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@ -73,6 +73,8 @@ namespace MWMechanics
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MWMechanics::CreatureStats& creatureStats = ptr.getClass().getCreatureStats (ptr);
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MWMechanics::NpcStats& npcStats = ptr.getClass().getNpcStats (ptr);
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npcStats.setNeedRecalcDynamicStats(true);
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const ESM::NPC *player = ptr.get<ESM::NPC>()->mBase;
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// reset
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