forked from teamnwah/openmw-tes3coop
Pc functions apply to creature dialogue (Fixes #3078)
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2 changed files with 1 additions and 5 deletions
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@ -313,7 +313,7 @@ int MWDialogue::Filter::getSelectStructInteger (const SelectWrapper& select) con
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int value = 0;
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int value = 0;
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for (int i=0; i<=15; ++i) // everything except thigns held in hands and amunition
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for (int i=0; i<=15; ++i) // everything except things held in hands and ammunition
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{
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{
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MWWorld::ContainerStoreIterator slot = store.getSlot (i);
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MWWorld::ContainerStoreIterator slot = store.getSlot (i);
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@ -263,10 +263,6 @@ bool MWDialogue::SelectWrapper::isNpcOnly() const
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{
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{
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Function_NotFaction, Function_NotClass, Function_NotRace,
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Function_NotFaction, Function_NotClass, Function_NotRace,
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Function_SameGender, Function_SameRace, Function_SameFaction,
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Function_SameGender, Function_SameRace, Function_SameFaction,
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Function_PcSkill,
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Function_PcExpelled,
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Function_PcVampire,
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Function_PcCrimeLevel,
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Function_RankRequirement,
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Function_RankRequirement,
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Function_Reputation, Function_FactionRankDiff,
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Function_Reputation, Function_FactionRankDiff,
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Function_Werewolf, Function_WerewolfKills,
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Function_Werewolf, Function_WerewolfKills,
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