From 2ccecd839bdac85672cd3aa861cfa95f25c27f46 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Mon, 30 Jul 2012 12:43:23 +0200 Subject: [PATCH] improved the help text for --script-run; updated readme.txt --- apps/openmw/main.cpp | 2 +- readme.txt | 9 ++++++++- 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/apps/openmw/main.cpp b/apps/openmw/main.cpp index fb1657ad4..0ca9dd6d9 100644 --- a/apps/openmw/main.cpp +++ b/apps/openmw/main.cpp @@ -131,7 +131,7 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat ->default_value(false), "enable console-only script functionality") ("script-run", bpo::value()->default_value(""), - "set a file that is execute in the console on startup\n\n" + "select a file that is executed in the console on startup\n\n" "Note: The file contains a list of script lines, but not a complete scripts. " "That means no begin/end and no variable declarations.") diff --git a/readme.txt b/readme.txt index ded9bcd7b..ce3d115e3 100644 --- a/readme.txt +++ b/readme.txt @@ -66,9 +66,16 @@ Allowed options: --debug [=arg(=1)] (=0) debug mode --nosound [=arg(=1)] (=0) disable all sounds --script-verbose [=arg(=1)] (=0) verbose script output - --new-game [=arg(=1)] (=0) activate char gen/new game mechanics --script-all [=arg(=1)] (=0) compile all scripts (excluding dialogue scri pts) at startup + --script-console [=arg(=1)] (=0) enable console-only script functionality + --script-run arg select a file that is executed in the consol + e on startup + + Note: The file contains a list of script + lines, but not a complete scripts. That mean + s no begin/end and no variable declarations. + --new-game [=arg(=1)] (=0) activate char gen/new game mechanics --fs-strict [=arg(=1)] (=0) strict file system handling (no case folding ) --encoding arg (=win1252) Character encoding used in OpenMW game messa