Fix first person camera for beast races

c++11
scrawl 10 years ago
parent b0b55e2037
commit 2869424847

@ -362,6 +362,8 @@ namespace MWRender
{
mAnimation->setViewMode(NpcAnimation::VM_FirstPerson);
mTrackingNode = mAnimation->getNode("Camera");
if (!mTrackingNode)
mTrackingNode = mAnimation->getNode("Head");
}
else
{

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