diff --git a/apps/openmw/mwrender/activatoranimation.cpp b/apps/openmw/mwrender/activatoranimation.cpp index a3332d4b5..0dc16ecb6 100644 --- a/apps/openmw/mwrender/activatoranimation.cpp +++ b/apps/openmw/mwrender/activatoranimation.cpp @@ -31,19 +31,18 @@ ActivatorAnimation::ActivatorAnimation(const MWWorld::Ptr &ptr) Ogre::Entity *ent = mEntityList.mEntities[i]; bool transparent = false; - for (unsigned int j=0;j < ent->getNumSubEntities() && !transparent; ++j) + for(unsigned int j=0;!transparent && j < ent->getNumSubEntities(); ++j) { Ogre::MaterialPtr mat = ent->getSubEntity(j)->getMaterial(); Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator(); - while (techIt.hasMoreElements() && !transparent) + while(!transparent && techIt.hasMoreElements()) { Ogre::Technique* tech = techIt.getNext(); Ogre::Technique::PassIterator passIt = tech->getPassIterator(); - while (passIt.hasMoreElements() && !transparent) + while(!transparent && passIt.hasMoreElements()) { Ogre::Pass* pass = passIt.getNext(); - if(pass->getSourceBlendFactor() != Ogre::SBF_ONE || pass->getDestBlendFactor() != Ogre::SBF_ZERO) - transparent = true; + transparent = pass->isTransparent(); } } } diff --git a/apps/openmw/mwrender/creatureanimation.cpp b/apps/openmw/mwrender/creatureanimation.cpp index 3adb0c448..73bb80547 100644 --- a/apps/openmw/mwrender/creatureanimation.cpp +++ b/apps/openmw/mwrender/creatureanimation.cpp @@ -32,19 +32,18 @@ CreatureAnimation::CreatureAnimation(const MWWorld::Ptr &ptr) ent->setVisibilityFlags(RV_Actors); bool transparent = false; - for (unsigned int j=0;j < ent->getNumSubEntities() && !transparent; ++j) + for(unsigned int j=0;!transparent && j < ent->getNumSubEntities(); ++j) { Ogre::MaterialPtr mat = ent->getSubEntity(j)->getMaterial(); Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator(); - while (techIt.hasMoreElements() && !transparent) + while(!transparent && techIt.hasMoreElements()) { Ogre::Technique* tech = techIt.getNext(); Ogre::Technique::PassIterator passIt = tech->getPassIterator(); - while (passIt.hasMoreElements() && !transparent) + while(!transparent && passIt.hasMoreElements()) { Ogre::Pass* pass = passIt.getNext(); - if(pass->getSourceBlendFactor() != Ogre::SBF_ONE || pass->getDestBlendFactor() != Ogre::SBF_ZERO) - transparent = true; + transparent = pass->isTransparent(); } } } diff --git a/apps/openmw/mwrender/npcanimation.cpp b/apps/openmw/mwrender/npcanimation.cpp index ce15841fc..1f1cd0530 100644 --- a/apps/openmw/mwrender/npcanimation.cpp +++ b/apps/openmw/mwrender/npcanimation.cpp @@ -107,19 +107,18 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, Ogre::SceneNode* node, MWWor base->setVisibilityFlags(mVisibilityFlags); bool transparent = false; - for(unsigned int j=0;j < base->getNumSubEntities();++j) + for(unsigned int j=0;!transparent && j < base->getNumSubEntities();++j) { Ogre::MaterialPtr mat = base->getSubEntity(j)->getMaterial(); Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator(); - while (techIt.hasMoreElements()) + while(!transparent && techIt.hasMoreElements()) { Ogre::Technique* tech = techIt.getNext(); Ogre::Technique::PassIterator passIt = tech->getPassIterator(); - while (passIt.hasMoreElements()) + while(!transparent && passIt.hasMoreElements()) { Ogre::Pass* pass = passIt.getNext(); - if(pass->getSourceBlendFactor() != Ogre::SBF_ONE || pass->getDestBlendFactor() != Ogre::SBF_ZERO) - transparent = true; + transparent = pass->isTransparent(); } } } @@ -322,8 +321,26 @@ NifOgre::EntityList NpcAnimation::insertBoundedPart(const std::string &mesh, int std::vector &parts = entities.mEntities; for(size_t i = 0;i < parts.size();i++) { - parts[i]->setVisibilityFlags(mVisibilityFlags); parts[i]->getUserObjectBindings().setUserAny(Ogre::Any(group)); + parts[i]->setVisibilityFlags(mVisibilityFlags); + + bool transparent = false; + for(unsigned int j=0;!transparent && j < parts[i]->getNumSubEntities();++j) + { + Ogre::MaterialPtr mat = parts[i]->getSubEntity(j)->getMaterial(); + Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator(); + while(!transparent && techIt.hasMoreElements()) + { + Ogre::Technique* tech = techIt.getNext(); + Ogre::Technique::PassIterator passIt = tech->getPassIterator(); + while(!transparent && passIt.hasMoreElements()) + { + Ogre::Pass* pass = passIt.getNext(); + transparent = pass->isTransparent(); + } + } + } + parts[i]->setRenderQueueGroup(transparent ? RQG_Alpha : RQG_Main); } if(entities.mSkelBase) { diff --git a/apps/openmw/mwrender/objects.cpp b/apps/openmw/mwrender/objects.cpp index 9aa65ac99..fb2b0e50a 100644 --- a/apps/openmw/mwrender/objects.cpp +++ b/apps/openmw/mwrender/objects.cpp @@ -134,22 +134,21 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh, bool mBounds[ptr.getCell()].merge(bounds); bool transparent = false; - for(size_t i = 0;i < entities.mEntities.size();i++) + for(size_t i = 0;!transparent && i < entities.mEntities.size();i++) { Ogre::Entity *ent = entities.mEntities[i]; - for (unsigned int i=0; igetNumSubEntities(); ++i) + for(unsigned int i=0;!transparent && i < ent->getNumSubEntities(); ++i) { Ogre::MaterialPtr mat = ent->getSubEntity(i)->getMaterial(); Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator(); - while (techIt.hasMoreElements()) + while(!transparent && techIt.hasMoreElements()) { Ogre::Technique* tech = techIt.getNext(); Ogre::Technique::PassIterator passIt = tech->getPassIterator(); - while (passIt.hasMoreElements()) + while(!transparent && passIt.hasMoreElements()) { Ogre::Pass* pass = passIt.getNext(); - if(pass->getSourceBlendFactor() != Ogre::SBF_ONE || pass->getDestBlendFactor() != Ogre::SBF_ZERO) - transparent = true; + transparent = pass->isTransparent(); } } }