forked from teamnwah/openmw-tes3coop
nifloader: override animflags instead of accumulating them
This commit is contained in:
parent
0187f2ce4c
commit
2a42c4781e
1 changed files with 1 additions and 1 deletions
|
@ -609,7 +609,7 @@ namespace NifOsg
|
|||
}
|
||||
|
||||
if (nifNode->recType == Nif::RC_NiBSAnimationNode || nifNode->recType == Nif::RC_NiBSParticleNode)
|
||||
animflags |= nifNode->flags;
|
||||
animflags = nifNode->flags;
|
||||
|
||||
// Hide collision shapes, but don't skip the subgraph
|
||||
// We still need to animate the hidden bones so the physics system can access them
|
||||
|
|
Loading…
Reference in a new issue