Added missed recharge and repair sounds

0.6.1
Andrei Kortunov 8 years ago
parent 3c9f3a0f7f
commit 31bd70f334

@ -12,6 +12,7 @@
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/class.hpp"
@ -137,10 +138,16 @@ void Recharge::onItemClicked(MyGUI::Widget *sender, const MWWorld::Ptr& item)
item.getCellRef().setEnchantmentCharge(
std::min(item.getCellRef().getEnchantmentCharge() + restored, static_cast<float>(enchantment->mData.mCharge)));
MWBase::Environment::get().getSoundManager()->playSound("Enchant Success",1,1);
player.getClass().getContainerStore(player).restack(item);
player.getClass().skillUsageSucceeded (player, ESM::Skill::Enchant, 0);
}
else
{
MWBase::Environment::get().getSoundManager()->playSound("Enchant Fail",1,1);
}
gem.getContainerStore()->remove(gem, 1, player);

@ -11,6 +11,7 @@
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwmechanics/actorutil.hpp"
@ -62,6 +63,8 @@ void Repair::exit()
void Repair::startRepairItem(const MWWorld::Ptr &item)
{
MWBase::Environment::get().getSoundManager()->playSound("Item Repair Up",1,1);
mRepair.setTool(item);
mToolIcon->setItem(item);

@ -99,6 +99,9 @@ void Repair::repair(const MWWorld::Ptr &itemToRepair)
if (Misc::StringUtils::ciEqual(iter->getCellRef().getRefId(), mTool.getCellRef().getRefId()))
{
mTool = *iter;
MWBase::Environment::get().getSoundManager()->playSound("Item Repair Up",1,1);
break;
}
}

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