forked from teamnwah/openmw-tes3coop
compile fix
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1 changed files with 1 additions and 1 deletions
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@ -428,7 +428,7 @@ namespace MWGui
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{
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Settings::Manager::setBool("shaders", "Objects", true);
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Settings::Manager::setString("shader mode", "General", val);
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/
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// re-enable
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if (MWRender::RenderingManager::waterShaderSupported())
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{
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