Add LOG_APPEND method for writing to log without timestamp and level

coverity_scan^2
David Cernat 8 years ago
parent f4744f8547
commit 2337a0becb

@ -155,7 +155,7 @@ void Networking::Update(RakNet::Packet *packet)
{
myPacket->Read(player);
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Moved to %s\n",
LOG_APPEND(Log::LOG_INFO, "- Moved to %s\n",
player->GetCell()->getDescription().c_str());
myPacket->Send(player, true); //send to other clients
@ -163,7 +163,7 @@ void Networking::Update(RakNet::Packet *packet)
}
else
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Ignored because %s is dead\n",
LOG_APPEND(Log::LOG_INFO, "- Ignored because %s is dead\n",
player->Npc()->mName.c_str());
}

@ -43,7 +43,7 @@ MWWorld::Ptr DedicatedPlayer::getPtr()
void Players::CreatePlayer(RakNet::RakNetGUID id)
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Setting up character info\n");
LOG_APPEND(Log::LOG_INFO, "- Setting up character info\n");
MWBase::World *world = MWBase::Environment::get().getWorld();
MWWorld::Ptr player = world->getPlayerPtr();
@ -74,7 +74,7 @@ void Players::CreatePlayer(RakNet::RakNetGUID id)
if (_player->state == 0)
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Creating new reference pointer for %s\n",
LOG_APPEND(Log::LOG_INFO, "- Creating new reference pointer for %s\n",
_player->Npc()->mName.c_str());
MWWorld::Ptr tmp = world->placeObject(_player->reference->getPtr(), cellStore, _pos);
@ -87,7 +87,7 @@ void Players::CreatePlayer(RakNet::RakNetGUID id)
}
else
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Updating reference pointer for %s\n",
LOG_APPEND(Log::LOG_INFO, "- Updating reference pointer for %s\n",
_player->Npc()->mName.c_str());
_player->ptr.getBase()->canChangeCell = true;
@ -268,7 +268,7 @@ void DedicatedPlayer::UpdatePtr(MWWorld::Ptr newPtr)
DedicatedPlayer *Players::NewPlayer(RakNet::RakNetGUID guid)
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Creating new DedicatedPlayer with guid %i\n",
LOG_APPEND(Log::LOG_INFO, "- Creating new DedicatedPlayer with guid %i\n",
guid.ToUint32);
players[guid] = new DedicatedPlayer(guid);

@ -383,7 +383,9 @@ void LocalPlayer::updateCell(bool forceUpdate)
if (shouldUpdate)
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Telling server I moved from %s to %s\n",
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Sending ID_GAME_CELL to server\n");
LOG_APPEND(Log::LOG_INFO, "- Moved from %s to %s\n",
GetCell()->getDescription().c_str(),
_cell->getDescription().c_str());

@ -190,27 +190,27 @@ void Networking::ReceiveMessage(RakNet::Packet *packet)
if (id == myid)
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Packet was about my id\n");
LOG_APPEND(Log::LOG_INFO, "- Packet was about my id\n");
if (packet->length == myPacket->headerSize())
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Requesting info");
LOG_APPEND(Log::LOG_INFO, "- Requesting info");
myPacket->Send(getLocalPlayer(), serverAddr);
}
else
{
myPacket->Packet(&bsIn, getLocalPlayer(), false);
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Updating LocalPlayer\n");
LOG_APPEND(Log::LOG_INFO, "- Updating LocalPlayer\n");
getLocalPlayer()->updateChar();
}
}
else
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Packet was about %s\n", pl == 0 ? "new player" : pl->Npc()->mName.c_str());
LOG_APPEND(Log::LOG_INFO, "- Packet was about %s\n", pl == 0 ? "new player" : pl->Npc()->mName.c_str());
if (pl == 0) {
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Exchanging data with new player\n");
LOG_APPEND(Log::LOG_INFO, "- Exchanging data with new player\n");
pl = Players::NewPlayer(id);
}
@ -393,7 +393,7 @@ void Networking::ReceiveMessage(RakNet::Packet *packet)
}
else if (pl != 0)
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "- Packet was about %s\n", pl->Npc()->mName.c_str());
LOG_APPEND(Log::LOG_INFO, "- Packet was about %s\n", pl->Npc()->mName.c_str());
MWMechanics::DynamicStat<float> health;
pl->CreatureStats()->mDead = true;
health.readState(pl->CreatureStats()->mDynamic[0]);

@ -56,21 +56,25 @@ const char* getTime()
return result;
}
void Log::print(int level, const char *file, int line, const char *message, ...) const
void Log::print(int level, bool hasPrefix, const char *file, int line, const char *message, ...) const
{
if (level < logLevel) return;
std::stringstream sstr;
sstr << "[" << getTime() << "] ";
if (file != 0 && line != 0)
if (hasPrefix)
{
sstr << "[" << file << ":";
sstr << line << "] ";
}
sstr << "[";
switch (level)
{
sstr << "[" << getTime() << "] ";
if (file != 0 && line != 0)
{
sstr << "[" << file << ":";
sstr << line << "] ";
}
sstr << "[";
switch (level)
{
case LOG_WARN:
sstr << "WARN";
break;
@ -82,8 +86,11 @@ void Log::print(int level, const char *file, int line, const char *message, ...)
break;
default:
sstr << "INFO";
}
sstr << "]: ";
}
sstr << "]: ";
sstr << message;
char back = *sstr.str().rbegin();
if (back != '\n')

@ -13,8 +13,9 @@
#else
#define LOG_INIT(logLevel) Log::Create(logLevel)
#define LOG_QUIT() Log::Delete()
#define LOG_MESSAGE(level, msg, ...) Log::Get().print((level), (__FILE__), (__LINE__), (msg), __VA_ARGS__)
#define LOG_MESSAGE_SIMPLE(level, msg, ...) Log::Get().print((level), (0), (0), (msg), __VA_ARGS__)
#define LOG_MESSAGE(level, msg, ...) Log::Get().print((level), (1), (__FILE__), (__LINE__), (msg), __VA_ARGS__)
#define LOG_MESSAGE_SIMPLE(level, msg, ...) Log::Get().print((level), (1), (0), (0), (msg), __VA_ARGS__)
#define LOG_APPEND(level, msg, ...) Log::Get().print((level), (0), (0), (0), (msg), __VA_ARGS__)
#endif
class Log
@ -32,7 +33,7 @@ class Log
static void Delete();
static const Log &Get();
static void SetLevel(int level);
void print(int level, const char *file, int line, const char *message, ...) const;
void print(int level, bool hasPrefix, const char *file, int line, const char *message, ...) const;
private:
Log(int logLevel);
/// Not implemented

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