str + ": " + MWGui::ToolTips::toString(ref->base->data.weight);
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text += MWGui::ToolTips::getValueString(ref->base->data.value, store.gameSettings.search("sValue")->str);
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ESM::EffectList list = ref->base->effects;
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info.effects = &ref->base->effects;
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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text += MWGui::ToolTips::getMiscString(ref->ref.owner, "Owner");
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@ -202,7 +202,7 @@ void BirthDialog::updateSpells()
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MyGUI::IntCoord spellCoord = coord;
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spellCoord.height = 24; // TODO: This should be fetched from the skin somehow, or perhaps a widget in the layout as a template?
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spellWidget->createEffectWidgets(spellItems, spellArea, spellCoord, category);
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spellWidget->createEffectWidgets(spellItems, spellArea, spellCoord, (category == 0) ? MWEffectList::EF_Constant : 0);
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coord.top = spellCoord.top;
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++i;
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@ -225,6 +225,31 @@ IntSize ToolTips::createToolTip(const ToolTipInfo& info)
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IntSize totalSize = IntSize( std::max(textSize.width, captionSize.width + ((image != "") ? imageCaptionHPadding : 0)),
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((text != "") ? textSize.height + imageCaptionVPadding : 0) + captionHeight );
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if (info.effects != 0)
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{
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Widget* effectArea = mDynamicToolTipBox->createWidget<Widget>("",
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IntCoord(0, totalSize.height, 300, 300-totalSize.height),
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Align::Stretch, "ToolTipEffectArea");
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IntCoord coord(0, 6, totalSize.width, 24);
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/**
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* \todo
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* the various potion effects should appear in the tooltip depending if the player
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* has enough skill in alchemy to know about the effects of this potion.
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*/
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Widgets::MWEffectListPtr effectsWidget = effectArea->createWidget<Widgets::MWEffectList>
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("MW_StatName", coord, Align::Default, "ToolTipEffectsWidget");
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effectsWidget->setWindowManager(mWindowManager);
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effectsWidget->setEffectList(info.effects);
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std::vector<MyGUI::WidgetPtr> effectItems;
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effectsWidget->createEffectWidgets(effectItems, effectArea, coord, true, Widgets::MWEffectList::EF_Potion);
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totalSize.height += coord.top-6;
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totalSize.width = std::max(totalSize.width, coord.width);
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}
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if (info.enchant != "")
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{
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Widget* enchantArea = mDynamicToolTipBox->createWidget<Widget>("",
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@ -236,10 +261,11 @@ IntSize ToolTips::createToolTip(const ToolTipInfo& info)
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Widgets::MWEffectListPtr enchantWidget = enchantArea->createWidget<Widgets::MWEffectList>
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("MW_StatName", coord, Align::Default, "ToolTipEnchantWidget");
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enchantWidget->setWindowManager(mWindowManager);
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enchantWidget->setEnchantmentId(info.enchant);
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enchantWidget->setEffectList(&enchant->effects);
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std::vector<MyGUI::WidgetPtr> enchantEffectItems;
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enchantWidget->createEffectWidgets(enchantEffectItems, enchantArea, coord, true, (enchant->data.type == ESM::Enchantment::ConstantEffect));
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int flag = (enchant->data.type == ESM::Enchantment::ConstantEffect) ? Widgets::MWEffectList::EF_Constant : 0;
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enchantWidget->createEffectWidgets(enchantEffectItems, enchantArea, coord, true, flag);
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totalSize.height += coord.top-6;
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totalSize.width = std::max(totalSize.width, coord.width);
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@ -222,7 +222,7 @@ void MWSpell::setSpellId(const std::string &spellId)
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updateWidgets();
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}
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void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, const int category)
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void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, int flags)
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{
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const ESMS::ESMStore &store = mWindowManager->getStore();
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const ESM::Spell *spell = store.spells.search(id);
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@ -234,7 +234,7 @@ void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI:
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{
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effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default);
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effect->setWindowManager(mWindowManager);
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effect->setConstant(category == 0);
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effect->setFlags(flags);
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effect->setSpellEffect(*it);
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effects.push_back(effect);
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coord.top += effect->getHeight();
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@ -270,32 +270,29 @@ MWSpell::~MWSpell()
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MWEffectList::MWEffectList()
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: mWindowManager(nullptr)
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, mEffectList(0)
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{
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}
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void MWEffectList::setEnchantmentId(const std::string &enchantId)
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void MWEffectList::setEffectList(const ESM::EffectList* list)
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{
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id = enchantId;
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mEffectList = list;
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updateWidgets();
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}
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void MWEffectList::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, bool constant)
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void MWEffectList::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, int flags)
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{
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const ESMS::ESMStore &store = mWindowManager->getStore();
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const ESM::Enchantment *enchant = store.enchants.search(id);
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MYGUI_ASSERT(enchant, "enchantment with id '" << id << "' not found");
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// We don't know the width of all the elements beforehand, so we do it in
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// 2 steps: first, create all widgets and check their width
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MWSpellEffectPtr effect = nullptr;
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std::vector<ESM::ENAMstruct>::const_iterator end = enchant->effects.list.end();
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std::vector<ESM::ENAMstruct>::const_iterator end = mEffectList->list.end();
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int maxwidth = coord.width;
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for (std::vector<ESM::ENAMstruct>::const_iterator it = enchant->effects.list.begin(); it != end; ++it)
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for (std::vector<ESM::ENAMstruct>::const_iterator it = mEffectList->list.begin(); it != end; ++it)
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{
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effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default);
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effect->setWindowManager(mWindowManager);
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effect->setFlags(flags);
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effect->setSpellEffect(*it);
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effect->setConstant(constant);
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effects.push_back(effect);
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if (effect->getRequestedWidth() > maxwidth)
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@ -344,7 +341,7 @@ MWSpellEffect::MWSpellEffect()
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, imageWidget(nullptr)
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, textWidget(nullptr)
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, mRequestedWidth(0)
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, mIsConstant(0)
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, mFlags(0)
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{
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}
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@ -359,6 +356,18 @@ void MWSpellEffect::updateWidgets()
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if (!mWindowManager)
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return;
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// lists effects that have no magnitude (e.g. invisiblity)
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/// \todo this list is probably incomplete
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std::vector<std::string> effectsWithoutMagnitude;
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effectsWithoutMagnitude.push_back("sEffectInvisibility");
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effectsWithoutMagnitude.push_back("sEffectStuntedMagicka");
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effectsWithoutMagnitude.push_back("sEffectParalyze");
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// lists effects that have no duration (e.g. open lock)
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/// \todo this list is probably incomplete
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std::vector<std::string> effectsWithoutDuration;
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effectsWithoutDuration.push_back("sEffectOpen");
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const ESMS::ESMStore &store = mWindowManager->getStore();
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const ESM::MagicEffect *magicEffect = store.magicEffects.search(effect.effectID);
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if (textWidget)
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@ -371,7 +380,8 @@ void MWSpellEffect::updateWidgets()
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std::string sec = " " + mWindowManager->getGameSettingString("ssecond", "");
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std::string secs = " " + mWindowManager->getGameSettingString("sseconds", "");
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std::string spellLine = effectIDToString(effect.effectID);
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std::string effectIDStr = effectIDToString(effect.effectID);
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std::string spellLine = mWindowManager->getGameSettingString(effectIDStr, "");
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if (effect.skill >= 0 && effect.skill < ESM::Skill::Length)
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{
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spellLine += " " + mWindowManager->getGameSettingString(ESM::Skill::sSkillNameIds[effect.skill], "");
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@ -390,7 +400,9 @@ void MWSpellEffect::updateWidgets()
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};
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spellLine += " " + mWindowManager->getGameSettingString(attributes[effect.attribute], "");
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}
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if (effect.magnMin >= 0 || effect.magnMax >= 0)
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bool hasMagnitude = (std::find(effectsWithoutMagnitude.begin(), effectsWithoutMagnitude.end(), effectIDStr) == effectsWithoutMagnitude.end());
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if ((effect.magnMin >= 0 || effect.magnMax >= 0) && hasMagnitude)
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{
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if (effect.magnMin == effect.magnMax)
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spellLine += " " + boost::lexical_cast<std::string>(effect.magnMin) + " " + ((effect.magnMin == 1) ? pt : pts);
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@ -401,20 +413,25 @@ void MWSpellEffect::updateWidgets()
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}
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// constant effects have no duration and no target
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if (!mIsConstant)
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if (!(mFlags & MWEffectList::EF_Constant))
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{
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if (effect.duration >= 0)
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bool hasDuration = (std::find(effectsWithoutDuration.begin(), effectsWithoutDuration.end(), effectIDStr) == effectsWithoutDuration.end());
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if (effect.duration >= 0 && hasDuration)
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{
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spellLine += " " + mWindowManager->getGameSettingString("sfor", "") + " " + boost::lexical_cast<std::string>(effect.duration) + ((effect.duration == 1) ? sec : secs);
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}
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std::string on = mWindowManager->getGameSettingString("sonword", "");
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if (effect.range == ESM::RT_Self)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeSelf", "");
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else if (effect.range == ESM::RT_Touch)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTouch", "");
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else if (effect.range == ESM::RT_Target)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTarget", "");
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// potions have no target
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if (!(mFlags & MWEffectList::EF_Potion))
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{
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std::string on = mWindowManager->getGameSettingString("sonword", "");
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if (effect.range == ESM::RT_Self)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeSelf", "");
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else if (effect.range == ESM::RT_Touch)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTouch", "");
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else if (effect.range == ESM::RT_Target)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTarget", "");
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}
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}
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static_cast<MyGUI::TextBox*>(textWidget)->setCaption(spellLine);
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@ -574,11 +591,8 @@ std::string MWSpellEffect::effectIDToString(const short effectID)
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names[30] ="sEffectWeaknesstoShock";
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assert(names.find(effectID) != names.end() && "Unimplemented effect type");
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std::string res = mWindowManager->getGameSettingString(names[effectID], "");
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if (res == "")
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std::cout << "Warning: Unknown effect name " << names[effectID] << std::endl;
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return res;
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return names[effectID];
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}
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MWSpellEffect::~MWSpellEffect()
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@ -153,19 +153,23 @@ namespace MWGui
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typedef MWMechanics::Stat<int> EnchantmentValue;
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enum EffectFlags
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{
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EF_Potion = 0x01, // potions have no target (target is always the player)
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EF_Constant = 0x02 // constant effect means that duration will not be displayed
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};
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void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
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void setEnchantmentId(const std::string &enchantId);
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void setEffectList(const ESM::EffectList* list);
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/**
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* @param vector to store the created effect widgets
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* @param parent widget
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* @param coordinates to use, will be expanded if more space is needed
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* @param center the effect widgets horizontally
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* @param are the effects of this enchantment constant?
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* @param various flags, see MWEffectList::EffectFlags
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*/
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void createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, bool constant);
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const std::string &getSpellId() const { return id; }
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void createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, int flags);
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protected:
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virtual ~MWEffectList();
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@ -176,7 +180,7 @@ namespace MWGui
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void updateWidgets();
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WindowManager* mWindowManager;
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std::string id;
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const ESM::EffectList* mEffectList;
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};
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typedef MWEffectList* MWEffectListPtr;
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@ -190,7 +194,7 @@ namespace MWGui
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void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
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void setSpellEffect(SpellEffectValue value);
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void setConstant(bool constant) { mIsConstant = constant; }
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void setFlags(int flags) { mFlags = flags; }
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std::string effectIDToString(const short effectID);
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@ -209,7 +213,7 @@ namespace MWGui
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WindowManager* mWindowManager;
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SpellEffectValue effect;
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bool mIsConstant; // constant effect
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int mFlags;
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MyGUI::ImageBox* imageWidget;
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MyGUI::TextBox* textWidget;
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int mRequestedWidth;
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