Rename openmw to tes3mp for Windows too...

coverity_scan^2
David Cernat 8 years ago
parent 78210ab8ce
commit 2ac0c4e689

@ -603,20 +603,20 @@ if (WIN32)
endforeach( OUTPUTCONFIG )
if (USE_DEBUG_CONSOLE AND BUILD_OPENMW)
set_target_properties(openmw PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:CONSOLE")
set_target_properties(openmw PROPERTIES COMPILE_DEFINITIONS_DEBUG "_CONSOLE")
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:CONSOLE")
set_target_properties(tes3mp PROPERTIES COMPILE_DEFINITIONS_DEBUG "_CONSOLE")
elseif (BUILD_OPENMW)
# Turn off debug console, debug output will be written to visual studio output instead
set_target_properties(openmw PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS")
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:WINDOWS")
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS")
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:WINDOWS")
endif()
if (BUILD_OPENMW)
# Release builds use the debug console
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:CONSOLE")
set_target_properties(openmw PROPERTIES COMPILE_DEFINITIONS_RELEASE "_CONSOLE")
set_target_properties(openmw PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:CONSOLE")
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:CONSOLE")
set_target_properties(tes3mp PROPERTIES COMPILE_DEFINITIONS_RELEASE "_CONSOLE")
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:CONSOLE")
endif()
# Play a bit with the warning levels
@ -693,7 +693,7 @@ if (WIN32)
endif()
if (BUILD_OPENMW)
set_target_properties(openmw PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
set_target_properties(tes3mp PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_WIZARD)
@ -702,8 +702,8 @@ if (WIN32)
endif(MSVC)
# TODO: At some point release builds should not use the console but rather write to a log file
#set_target_properties(openmw PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
#set_target_properties(openmw PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
#set_target_properties(tes3mp PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
#set_target_properties(tes3mp PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
endif()
# Apple bundling

Loading…
Cancel
Save