forked from teamnwah/openmw-tes3coop
Merge branch 'master' into no_submodule
This commit is contained in:
commit
32bf40e407
173 changed files with 4492 additions and 2901 deletions
1
.gitignore
vendored
1
.gitignore
vendored
|
@ -14,3 +14,4 @@ Makefile
|
|||
makefile
|
||||
data
|
||||
*.kdev4
|
||||
CMakeLists.txt.user
|
||||
|
|
|
@ -1213,7 +1213,7 @@ void Record<ESM::Region>::print()
|
|||
template<>
|
||||
void Record<ESM::Script>::print()
|
||||
{
|
||||
std::cout << " Name: " << mData.mData.mName.toString() << std::endl;
|
||||
std::cout << " Name: " << mData.mId << std::endl;
|
||||
|
||||
std::cout << " Num Shorts: " << mData.mData.mNumShorts << std::endl;
|
||||
std::cout << " Num Longs: " << mData.mData.mNumLongs << std::endl;
|
||||
|
|
|
@ -53,6 +53,7 @@ add_openmw_dir (mwworld
|
|||
containerstore actiontalk actiontake manualref player cellfunctors
|
||||
cells localscripts customdata weather inventorystore ptr actionopen actionread
|
||||
actionequip timestamp actionalchemy cellstore actionapply actioneat
|
||||
esmstore store recordcmp
|
||||
)
|
||||
|
||||
add_openmw_dir (mwclass
|
||||
|
|
|
@ -101,7 +101,7 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
|
|||
MWBase::Environment::get().getWorld()->doPhysics (movement, mEnvironment.getFrameDuration());
|
||||
|
||||
// update world
|
||||
MWBase::Environment::get().getWorld()->update (evt.timeSinceLastFrame);
|
||||
MWBase::Environment::get().getWorld()->update (evt.timeSinceLastFrame, MWBase::Environment::get().getWindowManager()->isGuiMode());
|
||||
|
||||
// update GUI
|
||||
Ogre::RenderWindow* window = mOgre->getWindow();
|
||||
|
|
|
@ -40,6 +40,10 @@ namespace MWBase
|
|||
virtual void keywordSelected (const std::string& keyword) = 0;
|
||||
virtual void goodbyeSelected() = 0;
|
||||
virtual void questionAnswered (const std::string& answer) = 0;
|
||||
|
||||
virtual void persuade (int type) = 0;
|
||||
virtual int getTemporaryDispositionChange () const = 0;
|
||||
virtual void applyTemporaryDispositionChange (int delta) = 0;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -62,7 +62,7 @@ namespace MWBase
|
|||
virtual void setPlayerName (const std::string& name) = 0;
|
||||
///< Set player name.
|
||||
|
||||
virtual void setPlayerRace (const std::string& id, bool male) = 0;
|
||||
virtual void setPlayerRace (const std::string& id, bool male, const std::string &head, const std::string &hair) = 0;
|
||||
///< Set player race.
|
||||
|
||||
virtual void setPlayerBirthsign (const std::string& id) = 0;
|
||||
|
@ -76,9 +76,28 @@ namespace MWBase
|
|||
|
||||
virtual void restoreDynamicStats() = 0;
|
||||
///< If the player is sleeping, this should be called every hour.
|
||||
|
||||
virtual int getBarterOffer(const MWWorld::Ptr& ptr,int basePrice, bool buying) = 0;
|
||||
///< This is used by every service to determine the price of objects given the trading skills of the player and NPC.
|
||||
|
||||
virtual int getDerivedDisposition(const MWWorld::Ptr& ptr) = 0;
|
||||
///< Calculate the diposition of an NPC toward the player.
|
||||
|
||||
virtual int countDeaths (const std::string& id) const = 0;
|
||||
///< Return the number of deaths for actors with the given ID.
|
||||
|
||||
enum PersuasionType
|
||||
{
|
||||
PT_Admire,
|
||||
PT_Intimidate,
|
||||
PT_Taunt,
|
||||
PT_Bribe10,
|
||||
PT_Bribe100,
|
||||
PT_Bribe1000
|
||||
};
|
||||
virtual void getPersuasionDispositionChange (const MWWorld::Ptr& npc, PersuasionType type,
|
||||
float currentTemporaryDispositionDelta, bool& success, float& tempChange, float& permChange) = 0;
|
||||
///< Perform a persuasion action on NPC
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -29,11 +29,7 @@ namespace ESM
|
|||
struct Class;
|
||||
struct Potion;
|
||||
struct Spell;
|
||||
}
|
||||
|
||||
namespace ESMS
|
||||
{
|
||||
struct ESMStore;
|
||||
struct NPC;
|
||||
}
|
||||
|
||||
namespace MWRender
|
||||
|
@ -48,6 +44,7 @@ namespace MWWorld
|
|||
class LocalScripts;
|
||||
class Ptr;
|
||||
class TimeStamp;
|
||||
class ESMStore;
|
||||
}
|
||||
|
||||
namespace MWBase
|
||||
|
@ -104,7 +101,7 @@ namespace MWBase
|
|||
|
||||
virtual MWWorld::Player& getPlayer() = 0;
|
||||
|
||||
virtual const ESMS::ESMStore& getStore() const = 0;
|
||||
virtual const MWWorld::ESMStore& getStore() const = 0;
|
||||
|
||||
virtual ESM::ESMReader& getEsmReader() = 0;
|
||||
|
||||
|
@ -234,24 +231,28 @@ namespace MWBase
|
|||
///< Toggle a render mode.
|
||||
///< \return Resulting mode
|
||||
|
||||
virtual std::pair<std::string, const ESM::Potion *> createRecord (const ESM::Potion& record)
|
||||
virtual const ESM::Potion *createRecord (const ESM::Potion& record)
|
||||
= 0;
|
||||
///< Create a new recrod (of type potion) in the ESM store.
|
||||
/// \return ID, pointer to created record
|
||||
/// \return pointer to created record
|
||||
|
||||
virtual std::pair<std::string, const ESM::Spell *> createRecord (const ESM::Spell& record)
|
||||
virtual const ESM::Spell *createRecord (const ESM::Spell& record)
|
||||
= 0;
|
||||
///< Create a new recrod (of type spell) in the ESM store.
|
||||
/// \return ID, pointer to created record
|
||||
/// \return pointer to created record
|
||||
|
||||
virtual std::pair<std::string, const ESM::Class *> createRecord (const ESM::Class& record)
|
||||
virtual const ESM::Class *createRecord (const ESM::Class& record)
|
||||
= 0;
|
||||
///< Create a new recrod (of type class) in the ESM store.
|
||||
/// \return ID, pointer to created record
|
||||
/// \return pointer to created record
|
||||
|
||||
virtual const ESM::Cell *createRecord (const ESM::Cell& record) = 0;
|
||||
///< Create a new recrod (of type cell) in the ESM store.
|
||||
/// \return ID, pointer to created record
|
||||
/// \return pointer to created record
|
||||
|
||||
virtual const ESM::NPC *createRecord(const ESM::NPC &record) = 0;
|
||||
///< Create a new recrod (of type npc) in the ESM store.
|
||||
/// \return pointer to created record
|
||||
|
||||
virtual void playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName,
|
||||
int mode, int number = 1) = 0;
|
||||
|
@ -265,7 +266,7 @@ namespace MWBase
|
|||
///< Skip the animation for the given MW-reference for one frame. Calls to this function for
|
||||
/// references that are currently not in the rendered scene should be ignored.
|
||||
|
||||
virtual void update (float duration) = 0;
|
||||
virtual void update (float duration, bool paused) = 0;
|
||||
|
||||
virtual bool placeObject(const MWWorld::Ptr& object, float cursorX, float cursorY) = 0;
|
||||
///< place an object into the gameworld at the specified cursor position
|
||||
|
|
|
@ -30,18 +30,17 @@ namespace MWClass
|
|||
void Activator::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Activator::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -53,7 +52,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
std::string Activator::getScript (const MWWorld::Ptr& ptr) const
|
||||
|
@ -61,7 +60,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
void Activator::registerSelf()
|
||||
|
@ -76,7 +75,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Activator::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -85,22 +84,22 @@ namespace MWClass
|
|||
ptr.get<ESM::Activator>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
|
||||
std::string text;
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
info.text = text;
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
|
||||
MWWorld::Ptr
|
||||
Activator::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
return MWWorld::Ptr(&cell.activators.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mActivators.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -33,18 +33,17 @@ namespace MWClass
|
|||
void Apparatus::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Apparatus::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -56,7 +55,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Apparatus::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -75,7 +74,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Apparatus::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -83,7 +82,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Apparatus::registerSelf()
|
||||
|
@ -108,7 +107,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Apparatus::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -116,7 +115,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Apparatus::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -125,17 +124,17 @@ namespace MWClass
|
|||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->base->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
info.text = text;
|
||||
|
||||
|
@ -154,6 +153,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return MWWorld::Ptr(&cell.appas.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mAppas.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -36,18 +36,17 @@ namespace MWClass
|
|||
void Armor::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Armor::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -59,7 +58,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Armor::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -82,7 +81,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mData.mHealth;
|
||||
return ref->mBase->mData.mHealth;
|
||||
}
|
||||
|
||||
std::string Armor::getScript (const MWWorld::Ptr& ptr) const
|
||||
|
@ -90,7 +89,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Armor::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -118,7 +117,7 @@ namespace MWClass
|
|||
};
|
||||
|
||||
for (int i=0; i<size; ++i)
|
||||
if (sMapping[i][0]==ref->base->mData.mType)
|
||||
if (sMapping[i][0]==ref->mBase->mData.mType)
|
||||
{
|
||||
slots.push_back (int (sMapping[i][1]));
|
||||
break;
|
||||
|
@ -134,7 +133,7 @@ namespace MWClass
|
|||
|
||||
std::string typeGmst;
|
||||
|
||||
switch (ref->base->mData.mType)
|
||||
switch (ref->mBase->mData.mType)
|
||||
{
|
||||
case ESM::Armor::Helmet: typeGmst = "iHelmWeight"; break;
|
||||
case ESM::Armor::Cuirass: typeGmst = "iCuirassWeight"; break;
|
||||
|
@ -152,14 +151,17 @@ namespace MWClass
|
|||
if (typeGmst.empty())
|
||||
return -1;
|
||||
|
||||
float iWeight = MWBase::Environment::get().getWorld()->getStore().gameSettings.find (typeGmst)->getInt();
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
if (iWeight * MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fLightMaxMod")->getFloat()>=
|
||||
ref->base->mData.mWeight)
|
||||
float iWeight = gmst.find (typeGmst)->getInt();
|
||||
|
||||
if (iWeight * gmst.find ("fLightMaxMod")->getFloat()>=
|
||||
ref->mBase->mData.mWeight)
|
||||
return ESM::Skill::LightArmor;
|
||||
|
||||
if (iWeight * MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fMedMaxMod")->getFloat()>=
|
||||
ref->base->mData.mWeight)
|
||||
if (iWeight * gmst.find ("fMedMaxMod")->getFloat()>=
|
||||
ref->mBase->mData.mWeight)
|
||||
return ESM::Skill::MediumArmor;
|
||||
|
||||
return ESM::Skill::HeavyArmor;
|
||||
|
@ -170,7 +172,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Armor::registerSelf()
|
||||
|
@ -207,7 +209,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Armor::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -215,7 +217,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Armor::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -224,8 +226,8 @@ namespace MWClass
|
|||
ptr.get<ESM::Armor>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
|
@ -239,20 +241,20 @@ namespace MWClass
|
|||
else
|
||||
typeText = "#{sHeavy}";
|
||||
|
||||
text += "\n#{sArmorRating}: " + MWGui::ToolTips::toString(ref->base->mData.mArmor);
|
||||
text += "\n#{sArmorRating}: " + MWGui::ToolTips::toString(ref->mBase->mData.mArmor);
|
||||
|
||||
/// \todo store the current armor health somewhere
|
||||
text += "\n#{sCondition}: " + MWGui::ToolTips::toString(ref->base->mData.mHealth);
|
||||
text += "\n#{sCondition}: " + MWGui::ToolTips::toString(ref->mBase->mData.mHealth);
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight) + " (" + typeText + ")";
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight) + " (" + typeText + ")";
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.enchant = ref->base->mEnchant;
|
||||
info.enchant = ref->mBase->mEnchant;
|
||||
|
||||
info.text = text;
|
||||
|
||||
|
@ -264,7 +266,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mEnchant;
|
||||
return ref->mBase->mEnchant;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Armor::use (const MWWorld::Ptr& ptr) const
|
||||
|
@ -282,6 +284,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return MWWorld::Ptr(&cell.armors.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mArmors.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -32,18 +32,17 @@ namespace MWClass
|
|||
void Book::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Book::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -55,7 +54,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Book::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -70,7 +69,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Book::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -78,7 +77,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Book::registerSelf()
|
||||
|
@ -103,7 +102,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Book::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -111,7 +110,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Book::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -120,20 +119,20 @@ namespace MWClass
|
|||
ptr.get<ESM::Book>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.enchant = ref->base->mEnchant;
|
||||
info.enchant = ref->mBase->mEnchant;
|
||||
|
||||
info.text = text;
|
||||
|
||||
|
@ -145,7 +144,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return ref->base->mEnchant;
|
||||
return ref->mBase->mEnchant;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Book::use (const MWWorld::Ptr& ptr) const
|
||||
|
@ -159,6 +158,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return MWWorld::Ptr(&cell.books.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mBooks.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,18 +34,17 @@ namespace MWClass
|
|||
void Clothing::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Clothing::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -57,7 +56,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Clothing::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -75,7 +74,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Clothing::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -85,7 +84,7 @@ namespace MWClass
|
|||
|
||||
std::vector<int> slots;
|
||||
|
||||
if (ref->base->mData.mType==ESM::Clothing::Ring)
|
||||
if (ref->mBase->mData.mType==ESM::Clothing::Ring)
|
||||
{
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_LeftRing));
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_RightRing));
|
||||
|
@ -108,7 +107,7 @@ namespace MWClass
|
|||
};
|
||||
|
||||
for (int i=0; i<size; ++i)
|
||||
if (sMapping[i][0]==ref->base->mData.mType)
|
||||
if (sMapping[i][0]==ref->mBase->mData.mType)
|
||||
{
|
||||
slots.push_back (int (sMapping[i][1]));
|
||||
break;
|
||||
|
@ -123,7 +122,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
if (ref->base->mData.mType==ESM::Clothing::Shoes)
|
||||
if (ref->mBase->mData.mType==ESM::Clothing::Shoes)
|
||||
return ESM::Skill::Unarmored;
|
||||
|
||||
return -1;
|
||||
|
@ -134,7 +133,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Clothing::registerSelf()
|
||||
|
@ -149,7 +148,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
if (ref->base->mData.mType == 8)
|
||||
if (ref->mBase->mData.mType == 8)
|
||||
{
|
||||
return std::string("Item Ring Up");
|
||||
}
|
||||
|
@ -161,7 +160,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
if (ref->base->mData.mType == 8)
|
||||
if (ref->mBase->mData.mType == 8)
|
||||
{
|
||||
return std::string("Item Ring Down");
|
||||
}
|
||||
|
@ -173,7 +172,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Clothing::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -181,7 +180,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Clothing::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -190,20 +189,20 @@ namespace MWClass
|
|||
ptr.get<ESM::Clothing>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.enchant = ref->base->mEnchant;
|
||||
info.enchant = ref->mBase->mEnchant;
|
||||
|
||||
info.text = text;
|
||||
|
||||
|
@ -215,7 +214,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return ref->base->mEnchant;
|
||||
return ref->mBase->mEnchant;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Clothing::use (const MWWorld::Ptr& ptr) const
|
||||
|
@ -233,6 +232,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return MWWorld::Ptr(&cell.clothes.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mClothes.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,18 +65,17 @@ namespace MWClass
|
|||
void Container::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Container::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -149,7 +148,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
MWWorld::ContainerStore& Container::getContainerStore (const MWWorld::Ptr& ptr)
|
||||
|
@ -165,7 +164,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
void Container::registerSelf()
|
||||
|
@ -180,7 +179,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Container::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -189,17 +188,17 @@ namespace MWClass
|
|||
ptr.get<ESM::Container>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName;
|
||||
info.caption = ref->mBase->mName;
|
||||
|
||||
std::string text;
|
||||
if (ref->ref.mLockLevel > 0)
|
||||
text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ref->ref.mLockLevel);
|
||||
if (ref->ref.mTrap != "")
|
||||
if (ref->mRef.mLockLevel > 0)
|
||||
text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ref->mRef.mLockLevel);
|
||||
if (ref->mRef.mTrap != "")
|
||||
text += "\n#{sTrapped}";
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -212,7 +211,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return ref->base->mWeight;
|
||||
return ref->mBase->mWeight;
|
||||
}
|
||||
|
||||
float Container::getEncumbrance (const MWWorld::Ptr& ptr) const
|
||||
|
@ -239,6 +238,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return MWWorld::Ptr(&cell.containers.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mContainers.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -48,28 +48,28 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref = ptr.get<ESM::Creature>();
|
||||
|
||||
// creature stats
|
||||
data->mCreatureStats.getAttribute(0).set (ref->base->mData.mStrength);
|
||||
data->mCreatureStats.getAttribute(1).set (ref->base->mData.mIntelligence);
|
||||
data->mCreatureStats.getAttribute(2).set (ref->base->mData.mWillpower);
|
||||
data->mCreatureStats.getAttribute(3).set (ref->base->mData.mAgility);
|
||||
data->mCreatureStats.getAttribute(4).set (ref->base->mData.mSpeed);
|
||||
data->mCreatureStats.getAttribute(5).set (ref->base->mData.mEndurance);
|
||||
data->mCreatureStats.getAttribute(6).set (ref->base->mData.mPersonality);
|
||||
data->mCreatureStats.getAttribute(7).set (ref->base->mData.mLuck);
|
||||
data->mCreatureStats.setHealth (ref->base->mData.mHealth);
|
||||
data->mCreatureStats.setMagicka (ref->base->mData.mMana);
|
||||
data->mCreatureStats.setFatigue (ref->base->mData.mFatigue);
|
||||
data->mCreatureStats.getAttribute(0).set (ref->mBase->mData.mStrength);
|
||||
data->mCreatureStats.getAttribute(1).set (ref->mBase->mData.mIntelligence);
|
||||
data->mCreatureStats.getAttribute(2).set (ref->mBase->mData.mWillpower);
|
||||
data->mCreatureStats.getAttribute(3).set (ref->mBase->mData.mAgility);
|
||||
data->mCreatureStats.getAttribute(4).set (ref->mBase->mData.mSpeed);
|
||||
data->mCreatureStats.getAttribute(5).set (ref->mBase->mData.mEndurance);
|
||||
data->mCreatureStats.getAttribute(6).set (ref->mBase->mData.mPersonality);
|
||||
data->mCreatureStats.getAttribute(7).set (ref->mBase->mData.mLuck);
|
||||
data->mCreatureStats.setHealth (ref->mBase->mData.mHealth);
|
||||
data->mCreatureStats.setMagicka (ref->mBase->mData.mMana);
|
||||
data->mCreatureStats.setFatigue (ref->mBase->mData.mFatigue);
|
||||
|
||||
data->mCreatureStats.setLevel(ref->base->mData.mLevel);
|
||||
data->mCreatureStats.setLevel(ref->mBase->mData.mLevel);
|
||||
|
||||
data->mCreatureStats.setHello(ref->base->mAiData.mHello);
|
||||
data->mCreatureStats.setFight(ref->base->mAiData.mFight);
|
||||
data->mCreatureStats.setFlee(ref->base->mAiData.mFlee);
|
||||
data->mCreatureStats.setAlarm(ref->base->mAiData.mAlarm);
|
||||
data->mCreatureStats.setHello(ref->mBase->mAiData.mHello);
|
||||
data->mCreatureStats.setFight(ref->mBase->mAiData.mFight);
|
||||
data->mCreatureStats.setFlee(ref->mBase->mAiData.mFlee);
|
||||
data->mCreatureStats.setAlarm(ref->mBase->mAiData.mAlarm);
|
||||
|
||||
// spells
|
||||
for (std::vector<std::string>::const_iterator iter (ref->base->mSpells.mList.begin());
|
||||
iter!=ref->base->mSpells.mList.end(); ++iter)
|
||||
for (std::vector<std::string>::const_iterator iter (ref->mBase->mSpells.mList.begin());
|
||||
iter!=ref->mBase->mSpells.mList.end(); ++iter)
|
||||
data->mCreatureStats.getSpells().add (*iter);
|
||||
|
||||
// store
|
||||
|
@ -82,7 +82,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return ref->base->mId;
|
||||
return ref->mBase->mId;
|
||||
}
|
||||
|
||||
void Creature::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -94,9 +94,8 @@ namespace MWClass
|
|||
void Creature::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()){
|
||||
physics.insertActorPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addActor(ptr);
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor (ptr);
|
||||
}
|
||||
|
||||
|
@ -104,9 +103,9 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
assert (ref->base != NULL);
|
||||
assert (ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -118,7 +117,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
MWMechanics::CreatureStats& Creature::getCreatureStats (const MWWorld::Ptr& ptr) const
|
||||
|
@ -150,7 +149,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
bool Creature::isEssential (const MWWorld::Ptr& ptr) const
|
||||
|
@ -158,7 +157,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return ref->base->mFlags & ESM::Creature::Essential;
|
||||
return ref->mBase->mFlags & ESM::Creature::Essential;
|
||||
}
|
||||
|
||||
void Creature::registerSelf()
|
||||
|
@ -181,11 +180,11 @@ namespace MWClass
|
|||
ptr.get<ESM::Creature>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName;
|
||||
info.caption = ref->mBase->mName;
|
||||
|
||||
std::string text;
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
info.text = text;
|
||||
|
||||
return info;
|
||||
|
@ -219,6 +218,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return MWWorld::Ptr(&cell.creatures.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mCreatures.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -35,18 +35,17 @@ namespace MWClass
|
|||
void Door::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Door::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -58,10 +57,10 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
if (ref->ref.mTeleport && !ref->ref.mDestCell.empty()) // TODO doors that lead to exteriors
|
||||
return ref->ref.mDestCell;
|
||||
if (ref->mRef.mTeleport && !ref->mRef.mDestCell.empty()) // TODO doors that lead to exteriors
|
||||
return ref->mRef.mDestCell;
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Door::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -70,8 +69,8 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
const std::string &openSound = ref->base->mOpenSound;
|
||||
//const std::string &closeSound = ref->base->closeSound;
|
||||
const std::string &openSound = ref->mBase->mOpenSound;
|
||||
//const std::string &closeSound = ref->mBase->closeSound;
|
||||
const std::string lockedSound = "LockedDoor";
|
||||
const std::string trapActivationSound = "Disarm Trap Fail";
|
||||
|
||||
|
@ -119,13 +118,13 @@ namespace MWClass
|
|||
return action;
|
||||
}
|
||||
|
||||
if (ref->ref.mTeleport)
|
||||
if (ref->mRef.mTeleport)
|
||||
{
|
||||
// teleport door
|
||||
/// \todo remove this if clause once ActionTeleport can also support other actors
|
||||
if (MWBase::Environment::get().getWorld()->getPlayer().getPlayer()==actor)
|
||||
{
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTeleport (ref->ref.mDestCell, ref->ref.mDoorDest));
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTeleport (ref->mRef.mDestCell, ref->mRef.mDoorDest));
|
||||
|
||||
action->setSound(openSound);
|
||||
|
||||
|
@ -177,7 +176,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
void Door::registerSelf()
|
||||
|
@ -192,7 +191,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Door::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -201,31 +200,32 @@ namespace MWClass
|
|||
ptr.get<ESM::Door>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName;
|
||||
info.caption = ref->mBase->mName;
|
||||
|
||||
std::string text;
|
||||
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
if (ref->ref.mTeleport)
|
||||
if (ref->mRef.mTeleport)
|
||||
{
|
||||
std::string dest;
|
||||
if (ref->ref.mDestCell != "")
|
||||
if (ref->mRef.mDestCell != "")
|
||||
{
|
||||
// door leads to an interior, use interior name as tooltip
|
||||
dest = ref->ref.mDestCell;
|
||||
dest = ref->mRef.mDestCell;
|
||||
}
|
||||
else
|
||||
{
|
||||
// door leads to exterior, use cell name (if any), otherwise translated region name
|
||||
int x,y;
|
||||
MWBase::Environment::get().getWorld()->positionToIndex (ref->ref.mDoorDest.pos[0], ref->ref.mDoorDest.pos[1], x, y);
|
||||
const ESM::Cell* cell = store.cells.findExt(x,y);
|
||||
MWBase::Environment::get().getWorld()->positionToIndex (ref->mRef.mDoorDest.pos[0], ref->mRef.mDoorDest.pos[1], x, y);
|
||||
const ESM::Cell* cell = store.get<ESM::Cell>().find(x,y);
|
||||
if (cell->mName != "")
|
||||
dest = cell->mName;
|
||||
else
|
||||
{
|
||||
const ESM::Region* region = store.regions.search(cell->mRegion);
|
||||
const ESM::Region* region =
|
||||
store.get<ESM::Region>().find(cell->mRegion);
|
||||
dest = region->mName;
|
||||
}
|
||||
}
|
||||
|
@ -233,13 +233,13 @@ namespace MWClass
|
|||
text += "\n"+dest;
|
||||
}
|
||||
|
||||
if (ref->ref.mLockLevel > 0)
|
||||
text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ref->ref.mLockLevel);
|
||||
if (ref->ref.mTrap != "")
|
||||
if (ref->mRef.mLockLevel > 0)
|
||||
text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ref->mRef.mLockLevel);
|
||||
if (ref->mRef.mTrap != "")
|
||||
text += "\n#{sTrapped}";
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
|
||||
info.text = text;
|
||||
|
||||
|
@ -252,6 +252,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
return MWWorld::Ptr(&cell.doors.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mDoors.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return ref->base->mId;
|
||||
return ref->mBase->mId;
|
||||
}
|
||||
|
||||
void Ingredient::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -41,18 +41,17 @@ namespace MWClass
|
|||
void Ingredient::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Ingredient::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -64,7 +63,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Ingredient::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -82,7 +81,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Ingredient::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -90,7 +89,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
|
||||
|
@ -125,7 +124,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Ingredient::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -133,7 +132,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Ingredient::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -142,28 +141,28 @@ namespace MWClass
|
|||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
MWGui::Widgets::SpellEffectList list;
|
||||
for (int i=0; i<4; ++i)
|
||||
{
|
||||
if (ref->base->mData.mEffectID[i] < 0)
|
||||
if (ref->mBase->mData.mEffectID[i] < 0)
|
||||
continue;
|
||||
MWGui::Widgets::SpellEffectParams params;
|
||||
params.mEffectID = ref->base->mData.mEffectID[i];
|
||||
params.mAttribute = ref->base->mData.mAttributes[i];
|
||||
params.mSkill = ref->base->mData.mSkills[i];
|
||||
params.mEffectID = ref->mBase->mData.mEffectID[i];
|
||||
params.mAttribute = ref->mBase->mData.mAttributes[i];
|
||||
params.mSkill = ref->mBase->mData.mSkills[i];
|
||||
list.push_back(params);
|
||||
}
|
||||
info.effects = list;
|
||||
|
@ -179,6 +178,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return MWWorld::Ptr(&cell.ingreds.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mIngreds.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,9 +27,9 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
assert (ref->base != NULL);
|
||||
assert (ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
|
@ -37,11 +37,11 @@ namespace MWClass
|
|||
if (!model.empty())
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
|
||||
const int color = ref->base->mData.mColor;
|
||||
const int color = ref->mBase->mData.mColor;
|
||||
const float r = ((color >> 0) & 0xFF) / 255.0f;
|
||||
const float g = ((color >> 8) & 0xFF) / 255.0f;
|
||||
const float b = ((color >> 16) & 0xFF) / 255.0f;
|
||||
const float radius = float (ref->base->mData.mRadius);
|
||||
const float radius = float (ref->mBase->mData.mRadius);
|
||||
objects.insertLight (ptr, r, g, b, radius);
|
||||
}
|
||||
|
||||
|
@ -49,25 +49,24 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
assert (ref->base != NULL);
|
||||
assert (ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
}
|
||||
if (!ref->base->mSound.empty()) {
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ref->base->mSound, 1.0, 1.0, MWBase::SoundManager::Play_Loop);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
|
||||
if (!ref->mBase->mSound.empty())
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ref->mBase->mSound, 1.0, 1.0, MWBase::SoundManager::Play_Loop);
|
||||
}
|
||||
|
||||
std::string Light::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
assert (ref->base != NULL);
|
||||
assert (ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -79,10 +78,10 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
if (ref->base->mModel.empty())
|
||||
if (ref->mBase->mModel.empty())
|
||||
return "";
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Light::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -91,7 +90,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
if (!(ref->base->mData.mFlags & ESM::Light::Carry))
|
||||
if (!(ref->mBase->mData.mFlags & ESM::Light::Carry))
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction);
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTake (ptr));
|
||||
|
@ -106,7 +105,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Light::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -116,7 +115,7 @@ namespace MWClass
|
|||
|
||||
std::vector<int> slots;
|
||||
|
||||
if (ref->base->mData.mFlags & ESM::Light::Carry)
|
||||
if (ref->mBase->mData.mFlags & ESM::Light::Carry)
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedLeft));
|
||||
|
||||
return std::make_pair (slots, false);
|
||||
|
@ -127,7 +126,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Light::registerSelf()
|
||||
|
@ -153,7 +152,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Light::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -161,7 +160,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Light::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -170,17 +169,17 @@ namespace MWClass
|
|||
ptr.get<ESM::Light>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -203,6 +202,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return MWWorld::Ptr(&cell.lights.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mLights.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,18 +34,17 @@ namespace MWClass
|
|||
void Lockpick::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Lockpick::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -57,7 +56,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Lockpick::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -75,7 +74,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Lockpick::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -92,7 +91,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Lockpick::registerSelf()
|
||||
|
@ -117,7 +116,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Lockpick::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -125,7 +124,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Lockpick::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -134,21 +133,21 @@ namespace MWClass
|
|||
ptr.get<ESM::Tool>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
/// \todo store remaining uses somewhere
|
||||
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->base->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->base->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->mBase->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -171,6 +170,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return MWWorld::Ptr(&cell.lockpicks.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mLockpicks.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -37,18 +37,17 @@ namespace MWClass
|
|||
void Miscellaneous::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Miscellaneous::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -60,7 +59,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -78,7 +77,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Miscellaneous::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -86,7 +85,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Miscellaneous::registerSelf()
|
||||
|
@ -101,7 +100,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
if (ref->base->mName == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sGold")->getString())
|
||||
if (ref->mBase->mName == MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGold")->getString())
|
||||
{
|
||||
return std::string("Item Gold Up");
|
||||
}
|
||||
|
@ -113,7 +112,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
if (ref->base->mName == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sGold")->getString())
|
||||
if (ref->mBase->mName == MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGold")->getString())
|
||||
{
|
||||
return std::string("Item Gold Down");
|
||||
}
|
||||
|
@ -125,7 +124,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Miscellaneous::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -133,7 +132,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Miscellaneous::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -143,13 +142,13 @@ namespace MWClass
|
|||
|
||||
MWGui::ToolTipInfo info;
|
||||
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
int count = ptr.getRefData().getCount();
|
||||
|
||||
bool isGold = (ref->base->mName == store.gameSettings.find("sGold")->getString());
|
||||
bool isGold = (ref->mBase->mName == store.get<ESM::GameSetting>().find("sGold")->getString());
|
||||
if (isGold && count == 1)
|
||||
count = ref->base->mData.mValue;
|
||||
count = ref->mBase->mData.mValue;
|
||||
|
||||
std::string countString;
|
||||
if (!isGold)
|
||||
|
@ -157,12 +156,12 @@ namespace MWClass
|
|||
else // gold displays its count also if it's 1.
|
||||
countString = " (" + boost::lexical_cast<std::string>(count) + ")";
|
||||
|
||||
info.caption = ref->base->mName + countString;
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + countString;
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
if (ref->ref.mSoul != "")
|
||||
if (ref->mRef.mSoul != "")
|
||||
{
|
||||
const ESM::Creature *creature = store.creatures.search(ref->ref.mSoul);
|
||||
const ESM::Creature *creature = store.get<ESM::Creature>().find(ref->mRef.mSoul);
|
||||
info.caption += " (" + creature->mName + ")";
|
||||
}
|
||||
|
||||
|
@ -170,13 +169,13 @@ namespace MWClass
|
|||
|
||||
if (!isGold)
|
||||
{
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
}
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -189,10 +188,10 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::Ptr newPtr;
|
||||
|
||||
const ESMS::ESMStore &store =
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
if (MWWorld::Class::get(ptr).getName(ptr) == store.gameSettings.find("sGold")->getString()) {
|
||||
if (MWWorld::Class::get(ptr).getName(ptr) == store.get<ESM::GameSetting>().find("sGold")->getString()) {
|
||||
int goldAmount = ptr.getRefData().getCount();
|
||||
|
||||
std::string base = "Gold_001";
|
||||
|
@ -210,11 +209,11 @@ namespace MWClass
|
|||
MWWorld::ManualRef newRef(store, base);
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
newRef.getPtr().get<ESM::Miscellaneous>();
|
||||
newPtr = MWWorld::Ptr(&cell.miscItems.insert(*ref), &cell);
|
||||
newPtr = MWWorld::Ptr(&cell.mMiscItems.insert(*ref), &cell);
|
||||
} else {
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
newPtr = MWWorld::Ptr(&cell.miscItems.insert(*ref), &cell);
|
||||
newPtr = MWWorld::Ptr(&cell.mMiscItems.insert(*ref), &cell);
|
||||
}
|
||||
return newPtr;
|
||||
}
|
||||
|
|
|
@ -62,39 +62,41 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref = ptr.get<ESM::NPC>();
|
||||
|
||||
// NPC stats
|
||||
if (!ref->base->mFaction.empty())
|
||||
if (!ref->mBase->mFaction.empty())
|
||||
{
|
||||
std::string faction = ref->base->mFaction;
|
||||
std::string faction = ref->mBase->mFaction;
|
||||
boost::algorithm::to_lower(faction);
|
||||
if(ref->base->mNpdt52.mGold != -10)
|
||||
if(ref->mBase->mNpdt52.mGold != -10)
|
||||
{
|
||||
data->mNpcStats.getFactionRanks()[faction] = (int)ref->base->mNpdt52.mRank;
|
||||
data->mNpcStats.getFactionRanks()[faction] = (int)ref->mBase->mNpdt52.mRank;
|
||||
}
|
||||
else
|
||||
{
|
||||
data->mNpcStats.getFactionRanks()[faction] = (int)ref->base->mNpdt12.mRank;
|
||||
data->mNpcStats.getFactionRanks()[faction] = (int)ref->mBase->mNpdt12.mRank;
|
||||
}
|
||||
}
|
||||
|
||||
// creature stats
|
||||
if(ref->base->mNpdt52.mGold != -10)
|
||||
if(ref->mBase->mNpdt52.mGold != -10)
|
||||
{
|
||||
for (int i=0; i<27; ++i)
|
||||
data->mNpcStats.getSkill (i).setBase (ref->base->mNpdt52.mSkills[i]);
|
||||
data->mNpcStats.getSkill (i).setBase (ref->mBase->mNpdt52.mSkills[i]);
|
||||
|
||||
data->mCreatureStats.getAttribute(0).set (ref->base->mNpdt52.mStrength);
|
||||
data->mCreatureStats.getAttribute(1).set (ref->base->mNpdt52.mIntelligence);
|
||||
data->mCreatureStats.getAttribute(2).set (ref->base->mNpdt52.mWillpower);
|
||||
data->mCreatureStats.getAttribute(3).set (ref->base->mNpdt52.mAgility);
|
||||
data->mCreatureStats.getAttribute(4).set (ref->base->mNpdt52.mSpeed);
|
||||
data->mCreatureStats.getAttribute(5).set (ref->base->mNpdt52.mEndurance);
|
||||
data->mCreatureStats.getAttribute(6).set (ref->base->mNpdt52.mPersonality);
|
||||
data->mCreatureStats.getAttribute(7).set (ref->base->mNpdt52.mLuck);
|
||||
data->mCreatureStats.setHealth (ref->base->mNpdt52.mHealth);
|
||||
data->mCreatureStats.setMagicka (ref->base->mNpdt52.mMana);
|
||||
data->mCreatureStats.setFatigue (ref->base->mNpdt52.mFatigue);
|
||||
data->mCreatureStats.getAttribute(0).set (ref->mBase->mNpdt52.mStrength);
|
||||
data->mCreatureStats.getAttribute(1).set (ref->mBase->mNpdt52.mIntelligence);
|
||||
data->mCreatureStats.getAttribute(2).set (ref->mBase->mNpdt52.mWillpower);
|
||||
data->mCreatureStats.getAttribute(3).set (ref->mBase->mNpdt52.mAgility);
|
||||
data->mCreatureStats.getAttribute(4).set (ref->mBase->mNpdt52.mSpeed);
|
||||
data->mCreatureStats.getAttribute(5).set (ref->mBase->mNpdt52.mEndurance);
|
||||
data->mCreatureStats.getAttribute(6).set (ref->mBase->mNpdt52.mPersonality);
|
||||
data->mCreatureStats.getAttribute(7).set (ref->mBase->mNpdt52.mLuck);
|
||||
data->mCreatureStats.setHealth (ref->mBase->mNpdt52.mHealth);
|
||||
data->mCreatureStats.setMagicka (ref->mBase->mNpdt52.mMana);
|
||||
data->mCreatureStats.setFatigue (ref->mBase->mNpdt52.mFatigue);
|
||||
|
||||
data->mCreatureStats.setLevel(ref->base->mNpdt52.mLevel);
|
||||
data->mCreatureStats.setLevel(ref->mBase->mNpdt52.mLevel);
|
||||
data->mNpcStats.setBaseDisposition(ref->mBase->mNpdt52.mDisposition);
|
||||
data->mNpcStats.setReputation(ref->mBase->mNpdt52.mReputation);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -108,14 +110,14 @@ namespace MWClass
|
|||
data->mCreatureStats.setLevel (1);
|
||||
}
|
||||
|
||||
data->mCreatureStats.setHello(ref->base->mAiData.mHello);
|
||||
data->mCreatureStats.setFight(ref->base->mAiData.mFight);
|
||||
data->mCreatureStats.setFlee(ref->base->mAiData.mFlee);
|
||||
data->mCreatureStats.setAlarm(ref->base->mAiData.mAlarm);
|
||||
data->mCreatureStats.setHello(ref->mBase->mAiData.mHello);
|
||||
data->mCreatureStats.setFight(ref->mBase->mAiData.mFight);
|
||||
data->mCreatureStats.setFlee(ref->mBase->mAiData.mFlee);
|
||||
data->mCreatureStats.setAlarm(ref->mBase->mAiData.mAlarm);
|
||||
|
||||
// spells
|
||||
for (std::vector<std::string>::const_iterator iter (ref->base->mSpells.mList.begin());
|
||||
iter!=ref->base->mSpells.mList.end(); ++iter)
|
||||
for (std::vector<std::string>::const_iterator iter (ref->mBase->mSpells.mList.begin());
|
||||
iter!=ref->mBase->mSpells.mList.end(); ++iter)
|
||||
data->mCreatureStats.getSpells().add (*iter);
|
||||
|
||||
// store
|
||||
|
@ -128,7 +130,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return ref->base->mId;
|
||||
return ref->mBase->mId;
|
||||
}
|
||||
|
||||
void Npc::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -138,7 +140,7 @@ namespace MWClass
|
|||
|
||||
void Npc::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
physics.insertActorPhysics(ptr, getModel(ptr));
|
||||
physics.addActor(ptr);
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor(ptr);
|
||||
}
|
||||
|
||||
|
@ -146,9 +148,9 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
std::string headID = ref->base->mHead;
|
||||
std::string headID = ref->mBase->mHead;
|
||||
|
||||
int end = headID.find_last_of("head_") - 4;
|
||||
std::string bodyRaceID = headID.substr(0, end);
|
||||
|
@ -170,7 +172,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
MWMechanics::CreatureStats& Npc::getCreatureStats (const MWWorld::Ptr& ptr) const
|
||||
|
@ -217,7 +219,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
void Npc::setForceStance (const MWWorld::Ptr& ptr, Stance stance, bool force) const
|
||||
|
@ -325,7 +327,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return ref->base->mFlags & ESM::NPC::Essential;
|
||||
return ref->mBase->mFlags & ESM::NPC::Essential;
|
||||
}
|
||||
|
||||
void Npc::registerSelf()
|
||||
|
@ -347,11 +349,11 @@ namespace MWClass
|
|||
ptr.get<ESM::NPC>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName;
|
||||
info.caption = ref->mBase->mName;
|
||||
|
||||
std::string text;
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
info.text = text;
|
||||
|
||||
return info;
|
||||
|
@ -395,8 +397,10 @@ namespace MWClass
|
|||
|
||||
MWWorld::LiveCellRef<ESM::NPC> *ref = ptr.get<ESM::NPC>();
|
||||
|
||||
const ESM::Class *class_ = MWBase::Environment::get().getWorld()->getStore().classes.find (
|
||||
ref->base->mClass);
|
||||
const ESM::Class *class_ =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find (
|
||||
ref->mBase->mClass
|
||||
);
|
||||
|
||||
stats.useSkill (skill, *class_, usageType);
|
||||
}
|
||||
|
@ -413,6 +417,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return MWWorld::Ptr(&cell.npcs.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mNpcs.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,18 +34,17 @@ namespace MWClass
|
|||
void Potion::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Potion::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -57,7 +56,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Potion::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -76,7 +75,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Potion::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -84,7 +83,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Potion::registerSelf()
|
||||
|
@ -109,7 +108,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Potion::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -117,7 +116,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Potion::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -126,20 +125,20 @@ namespace MWClass
|
|||
ptr.get<ESM::Potion>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
info.effects = MWGui::Widgets::MWEffectList::effectListFromESM(&ref->base->mEffects);
|
||||
info.effects = MWGui::Widgets::MWEffectList::effectListFromESM(&ref->mBase->mEffects);
|
||||
info.isPotion = true;
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -157,7 +156,7 @@ namespace MWClass
|
|||
MWWorld::Ptr actor = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> action (
|
||||
new MWWorld::ActionApply (actor, ref->base->mId));
|
||||
new MWWorld::ActionApply (actor, ref->mBase->mId));
|
||||
|
||||
action->setSound ("Drink");
|
||||
|
||||
|
@ -170,6 +169,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return MWWorld::Ptr(&cell.potions.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mPotions.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,18 +34,17 @@ namespace MWClass
|
|||
void Probe::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Probe::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -57,7 +56,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
boost::shared_ptr<MWWorld::Action> Probe::activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor) const
|
||||
|
@ -74,7 +73,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Probe::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -91,7 +90,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Probe::registerSelf()
|
||||
|
@ -116,7 +115,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Probe::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -124,7 +123,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Probe::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -133,21 +132,21 @@ namespace MWClass
|
|||
ptr.get<ESM::Probe>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
/// \todo store remaining uses somewhere
|
||||
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->base->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->base->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->mBase->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -170,6 +169,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return MWWorld::Ptr(&cell.probes.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mProbes.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -32,18 +32,17 @@ namespace MWClass
|
|||
void Repair::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Repair::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -55,7 +54,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Repair::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -73,7 +72,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Repair::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -81,7 +80,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Repair::registerSelf()
|
||||
|
@ -106,7 +105,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Repair::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -114,7 +113,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Repair::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -123,21 +122,21 @@ namespace MWClass
|
|||
ptr.get<ESM::Repair>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
/// \todo store remaining uses somewhere
|
||||
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->base->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->base->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->mBase->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -151,6 +150,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return MWWorld::Ptr(&cell.repairs.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mRepairs.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,18 +24,17 @@ namespace MWClass
|
|||
void Static::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Static::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Static> *ref =
|
||||
ptr.get<ESM::Static>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -60,6 +59,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Static> *ref =
|
||||
ptr.get<ESM::Static>();
|
||||
|
||||
return MWWorld::Ptr(&cell.statics.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mStatics.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,18 +34,17 @@ namespace MWClass
|
|||
void Weapon::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Weapon::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -57,7 +56,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Weapon::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -80,7 +79,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mData.mHealth;
|
||||
return ref->mBase->mData.mHealth;
|
||||
}
|
||||
|
||||
std::string Weapon::getScript (const MWWorld::Ptr& ptr) const
|
||||
|
@ -88,7 +87,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Weapon::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -99,12 +98,12 @@ namespace MWClass
|
|||
std::vector<int> slots;
|
||||
bool stack = false;
|
||||
|
||||
if (ref->base->mData.mType==ESM::Weapon::Arrow || ref->base->mData.mType==ESM::Weapon::Bolt)
|
||||
if (ref->mBase->mData.mType==ESM::Weapon::Arrow || ref->mBase->mData.mType==ESM::Weapon::Bolt)
|
||||
{
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_Ammunition));
|
||||
stack = true;
|
||||
}
|
||||
else if (ref->base->mData.mType==ESM::Weapon::MarksmanThrown)
|
||||
else if (ref->mBase->mData.mType==ESM::Weapon::MarksmanThrown)
|
||||
{
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
|
||||
stack = true;
|
||||
|
@ -139,7 +138,7 @@ namespace MWClass
|
|||
};
|
||||
|
||||
for (int i=0; i<size; ++i)
|
||||
if (sMapping[i][0]==ref->base->mData.mType)
|
||||
if (sMapping[i][0]==ref->mBase->mData.mType)
|
||||
return sMapping[i][1];
|
||||
|
||||
return -1;
|
||||
|
@ -150,7 +149,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Weapon::registerSelf()
|
||||
|
@ -165,7 +164,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
int type = ref->base->mData.mType;
|
||||
int type = ref->mBase->mData.mType;
|
||||
// Ammo
|
||||
if (type == 12 || type == 13)
|
||||
{
|
||||
|
@ -211,7 +210,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
int type = ref->base->mData.mType;
|
||||
int type = ref->mBase->mData.mType;
|
||||
// Ammo
|
||||
if (type == 12 || type == 13)
|
||||
{
|
||||
|
@ -257,7 +256,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Weapon::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -265,7 +264,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Weapon::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -274,15 +273,15 @@ namespace MWClass
|
|||
ptr.get<ESM::Weapon>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
std::string text;
|
||||
|
||||
// weapon type & damage. arrows / bolts don't have his info.
|
||||
if (ref->base->mData.mType < 12)
|
||||
if (ref->mBase->mData.mType < 12)
|
||||
{
|
||||
text += "\n#{sType} ";
|
||||
|
||||
|
@ -300,49 +299,49 @@ namespace MWClass
|
|||
mapping[ESM::Weapon::MarksmanCrossbow] = std::make_pair("sSkillMarksman", "");
|
||||
mapping[ESM::Weapon::MarksmanThrown] = std::make_pair("sSkillMarksman", "");
|
||||
|
||||
std::string type = mapping[ref->base->mData.mType].first;
|
||||
std::string oneOrTwoHanded = mapping[ref->base->mData.mType].second;
|
||||
std::string type = mapping[ref->mBase->mData.mType].first;
|
||||
std::string oneOrTwoHanded = mapping[ref->mBase->mData.mType].second;
|
||||
|
||||
text += store.gameSettings.find(type)->getString() +
|
||||
((oneOrTwoHanded != "") ? ", " + store.gameSettings.find(oneOrTwoHanded)->getString() : "");
|
||||
text += store.get<ESM::GameSetting>().find(type)->getString() +
|
||||
((oneOrTwoHanded != "") ? ", " + store.get<ESM::GameSetting>().find(oneOrTwoHanded)->getString() : "");
|
||||
|
||||
// weapon damage
|
||||
if (ref->base->mData.mType >= 9)
|
||||
if (ref->mBase->mData.mType >= 9)
|
||||
{
|
||||
// marksman
|
||||
text += "\n#{sAttack}: "
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mChop[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mChop[1]));
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1]));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Chop
|
||||
text += "\n#{sChop}: "
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mChop[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mChop[1]));
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1]));
|
||||
// Slash
|
||||
text += "\n#{sSlash}: "
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mSlash[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mSlash[1]));
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mSlash[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mSlash[1]));
|
||||
// Thrust
|
||||
text += "\n#{sThrust}: "
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mThrust[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mThrust[1]));
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mThrust[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mThrust[1]));
|
||||
}
|
||||
}
|
||||
|
||||
/// \todo store the current weapon health somewhere
|
||||
if (ref->base->mData.mType < 11) // thrown weapons and arrows/bolts don't have health, only quantity
|
||||
text += "\n#{sCondition}: " + MWGui::ToolTips::toString(ref->base->mData.mHealth);
|
||||
if (ref->mBase->mData.mType < 11) // thrown weapons and arrows/bolts don't have health, only quantity
|
||||
text += "\n#{sCondition}: " + MWGui::ToolTips::toString(ref->mBase->mData.mHealth);
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
info.enchant = ref->base->mEnchant;
|
||||
info.enchant = ref->mBase->mEnchant;
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -355,7 +354,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mEnchant;
|
||||
return ref->mBase->mEnchant;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Weapon::use (const MWWorld::Ptr& ptr) const
|
||||
|
@ -373,6 +372,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return MWWorld::Ptr(&cell.weapons.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mWeapons.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,18 +7,18 @@
|
|||
|
||||
#include <components/esm/loaddial.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/scriptmanager.hpp"
|
||||
#include "../mwbase/journal.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/refdata.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwgui/dialogue.hpp"
|
||||
|
||||
|
@ -84,14 +84,15 @@ namespace
|
|||
|
||||
template<typename T>
|
||||
bool checkLocal (char comp, const std::string& name, T value, const MWWorld::Ptr& actor,
|
||||
const ESMS::ESMStore& store)
|
||||
const MWWorld::ESMStore& store)
|
||||
{
|
||||
std::string scriptName = MWWorld::Class::get (actor).getScript (actor);
|
||||
|
||||
if (scriptName.empty())
|
||||
return false; // no script
|
||||
|
||||
const ESM::Script *script = store.scripts.find (scriptName);
|
||||
const ESM::Script *script =
|
||||
store.get<ESM::Script>().find (scriptName);
|
||||
|
||||
int i = 0;
|
||||
|
||||
|
@ -391,7 +392,7 @@ namespace MWDialogue
|
|||
if(select.mType==ESM::VT_Int)
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
|
||||
int isFaction = int(toLower(npc->base->mFaction) == toLower(name));
|
||||
int isFaction = int(toLower(npc->mBase->mFaction) == toLower(name));
|
||||
if(selectCompare<int,int>(comp,!isFaction,select.mI))
|
||||
return false;
|
||||
}
|
||||
|
@ -408,7 +409,7 @@ namespace MWDialogue
|
|||
if(select.mType==ESM::VT_Int)
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
|
||||
int isClass = int(toLower(npc->base->mClass) == toLower(name));
|
||||
int isClass = int(toLower(npc->mBase->mClass) == toLower(name));
|
||||
if(selectCompare<int,int>(comp,!isClass,select.mI))
|
||||
return false;
|
||||
}
|
||||
|
@ -425,7 +426,7 @@ namespace MWDialogue
|
|||
if(select.mType==ESM::VT_Int)
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
|
||||
int isRace = int(toLower(npc->base->mRace) == toLower(name));
|
||||
int isRace = int(toLower(npc->mBase->mRace) == toLower(name));
|
||||
if(selectCompare<int,int>(comp,!isRace,select.mI))
|
||||
return false;
|
||||
}
|
||||
|
@ -438,7 +439,7 @@ namespace MWDialogue
|
|||
case 'B'://not Cell
|
||||
if(select.mType==ESM::VT_Int)
|
||||
{
|
||||
int isCell = int(toLower(actor.getCell()->cell->mName) == toLower(name));
|
||||
int isCell = int(toLower(actor.getCell()->mCell->mName) == toLower(name));
|
||||
if(selectCompare<int,int>(comp,!isCell,select.mI))
|
||||
return false;
|
||||
}
|
||||
|
@ -496,7 +497,7 @@ namespace MWDialogue
|
|||
if (!cellRef)
|
||||
return false;
|
||||
|
||||
if (toLower (info.mRace)!=toLower (cellRef->base->mRace))
|
||||
if (toLower (info.mRace)!=toLower (cellRef->mBase->mRace))
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -511,7 +512,7 @@ namespace MWDialogue
|
|||
if (!cellRef)
|
||||
return false;
|
||||
|
||||
if (toLower (info.mClass)!=toLower (cellRef->base->mClass))
|
||||
if (toLower (info.mClass)!=toLower (cellRef->mBase->mClass))
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -557,7 +558,7 @@ namespace MWDialogue
|
|||
if (!isCreature)
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
|
||||
if(npc->base->mFlags & npc->base->Female)
|
||||
if(npc->mBase->mFlags & npc->mBase->Female)
|
||||
{
|
||||
if(static_cast<int> (info.mData.mGender)==0) return false;
|
||||
}
|
||||
|
@ -569,7 +570,7 @@ namespace MWDialogue
|
|||
|
||||
// check cell
|
||||
if (!info.mCell.empty())
|
||||
if (MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell()->cell->mName != info.mCell)
|
||||
if (MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell()->mCell->mName != info.mCell)
|
||||
return false;
|
||||
|
||||
// TODO check DATAstruct
|
||||
|
@ -584,16 +585,22 @@ namespace MWDialogue
|
|||
DialogueManager::DialogueManager (const Compiler::Extensions& extensions) :
|
||||
mCompilerContext (MWScript::CompilerContext::Type_Dialgoue),
|
||||
mErrorStream(std::cout.rdbuf()),mErrorHandler(mErrorStream)
|
||||
, mTemporaryDispositionChange(0.f)
|
||||
, mPermanentDispositionChange(0.f)
|
||||
{
|
||||
mChoice = -1;
|
||||
mIsInChoice = false;
|
||||
mCompilerContext.setExtensions (&extensions);
|
||||
mDialogueMap.clear();
|
||||
mActorKnownTopics.clear();
|
||||
ESMS::RecListCaseT<ESM::Dialogue>::MapType dialogueList = MWBase::Environment::get().getWorld()->getStore().dialogs.list;
|
||||
for(ESMS::RecListCaseT<ESM::Dialogue>::MapType::iterator it = dialogueList.begin(); it!=dialogueList.end();it++)
|
||||
|
||||
const MWWorld::Store<ESM::Dialogue> &dialogs =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>();
|
||||
|
||||
MWWorld::Store<ESM::Dialogue>::iterator it = dialogs.begin();
|
||||
for (; it != dialogs.end(); ++it)
|
||||
{
|
||||
mDialogueMap[toLower(it->first)] = it->second;
|
||||
mDialogueMap[toLower(it->mId)] = *it;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -642,16 +649,17 @@ namespace MWDialogue
|
|||
|
||||
//greeting
|
||||
bool greetingFound = false;
|
||||
//ESMS::RecListT<ESM::Dialogue>::MapType dialogueList = MWBase::Environment::get().getWorld()->getStore().dialogs.list;
|
||||
ESMS::RecListCaseT<ESM::Dialogue>::MapType dialogueList = MWBase::Environment::get().getWorld()->getStore().dialogs.list;
|
||||
for(ESMS::RecListCaseT<ESM::Dialogue>::MapType::iterator it = dialogueList.begin(); it!=dialogueList.end();it++)
|
||||
const MWWorld::Store<ESM::Dialogue> &dialogs =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>();
|
||||
|
||||
MWWorld::Store<ESM::Dialogue>::iterator it = dialogs.begin();
|
||||
for (; it != dialogs.end(); ++it)
|
||||
{
|
||||
ESM::Dialogue ndialogue = it->second;
|
||||
if(ndialogue.mType == ESM::Dialogue::Greeting)
|
||||
if(it->mType == ESM::Dialogue::Greeting)
|
||||
{
|
||||
if (greetingFound) break;
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (it->second.mInfo.begin());
|
||||
iter!=it->second.mInfo.end(); ++iter)
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (it->mInfo.begin());
|
||||
iter!=it->mInfo.end(); ++iter)
|
||||
{
|
||||
if (isMatching (actor, *iter) && functionFilter(mActor,*iter,true))
|
||||
{
|
||||
|
@ -665,7 +673,7 @@ namespace MWDialogue
|
|||
win->addText(iter->mResponse);
|
||||
executeScript(iter->mResultScript);
|
||||
greetingFound = true;
|
||||
mLastTopic = it->first;
|
||||
mLastTopic = it->mId;
|
||||
mLastDialogue = *iter;
|
||||
break;
|
||||
}
|
||||
|
@ -742,22 +750,26 @@ namespace MWDialogue
|
|||
mChoice = -1;
|
||||
mActorKnownTopics.clear();
|
||||
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
|
||||
ESMS::RecListCaseT<ESM::Dialogue>::MapType dialogueList = MWBase::Environment::get().getWorld()->getStore().dialogs.list;
|
||||
for(ESMS::RecListCaseT<ESM::Dialogue>::MapType::iterator it = dialogueList.begin(); it!=dialogueList.end();it++)
|
||||
|
||||
const MWWorld::Store<ESM::Dialogue> &dialogs =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>();
|
||||
|
||||
|
||||
MWWorld::Store<ESM::Dialogue>::iterator it = dialogs.begin();
|
||||
for (; it != dialogs.end(); ++it)
|
||||
{
|
||||
ESM::Dialogue ndialogue = it->second;
|
||||
if(ndialogue.mType == ESM::Dialogue::Topic)
|
||||
if(it->mType == ESM::Dialogue::Topic)
|
||||
{
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (it->second.mInfo.begin());
|
||||
iter!=it->second.mInfo.end(); ++iter)
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (it->mInfo.begin());
|
||||
iter!=it->mInfo.end(); ++iter)
|
||||
{
|
||||
if (isMatching (mActor, *iter) && functionFilter(mActor,*iter,true))
|
||||
{
|
||||
mActorKnownTopics.push_back(toLower(it->first));
|
||||
mActorKnownTopics.push_back(toLower(it->mId));
|
||||
//does the player know the topic?
|
||||
if(mKnownTopics.find(toLower(it->first)) != mKnownTopics.end())
|
||||
if(mKnownTopics.find(toLower(it->mId)) != mKnownTopics.end())
|
||||
{
|
||||
keywordList.push_back(it->first);
|
||||
keywordList.push_back(it->mId);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -770,14 +782,14 @@ namespace MWDialogue
|
|||
if (mActor.getTypeName() == typeid(ESM::NPC).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC>* ref = mActor.get<ESM::NPC>();
|
||||
if (ref->base->mHasAI)
|
||||
services = ref->base->mAiData.mServices;
|
||||
if (ref->mBase->mHasAI)
|
||||
services = ref->mBase->mAiData.mServices;
|
||||
}
|
||||
else if (mActor.getTypeName() == typeid(ESM::Creature).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Creature>* ref = mActor.get<ESM::Creature>();
|
||||
if (ref->base->mHasAI)
|
||||
services = ref->base->mAiData.mServices;
|
||||
if (ref->mBase->mHasAI)
|
||||
services = ref->mBase->mAiData.mServices;
|
||||
}
|
||||
|
||||
int windowServices = 0;
|
||||
|
@ -795,7 +807,7 @@ namespace MWDialogue
|
|||
|| services & ESM::NPC::Misc)
|
||||
windowServices |= MWGui::DialogueWindow::Service_Trade;
|
||||
|
||||
if( !mActor.get<ESM::NPC>()->base->mTransport.empty())
|
||||
if(mActor.getTypeName() == typeid(ESM::NPC).name() && !mActor.get<ESM::NPC>()->mBase->mTransport.empty())
|
||||
windowServices |= MWGui::DialogueWindow::Service_Travel;
|
||||
|
||||
if (services & ESM::NPC::Spells)
|
||||
|
@ -859,6 +871,15 @@ namespace MWDialogue
|
|||
void DialogueManager::goodbyeSelected()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Dialogue);
|
||||
|
||||
// Apply disposition change to NPC's base disposition
|
||||
if (mActor.getTypeName() == typeid(ESM::NPC).name())
|
||||
{
|
||||
MWMechanics::NpcStats npcStats = MWWorld::Class::get(mActor).getNpcStats(mActor);
|
||||
npcStats.setBaseDisposition(npcStats.getBaseDisposition() + mPermanentDispositionChange);
|
||||
}
|
||||
mPermanentDispositionChange = 0;
|
||||
mTemporaryDispositionChange = 0;
|
||||
}
|
||||
|
||||
void DialogueManager::questionAnswered (const std::string& answer)
|
||||
|
@ -935,4 +956,58 @@ namespace MWDialogue
|
|||
|
||||
win->goodbye();
|
||||
}
|
||||
|
||||
void DialogueManager::persuade(int type)
|
||||
{
|
||||
bool success;
|
||||
float temp, perm;
|
||||
MWBase::Environment::get().getMechanicsManager()->getPersuasionDispositionChange(
|
||||
mActor, MWBase::MechanicsManager::PersuasionType(type), mTemporaryDispositionChange,
|
||||
success, temp, perm);
|
||||
mTemporaryDispositionChange += temp;
|
||||
mPermanentDispositionChange += perm;
|
||||
|
||||
// change temp disposition so that final disposition is between 0...100
|
||||
int curDisp = MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mActor);
|
||||
if (curDisp + mTemporaryDispositionChange < 0)
|
||||
mTemporaryDispositionChange = -curDisp;
|
||||
else if (curDisp + mTemporaryDispositionChange > 100)
|
||||
mTemporaryDispositionChange = 100 - curDisp;
|
||||
|
||||
// practice skill
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
if (success)
|
||||
MWWorld::Class::get(player).skillUsageSucceeded(player, ESM::Skill::Speechcraft, 0);
|
||||
|
||||
|
||||
// add status message to dialogue window
|
||||
std::string text;
|
||||
|
||||
if (type == MWBase::MechanicsManager::PT_Admire)
|
||||
text = "sAdmire";
|
||||
else if (type == MWBase::MechanicsManager::PT_Taunt)
|
||||
text = "sTaunt";
|
||||
else if (type == MWBase::MechanicsManager::PT_Intimidate)
|
||||
text = "sIntimidate";
|
||||
else
|
||||
text = "sBribe";
|
||||
|
||||
text += (success ? "Success" : "Fail");
|
||||
|
||||
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
|
||||
win->addTitle(MyGUI::LanguageManager::getInstance().replaceTags("#{"+text+"}"));
|
||||
|
||||
/// \todo text from INFO record, how to get the ID?
|
||||
}
|
||||
|
||||
int DialogueManager::getTemporaryDispositionChange() const
|
||||
{
|
||||
return mTemporaryDispositionChange;
|
||||
}
|
||||
|
||||
void DialogueManager::applyTemporaryDispositionChange(int delta)
|
||||
{
|
||||
mTemporaryDispositionChange += delta;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -49,6 +49,9 @@ namespace MWDialogue
|
|||
ESM::DialInfo mLastDialogue;
|
||||
bool mIsInChoice;
|
||||
|
||||
float mTemporaryDispositionChange;
|
||||
float mPermanentDispositionChange;
|
||||
|
||||
public:
|
||||
|
||||
DialogueManager (const Compiler::Extensions& extensions);
|
||||
|
@ -69,6 +72,9 @@ namespace MWDialogue
|
|||
virtual void goodbyeSelected();
|
||||
virtual void questionAnswered (const std::string& answer);
|
||||
|
||||
virtual void persuade (int type);
|
||||
virtual int getTemporaryDispositionChange () const;
|
||||
virtual void applyTemporaryDispositionChange (int delta);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -3,11 +3,11 @@
|
|||
|
||||
#include <stdexcept>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
JournalEntry::JournalEntry() {}
|
||||
|
@ -16,9 +16,10 @@ namespace MWDialogue
|
|||
: mTopic (topic), mInfoId (infoId)
|
||||
{}
|
||||
|
||||
std::string JournalEntry::getText (const ESMS::ESMStore& store) const
|
||||
std::string JournalEntry::getText (const MWWorld::ESMStore& store) const
|
||||
{
|
||||
const ESM::Dialogue *dialogue = store.dialogs.find (mTopic);
|
||||
const ESM::Dialogue *dialogue =
|
||||
store.get<ESM::Dialogue>().find (mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
@ -35,7 +36,8 @@ namespace MWDialogue
|
|||
|
||||
std::string JournalEntry::idFromIndex (const std::string& topic, int index)
|
||||
{
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (topic);
|
||||
const ESM::Dialogue *dialogue =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find (topic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <string>
|
||||
|
||||
namespace ESMS
|
||||
namespace MWWorld
|
||||
{
|
||||
struct ESMStore;
|
||||
}
|
||||
|
@ -20,7 +20,7 @@ namespace MWDialogue
|
|||
|
||||
JournalEntry (const std::string& topic, const std::string& infoId);
|
||||
|
||||
std::string getText (const ESMS::ESMStore& store) const;
|
||||
std::string getText (const MWWorld::ESMStore& store) const;
|
||||
|
||||
static JournalEntry makeFromQuest (const std::string& topic, int index);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "journalimp.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "quest.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -18,7 +18,8 @@ namespace MWDialogue
|
|||
|
||||
const std::string Quest::getName() const
|
||||
{
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (mTopic);
|
||||
const ESM::Dialogue *dialogue =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find (mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
@ -35,7 +36,8 @@ namespace MWDialogue
|
|||
|
||||
void Quest::setIndex (int index)
|
||||
{
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (mTopic);
|
||||
const ESM::Dialogue *dialogue =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find (mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
@ -63,7 +65,8 @@ namespace MWDialogue
|
|||
{
|
||||
int index = -1;
|
||||
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (entry.mTopic);
|
||||
const ESM::Dialogue *dialogue =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find (entry.mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "topic.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "components/esm_store/store.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -130,19 +130,18 @@ void BirthDialog::updateBirths()
|
|||
{
|
||||
mBirthList->removeAllItems();
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::Store<ESM::BirthSign> &signs =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::BirthSign>();
|
||||
|
||||
ESMS::RecListT<ESM::BirthSign>::MapType::const_iterator it = store.birthSigns.list.begin();
|
||||
ESMS::RecListT<ESM::BirthSign>::MapType::const_iterator end = store.birthSigns.list.end();
|
||||
int index = 0;
|
||||
|
||||
// sort by name
|
||||
std::vector < std::pair<std::string, const ESM::BirthSign*> > birthSigns;
|
||||
for (; it!=end; ++it)
|
||||
|
||||
MWWorld::Store<ESM::BirthSign>::iterator it = signs.begin();
|
||||
for (; it != signs.end(); ++it)
|
||||
{
|
||||
std::string id = it->first;
|
||||
const ESM::BirthSign* sign = &it->second;
|
||||
birthSigns.push_back(std::make_pair(id, sign));
|
||||
birthSigns.push_back(std::make_pair(it->mId, &(*it)));
|
||||
}
|
||||
std::sort(birthSigns.begin(), birthSigns.end(), sortBirthSigns);
|
||||
|
||||
|
@ -170,8 +169,11 @@ void BirthDialog::updateSpells()
|
|||
const int lineHeight = 18;
|
||||
MyGUI::IntCoord coord(0, 0, mSpellArea->getWidth(), 18);
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::BirthSign *birth = store.birthSigns.find(mCurrentBirthId);
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
const ESM::BirthSign *birth =
|
||||
store.get<ESM::BirthSign>().find(mCurrentBirthId);
|
||||
|
||||
std::string texturePath = std::string("textures\\") + birth->mTexture;
|
||||
fixTexturePath(texturePath);
|
||||
|
@ -184,7 +186,7 @@ void BirthDialog::updateSpells()
|
|||
for (; it != end; ++it)
|
||||
{
|
||||
const std::string &spellId = *it;
|
||||
const ESM::Spell *spell = store.spells.search(spellId);
|
||||
const ESM::Spell *spell = store.get<ESM::Spell>().search(spellId);
|
||||
if (!spell)
|
||||
continue; // Skip spells which cannot be found
|
||||
ESM::Spell::SpellType type = static_cast<ESM::Spell::SpellType>(spell->mData.mType);
|
||||
|
@ -200,11 +202,17 @@ void BirthDialog::updateSpells()
|
|||
}
|
||||
|
||||
int i = 0;
|
||||
struct{ const std::vector<std::string> &spells; const char *label; } categories[3] = {
|
||||
|
||||
struct {
|
||||
const std::vector<std::string> &spells;
|
||||
const char *label;
|
||||
}
|
||||
categories[3] = {
|
||||
{abilities, "sBirthsignmenu1"},
|
||||
{powers, "sPowers"},
|
||||
{spells, "sBirthsignmenu2"}
|
||||
};
|
||||
|
||||
for (int category = 0; category < 3; ++category)
|
||||
{
|
||||
if (!categories[category].spells.empty())
|
||||
|
|
|
@ -60,7 +60,7 @@ void BookWindow::open (MWWorld::Ptr book)
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref = mBook.get<ESM::Book>();
|
||||
|
||||
BookTextParser parser;
|
||||
std::vector<std::string> results = parser.split(ref->base->mText, mLeftPage->getSize().width, mLeftPage->getSize().height);
|
||||
std::vector<std::string> results = parser.split(ref->mBase->mText, mLeftPage->getSize().width, mLeftPage->getSize().height);
|
||||
|
||||
int i=0;
|
||||
for (std::vector<std::string>::iterator it=results.begin();
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "review.hpp"
|
||||
#include "dialogue.hpp"
|
||||
#include "mode.hpp"
|
||||
#include "inventorywindow.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
@ -357,7 +358,9 @@ void CharacterCreation::onPickClassDialogDone(WindowBase* parWindow)
|
|||
const std::string &classId = mPickClassDialog->getClassId();
|
||||
if (!classId.empty())
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerClass(classId);
|
||||
const ESM::Class *klass = MWBase::Environment::get().getWorld()->getStore().classes.find(classId);
|
||||
|
||||
const ESM::Class *klass =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(classId);
|
||||
if (klass)
|
||||
{
|
||||
mPlayerClass = *klass;
|
||||
|
@ -457,9 +460,16 @@ void CharacterCreation::onRaceDialogBack()
|
|||
{
|
||||
if (mRaceDialog)
|
||||
{
|
||||
mPlayerRaceId = mRaceDialog->getRaceId();
|
||||
if (!mPlayerRaceId.empty())
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerRace(mPlayerRaceId, mRaceDialog->getGender() == RaceDialog::GM_Male);
|
||||
const ESM::NPC &data = mRaceDialog->getResult();
|
||||
mPlayerRaceId = data.mId;
|
||||
if (!mPlayerRaceId.empty()) {
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerRace(
|
||||
data.mId,
|
||||
data.isMale(),
|
||||
data.mHead,
|
||||
data.mHair
|
||||
);
|
||||
}
|
||||
mWM->removeDialog(mRaceDialog);
|
||||
mRaceDialog = 0;
|
||||
}
|
||||
|
@ -472,10 +482,18 @@ void CharacterCreation::onRaceDialogDone(WindowBase* parWindow)
|
|||
{
|
||||
if (mRaceDialog)
|
||||
{
|
||||
mPlayerRaceId = mRaceDialog->getRaceId();
|
||||
mWM->setValue("race", mPlayerRaceId);
|
||||
if (!mPlayerRaceId.empty())
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerRace(mPlayerRaceId, mRaceDialog->getGender() == RaceDialog::GM_Male);
|
||||
const ESM::NPC &data = mRaceDialog->getResult();
|
||||
mPlayerRaceId = data.mRace;
|
||||
if (!mPlayerRaceId.empty()) {
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerRace(
|
||||
data.mRace,
|
||||
data.isMale(),
|
||||
data.mHead,
|
||||
data.mHair
|
||||
);
|
||||
}
|
||||
mWM->getInventoryWindow()->rebuildAvatar();
|
||||
|
||||
mWM->removeDialog(mRaceDialog);
|
||||
mRaceDialog = 0;
|
||||
}
|
||||
|
@ -557,6 +575,7 @@ void CharacterCreation::onCreateClassDialogDone(WindowBase* parWindow)
|
|||
klass.mData.mSkills[i][1] = majorSkills[i];
|
||||
klass.mData.mSkills[i][0] = minorSkills[i];
|
||||
}
|
||||
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerClass(klass);
|
||||
mPlayerClass = klass;
|
||||
mWM->setPlayerClass(klass);
|
||||
|
@ -729,7 +748,10 @@ void CharacterCreation::onGenerateClassDone(WindowBase* parWindow)
|
|||
mGenerateClassResultDialog = 0;
|
||||
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerClass(mGenerateClass);
|
||||
const ESM::Class *klass = MWBase::Environment::get().getWorld()->getStore().classes.find(mGenerateClass);
|
||||
|
||||
const ESM::Class *klass =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(mGenerateClass);
|
||||
|
||||
mPlayerClass = *klass;
|
||||
mWM->setPlayerClass(mPlayerClass);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CHARACTER_CREATION_HPP
|
||||
#define CHARACTER_CREATION_HPP
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -50,7 +50,7 @@ void GenerateClassResultDialog::setClassId(const std::string &classId)
|
|||
{
|
||||
mCurrentClassId = classId;
|
||||
mClassImage->setImageTexture(std::string("textures\\levelup\\") + mCurrentClassId + ".dds");
|
||||
mClassName->setCaption(MWBase::Environment::get().getWorld()->getStore().classes.find(mCurrentClassId)->mName);
|
||||
mClassName->setCaption(MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(mCurrentClassId)->mName);
|
||||
}
|
||||
|
||||
// widget controls
|
||||
|
@ -185,20 +185,18 @@ void PickClassDialog::updateClasses()
|
|||
{
|
||||
mClassList->removeAllItems();
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
ESMS::RecListT<ESM::Class>::MapType::const_iterator it = store.classes.list.begin();
|
||||
ESMS::RecListT<ESM::Class>::MapType::const_iterator end = store.classes.list.end();
|
||||
int index = 0;
|
||||
for (; it != end; ++it)
|
||||
MWWorld::Store<ESM::Class>::iterator it = store.get<ESM::Class>().begin();
|
||||
for (; it != store.get<ESM::Class>().end(); ++it)
|
||||
{
|
||||
const ESM::Class &klass = it->second;
|
||||
bool playable = (klass.mData.mIsPlayable != 0);
|
||||
bool playable = (it->mData.mIsPlayable != 0);
|
||||
if (!playable) // Only display playable classes
|
||||
continue;
|
||||
|
||||
const std::string &id = it->first;
|
||||
mClassList->addItem(klass.mName, id);
|
||||
const std::string &id = it->mId;
|
||||
mClassList->addItem(it->mName, id);
|
||||
if (boost::iequals(id, mCurrentClassId))
|
||||
mClassList->setIndexSelected(index);
|
||||
++index;
|
||||
|
@ -209,8 +207,8 @@ void PickClassDialog::updateStats()
|
|||
{
|
||||
if (mCurrentClassId.empty())
|
||||
return;
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Class *klass = store.classes.search(mCurrentClassId);
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Class *klass = store.get<ESM::Class>().search(mCurrentClassId);
|
||||
if (!klass)
|
||||
return;
|
||||
|
||||
|
|
|
@ -4,11 +4,10 @@
|
|||
#include <algorithm>
|
||||
#include <fstream>
|
||||
|
||||
#include <components/esm_store/reclists.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include <components/compiler/exception.hpp>
|
||||
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwscript/extensions.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
@ -93,12 +92,12 @@ namespace MWGui
|
|||
scanner.listKeywords (mNames);
|
||||
|
||||
// identifier
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore& store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
for (ESMS::RecListList::const_iterator iter (store.recLists.begin());
|
||||
iter!=store.recLists.end(); ++iter)
|
||||
for (MWWorld::ESMStore::iterator it = store.begin(); it != store.end(); ++it)
|
||||
{
|
||||
iter->second->listIdentifier (mNames);
|
||||
it->second->listIdentifier (mNames);
|
||||
}
|
||||
|
||||
// sort
|
||||
|
|
|
@ -127,10 +127,13 @@ void ContainerBase::onSelectedItem(MyGUI::Widget* _sender)
|
|||
|
||||
if (isInventory())
|
||||
{
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
// the player is trying to sell an item, check if the merchant accepts it
|
||||
// also, don't allow selling gold (let's be better than Morrowind at this, can we?)
|
||||
if (!MWBase::Environment::get().getWindowManager()->getTradeWindow()->npcAcceptsItem(object) ||
|
||||
MWWorld::Class::get(object).getName(object) == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sGold")->getString())
|
||||
MWWorld::Class::get(object).getName(object) == gmst.find("sGold")->getString())
|
||||
{
|
||||
// user notification "i don't buy this item"
|
||||
MWBase::Environment::get().getWindowManager()->
|
||||
|
@ -274,7 +277,7 @@ void ContainerBase::onContainerClicked(MyGUI::Widget* _sender)
|
|||
if (mPtr.getTypeName() == typeid(ESM::Container).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Container>* ref = mPtr.get<ESM::Container>();
|
||||
if (ref->base->mFlags & ESM::Container::Organic)
|
||||
if (ref->mBase->mFlags & ESM::Container::Organic)
|
||||
{
|
||||
// user notification
|
||||
MWBase::Environment::get().getWindowManager()->
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef MGUI_CONTAINER_H
|
||||
#define MGUI_CONTAINER_H
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "window_base.hpp"
|
||||
#include "referenceinterface.hpp"
|
||||
|
|
|
@ -6,12 +6,15 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/dialoguemanager.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
|
||||
#include "dialogue_history.hpp"
|
||||
#include "widgets.hpp"
|
||||
|
@ -48,14 +51,87 @@ std::string::size_type find_str_ci(const std::string& str, const std::string& su
|
|||
}
|
||||
|
||||
|
||||
|
||||
PersuasionDialog::PersuasionDialog(MWBase::WindowManager &parWindowManager)
|
||||
: WindowModal("openmw_persuasion_dialog.layout", parWindowManager)
|
||||
{
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mAdmireButton, "AdmireButton");
|
||||
getWidget(mIntimidateButton, "IntimidateButton");
|
||||
getWidget(mTauntButton, "TauntButton");
|
||||
getWidget(mBribe10Button, "Bribe10Button");
|
||||
getWidget(mBribe100Button, "Bribe100Button");
|
||||
getWidget(mBribe1000Button, "Bribe1000Button");
|
||||
getWidget(mGoldLabel, "GoldLabel");
|
||||
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onCancel);
|
||||
mAdmireButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mIntimidateButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mTauntButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mBribe10Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mBribe100Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
}
|
||||
|
||||
void PersuasionDialog::onCancel(MyGUI::Widget *sender)
|
||||
{
|
||||
setVisible(false);
|
||||
}
|
||||
|
||||
void PersuasionDialog::onPersuade(MyGUI::Widget *sender)
|
||||
{
|
||||
MWBase::MechanicsManager::PersuasionType type;
|
||||
if (sender == mAdmireButton) type = MWBase::MechanicsManager::PT_Admire;
|
||||
else if (sender == mIntimidateButton) type = MWBase::MechanicsManager::PT_Intimidate;
|
||||
else if (sender == mTauntButton) type = MWBase::MechanicsManager::PT_Taunt;
|
||||
else if (sender == mBribe10Button)
|
||||
{
|
||||
mWindowManager.getTradeWindow()->addOrRemoveGold(-10);
|
||||
type = MWBase::MechanicsManager::PT_Bribe10;
|
||||
}
|
||||
else if (sender == mBribe100Button)
|
||||
{
|
||||
mWindowManager.getTradeWindow()->addOrRemoveGold(-100);
|
||||
type = MWBase::MechanicsManager::PT_Bribe100;
|
||||
}
|
||||
else /*if (sender == mBribe1000Button)*/
|
||||
{
|
||||
mWindowManager.getTradeWindow()->addOrRemoveGold(-1000);
|
||||
type = MWBase::MechanicsManager::PT_Bribe1000;
|
||||
}
|
||||
|
||||
MWBase::Environment::get().getDialogueManager()->persuade(type);
|
||||
|
||||
setVisible(false);
|
||||
}
|
||||
|
||||
void PersuasionDialog::open()
|
||||
{
|
||||
WindowModal::open();
|
||||
center();
|
||||
|
||||
int playerGold = mWindowManager.getInventoryWindow()->getPlayerGold();
|
||||
|
||||
mBribe10Button->setEnabled (playerGold >= 10);
|
||||
mBribe100Button->setEnabled (playerGold >= 100);
|
||||
mBribe1000Button->setEnabled (playerGold >= 1000);
|
||||
|
||||
mGoldLabel->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(playerGold));
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------------------
|
||||
|
||||
DialogueWindow::DialogueWindow(MWBase::WindowManager& parWindowManager)
|
||||
: WindowBase("openmw_dialogue_window.layout", parWindowManager)
|
||||
, mEnabled(true)
|
||||
, mPersuasionDialog(parWindowManager)
|
||||
, mEnabled(false)
|
||||
, mServices(0)
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
mPersuasionDialog.setVisible(false);
|
||||
|
||||
//History view
|
||||
getWidget(mHistory, "History");
|
||||
mHistory->setOverflowToTheLeft(true);
|
||||
|
@ -127,33 +203,40 @@ void DialogueWindow::onSelectTopic(std::string topic)
|
|||
{
|
||||
if (!mEnabled) return;
|
||||
|
||||
if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sBarter")->getString())
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
if (topic == gmst.find("sBarter")->getString())
|
||||
{
|
||||
/// \todo check if the player is allowed to trade with this actor (e.g. faction rank high enough)?
|
||||
mWindowManager.pushGuiMode(GM_Barter);
|
||||
mWindowManager.getTradeWindow()->startTrade(mPtr);
|
||||
}
|
||||
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpells")->getString())
|
||||
if (topic == gmst.find("sPersuasion")->getString())
|
||||
{
|
||||
mPersuasionDialog.setVisible(true);
|
||||
}
|
||||
else if (topic == gmst.find("sSpells")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_SpellBuying);
|
||||
mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr);
|
||||
}
|
||||
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sTravel")->getString())
|
||||
else if (topic == gmst.find("sTravel")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_Travel);
|
||||
mWindowManager.getTravelWindow()->startTravel(mPtr);
|
||||
}
|
||||
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpellMakingMenuTitle")->getString())
|
||||
else if (topic == gmst.find("sSpellMakingMenuTitle")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_SpellCreation);
|
||||
mWindowManager.startSpellMaking (mPtr);
|
||||
}
|
||||
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sEnchanting")->getString())
|
||||
else if (topic == gmst.find("sEnchanting")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_Enchanting);
|
||||
mWindowManager.startEnchanting (mPtr);
|
||||
}
|
||||
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sServiceTrainingTitle")->getString())
|
||||
else if (topic == gmst.find("sServiceTrainingTitle")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_Training);
|
||||
mWindowManager.startTraining (mPtr);
|
||||
|
@ -180,23 +263,29 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
|
|||
|
||||
bool anyService = mServices > 0;
|
||||
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
if (mPtr.getTypeName() == typeid(ESM::NPC).name())
|
||||
mTopicsList->addItem(gmst.find("sPersuasion")->getString());
|
||||
|
||||
if (mServices & Service_Trade)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sBarter")->getString());
|
||||
mTopicsList->addItem(gmst.find("sBarter")->getString());
|
||||
|
||||
if (mServices & Service_BuySpells)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpells")->getString());
|
||||
mTopicsList->addItem(gmst.find("sSpells")->getString());
|
||||
|
||||
if (mServices & Service_Travel)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sTravel")->getString());
|
||||
mTopicsList->addItem(gmst.find("sTravel")->getString());
|
||||
|
||||
if (mServices & Service_CreateSpells)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpellmakingMenuTitle")->getString());
|
||||
mTopicsList->addItem(gmst.find("sSpellmakingMenuTitle")->getString());
|
||||
|
||||
// if (mServices & Service_Enchant)
|
||||
// mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sEnchanting")->getString());
|
||||
// mTopicsList->addItem(gmst.find("sEnchanting")->getString());
|
||||
|
||||
if (mServices & Service_Training)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sServiceTrainingTitle")->getString());
|
||||
mTopicsList->addItem(gmst.find("sServiceTrainingTitle")->getString());
|
||||
|
||||
if (anyService)
|
||||
mTopicsList->addSeparator();
|
||||
|
@ -293,15 +382,18 @@ void DialogueWindow::updateOptions()
|
|||
mTopicsList->clear();
|
||||
mHistory->eraseText(0, mHistory->getTextLength());
|
||||
|
||||
mDispositionBar->setProgressRange(100);
|
||||
mDispositionBar->setProgressPosition(40);
|
||||
mDispositionText->eraseText(0, mDispositionText->getTextLength());
|
||||
mDispositionText->addText("#B29154"+std::string("40/100")+"#B29154");
|
||||
if (mPtr.getTypeName() == typeid(ESM::NPC).name())
|
||||
{
|
||||
mDispositionBar->setProgressRange(100);
|
||||
mDispositionBar->setProgressPosition(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr));
|
||||
mDispositionText->eraseText(0, mDispositionText->getTextLength());
|
||||
mDispositionText->addText("#B29154"+boost::lexical_cast<std::string>(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr))+std::string("/100")+"#B29154");
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::goodbye()
|
||||
{
|
||||
mHistory->addDialogText("\n#572D21" + MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sGoodbye")->getString());
|
||||
mHistory->addDialogText("\n#572D21" + MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGoodbye")->getString());
|
||||
mTopicsList->setEnabled(false);
|
||||
mEnabled = false;
|
||||
}
|
||||
|
@ -310,3 +402,17 @@ void DialogueWindow::onReferenceUnavailable()
|
|||
{
|
||||
mWindowManager.removeGuiMode(GM_Dialogue);
|
||||
}
|
||||
|
||||
void DialogueWindow::onFrame()
|
||||
{
|
||||
if(mEnabled && mPtr.getTypeName() == typeid(ESM::NPC).name())
|
||||
{
|
||||
int disp = std::max(0, std::min(100,
|
||||
MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr)
|
||||
+ MWBase::Environment::get().getDialogueManager()->getTemporaryDispositionChange()));
|
||||
mDispositionBar->setProgressRange(100);
|
||||
mDispositionBar->setProgressPosition(disp);
|
||||
mDispositionText->eraseText(0, mDispositionText->getTextLength());
|
||||
mDispositionText->addText("#B29154"+boost::lexical_cast<std::string>(disp)+std::string("/100")+"#B29154");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,6 +26,27 @@ namespace MWGui
|
|||
{
|
||||
class DialogueHistory;
|
||||
|
||||
class PersuasionDialog : public WindowModal
|
||||
{
|
||||
public:
|
||||
PersuasionDialog(MWBase::WindowManager& parWindowManager);
|
||||
|
||||
virtual void open();
|
||||
|
||||
private:
|
||||
MyGUI::Button* mCancelButton;
|
||||
MyGUI::Button* mAdmireButton;
|
||||
MyGUI::Button* mIntimidateButton;
|
||||
MyGUI::Button* mTauntButton;
|
||||
MyGUI::Button* mBribe10Button;
|
||||
MyGUI::Button* mBribe100Button;
|
||||
MyGUI::Button* mBribe1000Button;
|
||||
MyGUI::TextBox* mGoldLabel;
|
||||
|
||||
void onCancel (MyGUI::Widget* sender);
|
||||
void onPersuade (MyGUI::Widget* sender);
|
||||
};
|
||||
|
||||
class DialogueWindow: public WindowBase, public ReferenceInterface
|
||||
{
|
||||
public:
|
||||
|
@ -47,6 +68,7 @@ namespace MWGui
|
|||
void addTitle(std::string text);
|
||||
void askQuestion(std::string question);
|
||||
void goodbye();
|
||||
void onFrame();
|
||||
|
||||
// make sure to call these before setKeywords()
|
||||
void setServices(int services) { mServices = services; }
|
||||
|
@ -85,6 +107,8 @@ namespace MWGui
|
|||
Widgets::MWList* mTopicsList;
|
||||
MyGUI::ProgressPtr mDispositionBar;
|
||||
MyGUI::EditPtr mDispositionText;
|
||||
|
||||
PersuasionDialog mPersuasionDialog;
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "widgets.hpp"
|
||||
#include "components/esm_store/store.hpp"
|
||||
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include <iterator>
|
||||
|
|
|
@ -341,7 +341,9 @@ void HUD::onResChange(int width, int height)
|
|||
|
||||
void HUD::setSelectedSpell(const std::string& spellId, int successChancePercent)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(spellId);
|
||||
const ESM::Spell* spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
|
||||
std::string spellName = spell->mName;
|
||||
if (spellName != mSpellName && mSpellVisible)
|
||||
{
|
||||
|
@ -361,7 +363,9 @@ void HUD::setSelectedSpell(const std::string& spellId, int successChancePercent)
|
|||
mSpellBox->setUserString("Spell", spellId);
|
||||
|
||||
// use the icon of the first effect
|
||||
const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(spell->mEffects.mList.front().mEffectID);
|
||||
const ESM::MagicEffect* effect =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(spell->mEffects.mList.front().mEffectID);
|
||||
|
||||
std::string icon = effect->mIcon;
|
||||
int slashPos = icon.find("\\");
|
||||
icon.insert(slashPos+1, "b_");
|
||||
|
|
|
@ -28,6 +28,10 @@ namespace MWGui
|
|||
|
||||
MWWorld::Ptr getAvatarSelectedItem(int x, int y);
|
||||
|
||||
void rebuildAvatar() {
|
||||
mPreview.rebuild();
|
||||
}
|
||||
|
||||
protected:
|
||||
MyGUI::Widget* mAvatar;
|
||||
MyGUI::ImageBox* mAvatarImage;
|
||||
|
|
|
@ -8,14 +8,12 @@
|
|||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
#include "../mwmechanics/stat.hpp"
|
||||
|
||||
#include <components/esm_store/reclists.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
|
@ -110,7 +108,8 @@ namespace MWGui
|
|||
|
||||
void LevelupDialog::open()
|
||||
{
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayer().getPlayer();
|
||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||
MWWorld::Ptr player = world->getPlayer().getPlayer();
|
||||
MWMechanics::CreatureStats& creatureStats = MWWorld::Class::get(player).getCreatureStats (player);
|
||||
MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player);
|
||||
|
||||
|
@ -121,17 +120,13 @@ namespace MWGui
|
|||
|
||||
setAttributeValues();
|
||||
|
||||
const ESM::NPC *playerData = player.get<ESM::NPC>()->mBase;
|
||||
|
||||
// set class image
|
||||
const ESM::Class& playerClass = MWBase::Environment::get().getWorld ()->getPlayer ().getClass ();
|
||||
// retrieve the ID to this class
|
||||
std::string classId;
|
||||
std::map<std::string, ESM::Class> list = MWBase::Environment::get().getWorld()->getStore ().classes.list;
|
||||
for (std::map<std::string, ESM::Class>::iterator it = list.begin(); it != list.end(); ++it)
|
||||
{
|
||||
if (playerClass.mName == it->second.mName)
|
||||
classId = it->first;
|
||||
}
|
||||
mClassImage->setImageTexture ("textures\\levelup\\" + classId + ".dds");
|
||||
const ESM::Class *cls =
|
||||
world->getStore().get<ESM::Class>().find(playerData->mClass);
|
||||
|
||||
mClassImage->setImageTexture ("textures\\levelup\\" + cls->mId + ".dds");
|
||||
|
||||
/// \todo replace this with INI-imported texts
|
||||
int level = creatureStats.getLevel ()+1;
|
||||
|
|
|
@ -29,8 +29,11 @@ namespace
|
|||
|
||||
bool sortSpells(const std::string& left, const std::string& right)
|
||||
{
|
||||
const ESM::Spell* a = MWBase::Environment::get().getWorld()->getStore().spells.find(left);
|
||||
const ESM::Spell* b = MWBase::Environment::get().getWorld()->getStore().spells.find(right);
|
||||
const MWWorld::Store<ESM::Spell> &spells =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>();
|
||||
|
||||
const ESM::Spell* a = spells.find(left);
|
||||
const ESM::Spell* b = spells.find(right);
|
||||
|
||||
int cmp = a->mName.compare(b->mName);
|
||||
return cmp < 0;
|
||||
|
@ -234,9 +237,15 @@ namespace MWGui
|
|||
|
||||
MyGUI::ImageBox* image = frame->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(5, 5, 32, 32), MyGUI::Align::Default);
|
||||
|
||||
const MWWorld::ESMStore &esmStore =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
// use the icon of the first effect
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(spellId);
|
||||
const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(spell->mEffects.mList.front().mEffectID);
|
||||
const ESM::Spell* spell = esmStore.get<ESM::Spell>().find(spellId);
|
||||
|
||||
const ESM::MagicEffect* effect =
|
||||
esmStore.get<ESM::MagicEffect>().find(spell->mEffects.mList.front().mEffectID);
|
||||
|
||||
std::string path = effect->mIcon;
|
||||
int slashPos = path.find("\\");
|
||||
path.insert(slashPos+1, "b_");
|
||||
|
@ -434,11 +443,14 @@ namespace MWGui
|
|||
spellList.push_back(*it);
|
||||
}
|
||||
|
||||
const MWWorld::ESMStore &esmStore =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
std::vector<std::string> powers;
|
||||
std::vector<std::string>::iterator it = spellList.begin();
|
||||
while (it != spellList.end())
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(*it);
|
||||
const ESM::Spell* spell = esmStore.get<ESM::Spell>().find(*it);
|
||||
if (spell->mData.mType == ESM::Spell::ST_Power)
|
||||
{
|
||||
powers.push_back(*it);
|
||||
|
@ -465,7 +477,9 @@ namespace MWGui
|
|||
if (enchantId != "")
|
||||
{
|
||||
// only add items with "Cast once" or "Cast on use"
|
||||
const ESM::Enchantment* enchant = MWBase::Environment::get().getWorld()->getStore().enchants.find(enchantId);
|
||||
const ESM::Enchantment* enchant =
|
||||
esmStore.get<ESM::Enchantment>().find(enchantId);
|
||||
|
||||
int type = enchant->mData.mType;
|
||||
if (type != ESM::Enchantment::CastOnce
|
||||
&& type != ESM::Enchantment::WhenUsed)
|
||||
|
@ -487,7 +501,7 @@ namespace MWGui
|
|||
|
||||
for (std::vector<std::string>::const_iterator it = powers.begin(); it != powers.end(); ++it)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(*it);
|
||||
const ESM::Spell* spell = esmStore.get<ESM::Spell>().find(*it);
|
||||
MyGUI::Button* t = mMagicList->createWidget<MyGUI::Button>("SpellText",
|
||||
MyGUI::IntCoord(4, mHeight, mWidth-8, spellHeight), MyGUI::Align::Left | MyGUI::Align::Top);
|
||||
t->setCaption(spell->mName);
|
||||
|
@ -504,7 +518,7 @@ namespace MWGui
|
|||
addGroup("#{sSpells}", "");
|
||||
for (std::vector<std::string>::const_iterator it = spellList.begin(); it != spellList.end(); ++it)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(*it);
|
||||
const ESM::Spell* spell = esmStore.get<ESM::Spell>().find(*it);
|
||||
MyGUI::Button* t = mMagicList->createWidget<MyGUI::Button>("SpellText",
|
||||
MyGUI::IntCoord(4, mHeight, mWidth-8, spellHeight), MyGUI::Align::Left | MyGUI::Align::Top);
|
||||
t->setCaption(spell->mName);
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -214,6 +214,29 @@ void RaceDialog::onSelectRace(MyGUI::ListBox* _sender, size_t _index)
|
|||
return;
|
||||
|
||||
mCurrentRaceId = *raceId;
|
||||
|
||||
ESM::NPC record = mPreview->getPrototype();
|
||||
record.mRace = mCurrentRaceId;
|
||||
record.setIsMale(mGenderIndex == 0);
|
||||
|
||||
std::string prefix =
|
||||
"b_n_" + mCurrentRaceId + ((record.isMale()) ? "_m_" : "_f_");
|
||||
|
||||
record.mHead = prefix + "head_01";
|
||||
record.mHair = prefix + "hair_01";
|
||||
|
||||
const MWWorld::Store<ESM::BodyPart> &parts =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::BodyPart>();
|
||||
|
||||
if (parts.search(record.mHair) == 0) {
|
||||
record.mHair = prefix + "hair01";
|
||||
}
|
||||
|
||||
mFaceIndex = 0;
|
||||
mHairIndex = 0;
|
||||
|
||||
mPreview->setPrototype(record);
|
||||
|
||||
updateSkills();
|
||||
updateSpellPowers();
|
||||
}
|
||||
|
@ -224,20 +247,20 @@ void RaceDialog::updateRaces()
|
|||
{
|
||||
mRaceList->removeAllItems();
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::Store<ESM::Race> &races =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>();
|
||||
|
||||
ESMS::RecListT<ESM::Race>::MapType::const_iterator it = store.races.list.begin();
|
||||
ESMS::RecListT<ESM::Race>::MapType::const_iterator end = store.races.list.end();
|
||||
|
||||
int index = 0;
|
||||
for (; it != end; ++it)
|
||||
MWWorld::Store<ESM::Race>::iterator it = races.begin();
|
||||
for (; it != races.end(); ++it)
|
||||
{
|
||||
const ESM::Race &race = it->second;
|
||||
bool playable = race.mData.mFlags & ESM::Race::Playable;
|
||||
bool playable = it->mData.mFlags & ESM::Race::Playable;
|
||||
if (!playable) // Only display playable races
|
||||
continue;
|
||||
|
||||
mRaceList->addItem(race.mName, it->first);
|
||||
if (boost::iequals(it->first, mCurrentRaceId))
|
||||
mRaceList->addItem(it->mName, it->mId);
|
||||
if (boost::iequals(it->mId, mCurrentRaceId))
|
||||
mRaceList->setIndexSelected(index);
|
||||
++index;
|
||||
}
|
||||
|
@ -258,8 +281,8 @@ void RaceDialog::updateSkills()
|
|||
const int lineHeight = 18;
|
||||
MyGUI::IntCoord coord1(0, 0, mSkillList->getWidth(), 18);
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Race *race = store.races.find(mCurrentRaceId);
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Race *race = store.get<ESM::Race>().find(mCurrentRaceId);
|
||||
int count = sizeof(race->mData.mBonus)/sizeof(race->mData.mBonus[0]); // TODO: Find a portable macro for this ARRAYSIZE?
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
|
@ -296,8 +319,8 @@ void RaceDialog::updateSpellPowers()
|
|||
const int lineHeight = 18;
|
||||
MyGUI::IntCoord coord(0, 0, mSpellPowerList->getWidth(), 18);
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Race *race = store.races.find(mCurrentRaceId);
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Race *race = store.get<ESM::Race>().find(mCurrentRaceId);
|
||||
|
||||
std::vector<std::string>::const_iterator it = race->mPowers.mList.begin();
|
||||
std::vector<std::string>::const_iterator end = race->mPowers.mList.end();
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
#include <boost/array.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwrender/characterpreview.hpp"
|
||||
|
||||
|
@ -34,6 +34,7 @@ namespace MWGui
|
|||
GM_Female
|
||||
};
|
||||
|
||||
const ESM::NPC &getResult() const { return mPreview->getPrototype(); }
|
||||
const std::string &getRaceId() const { return mCurrentRaceId; }
|
||||
Gender getGender() const { return mGenderIndex == 0 ? GM_Male : GM_Female; }
|
||||
// getFace()
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -108,7 +108,9 @@ void ReviewDialog::setPlayerName(const std::string &name)
|
|||
void ReviewDialog::setRace(const std::string &raceId)
|
||||
{
|
||||
mRaceId = raceId;
|
||||
const ESM::Race *race = MWBase::Environment::get().getWorld()->getStore().races.search(mRaceId);
|
||||
|
||||
const ESM::Race *race =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().search(mRaceId);
|
||||
if (race)
|
||||
{
|
||||
ToolTips::createRaceToolTip(mRaceWidget, race);
|
||||
|
@ -126,7 +128,9 @@ void ReviewDialog::setClass(const ESM::Class& class_)
|
|||
void ReviewDialog::setBirthSign(const std::string& signId)
|
||||
{
|
||||
mBirthSignId = signId;
|
||||
const ESM::BirthSign *sign = MWBase::Environment::get().getWorld()->getStore().birthSigns.search(mBirthSignId);
|
||||
|
||||
const ESM::BirthSign *sign =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::BirthSign>().search(mBirthSignId);
|
||||
if (sign)
|
||||
{
|
||||
mBirthSignWidget->setCaption(sign->mName);
|
||||
|
@ -281,7 +285,7 @@ void ReviewDialog::addSkills(const SkillList &skills, const std::string &titleId
|
|||
if (skillId < 0 || skillId > ESM::Skill::Length) // Skip unknown skill indexes
|
||||
continue;
|
||||
assert(skillId >= 0 && skillId < ESM::Skill::Length);
|
||||
const std::string &skillNameId = ESMS::Skill::sSkillNameIds[skillId];
|
||||
const std::string &skillNameId = ESM::Skill::sSkillNameIds[skillId];
|
||||
const MWMechanics::Stat<float> &stat = mSkillValues.find(skillId)->second;
|
||||
float base = stat.getBase();
|
||||
float modified = stat.getModified();
|
||||
|
|
|
@ -36,7 +36,7 @@ void ScrollWindow::open (MWWorld::Ptr scroll)
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref = mScroll.get<ESM::Book>();
|
||||
|
||||
BookTextParser parser;
|
||||
MyGUI::IntSize size = parser.parse(ref->base->mText, mTextView, 390);
|
||||
MyGUI::IntSize size = parser.parse(ref->mBase->mText, mTextView, 390);
|
||||
|
||||
if (size.height > mTextView->getSize().height)
|
||||
mTextView->setCanvasSize(MyGUI::IntSize(410, size.height));
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
|
@ -49,8 +50,12 @@ namespace MWGui
|
|||
|
||||
void SpellBuyingWindow::addSpell(const std::string& spellId)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(spellId);
|
||||
int price = spell->mData.mCost*MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fSpellValueMult")->getFloat();
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
int price = spell->mData.mCost*store.get<ESM::GameSetting>().find("fSpellValueMult")->getFloat();
|
||||
price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr,price,true);
|
||||
|
||||
MyGUI::Button* toAdd =
|
||||
mSpellsView->createWidget<MyGUI::Button>(
|
||||
|
@ -63,7 +68,6 @@ namespace MWGui
|
|||
);
|
||||
|
||||
mCurrentY += sLineHeight;
|
||||
/// \todo price adjustment depending on merchantile skill
|
||||
|
||||
toAdd->setUserData(price);
|
||||
toAdd->setCaptionWithReplacing(spell->mName+" - "+boost::lexical_cast<std::string>(price)+"#{sgp}");
|
||||
|
@ -97,7 +101,8 @@ namespace MWGui
|
|||
|
||||
for (MWMechanics::Spells::TIterator iter = merchantSpells.begin(); iter!=merchantSpells.end(); ++iter)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find (*iter);
|
||||
const ESM::Spell* spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (*iter);
|
||||
|
||||
if (spell->mData.mType!=ESM::Spell::ST_Spell)
|
||||
continue; // don't try to sell diseases, curses or powers
|
||||
|
|
|
@ -2,14 +2,14 @@
|
|||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
|
||||
|
@ -29,8 +29,11 @@ namespace
|
|||
|
||||
bool sortMagicEffects (short id1, short id2)
|
||||
{
|
||||
return MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(ESM::MagicEffect::effectIdToString (id1))->getString()
|
||||
< MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(ESM::MagicEffect::effectIdToString (id2))->getString();
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
return gmst.find(ESM::MagicEffect::effectIdToString (id1))->getString()
|
||||
< gmst.find(ESM::MagicEffect::effectIdToString (id2))->getString();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -106,7 +109,8 @@ namespace MWGui
|
|||
|
||||
void EditEffectDialog::editEffect (ESM::ENAMstruct effect)
|
||||
{
|
||||
const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(effect.mEffectID);
|
||||
const ESM::MagicEffect* magicEffect =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(effect.mEffectID);
|
||||
|
||||
setMagicEffect(magicEffect);
|
||||
|
||||
|
@ -333,12 +337,12 @@ namespace MWGui
|
|||
|
||||
MWBase::Environment::get().getSoundManager()->playSound ("Item Gold Up", 1.0, 1.0);
|
||||
|
||||
std::pair<std::string, const ESM::Spell*> result = MWBase::Environment::get().getWorld()->createRecord(mSpell);
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->createRecord(mSpell);
|
||||
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
MWMechanics::CreatureStats& stats = MWWorld::Class::get(player).getCreatureStats(player);
|
||||
MWMechanics::Spells& spells = stats.getSpells();
|
||||
spells.add (result.first);
|
||||
spells.add (spell->mId);
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->playSound ("Item Gold Up", 1.0, 1.0);
|
||||
|
||||
|
@ -360,16 +364,23 @@ namespace MWGui
|
|||
{
|
||||
float y = 0;
|
||||
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = mEffects.begin(); it != mEffects.end(); ++it)
|
||||
{
|
||||
float x = 0.5 * it->mMagnMin + it->mMagnMax;
|
||||
|
||||
const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(it->mEffectID);
|
||||
const ESM::MagicEffect* effect =
|
||||
store.get<ESM::MagicEffect>().find(it->mEffectID);
|
||||
|
||||
x *= 0.1 * effect->mData.mBaseCost;
|
||||
x *= 1 + it->mDuration;
|
||||
x += 0.05 * std::max(1, it->mArea) * effect->mData.mBaseCost;
|
||||
|
||||
float fEffectCostMult = MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fEffectCostMult")->getFloat();
|
||||
float fEffectCostMult =
|
||||
store.get<ESM::GameSetting>().find("fEffectCostMult")->getFloat();
|
||||
|
||||
y += x * fEffectCostMult;
|
||||
y = std::max(1.f,y);
|
||||
|
||||
|
@ -386,10 +397,10 @@ namespace MWGui
|
|||
|
||||
mMagickaCost->setCaption(boost::lexical_cast<std::string>(int(y)));
|
||||
|
||||
float fSpellMakingValueMult = MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fSpellMakingValueMult")->getFloat();
|
||||
float fSpellMakingValueMult =
|
||||
store.get<ESM::GameSetting>().find("fSpellMakingValueMult")->getFloat();
|
||||
|
||||
/// \todo mercantile
|
||||
int price = int(y) * fSpellMakingValueMult;
|
||||
int price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr,int(y) * fSpellMakingValueMult,true);
|
||||
|
||||
mPriceLabel->setCaption(boost::lexical_cast<std::string>(int(price)));
|
||||
|
||||
|
@ -424,7 +435,8 @@ namespace MWGui
|
|||
|
||||
for (MWMechanics::Spells::TIterator it = spells.begin(); it != spells.end(); ++it)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(*it);
|
||||
const ESM::Spell* spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(*it);
|
||||
|
||||
// only normal spells count
|
||||
if (spell->mData.mType != ESM::Spell::ST_Spell)
|
||||
|
@ -444,14 +456,14 @@ namespace MWGui
|
|||
|
||||
for (std::vector<short>::const_iterator it = knownEffects.begin(); it != knownEffects.end(); ++it)
|
||||
{
|
||||
mAvailableEffectsList->addItem(MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(
|
||||
mAvailableEffectsList->addItem(MWBase::Environment::get().getWorld ()->getStore ().get<ESM::GameSetting>().find(
|
||||
ESM::MagicEffect::effectIdToString (*it))->getString());
|
||||
}
|
||||
mAvailableEffectsList->adjustSize ();
|
||||
|
||||
for (std::vector<short>::const_iterator it = knownEffects.begin(); it != knownEffects.end(); ++it)
|
||||
{
|
||||
std::string name = MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(
|
||||
std::string name = MWBase::Environment::get().getWorld ()->getStore ().get<ESM::GameSetting>().find(
|
||||
ESM::MagicEffect::effectIdToString (*it))->getString();
|
||||
MyGUI::Widget* w = mAvailableEffectsList->getItemWidget(name);
|
||||
w->setUserData(*it);
|
||||
|
@ -517,7 +529,8 @@ namespace MWGui
|
|||
}
|
||||
}
|
||||
|
||||
const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(effectId);
|
||||
const ESM::MagicEffect* effect =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(effectId);
|
||||
|
||||
mAddEffectDialog.newEffect (effect);
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include <boost/lexical_cast.hpp>
|
||||
#include <boost/format.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
@ -26,8 +26,11 @@ namespace
|
|||
{
|
||||
bool sortSpells(const std::string& left, const std::string& right)
|
||||
{
|
||||
const ESM::Spell* a = MWBase::Environment::get().getWorld()->getStore().spells.find(left);
|
||||
const ESM::Spell* b = MWBase::Environment::get().getWorld()->getStore().spells.find(right);
|
||||
const MWWorld::Store<ESM::Spell> &spells =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>();
|
||||
|
||||
const ESM::Spell* a = spells.find(left);
|
||||
const ESM::Spell* b = spells.find(right);
|
||||
|
||||
int cmp = a->mName.compare(b->mName);
|
||||
return cmp < 0;
|
||||
|
@ -139,11 +142,15 @@ namespace MWGui
|
|||
spellList.push_back(*it);
|
||||
}
|
||||
|
||||
const MWWorld::ESMStore &esmStore =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
std::vector<std::string> powers;
|
||||
std::vector<std::string>::iterator it = spellList.begin();
|
||||
while (it != spellList.end())
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(*it);
|
||||
const ESM::Spell* spell = esmStore.get<ESM::Spell>().find(*it);
|
||||
|
||||
if (spell->mData.mType == ESM::Spell::ST_Power)
|
||||
{
|
||||
powers.push_back(*it);
|
||||
|
@ -170,7 +177,9 @@ namespace MWGui
|
|||
if (enchantId != "")
|
||||
{
|
||||
// only add items with "Cast once" or "Cast on use"
|
||||
const ESM::Enchantment* enchant = MWBase::Environment::get().getWorld()->getStore().enchants.find(enchantId);
|
||||
const ESM::Enchantment* enchant =
|
||||
esmStore.get<ESM::Enchantment>().find(enchantId);
|
||||
|
||||
int type = enchant->mData.mType;
|
||||
if (type != ESM::Enchantment::CastOnce
|
||||
&& type != ESM::Enchantment::WhenUsed)
|
||||
|
@ -191,7 +200,7 @@ namespace MWGui
|
|||
|
||||
for (std::vector<std::string>::const_iterator it = powers.begin(); it != powers.end(); ++it)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(*it);
|
||||
const ESM::Spell* spell = esmStore.get<ESM::Spell>().find(*it);
|
||||
MyGUI::Button* t = mSpellView->createWidget<MyGUI::Button>("SpellText",
|
||||
MyGUI::IntCoord(4, mHeight, mWidth-8, spellHeight), MyGUI::Align::Left | MyGUI::Align::Top);
|
||||
t->setCaption(spell->mName);
|
||||
|
@ -211,7 +220,7 @@ namespace MWGui
|
|||
addGroup("#{sSpells}", "#{sCostChance}");
|
||||
for (std::vector<std::string>::const_iterator it = spellList.begin(); it != spellList.end(); ++it)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(*it);
|
||||
const ESM::Spell* spell = esmStore.get<ESM::Spell>().find(*it);
|
||||
MyGUI::Button* t = mSpellView->createWidget<MyGUI::Button>("SpellText",
|
||||
MyGUI::IntCoord(4, mHeight, mWidth-8, spellHeight), MyGUI::Align::Left | MyGUI::Align::Top);
|
||||
t->setCaption(spell->mName);
|
||||
|
@ -244,7 +253,8 @@ namespace MWGui
|
|||
{
|
||||
MWWorld::Ptr item = *it;
|
||||
|
||||
const ESM::Enchantment* enchant = MWBase::Environment::get().getWorld()->getStore().enchants.find(MWWorld::Class::get(item).getEnchantment(item));
|
||||
const ESM::Enchantment* enchant =
|
||||
esmStore.get<ESM::Enchantment>().find(MWWorld::Class::get(item).getEnchantment(item));
|
||||
|
||||
// check if the item is currently equipped (will display in a different color)
|
||||
bool equipped = false;
|
||||
|
@ -378,7 +388,9 @@ namespace MWGui
|
|||
if (MyGUI::InputManager::getInstance().isShiftPressed())
|
||||
{
|
||||
// delete spell, if allowed
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(spellId);
|
||||
const ESM::Spell* spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
|
||||
if (spell->mData.mFlags & ESM::Spell::F_Always
|
||||
|| spell->mData.mType == ESM::Spell::ST_Power)
|
||||
{
|
||||
|
|
|
@ -54,10 +54,10 @@ StatsWindow::StatsWindow (MWBase::WindowManager& parWindowManager)
|
|||
{ 0, 0 }
|
||||
};
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
for (int i=0; names[i][0]; ++i)
|
||||
{
|
||||
setText (names[i][0], store.gameSettings.find (names[i][1])->getString());
|
||||
setText (names[i][0], store.get<ESM::GameSetting>().find (names[i][1])->getString());
|
||||
}
|
||||
|
||||
getWidget(mSkillView, "SkillView");
|
||||
|
@ -253,7 +253,10 @@ void StatsWindow::onFrame ()
|
|||
|
||||
setFactions(PCstats.getFactionRanks());
|
||||
|
||||
setBirthSign(MWBase::Environment::get().getWorld()->getPlayer().getBirthsign());
|
||||
const std::string &signId =
|
||||
MWBase::Environment::get().getWorld()->getPlayer().getBirthSign();
|
||||
|
||||
setBirthSign(signId);
|
||||
|
||||
if (mChanged)
|
||||
updateSkillArea();
|
||||
|
@ -357,18 +360,22 @@ void StatsWindow::addSkills(const SkillList &skills, const std::string &titleId,
|
|||
if (skillId < 0 || skillId > ESM::Skill::Length) // Skip unknown skill indexes
|
||||
continue;
|
||||
assert(skillId >= 0 && skillId < ESM::Skill::Length);
|
||||
const std::string &skillNameId = ESMS::Skill::sSkillNameIds[skillId];
|
||||
const std::string &skillNameId = ESM::Skill::sSkillNameIds[skillId];
|
||||
const MWMechanics::Stat<float> &stat = mSkillValues.find(skillId)->second;
|
||||
float base = stat.getBase();
|
||||
float modified = stat.getModified();
|
||||
int progressPercent = (modified - float(static_cast<int>(modified))) * 100;
|
||||
|
||||
const ESM::Skill* skill = MWBase::Environment::get().getWorld()->getStore().skills.search(skillId);
|
||||
const MWWorld::ESMStore &esmStore =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
const ESM::Skill* skill = esmStore.get<ESM::Skill>().find(skillId);
|
||||
assert(skill);
|
||||
|
||||
std::string icon = "icons\\k\\" + ESM::Skill::sIconNames[skillId];
|
||||
|
||||
const ESM::Attribute* attr = MWBase::Environment::get().getWorld()->getStore().attributes.search(skill->mData.mAttribute);
|
||||
const ESM::Attribute* attr =
|
||||
esmStore.get<ESM::Attribute>().find(skill->mData.mAttribute);
|
||||
assert(attr);
|
||||
|
||||
std::string state = "normal";
|
||||
|
@ -422,10 +429,14 @@ void StatsWindow::updateSkillArea()
|
|||
if (!mMiscSkills.empty())
|
||||
addSkills(mMiscSkills, "sSkillClassMisc", "Misc Skills", coord1, coord2);
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||
const MWWorld::ESMStore &store = world->getStore();
|
||||
const ESM::NPC *player =
|
||||
world->getPlayer().getPlayer().get<ESM::NPC>()->mBase;
|
||||
|
||||
// race tooltip
|
||||
const ESM::Race* playerRace = store.races.find (MWBase::Environment::get().getWorld()->getPlayer().getRace());
|
||||
const ESM::Race* playerRace = store.get<ESM::Race>().find(player->mRace);
|
||||
|
||||
MyGUI::Widget* raceWidget;
|
||||
getWidget(raceWidget, "RaceText");
|
||||
ToolTips::createRaceToolTip(raceWidget, playerRace);
|
||||
|
@ -434,11 +445,14 @@ void StatsWindow::updateSkillArea()
|
|||
|
||||
// class tooltip
|
||||
MyGUI::Widget* classWidget;
|
||||
const ESM::Class& playerClass = MWBase::Environment::get().getWorld()->getPlayer().getClass();
|
||||
|
||||
const ESM::Class *playerClass =
|
||||
store.get<ESM::Class>().find(player->mClass);
|
||||
|
||||
getWidget(classWidget, "ClassText");
|
||||
ToolTips::createClassToolTip(classWidget, playerClass);
|
||||
ToolTips::createClassToolTip(classWidget, *playerClass);
|
||||
getWidget(classWidget, "Class_str");
|
||||
ToolTips::createClassToolTip(classWidget, playerClass);
|
||||
ToolTips::createClassToolTip(classWidget, *playerClass);
|
||||
|
||||
if (!mFactions.empty())
|
||||
{
|
||||
|
@ -450,7 +464,8 @@ void StatsWindow::updateSkillArea()
|
|||
FactionList::const_iterator end = mFactions.end();
|
||||
for (FactionList::const_iterator it = mFactions.begin(); it != end; ++it)
|
||||
{
|
||||
const ESM::Faction *faction = store.factions.find(it->first);
|
||||
const ESM::Faction *faction =
|
||||
store.get<ESM::Faction>().find(it->first);
|
||||
MyGUI::Widget* w = addItem(faction->mName, coord1, coord2);
|
||||
|
||||
std::string text;
|
||||
|
@ -464,8 +479,8 @@ void StatsWindow::updateSkillArea()
|
|||
text += std::string("\n\n#DDC79E#{sNextRank} ") + faction->mRanks[it->second+1];
|
||||
|
||||
ESM::RankData rankData = faction->mData.mRankData[it->second+1];
|
||||
const ESM::Attribute* attr1 = MWBase::Environment::get().getWorld()->getStore().attributes.search(faction->mData.mAttribute1);
|
||||
const ESM::Attribute* attr2 = MWBase::Environment::get().getWorld()->getStore().attributes.search(faction->mData.mAttribute2);
|
||||
const ESM::Attribute* attr1 = store.get<ESM::Attribute>().find(faction->mData.mAttribute1);
|
||||
const ESM::Attribute* attr2 = store.get<ESM::Attribute>().find(faction->mData.mAttribute2);
|
||||
assert(attr1 && attr2);
|
||||
|
||||
text += "\n#BF9959#{" + attr1->mName + "}: " + boost::lexical_cast<std::string>(rankData.mAttribute1)
|
||||
|
@ -501,7 +516,8 @@ void StatsWindow::updateSkillArea()
|
|||
addSeparator(coord1, coord2);
|
||||
|
||||
addGroup(mWindowManager.getGameSettingString("sBirthSign", "Sign"), coord1, coord2);
|
||||
const ESM::BirthSign *sign = store.birthSigns.find(mBirthSignId);
|
||||
const ESM::BirthSign *sign =
|
||||
store.get<ESM::BirthSign>().find(mBirthSignId);
|
||||
MyGUI::Widget* w = addItem(sign->mName, coord1, coord2);
|
||||
|
||||
ToolTips::createBirthsignToolTip(w, mBirthSignId);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef MWGUI_STATS_WINDOW_H
|
||||
#define MWGUI_STATS_WINDOW_H
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <set>
|
||||
|
|
|
@ -179,7 +179,9 @@ void ToolTips::onFrame(float frameDuration)
|
|||
else if (type == "Spell")
|
||||
{
|
||||
ToolTipInfo info;
|
||||
const ESM::Spell *spell = MWBase::Environment::get().getWorld()->getStore().spells.find(focus->getUserString("Spell"));
|
||||
|
||||
const ESM::Spell *spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(focus->getUserString("Spell"));
|
||||
info.caption = spell->mName;
|
||||
Widgets::SpellEffectList effects;
|
||||
std::vector<ESM::ENAMstruct>::const_iterator end = spell->mEffects.mList.end();
|
||||
|
@ -364,11 +366,14 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
|
|||
if (text.size() > 0 && text[0] == '\n')
|
||||
text.erase(0, 1);
|
||||
|
||||
if(caption.size() > 0 && isalnum(caption[0]))
|
||||
caption[0] = toupper(caption[0]);
|
||||
|
||||
const ESM::Enchantment* enchant = 0;
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
if (info.enchant != "")
|
||||
{
|
||||
enchant = store.enchants.search(info.enchant);
|
||||
enchant = store.get<ESM::Enchantment>().find(info.enchant);
|
||||
if (enchant->mData.mType == ESM::Enchantment::CastOnce)
|
||||
text += "\n#{sItemCastOnce}";
|
||||
else if (enchant->mData.mType == ESM::Enchantment::WhenStrikes)
|
||||
|
@ -571,10 +576,15 @@ void ToolTips::createSkillToolTip(MyGUI::Widget* widget, int skillId)
|
|||
if (skillId == -1)
|
||||
return;
|
||||
|
||||
const std::string &skillNameId = ESMS::Skill::sSkillNameIds[skillId];
|
||||
const ESM::Skill* skill = MWBase::Environment::get().getWorld()->getStore().skills.search(skillId);
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
const std::string &skillNameId = ESM::Skill::sSkillNameIds[skillId];
|
||||
const ESM::Skill* skill = store.get<ESM::Skill>().find(skillId);
|
||||
assert(skill);
|
||||
const ESM::Attribute* attr = MWBase::Environment::get().getWorld()->getStore().attributes.search(skill->mData.mAttribute);
|
||||
|
||||
const ESM::Attribute* attr =
|
||||
store.get<ESM::Attribute>().find(skill->mData.mAttribute);
|
||||
assert(attr);
|
||||
std::string icon = "icons\\k\\" + ESM::Skill::sIconNames[skillId];
|
||||
|
||||
|
@ -607,12 +617,14 @@ void ToolTips::createSpecializationToolTip(MyGUI::Widget* widget, const std::str
|
|||
widget->setUserString("Caption_CenteredCaption", name);
|
||||
std::string specText;
|
||||
// get all skills of this specialisation
|
||||
std::map<int, ESM::Skill> skills = MWBase::Environment::get().getWorld()->getStore().skills.list;
|
||||
for (std::map<int, ESM::Skill>::const_iterator it = skills.begin();
|
||||
it != skills.end(); ++it)
|
||||
const MWWorld::Store<ESM::Skill> &skills =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Skill>();
|
||||
|
||||
MWWorld::Store<ESM::Skill>::iterator it = skills.begin();
|
||||
for (; it != skills.end(); ++it)
|
||||
{
|
||||
if (it->second.mData.mSpecialization == specId)
|
||||
specText += std::string("\n#{") + ESM::Skill::sSkillNameIds[it->second.mIndex] + "}";
|
||||
if (it->mData.mSpecialization == specId)
|
||||
specText += std::string("\n#{") + ESM::Skill::sSkillNameIds[it->mIndex] + "}";
|
||||
}
|
||||
widget->setUserString("Caption_CenteredCaptionText", specText);
|
||||
widget->setUserString("ToolTipLayout", "TextWithCenteredCaptionToolTip");
|
||||
|
@ -621,7 +633,10 @@ void ToolTips::createSpecializationToolTip(MyGUI::Widget* widget, const std::str
|
|||
|
||||
void ToolTips::createBirthsignToolTip(MyGUI::Widget* widget, const std::string& birthsignId)
|
||||
{
|
||||
const ESM::BirthSign *sign = MWBase::Environment::get().getWorld()->getStore().birthSigns.find(birthsignId);
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
const ESM::BirthSign *sign = store.get<ESM::BirthSign>().find(birthsignId);
|
||||
|
||||
widget->setUserString("ToolTipType", "Layout");
|
||||
widget->setUserString("ToolTipLayout", "BirthSignToolTip");
|
||||
|
@ -640,7 +655,7 @@ void ToolTips::createBirthsignToolTip(MyGUI::Widget* widget, const std::string&
|
|||
for (; it != end; ++it)
|
||||
{
|
||||
const std::string &spellId = *it;
|
||||
const ESM::Spell *spell = MWBase::Environment::get().getWorld()->getStore().spells.search(spellId);
|
||||
const ESM::Spell *spell = store.get<ESM::Spell>().search(spellId);
|
||||
if (!spell)
|
||||
continue; // Skip spells which cannot be found
|
||||
ESM::Spell::SpellType type = static_cast<ESM::Spell::SpellType>(spell->mData.mType);
|
||||
|
@ -655,7 +670,11 @@ void ToolTips::createBirthsignToolTip(MyGUI::Widget* widget, const std::string&
|
|||
spells.push_back(spellId);
|
||||
}
|
||||
|
||||
struct{ const std::vector<std::string> &spells; std::string label; } categories[3] = {
|
||||
struct {
|
||||
const std::vector<std::string> &spells;
|
||||
std::string label;
|
||||
}
|
||||
categories[3] = {
|
||||
{abilities, "sBirthsignmenu1"},
|
||||
{powers, "sPowers"},
|
||||
{spells, "sBirthsignmenu2"}
|
||||
|
@ -672,7 +691,7 @@ void ToolTips::createBirthsignToolTip(MyGUI::Widget* widget, const std::string&
|
|||
|
||||
const std::string &spellId = *it;
|
||||
|
||||
const ESM::Spell *spell = MWBase::Environment::get().getWorld()->getStore().spells.search(spellId);
|
||||
const ESM::Spell *spell = store.get<ESM::Spell>().find(spellId);
|
||||
text += "\n#BF9959" + spell->mName;
|
||||
}
|
||||
}
|
||||
|
@ -711,7 +730,8 @@ void ToolTips::createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playe
|
|||
|
||||
void ToolTips::createMagicEffectToolTip(MyGUI::Widget* widget, short id)
|
||||
{
|
||||
const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld ()->getStore ().magicEffects.find(id);
|
||||
const ESM::MagicEffect* effect =
|
||||
MWBase::Environment::get().getWorld ()->getStore ().get<ESM::MagicEffect>().find(id);
|
||||
const std::string &name = ESM::MagicEffect::effectIdToString (id);
|
||||
|
||||
std::string icon = effect->mIcon;
|
||||
|
|
|
@ -6,10 +6,17 @@
|
|||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
#include "../mwbase/dialoguemanager.hpp"
|
||||
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "inventorywindow.hpp"
|
||||
|
||||
namespace MWGui
|
||||
|
@ -52,6 +59,8 @@ namespace MWGui
|
|||
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onCancelButtonClicked);
|
||||
mOfferButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onOfferButtonClicked);
|
||||
mIncreaseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onIncreaseButtonClicked);
|
||||
mDecreaseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onDecreaseButtonClicked);
|
||||
|
||||
setCoord(400, 0, 400, 300);
|
||||
|
||||
|
@ -63,6 +72,7 @@ namespace MWGui
|
|||
setTitle(MWWorld::Class::get(actor).getName(actor));
|
||||
|
||||
mCurrentBalance = 0;
|
||||
mCurrentMerchantOffer = 0;
|
||||
|
||||
mWindowManager.getInventoryWindow()->startTrade();
|
||||
|
||||
|
@ -107,10 +117,14 @@ namespace MWGui
|
|||
bool goldFound = false;
|
||||
MWWorld::Ptr gold;
|
||||
MWWorld::ContainerStore& playerStore = mWindowManager.getInventoryWindow()->getContainerStore();
|
||||
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
for (MWWorld::ContainerStoreIterator it = playerStore.begin();
|
||||
it != playerStore.end(); ++it)
|
||||
{
|
||||
if (MWWorld::Class::get(*it).getName(*it) == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sGold")->getString())
|
||||
if (MWWorld::Class::get(*it).getName(*it) == gmst.find("sGold")->getString())
|
||||
{
|
||||
goldFound = true;
|
||||
gold = *it;
|
||||
|
@ -131,6 +145,9 @@ namespace MWGui
|
|||
|
||||
void TradeWindow::onOfferButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
// were there any items traded at all?
|
||||
MWWorld::ContainerStore& playerBought = mWindowManager.getInventoryWindow()->getBoughtItems();
|
||||
MWWorld::ContainerStore& merchantBought = getBoughtItems();
|
||||
|
@ -156,15 +173,15 @@ namespace MWGui
|
|||
if (mPtr.getTypeName() == typeid(ESM::NPC).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC>* ref = mPtr.get<ESM::NPC>();
|
||||
if (ref->base->mNpdt52.mGold == -10)
|
||||
merchantgold = ref->base->mNpdt12.mGold;
|
||||
if (ref->mBase->mNpdt52.mGold == -10)
|
||||
merchantgold = ref->mBase->mNpdt12.mGold;
|
||||
else
|
||||
merchantgold = ref->base->mNpdt52.mGold;
|
||||
merchantgold = ref->mBase->mNpdt52.mGold;
|
||||
}
|
||||
else // ESM::Creature
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Creature>* ref = mPtr.get<ESM::Creature>();
|
||||
merchantgold = ref->base->mData.mGold;
|
||||
merchantgold = ref->mBase->mData.mGold;
|
||||
}
|
||||
if (mCurrentBalance > 0 && merchantgold < mCurrentBalance)
|
||||
{
|
||||
|
@ -174,6 +191,59 @@ namespace MWGui
|
|||
return;
|
||||
}
|
||||
|
||||
if(mCurrentBalance > mCurrentMerchantOffer)
|
||||
{
|
||||
//if npc is a creature: reject (no haggle)
|
||||
if (mPtr.getTypeName() != typeid(ESM::NPC).name())
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->
|
||||
messageBox("#{sNotifyMessage9}", std::vector<std::string>());
|
||||
return;
|
||||
}
|
||||
|
||||
int a = abs(mCurrentMerchantOffer);
|
||||
int b = abs(mCurrentBalance);
|
||||
int d = 0;
|
||||
if (mCurrentMerchantOffer<0) d = int(100 * (a - b) / a);
|
||||
else d = int(100 * (b - a) / a);
|
||||
|
||||
float clampedDisposition = std::max<int>(0,std::min<int>(int(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr)
|
||||
+ MWBase::Environment::get().getDialogueManager()->getTemporaryDispositionChange()),100));
|
||||
|
||||
MWMechanics::NpcStats sellerSkill = MWWorld::Class::get(mPtr).getNpcStats(mPtr);
|
||||
MWMechanics::CreatureStats sellerStats = MWWorld::Class::get(mPtr).getCreatureStats(mPtr);
|
||||
MWWorld::Ptr playerPtr = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
MWMechanics::NpcStats playerSkill = MWWorld::Class::get(playerPtr).getNpcStats(playerPtr);
|
||||
MWMechanics::CreatureStats playerStats = MWWorld::Class::get(playerPtr).getCreatureStats(playerPtr);
|
||||
|
||||
float a1 = std::min(playerSkill.getSkill(ESM::Skill::Mercantile).getModified(), 100.f);
|
||||
float b1 = std::min(0.1f * playerStats.getAttribute(ESM::Attribute::Luck).getModified(), 10.f);
|
||||
float c1 = std::min(0.2f * playerStats.getAttribute(ESM::Attribute::Personality).getModified(), 10.f);
|
||||
float d1 = std::min(sellerSkill.getSkill(ESM::Skill::Mercantile).getModified(), 100.f);
|
||||
float e1 = std::min(0.1f * sellerStats.getAttribute(ESM::Attribute::Luck).getModified(), 10.f);
|
||||
float f1 = std::min(0.2f * sellerStats.getAttribute(ESM::Attribute::Personality).getModified(), 10.f);
|
||||
|
||||
float pcTerm = (clampedDisposition - 50 + a1 + b1 + c1) * playerStats.getFatigueTerm();
|
||||
float npcTerm = (d1 + e1 + f1) * sellerStats.getFatigueTerm();
|
||||
float x = gmst.find("fBargainOfferMulti")->getFloat() * d + gmst.find("fBargainOfferBase")->getFloat();
|
||||
if (mCurrentMerchantOffer<0) x += abs(int(pcTerm - npcTerm));
|
||||
else x += abs(int(npcTerm - pcTerm));
|
||||
|
||||
int roll = std::rand()%100 + 1;
|
||||
if(roll > x) //trade refused
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->
|
||||
messageBox("#{sNotifyMessage9}", std::vector<std::string>());
|
||||
|
||||
int iBarterFailDisposition = gmst.find("iBarterFailDisposition")->getInt();
|
||||
MWBase::Environment::get().getDialogueManager()->applyTemporaryDispositionChange(iBarterFailDisposition);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
int iBarterSuccessDisposition = gmst.find("iBarterSuccessDisposition")->getInt();
|
||||
MWBase::Environment::get().getDialogueManager()->applyTemporaryDispositionChange(iBarterSuccessDisposition);
|
||||
|
||||
// success! make the item transfer.
|
||||
transferBoughtItems();
|
||||
mWindowManager.getInventoryWindow()->transferBoughtItems();
|
||||
|
@ -198,6 +268,20 @@ namespace MWGui
|
|||
mWindowManager.removeGuiMode(GM_Barter);
|
||||
}
|
||||
|
||||
void TradeWindow::onIncreaseButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if(mCurrentBalance<=-1) mCurrentBalance -= 1;
|
||||
if(mCurrentBalance>=1) mCurrentBalance += 1;
|
||||
updateLabels();
|
||||
}
|
||||
|
||||
void TradeWindow::onDecreaseButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if(mCurrentBalance<-1) mCurrentBalance += 1;
|
||||
if(mCurrentBalance>1) mCurrentBalance -= 1;
|
||||
updateLabels();
|
||||
}
|
||||
|
||||
void TradeWindow::updateLabels()
|
||||
{
|
||||
mPlayerGold->setCaptionWithReplacing("#{sYourGold} " + boost::lexical_cast<std::string>(mWindowManager.getInventoryWindow()->getPlayerGold()));
|
||||
|
@ -217,15 +301,15 @@ namespace MWGui
|
|||
if (mPtr.getTypeName() == typeid(ESM::NPC).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC>* ref = mPtr.get<ESM::NPC>();
|
||||
if (ref->base->mNpdt52.mGold == -10)
|
||||
merchantgold = ref->base->mNpdt12.mGold;
|
||||
if (ref->mBase->mNpdt52.mGold == -10)
|
||||
merchantgold = ref->mBase->mNpdt12.mGold;
|
||||
else
|
||||
merchantgold = ref->base->mNpdt52.mGold;
|
||||
merchantgold = ref->mBase->mNpdt52.mGold;
|
||||
}
|
||||
else // ESM::Creature
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Creature>* ref = mPtr.get<ESM::Creature>();
|
||||
merchantgold = ref->base->mData.mGold;
|
||||
merchantgold = ref->mBase->mData.mGold;
|
||||
}
|
||||
|
||||
mMerchantGold->setCaptionWithReplacing("#{sSellerGold} " + boost::lexical_cast<std::string>(merchantgold));
|
||||
|
@ -261,14 +345,14 @@ namespace MWGui
|
|||
if (mPtr.getTypeName() == typeid(ESM::NPC).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC>* ref = mPtr.get<ESM::NPC>();
|
||||
if (ref->base->mHasAI)
|
||||
services = ref->base->mAiData.mServices;
|
||||
if (ref->mBase->mHasAI)
|
||||
services = ref->mBase->mAiData.mServices;
|
||||
}
|
||||
else if (mPtr.getTypeName() == typeid(ESM::Creature).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Creature>* ref = mPtr.get<ESM::Creature>();
|
||||
if (ref->base->mHasAI)
|
||||
services = ref->base->mAiData.mServices;
|
||||
if (ref->mBase->mHasAI)
|
||||
services = ref->mBase->mAiData.mServices;
|
||||
}
|
||||
|
||||
/// \todo what about potions, there doesn't seem to be a flag for them??
|
||||
|
@ -316,19 +400,17 @@ namespace MWGui
|
|||
|
||||
void TradeWindow::sellToNpc(MWWorld::Ptr item, int count)
|
||||
{
|
||||
/// \todo price adjustment depending on merchantile skill
|
||||
|
||||
mCurrentBalance -= MWWorld::Class::get(item).getValue(item) * count;
|
||||
|
||||
mCurrentBalance -= MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, MWWorld::Class::get(item).getValue(item) * count,true);
|
||||
mCurrentMerchantOffer -= MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, MWWorld::Class::get(item).getValue(item) * count,true);
|
||||
updateLabels();
|
||||
}
|
||||
|
||||
void TradeWindow::buyFromNpc(MWWorld::Ptr item, int count)
|
||||
{
|
||||
/// \todo price adjustment depending on merchantile skill
|
||||
|
||||
mCurrentBalance += MWWorld::Class::get(item).getValue(item) * count;
|
||||
|
||||
mCurrentBalance += MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, MWWorld::Class::get(item).getValue(item) * count,false);
|
||||
mCurrentMerchantOffer += MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, MWWorld::Class::get(item).getValue(item) * count,false);
|
||||
updateLabels();
|
||||
}
|
||||
|
||||
|
|
|
@ -55,11 +55,14 @@ namespace MWGui
|
|||
MyGUI::TextBox* mMerchantGold;
|
||||
|
||||
int mCurrentBalance;
|
||||
int mCurrentMerchantOffer;
|
||||
|
||||
void onWindowResize(MyGUI::Window* _sender);
|
||||
void onFilterChanged(MyGUI::Widget* _sender);
|
||||
void onOfferButtonClicked(MyGUI::Widget* _sender);
|
||||
void onCancelButtonClicked(MyGUI::Widget* _sender);
|
||||
void onIncreaseButtonClicked(MyGUI::Widget* _sender);
|
||||
void onDecreaseButtonClicked(MyGUI::Widget* _sender);
|
||||
|
||||
// don't show items that the NPC has equipped in his trade-window.
|
||||
virtual bool ignoreEquippedItems() { return true; }
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
|
@ -73,10 +74,13 @@ namespace MWGui
|
|||
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayer ().getPlayer ();
|
||||
MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player);
|
||||
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
for (int i=0; i<3; ++i)
|
||||
{
|
||||
/// \todo mercantile skill
|
||||
int price = pcStats.getSkill (bestSkills[i].first).getBase() * MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find("iTrainingMod")->getInt ();
|
||||
int price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer
|
||||
(mPtr,pcStats.getSkill (bestSkills[i].first).getBase() * gmst.find("iTrainingMod")->getInt (),true);
|
||||
|
||||
std::string skin = (price > mWindowManager.getInventoryWindow ()->getPlayerGold ()) ? "SandTextGreyedOut" : "SandTextButton";
|
||||
|
||||
|
@ -113,8 +117,11 @@ namespace MWGui
|
|||
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayer ().getPlayer ();
|
||||
MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player);
|
||||
|
||||
/// \todo mercantile skill
|
||||
int price = pcStats.getSkill (skillId).getBase() * MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find("iTrainingMod")->getInt ();
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
int price = pcStats.getSkill (skillId).getBase() * store.get<ESM::GameSetting>().find("iTrainingMod")->getInt ();
|
||||
price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr,price,true);
|
||||
|
||||
if (mWindowManager.getInventoryWindow()->getPlayerGold()<price)
|
||||
return;
|
||||
|
@ -128,8 +135,9 @@ namespace MWGui
|
|||
|
||||
// increase skill
|
||||
MWWorld::LiveCellRef<ESM::NPC> *playerRef = player.get<ESM::NPC>();
|
||||
const ESM::Class *class_ = MWBase::Environment::get().getWorld()->getStore().classes.find (
|
||||
playerRef->base->mClass);
|
||||
|
||||
const ESM::Class *class_ =
|
||||
store.get<ESM::Class>().find(playerRef->mBase->mClass);
|
||||
pcStats.increaseSkill (skillId, *class_, true);
|
||||
|
||||
// remove gold
|
||||
|
|
|
@ -54,21 +54,25 @@ namespace MWGui
|
|||
{
|
||||
int price = 0;
|
||||
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
if(interior)
|
||||
{
|
||||
price = MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fMagesGuildTravel")->getFloat();
|
||||
price = gmst.find("fMagesGuildTravel")->getFloat();
|
||||
}
|
||||
else
|
||||
{
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
ESM::Position PlayerPos = player.getRefData().getPosition();
|
||||
float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) );
|
||||
price = d/MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelMult")->getFloat();
|
||||
price = d/gmst.find("fTravelMult")->getFloat();
|
||||
}
|
||||
|
||||
price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr,price,true);
|
||||
|
||||
MyGUI::Button* toAdd = mDestinationsView->createWidget<MyGUI::Button>((price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton", 0, mCurrentY, 200, sLineHeight, MyGUI::Align::Default);
|
||||
mCurrentY += sLineHeight;
|
||||
/// \todo price adjustment depending on merchantile skill
|
||||
if(interior)
|
||||
toAdd->setUserString("interior","y");
|
||||
else
|
||||
|
@ -104,15 +108,15 @@ namespace MWGui
|
|||
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
for(unsigned int i = 0;i<mPtr.get<ESM::NPC>()->base->mTransport.size();i++)
|
||||
for(unsigned int i = 0;i<mPtr.get<ESM::NPC>()->mBase->mTransport.size();i++)
|
||||
{
|
||||
std::string cellname = mPtr.get<ESM::NPC>()->base->mTransport[i].mCellName;
|
||||
std::string cellname = mPtr.get<ESM::NPC>()->mBase->mTransport[i].mCellName;
|
||||
bool interior = true;
|
||||
int x,y;
|
||||
MWBase::Environment::get().getWorld()->positionToIndex(mPtr.get<ESM::NPC>()->base->mTransport[i].mPos.pos[0],
|
||||
mPtr.get<ESM::NPC>()->base->mTransport[i].mPos.pos[1],x,y);
|
||||
if(cellname == "") {cellname = MWBase::Environment::get().getWorld()->getExterior(x,y)->cell->mName; interior= false;}
|
||||
addDestination(cellname,mPtr.get<ESM::NPC>()->base->mTransport[i].mPos,interior);
|
||||
MWBase::Environment::get().getWorld()->positionToIndex(mPtr.get<ESM::NPC>()->mBase->mTransport[i].mPos.pos[0],
|
||||
mPtr.get<ESM::NPC>()->mBase->mTransport[i].mPos.pos[1],x,y);
|
||||
if(cellname == "") {cellname = MWBase::Environment::get().getWorld()->getExterior(x,y)->mCell->mName; interior= false;}
|
||||
addDestination(cellname,mPtr.get<ESM::NPC>()->mBase->mTransport[i].mPos,interior);
|
||||
}
|
||||
|
||||
updateLabels();
|
||||
|
@ -142,7 +146,7 @@ namespace MWGui
|
|||
cell = MWBase::Environment::get().getWorld()->getExterior(x,y);
|
||||
ESM::Position PlayerPos = player.getRefData().getPosition();
|
||||
float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) );
|
||||
int time = int(d /MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelTimeMult")->getFloat());
|
||||
int time = int(d /MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fTravelTimeMult")->getFloat());
|
||||
for(int i = 0;i < time;i++)
|
||||
{
|
||||
MWBase::Environment::get().getMechanicsManager ()->restoreDynamicStats ();
|
||||
|
|
|
@ -120,9 +120,10 @@ namespace MWGui
|
|||
int hour = MWBase::Environment::get().getWorld ()->getTimeStamp ().getHour ();
|
||||
bool pm = hour >= 12;
|
||||
if (hour >= 13) hour -= 12;
|
||||
if (hour == 0) hour = 12;
|
||||
|
||||
std::string dateTimeText =
|
||||
boost::lexical_cast<std::string>(MWBase::Environment::get().getWorld ()->getDay ()+1) + " "
|
||||
boost::lexical_cast<std::string>(MWBase::Environment::get().getWorld ()->getDay ()) + " "
|
||||
+ month + " (#{sDay} " + boost::lexical_cast<std::string>(MWBase::Environment::get().getWorld ()->getTimeStamp ().getDay ()+1)
|
||||
+ ") " + boost::lexical_cast<std::string>(hour) + " " + (pm ? "#{sSaveMenuHelp05}" : "#{sSaveMenuHelp04}");
|
||||
|
||||
|
|
|
@ -2,12 +2,12 @@
|
|||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "components/esm_store/store.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#undef min
|
||||
#undef max
|
||||
|
||||
|
@ -228,8 +228,10 @@ void MWSpell::setSpellId(const std::string &spellId)
|
|||
|
||||
void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, int flags)
|
||||
{
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Spell *spell = store.spells.search(mId);
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
const ESM::Spell *spell = store.get<ESM::Spell>().search(mId);
|
||||
MYGUI_ASSERT(spell, "spell with id '" << mId << "' not found");
|
||||
|
||||
MWSpellEffectPtr effect = nullptr;
|
||||
|
@ -259,8 +261,10 @@ void MWSpell::updateWidgets()
|
|||
{
|
||||
if (mSpellNameWidget && mWindowManager)
|
||||
{
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Spell *spell = store.spells.search(mId);
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
const ESM::Spell *spell = store.get<ESM::Spell>().search(mId);
|
||||
if (spell)
|
||||
static_cast<MyGUI::TextBox*>(mSpellNameWidget)->setCaption(spell->mName);
|
||||
else
|
||||
|
@ -386,8 +390,14 @@ void MWSpellEffect::setSpellEffect(const SpellEffectParams& params)
|
|||
|
||||
void MWSpellEffect::updateWidgets()
|
||||
{
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::MagicEffect *magicEffect = store.magicEffects.search(mEffectParams.mEffectID);
|
||||
if (!mWindowManager)
|
||||
return;
|
||||
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
const ESM::MagicEffect *magicEffect =
|
||||
store.get<ESM::MagicEffect>().search(mEffectParams.mEffectID);
|
||||
|
||||
assert(magicEffect);
|
||||
assert(mWindowManager);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef MWGUI_WIDGETS_H
|
||||
#define MWGUI_WIDGETS_H
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include <MyGUI.h>
|
||||
|
||||
|
|
|
@ -83,7 +83,6 @@ WindowManager::WindowManager(
|
|||
, mSpellCreationDialog(NULL)
|
||||
, mEnchantingDialog(NULL)
|
||||
, mTrainingWindow(NULL)
|
||||
, mPlayerClass()
|
||||
, mPlayerName()
|
||||
, mPlayerRaceId()
|
||||
, mPlayerAttributes()
|
||||
|
@ -499,8 +498,7 @@ void WindowManager::setValue (const std::string& id, int value)
|
|||
|
||||
void WindowManager::setPlayerClass (const ESM::Class &class_)
|
||||
{
|
||||
mPlayerClass = class_;
|
||||
mStatsWindow->setValue("class", mPlayerClass.mName);
|
||||
mStatsWindow->setValue("class", class_.mName);
|
||||
}
|
||||
|
||||
void WindowManager::configureSkills (const SkillList& major, const SkillList& minor)
|
||||
|
@ -554,7 +552,9 @@ int WindowManager::readPressedButton ()
|
|||
|
||||
std::string WindowManager::getGameSettingString(const std::string &id, const std::string &default_)
|
||||
{
|
||||
const ESM::GameSetting *setting = MWBase::Environment::get().getWorld()->getStore().gameSettings.search(id);
|
||||
const ESM::GameSetting *setting =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().search(id);
|
||||
|
||||
if (setting && setting->mType == ESM::VT_String)
|
||||
return setting->getString();
|
||||
return default_;
|
||||
|
@ -582,6 +582,8 @@ void WindowManager::onFrame (float frameDuration)
|
|||
mDragAndDrop->mDraggedWidget->setPosition(MyGUI::InputManager::getInstance().getMousePosition());
|
||||
}
|
||||
|
||||
mDialogueWindow->onFrame();
|
||||
|
||||
mInventoryWindow->onFrame();
|
||||
|
||||
mStatsWindow->onFrame();
|
||||
|
@ -604,17 +606,18 @@ void WindowManager::onFrame (float frameDuration)
|
|||
|
||||
void WindowManager::changeCell(MWWorld::Ptr::CellStore* cell)
|
||||
{
|
||||
if (!(cell->cell->mData.mFlags & ESM::Cell::Interior))
|
||||
if (cell->mCell->isExterior())
|
||||
{
|
||||
std::string name;
|
||||
if (cell->cell->mName != "")
|
||||
if (cell->mCell->mName != "")
|
||||
{
|
||||
name = cell->cell->mName;
|
||||
mMap->addVisitedLocation (name, cell->cell->getGridX (), cell->cell->getGridY ());
|
||||
name = cell->mCell->mName;
|
||||
mMap->addVisitedLocation (name, cell->mCell->getGridX (), cell->mCell->getGridY ());
|
||||
}
|
||||
else
|
||||
{
|
||||
const ESM::Region* region = MWBase::Environment::get().getWorld()->getStore().regions.search(cell->cell->mRegion);
|
||||
const ESM::Region* region =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Region>().search(cell->mCell->mRegion);
|
||||
if (region)
|
||||
name = region->mName;
|
||||
else
|
||||
|
@ -626,15 +629,15 @@ void WindowManager::changeCell(MWWorld::Ptr::CellStore* cell)
|
|||
|
||||
mMap->setCellPrefix("Cell");
|
||||
mHud->setCellPrefix("Cell");
|
||||
mMap->setActiveCell( cell->cell->mData.mX, cell->cell->mData.mY );
|
||||
mHud->setActiveCell( cell->cell->mData.mX, cell->cell->mData.mY );
|
||||
mMap->setActiveCell( cell->mCell->getGridX(), cell->mCell->getGridY() );
|
||||
mHud->setActiveCell( cell->mCell->getGridX(), cell->mCell->getGridY() );
|
||||
}
|
||||
else
|
||||
{
|
||||
mMap->setCellName( cell->cell->mName );
|
||||
mHud->setCellName( cell->cell->mName );
|
||||
mMap->setCellPrefix( cell->cell->mName );
|
||||
mHud->setCellPrefix( cell->cell->mName );
|
||||
mMap->setCellName( cell->mCell->mName );
|
||||
mHud->setCellName( cell->mCell->mName );
|
||||
mMap->setCellPrefix( cell->mCell->mName );
|
||||
mHud->setCellPrefix( cell->mCell->mName );
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -717,7 +720,9 @@ void WindowManager::setDragDrop(bool dragDrop)
|
|||
|
||||
void WindowManager::onRetrieveTag(const MyGUI::UString& _tag, MyGUI::UString& _result)
|
||||
{
|
||||
const ESM::GameSetting *setting = MWBase::Environment::get().getWorld()->getStore().gameSettings.find(_tag);
|
||||
const ESM::GameSetting *setting =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find(_tag);
|
||||
|
||||
if (setting && setting->mType == ESM::VT_String)
|
||||
_result = setting->getString();
|
||||
else
|
||||
|
@ -769,6 +774,13 @@ void WindowManager::pushGuiMode(GuiMode mode)
|
|||
if (mode==GM_Inventory && mAllowed==GW_None)
|
||||
return;
|
||||
|
||||
|
||||
// If this mode already exists somewhere in the stack, just bring it to the front.
|
||||
if (std::find(mGuiModes.begin(), mGuiModes.end(), mode) != mGuiModes.end())
|
||||
{
|
||||
mGuiModes.erase(std::find(mGuiModes.begin(), mGuiModes.end(), mode));
|
||||
}
|
||||
|
||||
mGuiModes.push_back(mode);
|
||||
|
||||
bool gameMode = !isGuiMode();
|
||||
|
@ -808,7 +820,10 @@ void WindowManager::removeGuiMode(GuiMode mode)
|
|||
void WindowManager::setSelectedSpell(const std::string& spellId, int successChancePercent)
|
||||
{
|
||||
mHud->setSelectedSpell(spellId, successChancePercent);
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(spellId);
|
||||
|
||||
const ESM::Spell* spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
|
||||
mSpellWindow->setTitle(spell->mName);
|
||||
}
|
||||
|
||||
|
|
|
@ -261,7 +261,6 @@ namespace MWGui
|
|||
|
||||
/// \todo get rid of this stuff. Move it to the respective UI element classes, if needed.
|
||||
// Various stats about player as needed by window manager
|
||||
ESM::Class mPlayerClass;
|
||||
std::string mPlayerName;
|
||||
std::string mPlayerRaceId;
|
||||
std::map<int, MWMechanics::Stat<int> > mPlayerAttributes;
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include <components/esm/loadmgef.hpp>
|
||||
#include <components/esm/loadskil.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -86,7 +86,7 @@ namespace MWMechanics
|
|||
if (effects.second)
|
||||
{
|
||||
const ESM::MagicEffect *magicEffect =
|
||||
MWBase::Environment::get().getWorld()->getStore().magicEffects.find (
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find (
|
||||
iter->mEffectID);
|
||||
|
||||
if (iter->mDuration==0)
|
||||
|
@ -114,18 +114,18 @@ namespace MWMechanics
|
|||
std::pair<ESM::EffectList, bool> ActiveSpells::getEffectList (const std::string& id) const
|
||||
{
|
||||
if (const ESM::Spell *spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().spells.search (id))
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().search (id))
|
||||
return std::make_pair (spell->mEffects, false);
|
||||
|
||||
if (const ESM::Potion *potion =
|
||||
MWBase::Environment::get().getWorld()->getStore().potions.search (id))
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Potion>().search (id))
|
||||
return std::make_pair (potion->mEffects, false);
|
||||
|
||||
if (const ESM::Ingredient *ingredient =
|
||||
MWBase::Environment::get().getWorld()->getStore().ingreds.search (id))
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Ingredient>().search (id))
|
||||
{
|
||||
const ESM::MagicEffect *magicEffect =
|
||||
MWBase::Environment::get().getWorld()->getStore().magicEffects.find (
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find (
|
||||
ingredient->mData.mEffectID[0]);
|
||||
|
||||
ESM::ENAMstruct effect;
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
|
||||
#include <components/esm/loadnpc.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
@ -101,11 +101,11 @@ namespace MWMechanics
|
|||
health.setCurrent (health.getCurrent() + 0.1 * endurance);
|
||||
stats.setHealth (health);
|
||||
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
float fFatigueReturnBase = store.gameSettings.find("fFatigueReturnBase")->getFloat ();
|
||||
float fFatigueReturnMult = store.gameSettings.find("fFatigueReturnMult")->getFloat ();
|
||||
float fEndFatigueMult = store.gameSettings.find("fEndFatigueMult")->getFloat ();
|
||||
float fFatigueReturnBase = store.get<ESM::GameSetting>().find("fFatigueReturnBase")->getFloat ();
|
||||
float fFatigueReturnMult = store.get<ESM::GameSetting>().find("fFatigueReturnMult")->getFloat ();
|
||||
float fEndFatigueMult = store.get<ESM::GameSetting>().find("fEndFatigueMult")->getFloat ();
|
||||
|
||||
float capacity = MWWorld::Class::get(ptr).getCapacity(ptr);
|
||||
float encumbrance = MWWorld::Class::get(ptr).getEncumbrance(ptr);
|
||||
|
@ -122,7 +122,7 @@ namespace MWMechanics
|
|||
|
||||
if (!stunted)
|
||||
{
|
||||
float fRestMagicMult = store.gameSettings.find("fRestMagicMult")->getFloat ();
|
||||
float fRestMagicMult = store.get<ESM::GameSetting>().find("fRestMagicMult")->getFloat ();
|
||||
|
||||
DynamicStat<float> magicka = stats.getMagicka();
|
||||
magicka.setCurrent (magicka.getCurrent()
|
||||
|
|
|
@ -13,11 +13,11 @@
|
|||
#include <components/esm/loadgmst.hpp>
|
||||
#include <components/esm/loadmgef.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
@ -38,11 +38,11 @@ std::set<MWMechanics::EffectKey> MWMechanics::Alchemy::listEffects() const
|
|||
const MWWorld::LiveCellRef<ESM::Ingredient> *ingredient = iter->get<ESM::Ingredient>();
|
||||
|
||||
for (int i=0; i<4; ++i)
|
||||
if (ingredient->base->mData.mEffectID[i]!=-1)
|
||||
if (ingredient->mBase->mData.mEffectID[i]!=-1)
|
||||
{
|
||||
EffectKey key (
|
||||
ingredient->base->mData.mEffectID[i], ingredient->base->mData.mSkills[i]!=-1 ?
|
||||
ingredient->base->mData.mSkills[i] : ingredient->base->mData.mAttributes[i]);
|
||||
ingredient->mBase->mData.mEffectID[i], ingredient->mBase->mData.mSkills[i]!=-1 ?
|
||||
ingredient->mBase->mData.mSkills[i] : ingredient->mBase->mData.mAttributes[i]);
|
||||
|
||||
++effects[key];
|
||||
}
|
||||
|
@ -77,9 +77,9 @@ void MWMechanics::Alchemy::applyTools (int flags, float& value) const
|
|||
else
|
||||
return;
|
||||
|
||||
float toolQuality = setup==1 || setup==2 ? mTools[tool].get<ESM::Apparatus>()->base->mData.mQuality : 0;
|
||||
float toolQuality = setup==1 || setup==2 ? mTools[tool].get<ESM::Apparatus>()->mBase->mData.mQuality : 0;
|
||||
float calcinatorQuality = setup==1 || setup==3 ?
|
||||
mTools[ESM::Apparatus::Calcinator].get<ESM::Apparatus>()->base->mData.mQuality : 0;
|
||||
mTools[ESM::Apparatus::Calcinator].get<ESM::Apparatus>()->mBase->mData.mQuality : 0;
|
||||
|
||||
float quality = 1;
|
||||
|
||||
|
@ -130,30 +130,30 @@ void MWMechanics::Alchemy::updateEffects()
|
|||
// general alchemy factor
|
||||
float x = getChance();
|
||||
|
||||
x *= mTools[ESM::Apparatus::MortarPestle].get<ESM::Apparatus>()->base->mData.mQuality;
|
||||
x *= MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fPotionStrengthMult")->getFloat();
|
||||
x *= mTools[ESM::Apparatus::MortarPestle].get<ESM::Apparatus>()->mBase->mData.mQuality;
|
||||
x *= MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find ("fPotionStrengthMult")->getFloat();
|
||||
|
||||
// value
|
||||
mValue = static_cast<int> (
|
||||
x * MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("iAlchemyMod")->getFloat());
|
||||
x * MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find ("iAlchemyMod")->getFloat());
|
||||
|
||||
// build quantified effect list
|
||||
for (std::set<EffectKey>::const_iterator iter (effects.begin()); iter!=effects.end(); ++iter)
|
||||
{
|
||||
const ESM::MagicEffect *magicEffect =
|
||||
MWBase::Environment::get().getWorld()->getStore().magicEffects.find (iter->mId);
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find (iter->mId);
|
||||
|
||||
if (magicEffect->mData.mBaseCost<=0)
|
||||
throw std::runtime_error ("invalid base cost for magic effect " + iter->mId);
|
||||
|
||||
float fPotionT1MagMul =
|
||||
MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fPotionT1MagMult")->getFloat();
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find ("fPotionT1MagMult")->getFloat();
|
||||
|
||||
if (fPotionT1MagMul<=0)
|
||||
throw std::runtime_error ("invalid gmst: fPotionT1MagMul");
|
||||
|
||||
float fPotionT1DurMult =
|
||||
MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fPotionT1DurMult")->getFloat();
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find ("fPotionT1DurMult")->getFloat();
|
||||
|
||||
if (fPotionT1DurMult<=0)
|
||||
throw std::runtime_error ("invalid gmst: fPotionT1DurMult");
|
||||
|
@ -192,18 +192,20 @@ void MWMechanics::Alchemy::updateEffects()
|
|||
|
||||
const ESM::Potion *MWMechanics::Alchemy::getRecord() const
|
||||
{
|
||||
for (ESMS::RecListWithIDT<ESM::Potion>::MapType::const_iterator iter (
|
||||
MWBase::Environment::get().getWorld()->getStore().potions.list.begin());
|
||||
iter!=MWBase::Environment::get().getWorld()->getStore().potions.list.end(); ++iter)
|
||||
const MWWorld::Store<ESM::Potion> &potions =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Potion>();
|
||||
|
||||
MWWorld::Store<ESM::Potion>::iterator iter = potions.begin();
|
||||
for (; iter != potions.end(); ++iter)
|
||||
{
|
||||
if (iter->second.mEffects.mList.size()!=mEffects.size())
|
||||
if (iter->mEffects.mList.size() != mEffects.size())
|
||||
continue;
|
||||
|
||||
bool mismatch = false;
|
||||
|
||||
for (int i=0; i<static_cast<int> (iter->second.mEffects.mList.size()); ++iter)
|
||||
for (int i=0; i<static_cast<int> (iter->mEffects.mList.size()); ++iter)
|
||||
{
|
||||
const ESM::ENAMstruct& first = iter->second.mEffects.mList[i];
|
||||
const ESM::ENAMstruct& first = iter->mEffects.mList[i];
|
||||
const ESM::ENAMstruct& second = mEffects[i];
|
||||
|
||||
if (first.mEffectID!=second.mEffectID ||
|
||||
|
@ -221,7 +223,7 @@ const ESM::Potion *MWMechanics::Alchemy::getRecord() const
|
|||
}
|
||||
|
||||
if (!mismatch)
|
||||
return &iter->second;
|
||||
return &(*iter);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -258,7 +260,7 @@ void MWMechanics::Alchemy::addPotion (const std::string& name)
|
|||
|
||||
for (TIngredientsIterator iter (beginIngredients()); iter!=endIngredients(); ++iter)
|
||||
if (!iter->isEmpty())
|
||||
newRecord.mData.mWeight += iter->get<ESM::Ingredient>()->base->mData.mWeight;
|
||||
newRecord.mData.mWeight += iter->get<ESM::Ingredient>()->mBase->mData.mWeight;
|
||||
|
||||
newRecord.mData.mWeight /= countIngredients();
|
||||
|
||||
|
@ -277,7 +279,7 @@ void MWMechanics::Alchemy::addPotion (const std::string& name)
|
|||
|
||||
newRecord.mEffects.mList = mEffects;
|
||||
|
||||
record = MWBase::Environment::get().getWorld()->createRecord (newRecord).second;
|
||||
record = MWBase::Environment::get().getWorld()->createRecord (newRecord);
|
||||
}
|
||||
|
||||
MWWorld::ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), record->mId);
|
||||
|
@ -332,13 +334,13 @@ void MWMechanics::Alchemy::setAlchemist (const MWWorld::Ptr& npc)
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::Apparatus>* ref = iter->get<ESM::Apparatus>();
|
||||
|
||||
int type = ref->base->mData.mType;
|
||||
int type = ref->mBase->mData.mType;
|
||||
|
||||
if (type<0 || type>=static_cast<int> (mTools.size()))
|
||||
throw std::runtime_error ("invalid apparatus type");
|
||||
|
||||
if (!mTools[type].isEmpty())
|
||||
if (ref->base->mData.mQuality<=mTools[type].get<ESM::Apparatus>()->base->mData.mQuality)
|
||||
if (ref->mBase->mData.mQuality<=mTools[type].get<ESM::Apparatus>()->mBase->mData.mQuality)
|
||||
continue;
|
||||
|
||||
mTools[type] = *iter;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include <algorithm>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -41,10 +41,11 @@ namespace MWMechanics
|
|||
|
||||
float normalised = max==0 ? 1 : std::max (0.0f, static_cast<float> (current)/max);
|
||||
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
return store.gameSettings.find ("fFatigueBase")->getFloat()
|
||||
- store.gameSettings.find ("fFatigueMult")->getFloat() * (1-normalised);
|
||||
return gmst.find ("fFatigueBase")->getFloat()
|
||||
- gmst.find ("fFatigueMult")->getFloat() * (1-normalised);
|
||||
}
|
||||
|
||||
const Stat<int> &CreatureStats::getAttribute(int index) const
|
||||
|
@ -231,4 +232,14 @@ namespace MWMechanics
|
|||
mDead = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool CreatureStats::hasCommonDisease() const
|
||||
{
|
||||
return mSpells.hasCommonDisease();
|
||||
}
|
||||
|
||||
bool CreatureStats::hasBlightDisease() const
|
||||
{
|
||||
return mSpells.hasBlightDisease();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -109,6 +109,10 @@ namespace MWMechanics
|
|||
bool isDead() const;
|
||||
|
||||
void resurrect();
|
||||
|
||||
bool hasCommonDisease() const;
|
||||
|
||||
bool hasBlightDisease() const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -1,11 +1,12 @@
|
|||
|
||||
#include "mechanicsmanagerimp.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/dialoguemanager.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
@ -19,7 +20,7 @@ namespace MWMechanics
|
|||
MWMechanics::CreatureStats& creatureStats = MWWorld::Class::get (ptr).getCreatureStats (ptr);
|
||||
MWMechanics::NpcStats& npcStats = MWWorld::Class::get (ptr).getNpcStats (ptr);
|
||||
|
||||
const ESM::NPC *player = ptr.get<ESM::NPC>()->base;
|
||||
const ESM::NPC *player = ptr.get<ESM::NPC>()->mBase;
|
||||
|
||||
// reset
|
||||
creatureStats.setLevel(player->mNpdt52.mLevel);
|
||||
|
@ -37,15 +38,17 @@ namespace MWMechanics
|
|||
creatureStats.getAttribute(5).setBase (player->mNpdt52.mEndurance);
|
||||
creatureStats.getAttribute(6).setBase (player->mNpdt52.mPersonality);
|
||||
creatureStats.getAttribute(7).setBase (player->mNpdt52.mLuck);
|
||||
|
||||
const MWWorld::ESMStore &esmStore =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
// race
|
||||
if (mRaceSelected)
|
||||
{
|
||||
const ESM::Race *race =
|
||||
MWBase::Environment::get().getWorld()->getStore().races.find (
|
||||
MWBase::Environment::get().getWorld()->getPlayer().getRace());
|
||||
esmStore.get<ESM::Race>().find(player->mRace);
|
||||
|
||||
bool male = MWBase::Environment::get().getWorld()->getPlayer().isMale();
|
||||
bool male = (player->mFlags & ESM::NPC::Female) == 0;
|
||||
|
||||
for (int i=0; i<8; ++i)
|
||||
{
|
||||
|
@ -88,11 +91,13 @@ namespace MWMechanics
|
|||
}
|
||||
|
||||
// birthsign
|
||||
if (!MWBase::Environment::get().getWorld()->getPlayer().getBirthsign().empty())
|
||||
const std::string &signId =
|
||||
MWBase::Environment::get().getWorld()->getPlayer().getBirthSign();
|
||||
|
||||
if (!signId.empty())
|
||||
{
|
||||
const ESM::BirthSign *sign =
|
||||
MWBase::Environment::get().getWorld()->getStore().birthSigns.find (
|
||||
MWBase::Environment::get().getWorld()->getPlayer().getBirthsign());
|
||||
esmStore.get<ESM::BirthSign>().find(signId);
|
||||
|
||||
for (std::vector<std::string>::const_iterator iter (sign->mPowers.mList.begin());
|
||||
iter!=sign->mPowers.mList.end(); ++iter)
|
||||
|
@ -104,11 +109,12 @@ namespace MWMechanics
|
|||
// class
|
||||
if (mClassSelected)
|
||||
{
|
||||
const ESM::Class& class_ = MWBase::Environment::get().getWorld()->getPlayer().getClass();
|
||||
const ESM::Class *class_ =
|
||||
esmStore.get<ESM::Class>().find(player->mClass);
|
||||
|
||||
for (int i=0; i<2; ++i)
|
||||
{
|
||||
int attribute = class_.mData.mAttribute[i];
|
||||
int attribute = class_->mData.mAttribute[i];
|
||||
if (attribute>=0 && attribute<8)
|
||||
{
|
||||
creatureStats.getAttribute(attribute).setBase (
|
||||
|
@ -122,7 +128,7 @@ namespace MWMechanics
|
|||
|
||||
for (int i2=0; i2<5; ++i2)
|
||||
{
|
||||
int index = class_.mData.mSkills[i2][i];
|
||||
int index = class_->mData.mSkills[i2][i];
|
||||
|
||||
if (index>=0 && index<27)
|
||||
{
|
||||
|
@ -132,14 +138,15 @@ namespace MWMechanics
|
|||
}
|
||||
}
|
||||
|
||||
typedef ESMS::IndexListT<ESM::Skill>::MapType ContainerType;
|
||||
const ContainerType& skills = MWBase::Environment::get().getWorld()->getStore().skills.list;
|
||||
const MWWorld::Store<ESM::Skill> &skills =
|
||||
esmStore.get<ESM::Skill>();
|
||||
|
||||
for (ContainerType::const_iterator iter (skills.begin()); iter!=skills.end(); ++iter)
|
||||
MWWorld::Store<ESM::Skill>::iterator iter = skills.begin();
|
||||
for (; iter != skills.end(); ++iter)
|
||||
{
|
||||
if (iter->second.mData.mSpecialization==class_.mData.mSpecialization)
|
||||
if (iter->mData.mSpecialization==class_->mData.mSpecialization)
|
||||
{
|
||||
int index = iter->first;
|
||||
int index = iter->mIndex;
|
||||
|
||||
if (index>=0 && index<27)
|
||||
{
|
||||
|
@ -261,12 +268,22 @@ namespace MWMechanics
|
|||
if (mUpdatePlayer)
|
||||
{
|
||||
// basic player profile; should not change anymore after the creation phase is finished.
|
||||
MWBase::Environment::get().getWindowManager()->setValue ("name", MWBase::Environment::get().getWorld()->getPlayer().getName());
|
||||
MWBase::Environment::get().getWindowManager()->setValue ("race",
|
||||
MWBase::Environment::get().getWorld()->getStore().races.find (MWBase::Environment::get().getWorld()->getPlayer().
|
||||
getRace())->mName);
|
||||
MWBase::Environment::get().getWindowManager()->setValue ("class",
|
||||
MWBase::Environment::get().getWorld()->getPlayer().getClass().mName);
|
||||
MWBase::WindowManager *winMgr =
|
||||
MWBase::Environment::get().getWindowManager();
|
||||
|
||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||
const ESM::NPC *player =
|
||||
world->getPlayer().getPlayer().get<ESM::NPC>()->mBase;
|
||||
|
||||
const ESM::Race *race =
|
||||
world->getStore().get<ESM::Race>().find(player->mRace);
|
||||
const ESM::Class *cls =
|
||||
world->getStore().get<ESM::Class>().find(player->mClass);
|
||||
|
||||
winMgr->setValue ("name", player->mName);
|
||||
winMgr->setValue ("race", race->mName);
|
||||
winMgr->setValue ("class", cls->mName);
|
||||
|
||||
mUpdatePlayer = false;
|
||||
|
||||
MWBase::WindowManager::SkillList majorSkills (5);
|
||||
|
@ -274,11 +291,11 @@ namespace MWMechanics
|
|||
|
||||
for (int i=0; i<5; ++i)
|
||||
{
|
||||
minorSkills[i] = MWBase::Environment::get().getWorld()->getPlayer().getClass().mData.mSkills[i][0];
|
||||
majorSkills[i] = MWBase::Environment::get().getWorld()->getPlayer().getClass().mData.mSkills[i][1];
|
||||
minorSkills[i] = cls->mData.mSkills[i][0];
|
||||
majorSkills[i] = cls->mData.mSkills[i][1];
|
||||
}
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->configureSkills (majorSkills, minorSkills);
|
||||
winMgr->configureSkills (majorSkills, minorSkills);
|
||||
}
|
||||
|
||||
mActors.update (movement, duration, paused);
|
||||
|
@ -291,14 +308,31 @@ namespace MWMechanics
|
|||
|
||||
void MechanicsManager::setPlayerName (const std::string& name)
|
||||
{
|
||||
MWBase::Environment::get().getWorld()->getPlayer().setName (name);
|
||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||
|
||||
ESM::NPC player =
|
||||
*world->getPlayer().getPlayer().get<ESM::NPC>()->mBase;
|
||||
player.mName = name;
|
||||
|
||||
world->createRecord(player);
|
||||
|
||||
mUpdatePlayer = true;
|
||||
}
|
||||
|
||||
void MechanicsManager::setPlayerRace (const std::string& race, bool male)
|
||||
void MechanicsManager::setPlayerRace (const std::string& race, bool male, const std::string &head, const std::string &hair)
|
||||
{
|
||||
MWBase::Environment::get().getWorld()->getPlayer().setGender (male);
|
||||
MWBase::Environment::get().getWorld()->getPlayer().setRace (race);
|
||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||
|
||||
ESM::NPC player =
|
||||
*world->getPlayer().getPlayer().get<ESM::NPC>()->mBase;
|
||||
|
||||
player.mRace = race;
|
||||
player.mHead = head;
|
||||
player.mHair = hair;
|
||||
player.setIsMale(male);
|
||||
|
||||
world->createRecord(player);
|
||||
|
||||
mRaceSelected = true;
|
||||
buildPlayer();
|
||||
mUpdatePlayer = true;
|
||||
|
@ -306,29 +340,303 @@ namespace MWMechanics
|
|||
|
||||
void MechanicsManager::setPlayerBirthsign (const std::string& id)
|
||||
{
|
||||
MWBase::Environment::get().getWorld()->getPlayer().setBirthsign (id);
|
||||
MWBase::Environment::get().getWorld()->getPlayer().setBirthSign(id);
|
||||
buildPlayer();
|
||||
mUpdatePlayer = true;
|
||||
}
|
||||
|
||||
void MechanicsManager::setPlayerClass (const std::string& id)
|
||||
{
|
||||
MWBase::Environment::get().getWorld()->getPlayer().setClass (*MWBase::Environment::get().getWorld()->getStore().classes.find (id));
|
||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||
|
||||
ESM::NPC player =
|
||||
*world->getPlayer().getPlayer().get<ESM::NPC>()->mBase;
|
||||
player.mClass = id;
|
||||
|
||||
world->createRecord(player);
|
||||
|
||||
mClassSelected = true;
|
||||
buildPlayer();
|
||||
mUpdatePlayer = true;
|
||||
}
|
||||
|
||||
void MechanicsManager::setPlayerClass (const ESM::Class& class_)
|
||||
void MechanicsManager::setPlayerClass (const ESM::Class &cls)
|
||||
{
|
||||
MWBase::Environment::get().getWorld()->getPlayer().setClass (class_);
|
||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||
|
||||
const ESM::Class *ptr = world->createRecord(cls);
|
||||
|
||||
ESM::NPC player =
|
||||
*world->getPlayer().getPlayer().get<ESM::NPC>()->mBase;
|
||||
player.mClass = ptr->mId;
|
||||
|
||||
world->createRecord(player);
|
||||
|
||||
mClassSelected = true;
|
||||
buildPlayer();
|
||||
mUpdatePlayer = true;
|
||||
}
|
||||
|
||||
|
||||
std::string toLower (const std::string& name)
|
||||
{
|
||||
std::string lowerCase;
|
||||
|
||||
std::transform (name.begin(), name.end(), std::back_inserter (lowerCase),
|
||||
(int(*)(int)) std::tolower);
|
||||
|
||||
return lowerCase;
|
||||
}
|
||||
|
||||
int MechanicsManager::getDerivedDisposition(const MWWorld::Ptr& ptr)
|
||||
{
|
||||
MWMechanics::NpcStats npcSkill = MWWorld::Class::get(ptr).getNpcStats(ptr);
|
||||
float x = npcSkill.getBaseDisposition();
|
||||
|
||||
MWWorld::LiveCellRef<ESM::NPC>* npc = ptr.get<ESM::NPC>();
|
||||
MWWorld::Ptr playerPtr = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
MWWorld::LiveCellRef<ESM::NPC>* player = playerPtr.get<ESM::NPC>();
|
||||
MWMechanics::CreatureStats playerStats = MWWorld::Class::get(playerPtr).getCreatureStats(playerPtr);
|
||||
MWMechanics::NpcStats playerNpcStats = MWWorld::Class::get(playerPtr).getNpcStats(playerPtr);
|
||||
|
||||
if (toLower(npc->mBase->mRace) == toLower(player->mBase->mRace)) x += MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispRaceMod")->getFloat();
|
||||
|
||||
x += MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispPersonalityMult")->getFloat()
|
||||
* (playerStats.getAttribute(ESM::Attribute::Personality).getModified() - MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispPersonalityBase")->getFloat());
|
||||
|
||||
float reaction = 0;
|
||||
int rank = 0;
|
||||
std::string npcFaction = "";
|
||||
if(!npcSkill.getFactionRanks().empty()) npcFaction = npcSkill.getFactionRanks().begin()->first;
|
||||
|
||||
if (playerNpcStats.getFactionRanks().find(toLower(npcFaction)) != playerNpcStats.getFactionRanks().end())
|
||||
{
|
||||
for(std::vector<ESM::Faction::Reaction>::const_iterator it = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(toLower(npcFaction))->mReactions.begin();
|
||||
it != MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(toLower(npcFaction))->mReactions.end(); it++)
|
||||
{
|
||||
if(toLower(it->mFaction) == toLower(npcFaction)) reaction = it->mReaction;
|
||||
}
|
||||
rank = playerNpcStats.getFactionRanks().find(toLower(npcFaction))->second;
|
||||
}
|
||||
else if (npcFaction != "")
|
||||
{
|
||||
for(std::vector<ESM::Faction::Reaction>::const_iterator it = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(toLower(npcFaction))->mReactions.begin();
|
||||
it != MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(toLower(npcFaction))->mReactions.end();it++)
|
||||
{
|
||||
if(playerNpcStats.getFactionRanks().find(toLower(it->mFaction)) != playerNpcStats.getFactionRanks().end() )
|
||||
{
|
||||
if(it->mReaction<reaction) reaction = it->mReaction;
|
||||
}
|
||||
}
|
||||
rank = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
reaction = 0;
|
||||
rank = 0;
|
||||
}
|
||||
x += (MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispFactionRankMult")->getFloat() * rank
|
||||
+ MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispFactionRankBase")->getFloat())
|
||||
* MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispFactionMod")->getFloat() * reaction;
|
||||
|
||||
x -= MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispCrimeMod")->getFloat() * playerNpcStats.getBounty();
|
||||
if (playerStats.hasCommonDisease() || playerStats.hasBlightDisease())
|
||||
x += MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispDiseaseMod")->getFloat();
|
||||
|
||||
if (playerNpcStats.getDrawState() == MWMechanics::DrawState_::DrawState_Weapon)
|
||||
x += MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispWeaponDrawn")->getFloat();
|
||||
|
||||
int effective_disposition = std::max(0,std::min(int(x),100));//, normally clamped to [0..100] when used
|
||||
return effective_disposition;
|
||||
}
|
||||
|
||||
int MechanicsManager::getBarterOffer(const MWWorld::Ptr& ptr,int basePrice, bool buying)
|
||||
{
|
||||
if (ptr.getTypeName() == typeid(ESM::Creature).name())
|
||||
return basePrice;
|
||||
|
||||
MWMechanics::NpcStats sellerSkill = MWWorld::Class::get(ptr).getNpcStats(ptr);
|
||||
MWMechanics::CreatureStats sellerStats = MWWorld::Class::get(ptr).getCreatureStats(ptr);
|
||||
|
||||
MWWorld::Ptr playerPtr = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
MWMechanics::NpcStats playerSkill = MWWorld::Class::get(playerPtr).getNpcStats(playerPtr);
|
||||
MWMechanics::CreatureStats playerStats = MWWorld::Class::get(playerPtr).getCreatureStats(playerPtr);
|
||||
|
||||
// I suppose the temporary disposition change _has_ to be considered here,
|
||||
// otherwise one would get different prices when exiting and re-entering the dialogue window...
|
||||
int clampedDisposition = std::max(0, std::min(getDerivedDisposition(ptr)
|
||||
+ MWBase::Environment::get().getDialogueManager()->getTemporaryDispositionChange(),100));
|
||||
float a = std::min(playerSkill.getSkill(ESM::Skill::Mercantile).getModified(), 100.f);
|
||||
float b = std::min(0.1f * playerStats.getAttribute(ESM::Attribute::Luck).getModified(), 10.f);
|
||||
float c = std::min(0.2f * playerStats.getAttribute(ESM::Attribute::Personality).getModified(), 10.f);
|
||||
float d = std::min(sellerSkill.getSkill(ESM::Skill::Mercantile).getModified(), 100.f);
|
||||
float e = std::min(0.1f * sellerStats.getAttribute(ESM::Attribute::Luck).getModified(), 10.f);
|
||||
float f = std::min(0.2f * sellerStats.getAttribute(ESM::Attribute::Personality).getModified(), 10.f);
|
||||
|
||||
float pcTerm = (clampedDisposition - 50 + a + b + c) * playerStats.getFatigueTerm();
|
||||
float npcTerm = (d + e + f) * sellerStats.getFatigueTerm();
|
||||
float buyTerm = 0.01 * (100 - 0.5 * (pcTerm - npcTerm));
|
||||
float sellTerm = 0.01 * (50 - 0.5 * (npcTerm - pcTerm));
|
||||
|
||||
float x;
|
||||
if(buying) x = buyTerm;
|
||||
else x = std::min(buyTerm, sellTerm);
|
||||
int offerPrice;
|
||||
if (x < 1) offerPrice = int(x * basePrice);
|
||||
if (x >= 1) offerPrice = basePrice + int((x - 1) * basePrice);
|
||||
offerPrice = std::max(1, offerPrice);
|
||||
return offerPrice;
|
||||
}
|
||||
|
||||
int MechanicsManager::countDeaths (const std::string& id) const
|
||||
{
|
||||
return mActors.countDeaths (id);
|
||||
}
|
||||
|
||||
|
||||
void MechanicsManager::getPersuasionDispositionChange (const MWWorld::Ptr& npc, PersuasionType type,
|
||||
float currentTemporaryDispositionDelta, bool& success, float& tempChange, float& permChange)
|
||||
{
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
MWWorld::Ptr playerPtr = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
MWMechanics::NpcStats playerSkill = MWWorld::Class::get(playerPtr).getNpcStats(playerPtr);
|
||||
MWMechanics::CreatureStats playerStats = MWWorld::Class::get(playerPtr).getCreatureStats(playerPtr);
|
||||
|
||||
MWMechanics::NpcStats npcSkill = MWWorld::Class::get(npc).getNpcStats(npc);
|
||||
MWMechanics::CreatureStats npcStats = MWWorld::Class::get(npc).getCreatureStats(npc);
|
||||
|
||||
|
||||
float persTerm = playerStats.getAttribute(ESM::Attribute::Personality).getModified()
|
||||
/ gmst.find("fPersonalityMod")->getFloat();
|
||||
|
||||
float luckTerm = playerStats.getAttribute(ESM::Attribute::Luck).getModified()
|
||||
/ gmst.find("fLuckMod")->getFloat();
|
||||
|
||||
float repTerm = playerSkill.getReputation() * gmst.find("fReputationMod")->getFloat();
|
||||
|
||||
float levelTerm = playerStats.getLevel() * gmst.find("fLevelMod")->getFloat();
|
||||
|
||||
float fatigueTerm = playerStats.getFatigueTerm();
|
||||
|
||||
float playerRating1 = (repTerm + luckTerm + persTerm + playerSkill.getSkill(ESM::Skill::Speechcraft).getModified()) * fatigueTerm;
|
||||
float playerRating2 = playerRating1 + levelTerm;
|
||||
float playerRating3 = (playerSkill.getSkill(ESM::Skill::Mercantile).getModified() + luckTerm + persTerm) * fatigueTerm;
|
||||
|
||||
float npcRating1 = (repTerm + luckTerm + persTerm + playerSkill.getSkill(ESM::Skill::Speechcraft).getModified()) * fatigueTerm;
|
||||
float npcRating2 = (levelTerm + repTerm + luckTerm + persTerm + npcSkill.getSkill(ESM::Skill::Speechcraft).getModified()) * fatigueTerm;
|
||||
float npcRating3 = (playerSkill.getSkill(ESM::Skill::Mercantile).getModified() + repTerm + luckTerm + persTerm) * fatigueTerm;
|
||||
|
||||
int currentDisposition = std::min(100, std::max(0, int(getDerivedDisposition(npc) + currentTemporaryDispositionDelta)));
|
||||
|
||||
float d = 1 - 0.02 * abs(currentDisposition - 50);
|
||||
float target1 = d * (playerRating1 - npcRating1 + 50);
|
||||
float target2 = d * (playerRating2 - npcRating2 + 50);
|
||||
|
||||
float bribeMod;
|
||||
if (type == PT_Bribe10) bribeMod = gmst.find("fBribe10Mod")->getFloat();
|
||||
if (type == PT_Bribe100) bribeMod = gmst.find("fBribe100Mod")->getFloat();
|
||||
else bribeMod = gmst.find("fBribe1000Mod")->getFloat();
|
||||
|
||||
float target3 = d * (playerRating3 - npcRating3 + 50) + bribeMod;
|
||||
|
||||
float iPerMinChance = gmst.find("iPerMinChance")->getInt();
|
||||
float iPerMinChange = gmst.find("iPerMinChange")->getInt();
|
||||
float fPerDieRollMult = gmst.find("fPerDieRollMult")->getFloat();
|
||||
float fPerTempMult = gmst.find("fPerTempMult")->getFloat();
|
||||
|
||||
float x,y;
|
||||
|
||||
float roll = static_cast<float> (std::rand()) / RAND_MAX * 100;
|
||||
|
||||
if (type == PT_Admire)
|
||||
{
|
||||
target1 = std::max(iPerMinChance, target1);
|
||||
success = (roll <= target1);
|
||||
float c = int(fPerDieRollMult * (target1 - roll));
|
||||
x = success ? std::max(iPerMinChange, c) : c;
|
||||
}
|
||||
else if (type == PT_Intimidate)
|
||||
{
|
||||
target2 = std::max(iPerMinChance, target2);
|
||||
|
||||
success = (roll <= target2);
|
||||
|
||||
float r;
|
||||
if (roll != target2)
|
||||
r = int(target2 - roll);
|
||||
else
|
||||
r = 1;
|
||||
|
||||
if (roll <= target2)
|
||||
{
|
||||
float s = int(r * fPerDieRollMult * fPerTempMult);
|
||||
|
||||
npcStats.setFlee ( std::max(0, std::min(100, npcStats.getFlee() + int(std::max(iPerMinChange, s)))));
|
||||
npcStats.setFight ( std::max(0, std::min(100, npcStats.getFight() + int(std::min(-iPerMinChange, -s)))));
|
||||
}
|
||||
|
||||
float c = -std::abs(int(r * fPerDieRollMult));
|
||||
if (success)
|
||||
{
|
||||
if (std::abs(c) < iPerMinChange)
|
||||
{
|
||||
x = 0;
|
||||
y = -iPerMinChange;
|
||||
}
|
||||
else
|
||||
{
|
||||
x = -int(c * fPerTempMult);
|
||||
y = c;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
x = int(c * fPerTempMult);
|
||||
y = c;
|
||||
}
|
||||
}
|
||||
else if (type == PT_Taunt)
|
||||
{
|
||||
target1 = std::max(iPerMinChance, target1);
|
||||
success = (roll <= target1);
|
||||
|
||||
float c = std::abs(int(target1 - roll));
|
||||
|
||||
if (roll <= target1)
|
||||
{
|
||||
float s = c * fPerDieRollMult * fPerTempMult;
|
||||
|
||||
npcStats.setFlee ( std::max(0, std::min(100, npcStats.getFlee() + std::min(-int(iPerMinChange), int(-s)))));
|
||||
npcStats.setFight ( std::max(0, std::min(100, npcStats.getFight() + std::max(int(iPerMinChange), int(s)))));
|
||||
}
|
||||
x = int(-c * fPerDieRollMult);
|
||||
|
||||
if (success && std::abs(x) < iPerMinChange)
|
||||
x = -iPerMinChange;
|
||||
}
|
||||
else // Bribe
|
||||
{
|
||||
target3 = std::max(iPerMinChance, target3);
|
||||
success = (roll <= target3);
|
||||
float c = int((target3 - roll) * fPerDieRollMult);
|
||||
|
||||
x = success ? std::max(iPerMinChange, c) : c;
|
||||
}
|
||||
|
||||
tempChange = type == PT_Intimidate ? x : int(x * fPerTempMult);
|
||||
|
||||
|
||||
float cappedDispositionChange = tempChange;
|
||||
if (currentDisposition + tempChange > 100.f)
|
||||
cappedDispositionChange = 100 - currentDisposition;
|
||||
if (currentDisposition + tempChange < 0.f)
|
||||
cappedDispositionChange = -currentDisposition;
|
||||
|
||||
permChange = int(cappedDispositionChange / fPerTempMult);
|
||||
if (type == PT_Intimidate)
|
||||
{
|
||||
permChange = success ? -int(cappedDispositionChange/ fPerTempMult) : y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -64,7 +64,7 @@ namespace MWMechanics
|
|||
virtual void setPlayerName (const std::string& name);
|
||||
///< Set player name.
|
||||
|
||||
virtual void setPlayerRace (const std::string& id, bool male);
|
||||
virtual void setPlayerRace (const std::string& id, bool male, const std::string &head, const std::string &hair);
|
||||
///< Set player race.
|
||||
|
||||
virtual void setPlayerBirthsign (const std::string& id);
|
||||
|
@ -79,9 +79,18 @@ namespace MWMechanics
|
|||
virtual void restoreDynamicStats();
|
||||
///< If the player is sleeping, this should be called every hour.
|
||||
|
||||
virtual int getBarterOffer(const MWWorld::Ptr& ptr,int basePrice, bool buying);
|
||||
///< This is used by every service to determine the price of objects given the trading skills of the player and NPC.
|
||||
|
||||
virtual int getDerivedDisposition(const MWWorld::Ptr& ptr);
|
||||
///< Calculate the diposition of an NPC toward the player.
|
||||
|
||||
virtual int countDeaths (const std::string& id) const;
|
||||
///< Return the number of deaths for actors with the given ID.
|
||||
|
||||
virtual void getPersuasionDispositionChange (const MWWorld::Ptr& npc, PersuasionType type,
|
||||
float currentTemporaryDispositionDelta, bool& success, float& tempChange, float& permChange);
|
||||
///< Perform a persuasion action on NPC
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include <components/esm/loadclas.hpp>
|
||||
#include <components/esm/loadgmst.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -18,8 +18,9 @@
|
|||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
MWMechanics::NpcStats::NpcStats()
|
||||
: mMovementFlags (0), mDrawState (DrawState_Nothing)
|
||||
, mLevelProgress(0)
|
||||
: mMovementFlags (0), mDrawState (DrawState_Nothing), mBounty (0)
|
||||
, mLevelProgress(0), mDisposition(0), mReputation(0)
|
||||
|
||||
{
|
||||
mSkillIncreases.resize (ESM::Attribute::Length);
|
||||
for (int i=0; i<ESM::Attribute::Length; ++i)
|
||||
|
@ -36,6 +37,16 @@ void MWMechanics::NpcStats::setDrawState (DrawState_ state)
|
|||
mDrawState = state;
|
||||
}
|
||||
|
||||
int MWMechanics::NpcStats::getBaseDisposition() const
|
||||
{
|
||||
return mDisposition;
|
||||
}
|
||||
|
||||
void MWMechanics::NpcStats::setBaseDisposition(int disposition)
|
||||
{
|
||||
mDisposition = disposition;
|
||||
}
|
||||
|
||||
bool MWMechanics::NpcStats::getMovementFlag (Flag flag) const
|
||||
{
|
||||
return mMovementFlags & flag;
|
||||
|
@ -81,7 +92,8 @@ float MWMechanics::NpcStats::getSkillGain (int skillIndex, const ESM::Class& cla
|
|||
if (level<0)
|
||||
level = static_cast<int> (getSkill (skillIndex).getBase());
|
||||
|
||||
const ESM::Skill *skill = MWBase::Environment::get().getWorld()->getStore().skills.find (skillIndex);
|
||||
const ESM::Skill *skill =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Skill>().find (skillIndex);
|
||||
|
||||
float skillFactor = 1;
|
||||
|
||||
|
@ -96,14 +108,15 @@ float MWMechanics::NpcStats::getSkillGain (int skillIndex, const ESM::Class& cla
|
|||
throw std::runtime_error ("invalid skill gain factor");
|
||||
}
|
||||
|
||||
float typeFactor =
|
||||
MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fMiscSkillBonus")->getFloat();
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
float typeFactor = gmst.find ("fMiscSkillBonus")->getFloat();
|
||||
|
||||
for (int i=0; i<5; ++i)
|
||||
if (class_.mData.mSkills[i][0]==skillIndex)
|
||||
{
|
||||
typeFactor =
|
||||
MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fMinorSkillBonus")->getFloat();
|
||||
typeFactor = gmst.find ("fMinorSkillBonus")->getFloat();
|
||||
|
||||
break;
|
||||
}
|
||||
|
@ -111,8 +124,7 @@ float MWMechanics::NpcStats::getSkillGain (int skillIndex, const ESM::Class& cla
|
|||
for (int i=0; i<5; ++i)
|
||||
if (class_.mData.mSkills[i][1]==skillIndex)
|
||||
{
|
||||
typeFactor =
|
||||
MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fMajorSkillBonus")->getFloat();
|
||||
typeFactor = gmst.find ("fMajorSkillBonus")->getFloat();
|
||||
|
||||
break;
|
||||
}
|
||||
|
@ -124,8 +136,7 @@ float MWMechanics::NpcStats::getSkillGain (int skillIndex, const ESM::Class& cla
|
|||
|
||||
if (skill->mData.mSpecialization==class_.mData.mSpecialization)
|
||||
{
|
||||
specialisationFactor =
|
||||
MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fSpecialSkillBonus")->getFloat();
|
||||
specialisationFactor = gmst.find ("fSpecialSkillBonus")->getFloat();
|
||||
|
||||
if (specialisationFactor<=0)
|
||||
throw std::runtime_error ("invalid skill specialisation factor");
|
||||
|
@ -178,7 +189,8 @@ void MWMechanics::NpcStats::increaseSkill(int skillIndex, const ESM::Class &clas
|
|||
mLevelProgress += levelProgress;
|
||||
|
||||
// check the attribute this skill belongs to
|
||||
const ESM::Skill* skill = MWBase::Environment::get().getWorld ()->getStore ().skills.find(skillIndex);
|
||||
const ESM::Skill* skill =
|
||||
MWBase::Environment::get().getWorld ()->getStore ().get<ESM::Skill>().find(skillIndex);
|
||||
++mSkillIncreases[skill->mData.mAttribute];
|
||||
|
||||
// Play sound & skill progress notification
|
||||
|
@ -237,3 +249,23 @@ bool MWMechanics::NpcStats::hasBeenUsed (const std::string& id) const
|
|||
{
|
||||
return mUsedIds.find (id)!=mUsedIds.end();
|
||||
}
|
||||
|
||||
int MWMechanics::NpcStats::getBounty() const
|
||||
{
|
||||
return mBounty;
|
||||
}
|
||||
|
||||
void MWMechanics::NpcStats::setBounty (int bounty)
|
||||
{
|
||||
mBounty = bounty;
|
||||
}
|
||||
|
||||
int MWMechanics::NpcStats::getReputation() const
|
||||
{
|
||||
return mReputation;
|
||||
}
|
||||
|
||||
void MWMechanics::NpcStats::setReputation(int reputation)
|
||||
{
|
||||
mReputation = reputation;
|
||||
}
|
||||
|
|
|
@ -43,8 +43,11 @@ namespace MWMechanics
|
|||
std::map<std::string, int> mFactionRank;
|
||||
|
||||
DrawState_ mDrawState;
|
||||
int mDisposition;
|
||||
unsigned int mMovementFlags;
|
||||
Stat<float> mSkill[27];
|
||||
int mBounty;
|
||||
int mReputation;
|
||||
|
||||
int mLevelProgress; // 0-10
|
||||
|
||||
|
@ -60,6 +63,14 @@ namespace MWMechanics
|
|||
|
||||
void setDrawState (DrawState_ state);
|
||||
|
||||
int getBaseDisposition() const;
|
||||
|
||||
void setBaseDisposition(int disposition);
|
||||
|
||||
int getReputation() const;
|
||||
|
||||
void setReputation(int reputation);
|
||||
|
||||
bool getMovementFlag (Flag flag) const;
|
||||
|
||||
void setMovementFlag (Flag flag, bool state);
|
||||
|
@ -92,6 +103,10 @@ namespace MWMechanics
|
|||
void flagAsUsed (const std::string& id);
|
||||
|
||||
bool hasBeenUsed (const std::string& id) const;
|
||||
|
||||
int getBounty() const;
|
||||
|
||||
void setBounty (int bounty);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "spells.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include <components/esm/loadspel.hpp>
|
||||
|
||||
|
@ -50,7 +50,8 @@ namespace MWMechanics
|
|||
|
||||
for (TIterator iter = mSpells.begin(); iter!=mSpells.end(); ++iter)
|
||||
{
|
||||
const ESM::Spell *spell = MWBase::Environment::get().getWorld()->getStore().spells.find (*iter);
|
||||
const ESM::Spell *spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (*iter);
|
||||
|
||||
if (spell->mData.mType==ESM::Spell::ST_Ability || spell->mData.mType==ESM::Spell::ST_Blight ||
|
||||
spell->mData.mType==ESM::Spell::ST_Disease || spell->mData.mType==ESM::Spell::ST_Curse)
|
||||
|
@ -74,4 +75,32 @@ namespace MWMechanics
|
|||
{
|
||||
return mSelectedSpell;
|
||||
}
|
||||
|
||||
bool Spells::hasCommonDisease() const
|
||||
{
|
||||
for (TIterator iter = mSpells.begin(); iter!=mSpells.end(); ++iter)
|
||||
{
|
||||
const ESM::Spell *spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (*iter);
|
||||
|
||||
if (spell->mData.mFlags & ESM::Spell::ST_Disease)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Spells::hasBlightDisease() const
|
||||
{
|
||||
for (TIterator iter = mSpells.begin(); iter!=mSpells.end(); ++iter)
|
||||
{
|
||||
const ESM::Spell *spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (*iter);
|
||||
|
||||
if (spell->mData.mFlags & ESM::Spell::ST_Blight)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -55,6 +55,10 @@ namespace MWMechanics
|
|||
|
||||
const std::string getSelectedSpell() const;
|
||||
///< May return an empty string.
|
||||
|
||||
bool hasCommonDisease() const;
|
||||
|
||||
bool hasBlightDisease() const;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#include "../mwworld/class.hpp"
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "npcstats.hpp"
|
||||
|
||||
|
@ -40,7 +40,8 @@ namespace MWMechanics
|
|||
for (std::vector<ESM::ENAMstruct>::const_iterator it = effects.begin();
|
||||
it != effects.end(); ++it)
|
||||
{
|
||||
const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(it->mEffectID);
|
||||
const ESM::MagicEffect* effect =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(it->mEffectID);
|
||||
int _school = effect->mData.mSchool;
|
||||
int _skillLevel = stats.getSkill (spellSchoolToSkill(_school)).getModified();
|
||||
|
||||
|
@ -61,7 +62,8 @@ namespace MWMechanics
|
|||
|
||||
inline int getSpellSchool(const std::string& spellId, const MWWorld::Ptr& actor)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(spellId);
|
||||
const ESM::Spell* spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
return getSpellSchool(spell, actor);
|
||||
}
|
||||
|
||||
|
@ -107,7 +109,8 @@ namespace MWMechanics
|
|||
|
||||
inline float getSpellSuccessChance (const std::string& spellId, const MWWorld::Ptr& actor)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(spellId);
|
||||
const ESM::Spell* spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
return getSpellSuccessChance(spell, actor);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -48,8 +48,9 @@ namespace MWRender
|
|||
|
||||
mNode->setVisible (false);
|
||||
|
||||
mCamera->setPosition(mPosition);
|
||||
mCamera->lookAt(mLookAt);
|
||||
Ogre::Vector3 scale = mNode->getScale();
|
||||
mCamera->setPosition(mPosition * scale);
|
||||
mCamera->lookAt(mLookAt * scale);
|
||||
|
||||
mCamera->setNearClipDistance (0.01);
|
||||
mCamera->setFarClipDistance (1000);
|
||||
|
@ -80,6 +81,22 @@ namespace MWRender
|
|||
delete mAnimation;
|
||||
}
|
||||
|
||||
void CharacterPreview::rebuild()
|
||||
{
|
||||
assert(mAnimation);
|
||||
delete mAnimation;
|
||||
|
||||
mAnimation = new NpcAnimation(mCharacter, mNode,
|
||||
MWWorld::Class::get(mCharacter).getInventoryStore (mCharacter), RV_PlayerPreview);
|
||||
|
||||
mNode->setVisible (false);
|
||||
|
||||
Ogre::Vector3 scale = mNode->getScale();
|
||||
mCamera->setPosition(mPosition * scale);
|
||||
mCamera->lookAt(mLookAt * scale);
|
||||
|
||||
onSetup();
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------------------
|
||||
|
||||
|
@ -128,8 +145,10 @@ namespace MWRender
|
|||
RaceSelectionPreview::RaceSelectionPreview()
|
||||
: CharacterPreview(MWBase::Environment::get().getWorld()->getPlayer().getPlayer(),
|
||||
512, 512, "CharacterHeadPreview", Ogre::Vector3(0, 120, -35), Ogre::Vector3(0,125,0))
|
||||
, mRef(&mBase)
|
||||
{
|
||||
|
||||
mBase = *mCharacter.get<ESM::NPC>()->mBase;
|
||||
mCharacter = MWWorld::Ptr(&mRef, mCharacter.getCell());
|
||||
}
|
||||
|
||||
void RaceSelectionPreview::update(float angle)
|
||||
|
@ -141,4 +160,11 @@ namespace MWRender
|
|||
mNode->setVisible (false);
|
||||
}
|
||||
|
||||
void RaceSelectionPreview::setPrototype(const ESM::NPC &proto)
|
||||
{
|
||||
mBase = proto;
|
||||
mBase.mId = "player";
|
||||
rebuild();
|
||||
update(0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include <OgreRenderTarget.h>
|
||||
#include <OgreMaterialManager.h>
|
||||
|
||||
#include <components/esm/loadnpc.hpp>
|
||||
|
||||
#include "externalrendering.hpp"
|
||||
|
||||
|
@ -32,6 +33,7 @@ namespace MWRender
|
|||
virtual void setup (Ogre::SceneManager *sceneManager);
|
||||
virtual void onSetup();
|
||||
|
||||
virtual void rebuild();
|
||||
|
||||
protected:
|
||||
Ogre::TexturePtr mTexture;
|
||||
|
@ -77,10 +79,19 @@ namespace MWRender
|
|||
|
||||
class RaceSelectionPreview : public CharacterPreview
|
||||
{
|
||||
ESM::NPC mBase;
|
||||
MWWorld::LiveCellRef<ESM::NPC> mRef;
|
||||
|
||||
public:
|
||||
RaceSelectionPreview();
|
||||
|
||||
void update(float angle);
|
||||
|
||||
const ESM::NPC &getPrototype() const {
|
||||
return mBase;
|
||||
}
|
||||
|
||||
void setPrototype(const ESM::NPC &proto);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -21,10 +21,10 @@ CreatureAnimation::CreatureAnimation(const MWWorld::Ptr& ptr): Animation()
|
|||
mInsert = ptr.getRefData().getBaseNode();
|
||||
MWWorld::LiveCellRef<ESM::Creature> *ref = ptr.get<ESM::Creature>();
|
||||
|
||||
assert (ref->base != NULL);
|
||||
if(!ref->base->mModel.empty())
|
||||
assert (ref->mBase != NULL);
|
||||
if(!ref->mBase->mModel.empty())
|
||||
{
|
||||
std::string mesh = "meshes\\" + ref->base->mModel;
|
||||
std::string mesh = "meshes\\" + ref->mBase->mModel;
|
||||
|
||||
mEntityList = NifOgre::NIFLoader::createEntities(mInsert, &mTextKeys, mesh);
|
||||
for(size_t i = 0;i < mEntityList.mEntities.size();i++)
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
#include <components/esm/loadstat.hpp>
|
||||
#include <components/esm/loadpgrd.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/world.hpp" // these includes can be removed once the static-hack is gone
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
@ -228,22 +228,23 @@ void Debugging::togglePathgrid()
|
|||
|
||||
void Debugging::enableCellPathgrid(MWWorld::Ptr::CellStore *store)
|
||||
{
|
||||
ESM::Pathgrid *pathgrid = MWBase::Environment::get().getWorld()->getStore().pathgrids.search(*store->cell);
|
||||
const ESM::Pathgrid *pathgrid =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Pathgrid>().search(*store->mCell);
|
||||
if (!pathgrid) return;
|
||||
|
||||
Vector3 cellPathGridPos(0, 0, 0);
|
||||
if (store->cell->isExterior())
|
||||
if (store->mCell->isExterior())
|
||||
{
|
||||
cellPathGridPos.x = store->cell->mData.mX * ESM::Land::REAL_SIZE;
|
||||
cellPathGridPos.y = store->cell->mData.mY * ESM::Land::REAL_SIZE;
|
||||
cellPathGridPos.x = store->mCell->mData.mX * ESM::Land::REAL_SIZE;
|
||||
cellPathGridPos.y = store->mCell->mData.mY * ESM::Land::REAL_SIZE;
|
||||
}
|
||||
SceneNode *cellPathGrid = mPathGridRoot->createChildSceneNode(cellPathGridPos);
|
||||
cellPathGrid->attachObject(createPathgridLines(pathgrid));
|
||||
cellPathGrid->attachObject(createPathgridPoints(pathgrid));
|
||||
|
||||
if (store->cell->isExterior())
|
||||
if (store->mCell->isExterior())
|
||||
{
|
||||
mExteriorPathgridNodes[std::make_pair(store->cell->mData.mX, store->cell->mData.mY)] = cellPathGrid;
|
||||
mExteriorPathgridNodes[std::make_pair(store->mCell->getGridX(), store->mCell->getGridY())] = cellPathGrid;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -254,10 +255,10 @@ void Debugging::enableCellPathgrid(MWWorld::Ptr::CellStore *store)
|
|||
|
||||
void Debugging::disableCellPathgrid(MWWorld::Ptr::CellStore *store)
|
||||
{
|
||||
if (store->cell->isExterior())
|
||||
if (store->mCell->isExterior())
|
||||
{
|
||||
ExteriorPathgridNodes::iterator it =
|
||||
mExteriorPathgridNodes.find(std::make_pair(store->cell->mData.mX, store->cell->mData.mY));
|
||||
mExteriorPathgridNodes.find(std::make_pair(store->mCell->getGridX(), store->mCell->getGridY()));
|
||||
if (it != mExteriorPathgridNodes.end())
|
||||
{
|
||||
destroyCellPathgridNode(it->second);
|
||||
|
|
|
@ -11,8 +11,7 @@
|
|||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include <components/esm_store/reclists.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
namespace MWRender
|
||||
{
|
||||
|
@ -29,18 +28,21 @@ namespace MWRender
|
|||
{
|
||||
Ogre::TexturePtr tex;
|
||||
|
||||
const MWWorld::ESMStore &esmStore =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
// get the size of the world
|
||||
const ESMS::CellList::ExtCells& extCells = MWBase::Environment::get().getWorld ()->getStore ().cells.extCells;
|
||||
for (ESMS::CellList::ExtCells::const_iterator it = extCells.begin(); it != extCells.end(); ++it)
|
||||
MWWorld::Store<ESM::Cell>::iterator it = esmStore.get<ESM::Cell>().extBegin();
|
||||
for (; it != esmStore.get<ESM::Cell>().extEnd(); ++it)
|
||||
{
|
||||
if (it->first.first < mMinX)
|
||||
mMinX = it->first.first;
|
||||
if (it->first.first > mMaxX)
|
||||
mMaxX = it->first.first;
|
||||
if (it->first.second < mMinY)
|
||||
mMinY = it->first.second;
|
||||
if (it->first.second > mMaxY)
|
||||
mMaxY = it->first.second;
|
||||
if (it->getGridX() < mMinX)
|
||||
mMinX = it->getGridX();
|
||||
if (it->getGridX() > mMaxX)
|
||||
mMaxX = it->getGridX();
|
||||
if (it->getGridY() < mMinY)
|
||||
mMinY = it->getGridY();
|
||||
if (it->getGridY() > mMaxY)
|
||||
mMaxY = it->getGridY();
|
||||
}
|
||||
|
||||
int cellSize = 24;
|
||||
|
@ -59,7 +61,7 @@ namespace MWRender
|
|||
{
|
||||
for (int y = mMinY; y <= mMaxY; ++y)
|
||||
{
|
||||
ESM::Land* land = MWBase::Environment::get().getWorld ()->getStore ().lands.search (x,y);
|
||||
ESM::Land* land = esmStore.get<ESM::Land>().search (x,y);
|
||||
|
||||
if (land)
|
||||
{
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include <OgreMaterialManager.h>
|
||||
#include <OgreHardwarePixelBuffer.h>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -108,10 +108,10 @@ void LocalMap::requestMap(MWWorld::Ptr::CellStore* cell)
|
|||
|
||||
mCameraRotNode->setOrientation(Quaternion::IDENTITY);
|
||||
|
||||
std::string name = "Cell_"+coordStr(cell->cell->mData.mX, cell->cell->mData.mY);
|
||||
int x = cell->mCell->getGridX();
|
||||
int y = cell->mCell->getGridY();
|
||||
|
||||
int x = cell->cell->mData.mX;
|
||||
int y = cell->cell->mData.mY;
|
||||
std::string name = "Cell_"+coordStr(x, y);
|
||||
|
||||
mCameraPosNode->setPosition(Vector3(0,0,0));
|
||||
|
||||
|
@ -163,7 +163,7 @@ void LocalMap::requestMap(MWWorld::Ptr::CellStore* cell,
|
|||
const int segsX = std::ceil( length.x / sSize );
|
||||
const int segsY = std::ceil( length.y / sSize );
|
||||
|
||||
mInteriorName = cell->cell->mName;
|
||||
mInteriorName = cell->mCell->mName;
|
||||
|
||||
for (int x=0; x<segsX; ++x)
|
||||
{
|
||||
|
@ -173,7 +173,7 @@ void LocalMap::requestMap(MWWorld::Ptr::CellStore* cell,
|
|||
Vector2 newcenter = start + 4096;
|
||||
|
||||
render(newcenter.x - center.x, newcenter.y - center.y, z.y, z.x, sSize, sSize,
|
||||
cell->cell->mName + "_" + coordStr(x,y));
|
||||
cell->mCell->mName + "_" + coordStr(x,y));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include <OgreEntity.h>
|
||||
#include <OgreSubEntity.h>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -17,44 +17,54 @@ using namespace NifOgre;
|
|||
namespace MWRender{
|
||||
NpcAnimation::~NpcAnimation()
|
||||
{
|
||||
removeEntities(head);
|
||||
removeEntities(hair);
|
||||
removeEntities(neck);
|
||||
removeEntities(chest);
|
||||
removeEntities(groin);
|
||||
removeEntities(skirt);
|
||||
removeEntities(rHand);
|
||||
removeEntities(lHand);
|
||||
removeEntities(rWrist);
|
||||
removeEntities(lWrist);
|
||||
removeEntities(rForearm);
|
||||
removeEntities(lForearm);
|
||||
removeEntities(rupperArm);
|
||||
removeEntities(lupperArm);
|
||||
removeEntities(rfoot);
|
||||
removeEntities(lfoot);
|
||||
removeEntities(rAnkle);
|
||||
removeEntities(lAnkle);
|
||||
removeEntities(rKnee);
|
||||
removeEntities(lKnee);
|
||||
removeEntities(rUpperLeg);
|
||||
removeEntities(lUpperLeg);
|
||||
removeEntities(rclavicle);
|
||||
removeEntities(lclavicle);
|
||||
removeEntities(tail);
|
||||
removeEntities(mHead);
|
||||
removeEntities(mHair);
|
||||
removeEntities(mNeck);
|
||||
removeEntities(mChest);
|
||||
removeEntities(mGroin);
|
||||
removeEntities(mSkirt);
|
||||
removeEntities(mHandL);
|
||||
removeEntities(mHandR);
|
||||
removeEntities(mWristL);
|
||||
removeEntities(mWristR);
|
||||
removeEntities(mForearmL);
|
||||
removeEntities(mForearmR);
|
||||
removeEntities(mUpperArmL);
|
||||
removeEntities(mUpperArmR);
|
||||
removeEntities(mFootL);
|
||||
removeEntities(mFootR);
|
||||
removeEntities(mAnkleL);
|
||||
removeEntities(mAnkleR);
|
||||
removeEntities(mKneeL);
|
||||
removeEntities(mKneeR);
|
||||
removeEntities(mUpperLegL);
|
||||
removeEntities(mUpperLegR);
|
||||
removeEntities(mClavicleL);
|
||||
removeEntities(mClavicleR);
|
||||
removeEntities(mTail);
|
||||
}
|
||||
|
||||
|
||||
NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, Ogre::SceneNode* node, MWWorld::InventoryStore& _inv, int visibilityFlags)
|
||||
: Animation(), mStateID(-1), mInv(_inv), timeToChange(0), mVisibilityFlags(visibilityFlags),
|
||||
robe(mInv.end()), helmet(mInv.end()), shirt(mInv.end()),
|
||||
cuirass(mInv.end()), greaves(mInv.end()),
|
||||
leftpauldron(mInv.end()), rightpauldron(mInv.end()),
|
||||
boots(mInv.end()),
|
||||
leftglove(mInv.end()), rightglove(mInv.end()), skirtiter(mInv.end()),
|
||||
pants(mInv.end())
|
||||
NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, Ogre::SceneNode* node, MWWorld::InventoryStore& inv, int visibilityFlags)
|
||||
: Animation(),
|
||||
mStateID(-1),
|
||||
mInv(inv),
|
||||
mTimeToChange(0),
|
||||
mVisibilityFlags(visibilityFlags),
|
||||
mRobe(mInv.end()),
|
||||
mHelmet(mInv.end()),
|
||||
mShirt(mInv.end()),
|
||||
mCuirass(mInv.end()),
|
||||
mGreaves(mInv.end()),
|
||||
mPauldronL(mInv.end()),
|
||||
mPauldronR(mInv.end()),
|
||||
mBoots(mInv.end()),
|
||||
mPants(mInv.end()),
|
||||
mGloveL(mInv.end()),
|
||||
mGloveR(mInv.end()),
|
||||
mSkirtIter(mInv.end())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC> *ref = ptr.get<ESM::NPC>();
|
||||
mNpc = ptr.get<ESM::NPC>()->mBase;
|
||||
|
||||
for (int init = 0; init < 27; init++)
|
||||
{
|
||||
|
@ -62,25 +72,20 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, Ogre::SceneNode* node, MWWor
|
|||
mPartPriorities[init] = 0;
|
||||
}
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Race *race = store.races.find(ref->base->mRace);
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Race *race = store.get<ESM::Race>().find(mNpc->mRace);
|
||||
|
||||
std::string hairID = ref->base->mHair;
|
||||
std::string headID = ref->base->mHead;
|
||||
headModel = "meshes\\" + store.bodyParts.find(headID)->mModel;
|
||||
hairModel = "meshes\\" + store.bodyParts.find(hairID)->mModel;
|
||||
npcName = ref->base->mName;
|
||||
|
||||
isFemale = !!(ref->base->mFlags&ESM::NPC::Female);
|
||||
isBeast = !!(race->mData.mFlags&ESM::Race::Beast);
|
||||
|
||||
bodyRaceID = "b_n_"+ref->base->mRace;
|
||||
std::transform(bodyRaceID.begin(), bodyRaceID.end(), bodyRaceID.begin(), ::tolower);
|
||||
mHeadModel = "meshes\\" + store.get<ESM::BodyPart>().find(mNpc->mHead)->mModel;
|
||||
mHairModel = "meshes\\" + store.get<ESM::BodyPart>().find(mNpc->mHair)->mModel;
|
||||
|
||||
mBodyPrefix = "b_n_" + mNpc->mRace;
|
||||
std::transform(mBodyPrefix.begin(), mBodyPrefix.end(), mBodyPrefix.begin(), ::tolower);
|
||||
|
||||
mInsert = node;
|
||||
assert(mInsert);
|
||||
|
||||
bool isBeast = (race->mData.mFlags & ESM::Race::Beast) != 0;
|
||||
std::string smodel = (!isBeast ? "meshes\\base_anim.nif" : "meshes\\base_animkna.nif");
|
||||
|
||||
mEntityList = NifOgre::NIFLoader::createEntities(mInsert, &mTextKeys, smodel);
|
||||
|
@ -124,7 +129,7 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, Ogre::SceneNode* node, MWWor
|
|||
}
|
||||
|
||||
float scale = race->mData.mHeight.mMale;
|
||||
if (isFemale) {
|
||||
if (!mNpc->isMale()) {
|
||||
scale = race->mData.mHeight.mFemale;
|
||||
}
|
||||
mInsert->scale(scale, scale, scale);
|
||||
|
@ -140,18 +145,18 @@ void NpcAnimation::updateParts()
|
|||
MWWorld::ContainerStoreIterator *iter;
|
||||
int slot;
|
||||
} slotlist[] = {
|
||||
{ &robe, MWWorld::InventoryStore::Slot_Robe },
|
||||
{ &skirtiter, MWWorld::InventoryStore::Slot_Skirt },
|
||||
{ &helmet, MWWorld::InventoryStore::Slot_Helmet },
|
||||
{ &cuirass, MWWorld::InventoryStore::Slot_Cuirass },
|
||||
{ &greaves, MWWorld::InventoryStore::Slot_Greaves },
|
||||
{ &leftpauldron, MWWorld::InventoryStore::Slot_LeftPauldron },
|
||||
{ &rightpauldron, MWWorld::InventoryStore::Slot_RightPauldron },
|
||||
{ &boots, MWWorld::InventoryStore::Slot_Boots },
|
||||
{ &leftglove, MWWorld::InventoryStore::Slot_LeftGauntlet },
|
||||
{ &rightglove, MWWorld::InventoryStore::Slot_RightGauntlet },
|
||||
{ &shirt, MWWorld::InventoryStore::Slot_Shirt },
|
||||
{ &pants, MWWorld::InventoryStore::Slot_Pants },
|
||||
{ &mRobe, MWWorld::InventoryStore::Slot_Robe },
|
||||
{ &mSkirtIter, MWWorld::InventoryStore::Slot_Skirt },
|
||||
{ &mHelmet, MWWorld::InventoryStore::Slot_Helmet },
|
||||
{ &mCuirass, MWWorld::InventoryStore::Slot_Cuirass },
|
||||
{ &mGreaves, MWWorld::InventoryStore::Slot_Greaves },
|
||||
{ &mPauldronL, MWWorld::InventoryStore::Slot_LeftPauldron },
|
||||
{ &mPauldronR, MWWorld::InventoryStore::Slot_RightPauldron },
|
||||
{ &mBoots, MWWorld::InventoryStore::Slot_Boots },
|
||||
{ &mGloveL, MWWorld::InventoryStore::Slot_LeftGauntlet },
|
||||
{ &mGloveR, MWWorld::InventoryStore::Slot_RightGauntlet },
|
||||
{ &mShirt, MWWorld::InventoryStore::Slot_Shirt },
|
||||
{ &mPants, MWWorld::InventoryStore::Slot_Pants },
|
||||
};
|
||||
for(size_t i = 0;i < sizeof(slotlist)/sizeof(slotlist[0]);i++)
|
||||
{
|
||||
|
@ -166,11 +171,11 @@ void NpcAnimation::updateParts()
|
|||
|
||||
if(apparelChanged)
|
||||
{
|
||||
if(robe != mInv.end())
|
||||
if(mRobe != mInv.end())
|
||||
{
|
||||
MWWorld::Ptr ptr = *robe;
|
||||
MWWorld::Ptr ptr = *mRobe;
|
||||
|
||||
const ESM::Clothing *clothes = (ptr.get<ESM::Clothing>())->base;
|
||||
const ESM::Clothing *clothes = (ptr.get<ESM::Clothing>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = clothes->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_Robe, 5, parts);
|
||||
reserveIndividualPart(ESM::PRT_Groin, MWWorld::InventoryStore::Slot_Robe, 5);
|
||||
|
@ -186,11 +191,11 @@ void NpcAnimation::updateParts()
|
|||
reserveIndividualPart(ESM::PRT_RPauldron, MWWorld::InventoryStore::Slot_Robe, 5);
|
||||
reserveIndividualPart(ESM::PRT_LPauldron, MWWorld::InventoryStore::Slot_Robe, 5);
|
||||
}
|
||||
if(skirtiter != mInv.end())
|
||||
if(mSkirtIter != mInv.end())
|
||||
{
|
||||
MWWorld::Ptr ptr = *skirtiter;
|
||||
MWWorld::Ptr ptr = *mSkirtIter;
|
||||
|
||||
const ESM::Clothing *clothes = (ptr.get<ESM::Clothing>())->base;
|
||||
const ESM::Clothing *clothes = (ptr.get<ESM::Clothing>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = clothes->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_Skirt, 4, parts);
|
||||
reserveIndividualPart(ESM::PRT_Groin, MWWorld::InventoryStore::Slot_Skirt, 4);
|
||||
|
@ -198,103 +203,103 @@ void NpcAnimation::updateParts()
|
|||
reserveIndividualPart(ESM::PRT_LLeg, MWWorld::InventoryStore::Slot_Skirt, 4);
|
||||
}
|
||||
|
||||
if(helmet != mInv.end())
|
||||
if(mHelmet != mInv.end())
|
||||
{
|
||||
removeIndividualPart(ESM::PRT_Hair);
|
||||
const ESM::Armor *armor = (helmet->get<ESM::Armor>())->base;
|
||||
const ESM::Armor *armor = (mHelmet->get<ESM::Armor>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = armor->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_Helmet, 3, parts);
|
||||
}
|
||||
if(cuirass != mInv.end())
|
||||
if(mCuirass != mInv.end())
|
||||
{
|
||||
const ESM::Armor *armor = (cuirass->get<ESM::Armor>())->base;
|
||||
const ESM::Armor *armor = (mCuirass->get<ESM::Armor>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = armor->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_Cuirass, 3, parts);
|
||||
}
|
||||
if(greaves != mInv.end())
|
||||
if(mGreaves != mInv.end())
|
||||
{
|
||||
const ESM::Armor *armor = (greaves->get<ESM::Armor>())->base;
|
||||
const ESM::Armor *armor = (mGreaves->get<ESM::Armor>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = armor->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_Greaves, 3, parts);
|
||||
}
|
||||
|
||||
if(leftpauldron != mInv.end())
|
||||
if(mPauldronL != mInv.end())
|
||||
{
|
||||
const ESM::Armor *armor = (leftpauldron->get<ESM::Armor>())->base;
|
||||
const ESM::Armor *armor = (mPauldronL->get<ESM::Armor>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = armor->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_LeftPauldron, 3, parts);
|
||||
}
|
||||
if(rightpauldron != mInv.end())
|
||||
if(mPauldronR != mInv.end())
|
||||
{
|
||||
const ESM::Armor *armor = (rightpauldron->get<ESM::Armor>())->base;
|
||||
const ESM::Armor *armor = (mPauldronR->get<ESM::Armor>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = armor->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_RightPauldron, 3, parts);
|
||||
}
|
||||
if(boots != mInv.end())
|
||||
if(mBoots != mInv.end())
|
||||
{
|
||||
if(boots->getTypeName() == typeid(ESM::Clothing).name())
|
||||
if(mBoots->getTypeName() == typeid(ESM::Clothing).name())
|
||||
{
|
||||
const ESM::Clothing *clothes = (boots->get<ESM::Clothing>())->base;
|
||||
const ESM::Clothing *clothes = (mBoots->get<ESM::Clothing>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = clothes->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_Boots, 2, parts);
|
||||
}
|
||||
else if(boots->getTypeName() == typeid(ESM::Armor).name())
|
||||
else if(mBoots->getTypeName() == typeid(ESM::Armor).name())
|
||||
{
|
||||
const ESM::Armor *armor = (boots->get<ESM::Armor>())->base;
|
||||
const ESM::Armor *armor = (mBoots->get<ESM::Armor>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = armor->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_Boots, 3, parts);
|
||||
}
|
||||
}
|
||||
if(leftglove != mInv.end())
|
||||
if(mGloveL != mInv.end())
|
||||
{
|
||||
if(leftglove->getTypeName() == typeid(ESM::Clothing).name())
|
||||
if(mGloveL->getTypeName() == typeid(ESM::Clothing).name())
|
||||
{
|
||||
const ESM::Clothing *clothes = (leftglove->get<ESM::Clothing>())->base;
|
||||
const ESM::Clothing *clothes = (mGloveL->get<ESM::Clothing>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = clothes->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_LeftGauntlet, 2, parts);
|
||||
}
|
||||
else
|
||||
{
|
||||
const ESM::Armor *armor = (leftglove->get<ESM::Armor>())->base;
|
||||
const ESM::Armor *armor = (mGloveL->get<ESM::Armor>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = armor->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_LeftGauntlet, 3, parts);
|
||||
}
|
||||
}
|
||||
if(rightglove != mInv.end())
|
||||
if(mGloveR != mInv.end())
|
||||
{
|
||||
if(rightglove->getTypeName() == typeid(ESM::Clothing).name())
|
||||
if(mGloveR->getTypeName() == typeid(ESM::Clothing).name())
|
||||
{
|
||||
const ESM::Clothing *clothes = (rightglove->get<ESM::Clothing>())->base;
|
||||
const ESM::Clothing *clothes = (mGloveR->get<ESM::Clothing>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = clothes->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_RightGauntlet, 2, parts);
|
||||
}
|
||||
else
|
||||
{
|
||||
const ESM::Armor *armor = (rightglove->get<ESM::Armor>())->base;
|
||||
const ESM::Armor *armor = (mGloveR->get<ESM::Armor>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = armor->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_RightGauntlet, 3, parts);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(shirt != mInv.end())
|
||||
if(mShirt != mInv.end())
|
||||
{
|
||||
const ESM::Clothing *clothes = (shirt->get<ESM::Clothing>())->base;
|
||||
const ESM::Clothing *clothes = (mShirt->get<ESM::Clothing>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = clothes->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_Shirt, 2, parts);
|
||||
}
|
||||
if(pants != mInv.end())
|
||||
if(mPants != mInv.end())
|
||||
{
|
||||
const ESM::Clothing *clothes = (pants->get<ESM::Clothing>())->base;
|
||||
const ESM::Clothing *clothes = (mPants->get<ESM::Clothing>())->mBase;
|
||||
std::vector<ESM::PartReference> parts = clothes->mParts.mParts;
|
||||
addPartGroup(MWWorld::InventoryStore::Slot_Pants, 2, parts);
|
||||
}
|
||||
}
|
||||
|
||||
if(mPartPriorities[ESM::PRT_Head] < 1)
|
||||
addOrReplaceIndividualPart(ESM::PRT_Head, -1,1, headModel);
|
||||
addOrReplaceIndividualPart(ESM::PRT_Head, -1,1, mHeadModel);
|
||||
if(mPartPriorities[ESM::PRT_Hair] < 1 && mPartPriorities[ESM::PRT_Head] <= 1)
|
||||
addOrReplaceIndividualPart(ESM::PRT_Hair, -1,1, hairModel);
|
||||
addOrReplaceIndividualPart(ESM::PRT_Hair, -1,1, mHairModel);
|
||||
|
||||
static const struct {
|
||||
ESM::PartReferenceType type;
|
||||
|
@ -322,26 +327,27 @@ void NpcAnimation::updateParts()
|
|||
{ ESM::PRT_Tail, { "tail", "" } }
|
||||
};
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
for(size_t i = 0;i < sizeof(PartTypeList)/sizeof(PartTypeList[0]);i++)
|
||||
{
|
||||
if(mPartPriorities[PartTypeList[i].type] < 1)
|
||||
{
|
||||
const ESM::BodyPart *part = NULL;
|
||||
bool tryfemale = isFemale;
|
||||
int ni = 0;
|
||||
do {
|
||||
part = store.bodyParts.search(bodyRaceID+(tryfemale?"_f_":"_m_")+PartTypeList[i].name[ni]);
|
||||
if(part) break;
|
||||
const MWWorld::Store<ESM::BodyPart> &partStore =
|
||||
store.get<ESM::BodyPart>();
|
||||
|
||||
ni ^= 1;
|
||||
if(ni == 0)
|
||||
{
|
||||
if(!tryfemale)
|
||||
break;
|
||||
tryfemale = false;
|
||||
if (!mNpc->isMale()) {
|
||||
part = partStore.search(mBodyPrefix + "_f_" + PartTypeList[i].name[0]);
|
||||
if (part == 0) {
|
||||
part = partStore.search(mBodyPrefix + "_f_" + PartTypeList[i].name[1]);
|
||||
}
|
||||
} while(1);
|
||||
}
|
||||
if (part == 0) {
|
||||
part = partStore.search(mBodyPrefix + "_m_" + PartTypeList[i].name[0]);
|
||||
}
|
||||
if (part == 0) {
|
||||
part = partStore.search(mBodyPrefix + "_m_" + PartTypeList[i].name[1]);
|
||||
}
|
||||
|
||||
if(part)
|
||||
addOrReplaceIndividualPart(PartTypeList[i].type, -1,1, "meshes\\"+part->mModel);
|
||||
|
@ -364,12 +370,12 @@ NifOgre::EntityList NpcAnimation::insertBoundedPart(const std::string &mesh, int
|
|||
|
||||
void NpcAnimation::runAnimation(float timepassed)
|
||||
{
|
||||
if(timeToChange > .2)
|
||||
if(mTimeToChange > .2)
|
||||
{
|
||||
timeToChange = 0;
|
||||
mTimeToChange = 0;
|
||||
updateParts();
|
||||
}
|
||||
timeToChange += timepassed;
|
||||
mTimeToChange += timepassed;
|
||||
|
||||
Animation::runAnimation(timepassed);
|
||||
}
|
||||
|
@ -394,61 +400,61 @@ void NpcAnimation::removeIndividualPart(int type)
|
|||
mPartslots[type] = -1;
|
||||
|
||||
if(type == ESM::PRT_Head) //0
|
||||
removeEntities(head);
|
||||
removeEntities(mHead);
|
||||
else if(type == ESM::PRT_Hair) //1
|
||||
removeEntities(hair);
|
||||
removeEntities(mHair);
|
||||
else if(type == ESM::PRT_Neck) //2
|
||||
removeEntities(neck);
|
||||
removeEntities(mNeck);
|
||||
else if(type == ESM::PRT_Cuirass)//3
|
||||
removeEntities(chest);
|
||||
removeEntities(mChest);
|
||||
else if(type == ESM::PRT_Groin)//4
|
||||
removeEntities(groin);
|
||||
removeEntities(mGroin);
|
||||
else if(type == ESM::PRT_Skirt)//5
|
||||
removeEntities(skirt);
|
||||
removeEntities(mSkirt);
|
||||
else if(type == ESM::PRT_RHand)//6
|
||||
removeEntities(rHand);
|
||||
removeEntities(mHandR);
|
||||
else if(type == ESM::PRT_LHand)//7
|
||||
removeEntities(lHand);
|
||||
removeEntities(mHandL);
|
||||
else if(type == ESM::PRT_RWrist)//8
|
||||
removeEntities(rWrist);
|
||||
removeEntities(mWristR);
|
||||
else if(type == ESM::PRT_LWrist) //9
|
||||
removeEntities(lWrist);
|
||||
removeEntities(mWristL);
|
||||
else if(type == ESM::PRT_Shield) //10
|
||||
{
|
||||
}
|
||||
else if(type == ESM::PRT_RForearm) //11
|
||||
removeEntities(rForearm);
|
||||
removeEntities(mForearmR);
|
||||
else if(type == ESM::PRT_LForearm) //12
|
||||
removeEntities(lForearm);
|
||||
removeEntities(mForearmL);
|
||||
else if(type == ESM::PRT_RUpperarm) //13
|
||||
removeEntities(rupperArm);
|
||||
removeEntities(mUpperArmR);
|
||||
else if(type == ESM::PRT_LUpperarm) //14
|
||||
removeEntities(lupperArm);
|
||||
removeEntities(mUpperArmL);
|
||||
else if(type == ESM::PRT_RFoot) //15
|
||||
removeEntities(rfoot);
|
||||
removeEntities(mFootR);
|
||||
else if(type == ESM::PRT_LFoot) //16
|
||||
removeEntities(lfoot);
|
||||
removeEntities(mFootL);
|
||||
else if(type == ESM::PRT_RAnkle) //17
|
||||
removeEntities(rAnkle);
|
||||
removeEntities(mAnkleR);
|
||||
else if(type == ESM::PRT_LAnkle) //18
|
||||
removeEntities(lAnkle);
|
||||
removeEntities(mAnkleL);
|
||||
else if(type == ESM::PRT_RKnee) //19
|
||||
removeEntities(rKnee);
|
||||
removeEntities(mKneeR);
|
||||
else if(type == ESM::PRT_LKnee) //20
|
||||
removeEntities(lKnee);
|
||||
removeEntities(mKneeL);
|
||||
else if(type == ESM::PRT_RLeg) //21
|
||||
removeEntities(rUpperLeg);
|
||||
removeEntities(mUpperLegR);
|
||||
else if(type == ESM::PRT_LLeg) //22
|
||||
removeEntities(lUpperLeg);
|
||||
removeEntities(mUpperLegL);
|
||||
else if(type == ESM::PRT_RPauldron) //23
|
||||
removeEntities(rclavicle);
|
||||
removeEntities(mClavicleR);
|
||||
else if(type == ESM::PRT_LPauldron) //24
|
||||
removeEntities(lclavicle);
|
||||
removeEntities(mClavicleL);
|
||||
else if(type == ESM::PRT_Weapon) //25
|
||||
{
|
||||
}
|
||||
else if(type == ESM::PRT_Tail) //26
|
||||
removeEntities(tail);
|
||||
removeEntities(mTail);
|
||||
}
|
||||
|
||||
void NpcAnimation::reserveIndividualPart(int type, int group, int priority)
|
||||
|
@ -481,83 +487,83 @@ bool NpcAnimation::addOrReplaceIndividualPart(int type, int group, int priority,
|
|||
switch(type)
|
||||
{
|
||||
case ESM::PRT_Head: //0
|
||||
head = insertBoundedPart(mesh, group, "Head");
|
||||
mHead = insertBoundedPart(mesh, group, "Head");
|
||||
break;
|
||||
case ESM::PRT_Hair: //1
|
||||
hair = insertBoundedPart(mesh, group, "Head");
|
||||
mHair = insertBoundedPart(mesh, group, "Head");
|
||||
break;
|
||||
case ESM::PRT_Neck: //2
|
||||
neck = insertBoundedPart(mesh, group, "Neck");
|
||||
mNeck = insertBoundedPart(mesh, group, "Neck");
|
||||
break;
|
||||
case ESM::PRT_Cuirass: //3
|
||||
chest = insertBoundedPart(mesh, group, "Chest");
|
||||
mChest = insertBoundedPart(mesh, group, "Chest");
|
||||
break;
|
||||
case ESM::PRT_Groin: //4
|
||||
groin = insertBoundedPart(mesh, group, "Groin");
|
||||
mGroin = insertBoundedPart(mesh, group, "Groin");
|
||||
break;
|
||||
case ESM::PRT_Skirt: //5
|
||||
skirt = insertBoundedPart(mesh, group, "Groin");
|
||||
mSkirt = insertBoundedPart(mesh, group, "Groin");
|
||||
break;
|
||||
case ESM::PRT_RHand: //6
|
||||
rHand = insertBoundedPart(mesh, group, "Right Hand");
|
||||
mHandR = insertBoundedPart(mesh, group, "Right Hand");
|
||||
break;
|
||||
case ESM::PRT_LHand: //7
|
||||
lHand = insertBoundedPart(mesh, group, "Left Hand");
|
||||
mHandL = insertBoundedPart(mesh, group, "Left Hand");
|
||||
break;
|
||||
case ESM::PRT_RWrist: //8
|
||||
rWrist = insertBoundedPart(mesh, group, "Right Wrist");
|
||||
mWristR = insertBoundedPart(mesh, group, "Right Wrist");
|
||||
break;
|
||||
case ESM::PRT_LWrist: //9
|
||||
lWrist = insertBoundedPart(mesh, group, "Left Wrist");
|
||||
mWristL = insertBoundedPart(mesh, group, "Left Wrist");
|
||||
break;
|
||||
case ESM::PRT_Shield: //10
|
||||
break;
|
||||
case ESM::PRT_RForearm: //11
|
||||
rForearm = insertBoundedPart(mesh, group, "Right Forearm");
|
||||
mForearmR = insertBoundedPart(mesh, group, "Right Forearm");
|
||||
break;
|
||||
case ESM::PRT_LForearm: //12
|
||||
lForearm = insertBoundedPart(mesh, group, "Left Forearm");
|
||||
mForearmL = insertBoundedPart(mesh, group, "Left Forearm");
|
||||
break;
|
||||
case ESM::PRT_RUpperarm: //13
|
||||
rupperArm = insertBoundedPart(mesh, group, "Right Upper Arm");
|
||||
mUpperArmR = insertBoundedPart(mesh, group, "Right Upper Arm");
|
||||
break;
|
||||
case ESM::PRT_LUpperarm: //14
|
||||
lupperArm = insertBoundedPart(mesh, group, "Left Upper Arm");
|
||||
mUpperArmL = insertBoundedPart(mesh, group, "Left Upper Arm");
|
||||
break;
|
||||
case ESM::PRT_RFoot: //15
|
||||
rfoot = insertBoundedPart(mesh, group, "Right Foot");
|
||||
mFootR = insertBoundedPart(mesh, group, "Right Foot");
|
||||
break;
|
||||
case ESM::PRT_LFoot: //16
|
||||
lfoot = insertBoundedPart(mesh, group, "Left Foot");
|
||||
mFootL = insertBoundedPart(mesh, group, "Left Foot");
|
||||
break;
|
||||
case ESM::PRT_RAnkle: //17
|
||||
rAnkle = insertBoundedPart(mesh, group, "Right Ankle");
|
||||
mAnkleR = insertBoundedPart(mesh, group, "Right Ankle");
|
||||
break;
|
||||
case ESM::PRT_LAnkle: //18
|
||||
lAnkle = insertBoundedPart(mesh, group, "Left Ankle");
|
||||
mAnkleL = insertBoundedPart(mesh, group, "Left Ankle");
|
||||
break;
|
||||
case ESM::PRT_RKnee: //19
|
||||
rKnee = insertBoundedPart(mesh, group, "Right Knee");
|
||||
mKneeR = insertBoundedPart(mesh, group, "Right Knee");
|
||||
break;
|
||||
case ESM::PRT_LKnee: //20
|
||||
lKnee = insertBoundedPart(mesh, group, "Left Knee");
|
||||
mKneeL = insertBoundedPart(mesh, group, "Left Knee");
|
||||
break;
|
||||
case ESM::PRT_RLeg: //21
|
||||
rUpperLeg = insertBoundedPart(mesh, group, "Right Upper Leg");
|
||||
mUpperLegR = insertBoundedPart(mesh, group, "Right Upper Leg");
|
||||
break;
|
||||
case ESM::PRT_LLeg: //22
|
||||
lUpperLeg = insertBoundedPart(mesh, group, "Left Upper Leg");
|
||||
mUpperLegL = insertBoundedPart(mesh, group, "Left Upper Leg");
|
||||
break;
|
||||
case ESM::PRT_RPauldron: //23
|
||||
rclavicle = insertBoundedPart(mesh , group, "Right Clavicle");
|
||||
mClavicleR = insertBoundedPart(mesh , group, "Right Clavicle");
|
||||
break;
|
||||
case ESM::PRT_LPauldron: //24
|
||||
lclavicle = insertBoundedPart(mesh, group, "Left Clavicle");
|
||||
mClavicleL = insertBoundedPart(mesh, group, "Left Clavicle");
|
||||
break;
|
||||
case ESM::PRT_Weapon: //25
|
||||
break;
|
||||
case ESM::PRT_Tail: //26
|
||||
tail = insertBoundedPart(mesh, group, "Tail");
|
||||
mTail = insertBoundedPart(mesh, group, "Tail");
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
|
@ -569,11 +575,14 @@ void NpcAnimation::addPartGroup(int group, int priority, std::vector<ESM::PartRe
|
|||
{
|
||||
ESM::PartReference &part = parts[i];
|
||||
|
||||
const MWWorld::Store<ESM::BodyPart> &partStore =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::BodyPart>();
|
||||
|
||||
const ESM::BodyPart *bodypart = 0;
|
||||
if(isFemale)
|
||||
bodypart = MWBase::Environment::get().getWorld()->getStore().bodyParts.search(part.mFemale);
|
||||
if(!mNpc->isMale())
|
||||
bodypart = partStore.search(part.mFemale);
|
||||
if(!bodypart)
|
||||
bodypart = MWBase::Environment::get().getWorld()->getStore().bodyParts.search(part.mMale);
|
||||
bodypart = partStore.search(part.mMale);
|
||||
|
||||
if(bodypart)
|
||||
addOrReplaceIndividualPart(part.mPart, group, priority,"meshes\\" + bodypart->mModel);
|
||||
|
|
|
@ -8,6 +8,11 @@
|
|||
#include "../mwclass/npc.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
struct NPC;
|
||||
}
|
||||
|
||||
namespace MWRender{
|
||||
|
||||
class NpcAnimation: public Animation{
|
||||
|
@ -19,57 +24,57 @@ private:
|
|||
int mPartPriorities[27];
|
||||
|
||||
//Bounded Parts
|
||||
NifOgre::EntityList lclavicle;
|
||||
NifOgre::EntityList rclavicle;
|
||||
NifOgre::EntityList rupperArm;
|
||||
NifOgre::EntityList lupperArm;
|
||||
NifOgre::EntityList rUpperLeg;
|
||||
NifOgre::EntityList lUpperLeg;
|
||||
NifOgre::EntityList lForearm;
|
||||
NifOgre::EntityList rForearm;
|
||||
NifOgre::EntityList lWrist;
|
||||
NifOgre::EntityList rWrist;
|
||||
NifOgre::EntityList rKnee;
|
||||
NifOgre::EntityList lKnee;
|
||||
NifOgre::EntityList neck;
|
||||
NifOgre::EntityList rAnkle;
|
||||
NifOgre::EntityList lAnkle;
|
||||
NifOgre::EntityList groin;
|
||||
NifOgre::EntityList skirt;
|
||||
NifOgre::EntityList lfoot;
|
||||
NifOgre::EntityList rfoot;
|
||||
NifOgre::EntityList hair;
|
||||
NifOgre::EntityList rHand;
|
||||
NifOgre::EntityList lHand;
|
||||
NifOgre::EntityList head;
|
||||
NifOgre::EntityList chest;
|
||||
NifOgre::EntityList tail;
|
||||
NifOgre::EntityList mClavicleL;
|
||||
NifOgre::EntityList mClavicleR;
|
||||
NifOgre::EntityList mUpperArmL;
|
||||
NifOgre::EntityList mUpperArmR;
|
||||
NifOgre::EntityList mUpperLegL;
|
||||
NifOgre::EntityList mUpperLegR;
|
||||
NifOgre::EntityList mForearmL;
|
||||
NifOgre::EntityList mForearmR;
|
||||
NifOgre::EntityList mWristL;
|
||||
NifOgre::EntityList mWristR;
|
||||
NifOgre::EntityList mKneeR;
|
||||
NifOgre::EntityList mKneeL;
|
||||
NifOgre::EntityList mNeck;
|
||||
NifOgre::EntityList mAnkleL;
|
||||
NifOgre::EntityList mAnkleR;
|
||||
NifOgre::EntityList mGroin;
|
||||
NifOgre::EntityList mSkirt;
|
||||
NifOgre::EntityList mFootL;
|
||||
NifOgre::EntityList mFootR;
|
||||
NifOgre::EntityList mHair;
|
||||
NifOgre::EntityList mHandL;
|
||||
NifOgre::EntityList mHandR;
|
||||
NifOgre::EntityList mHead;
|
||||
NifOgre::EntityList mChest;
|
||||
NifOgre::EntityList mTail;
|
||||
|
||||
bool isBeast;
|
||||
bool isFemale;
|
||||
std::string headModel;
|
||||
std::string hairModel;
|
||||
std::string npcName;
|
||||
std::string bodyRaceID;
|
||||
float timeToChange;
|
||||
MWWorld::ContainerStoreIterator robe;
|
||||
MWWorld::ContainerStoreIterator helmet;
|
||||
MWWorld::ContainerStoreIterator shirt;
|
||||
MWWorld::ContainerStoreIterator cuirass;
|
||||
MWWorld::ContainerStoreIterator greaves;
|
||||
MWWorld::ContainerStoreIterator leftpauldron;
|
||||
MWWorld::ContainerStoreIterator rightpauldron;
|
||||
MWWorld::ContainerStoreIterator boots;
|
||||
MWWorld::ContainerStoreIterator pants;
|
||||
MWWorld::ContainerStoreIterator leftglove;
|
||||
MWWorld::ContainerStoreIterator rightglove;
|
||||
MWWorld::ContainerStoreIterator skirtiter;
|
||||
const ESM::NPC *mNpc;
|
||||
std::string mHeadModel;
|
||||
std::string mHairModel;
|
||||
std::string mBodyPrefix;
|
||||
|
||||
|
||||
float mTimeToChange;
|
||||
MWWorld::ContainerStoreIterator mRobe;
|
||||
MWWorld::ContainerStoreIterator mHelmet;
|
||||
MWWorld::ContainerStoreIterator mShirt;
|
||||
MWWorld::ContainerStoreIterator mCuirass;
|
||||
MWWorld::ContainerStoreIterator mGreaves;
|
||||
MWWorld::ContainerStoreIterator mPauldronL;
|
||||
MWWorld::ContainerStoreIterator mPauldronR;
|
||||
MWWorld::ContainerStoreIterator mBoots;
|
||||
MWWorld::ContainerStoreIterator mPants;
|
||||
MWWorld::ContainerStoreIterator mGloveL;
|
||||
MWWorld::ContainerStoreIterator mGloveR;
|
||||
MWWorld::ContainerStoreIterator mSkirtIter;
|
||||
|
||||
int mVisibilityFlags;
|
||||
|
||||
public:
|
||||
NpcAnimation(const MWWorld::Ptr& ptr, Ogre::SceneNode* node,
|
||||
MWWorld::InventoryStore& _inv, int visibilityFlags);
|
||||
MWWorld::InventoryStore& inv, int visibilityFlags);
|
||||
virtual ~NpcAnimation();
|
||||
NifOgre::EntityList insertBoundedPart(const std::string &mesh, int group, const std::string &bonename);
|
||||
virtual void runAnimation(float timepassed);
|
||||
|
|
|
@ -219,18 +219,18 @@ void Objects::insertLight (const MWWorld::Ptr& ptr, float r, float g, float b, f
|
|||
info.radius = radius;
|
||||
info.colour = Ogre::ColourValue(r, g, b);
|
||||
|
||||
if (ref->base->mData.mFlags & ESM::Light::Negative)
|
||||
if (ref->mBase->mData.mFlags & ESM::Light::Negative)
|
||||
info.colour *= -1;
|
||||
|
||||
info.interior = (ptr.getCell()->cell->mData.mFlags & ESM::Cell::Interior);
|
||||
info.interior = !ptr.getCell()->mCell->isExterior();
|
||||
|
||||
if (ref->base->mData.mFlags & ESM::Light::Flicker)
|
||||
if (ref->mBase->mData.mFlags & ESM::Light::Flicker)
|
||||
info.type = LT_Flicker;
|
||||
else if (ref->base->mData.mFlags & ESM::Light::FlickerSlow)
|
||||
else if (ref->mBase->mData.mFlags & ESM::Light::FlickerSlow)
|
||||
info.type = LT_FlickerSlow;
|
||||
else if (ref->base->mData.mFlags & ESM::Light::Pulse)
|
||||
else if (ref->mBase->mData.mFlags & ESM::Light::Pulse)
|
||||
info.type = LT_Pulse;
|
||||
else if (ref->base->mData.mFlags & ESM::Light::PulseSlow)
|
||||
else if (ref->mBase->mData.mFlags & ESM::Light::PulseSlow)
|
||||
info.type = LT_PulseSlow;
|
||||
else
|
||||
info.type = LT_Normal;
|
||||
|
|
|
@ -18,6 +18,7 @@ namespace MWRender
|
|||
: mCamera(camera),
|
||||
mPlayerNode(node),
|
||||
mCameraNode(mPlayerNode->createChildSceneNode()),
|
||||
mAnimation(0),
|
||||
mFirstPersonView(true),
|
||||
mPreviewMode(false),
|
||||
mFreeLook(true),
|
||||
|
@ -309,6 +310,9 @@ namespace MWRender
|
|||
|
||||
void Player::setAnimation(NpcAnimation *anim)
|
||||
{
|
||||
if (mAnimation) {
|
||||
delete mAnimation;
|
||||
}
|
||||
mAnimation = anim;
|
||||
}
|
||||
|
||||
|
|
|
@ -48,16 +48,6 @@ namespace MWRender
|
|||
/// Updates sound manager listener data
|
||||
void updateListener();
|
||||
|
||||
void rotateCamera(const Ogre::Vector3 &rot, bool adjust);
|
||||
|
||||
float getYaw();
|
||||
void setYaw(float angle);
|
||||
|
||||
float getPitch();
|
||||
void setPitch(float angle);
|
||||
|
||||
void compensateYaw(float diff);
|
||||
|
||||
void setLowHeight(bool low = true);
|
||||
|
||||
public:
|
||||
|
@ -69,7 +59,17 @@ namespace MWRender
|
|||
/// \param rot Rotation angles in radians
|
||||
/// \return true if player object needs to bo rotated physically
|
||||
bool rotate(const Ogre::Vector3 &rot, bool adjust);
|
||||
|
||||
void rotateCamera(const Ogre::Vector3 &rot, bool adjust);
|
||||
|
||||
float getYaw();
|
||||
void setYaw(float angle);
|
||||
|
||||
float getPitch();
|
||||
void setPitch(float angle);
|
||||
|
||||
void compensateYaw(float diff);
|
||||
|
||||
std::string getHandle() const;
|
||||
|
||||
/// Attach camera to object
|
||||
|
|
|
@ -13,12 +13,13 @@
|
|||
#include <OgreCompositionTargetPass.h>
|
||||
#include <OgreCompositionPass.h>
|
||||
#include <OgreHardwarePixelBuffer.h>
|
||||
#include <OgreControllerManager.h>
|
||||
|
||||
#include <extern/shiny/Main/Factory.hpp>
|
||||
#include <extern/shiny/Platforms/Ogre/OgrePlatform.hpp>
|
||||
|
||||
#include <components/esm/loadstat.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include "../mwbase/world.hpp" // these includes can be removed once the static-hack is gone
|
||||
|
@ -206,7 +207,7 @@ void RenderingManager::removeCell (MWWorld::Ptr::CellStore *store)
|
|||
mObjects.removeCell(store);
|
||||
mActors.removeCell(store);
|
||||
mDebugging->cellRemoved(store);
|
||||
if (store->cell->isExterior())
|
||||
if (store->mCell->isExterior())
|
||||
mTerrainManager->cellRemoved(store);
|
||||
}
|
||||
|
||||
|
@ -227,7 +228,7 @@ void RenderingManager::cellAdded (MWWorld::Ptr::CellStore *store)
|
|||
{
|
||||
mObjects.buildStaticGeometry (*store);
|
||||
mDebugging->cellAdded(store);
|
||||
if (store->cell->isExterior())
|
||||
if (store->mCell->isExterior())
|
||||
mTerrainManager->cellAdded(store);
|
||||
waterAdded(store);
|
||||
}
|
||||
|
@ -236,18 +237,12 @@ void RenderingManager::addObject (const MWWorld::Ptr& ptr){
|
|||
const MWWorld::Class& class_ =
|
||||
MWWorld::Class::get (ptr);
|
||||
class_.insertObjectRendering(ptr, *this);
|
||||
|
||||
}
|
||||
|
||||
void RenderingManager::removeObject (const MWWorld::Ptr& ptr)
|
||||
{
|
||||
if (!mObjects.deleteObject (ptr))
|
||||
{
|
||||
/// \todo delete non-object MW-references
|
||||
}
|
||||
if (!mActors.deleteObject (ptr))
|
||||
{
|
||||
/// \todo delete non-object MW-references
|
||||
}
|
||||
mActors.deleteObject (ptr);
|
||||
}
|
||||
|
||||
void RenderingManager::moveObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& position)
|
||||
|
@ -257,39 +252,46 @@ void RenderingManager::moveObject (const MWWorld::Ptr& ptr, const Ogre::Vector3&
|
|||
setPosition (position);
|
||||
}
|
||||
|
||||
void RenderingManager::scaleObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& scale){
|
||||
|
||||
void RenderingManager::scaleObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& scale)
|
||||
{
|
||||
ptr.getRefData().getBaseNode()->setScale(scale);
|
||||
}
|
||||
|
||||
bool
|
||||
RenderingManager::rotateObject(
|
||||
const MWWorld::Ptr &ptr,
|
||||
Ogre::Vector3 &rot,
|
||||
bool adjust)
|
||||
bool RenderingManager::rotateObject( const MWWorld::Ptr &ptr, Ogre::Vector3 &rot, bool adjust)
|
||||
{
|
||||
bool isActive = ptr.getRefData().getBaseNode() != 0;
|
||||
bool isPlayer = isActive && ptr.getRefData().getHandle() == "player";
|
||||
bool force = true;
|
||||
|
||||
if (isPlayer) {
|
||||
if (isPlayer)
|
||||
force = mPlayer->rotate(rot, adjust);
|
||||
}
|
||||
|
||||
MWWorld::Class::get(ptr).adjustRotation(ptr, rot.x, rot.y, rot.z);
|
||||
|
||||
if (adjust) {
|
||||
/// \note Stored and passed in radians
|
||||
float *f = ptr.getRefData().getPosition().rot;
|
||||
rot.x += f[0], rot.y += f[1], rot.z += f[2];
|
||||
}
|
||||
|
||||
if (!isPlayer && isActive) {
|
||||
if (!isPlayer && isActive)
|
||||
{
|
||||
Ogre::Quaternion xr(Ogre::Radian(rot.x), Ogre::Vector3::UNIT_X);
|
||||
Ogre::Quaternion yr(Ogre::Radian(rot.y), Ogre::Vector3::UNIT_Y);
|
||||
Ogre::Quaternion zr(Ogre::Radian(rot.z), Ogre::Vector3::UNIT_Z);
|
||||
|
||||
ptr.getRefData().getBaseNode()->setOrientation(xr * yr * zr);
|
||||
Ogre::Quaternion newo = adjust ? (xr * yr * zr) * ptr.getRefData().getBaseNode()->getOrientation() : xr * yr * zr;
|
||||
rot.x = newo.x;
|
||||
rot.y = newo.y;
|
||||
rot.z = newo.z;
|
||||
ptr.getRefData().getBaseNode()->setOrientation(newo);
|
||||
}
|
||||
else if(isPlayer)
|
||||
{
|
||||
rot.x = mPlayer->getPitch();
|
||||
rot.z = mPlayer->getYaw();
|
||||
}
|
||||
else if (adjust)
|
||||
{
|
||||
// Stored and passed in radians
|
||||
float *f = ptr.getRefData().getPosition().rot;
|
||||
rot.x += f[0];
|
||||
rot.y += f[1];
|
||||
rot.z += f[2];
|
||||
}
|
||||
|
||||
return force;
|
||||
}
|
||||
|
||||
|
@ -313,7 +315,7 @@ RenderingManager::moveObjectToCell(
|
|||
child->setPosition(pos);
|
||||
}
|
||||
|
||||
void RenderingManager::update (float duration)
|
||||
void RenderingManager::update (float duration, bool paused)
|
||||
{
|
||||
Ogre::Vector3 orig, dest;
|
||||
mPlayer->setCameraDistance();
|
||||
|
@ -328,12 +330,21 @@ void RenderingManager::update (float duration)
|
|||
mPlayer->setCameraDistance(test.second * orig.distance(dest), false, false);
|
||||
}
|
||||
}
|
||||
mOcclusionQuery->update(duration);
|
||||
|
||||
if(paused)
|
||||
{
|
||||
Ogre::ControllerManager::getSingleton().setTimeFactor(0.f);
|
||||
return;
|
||||
}
|
||||
Ogre::ControllerManager::getSingleton().setTimeFactor(
|
||||
MWBase::Environment::get().getWorld()->getTimeScaleFactor()/30.f);
|
||||
|
||||
mPlayer->update(duration);
|
||||
|
||||
mActors.update (duration);
|
||||
mObjects.update (duration);
|
||||
|
||||
mOcclusionQuery->update(duration);
|
||||
|
||||
mSkyManager->update(duration);
|
||||
|
||||
|
@ -350,7 +361,7 @@ void RenderingManager::update (float duration)
|
|||
|
||||
float *fpos = data.getPosition().pos;
|
||||
|
||||
/// \note only for LocalMap::updatePlayer()
|
||||
// only for LocalMap::updatePlayer()
|
||||
Ogre::Vector3 pos(fpos[0], -fpos[2], -fpos[1]);
|
||||
|
||||
Ogre::SceneNode *node = data.getBaseNode();
|
||||
|
@ -366,22 +377,26 @@ void RenderingManager::update (float duration)
|
|||
|
||||
mWater->updateUnderwater(
|
||||
world->isUnderwater(
|
||||
*world->getPlayer().getPlayer().getCell()->cell,
|
||||
*world->getPlayer().getPlayer().getCell()->mCell,
|
||||
Ogre::Vector3(cam.x, -cam.z, cam.y))
|
||||
);
|
||||
mWater->update(duration);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderingManager::waterAdded (MWWorld::Ptr::CellStore *store){
|
||||
if(store->cell->mData.mFlags & store->cell->HasWater
|
||||
|| ((!(store->cell->mData.mFlags & ESM::Cell::Interior))
|
||||
&& !MWBase::Environment::get().getWorld()->getStore().lands.search(store->cell->mData.mX,store->cell->mData.mY) )) // always use water, if the cell does not have land.
|
||||
void RenderingManager::waterAdded (MWWorld::Ptr::CellStore *store)
|
||||
{
|
||||
const MWWorld::Store<ESM::Land> &lands =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Land>();
|
||||
|
||||
if(store->mCell->mData.mFlags & ESM::Cell::HasWater
|
||||
|| ((store->mCell->isExterior())
|
||||
&& !lands.search(store->mCell->getGridX(),store->mCell->getGridY()) )) // always use water, if the cell does not have land.
|
||||
{
|
||||
if(mWater == 0)
|
||||
mWater = new MWRender::Water(mRendering.getCamera(), this, store->cell);
|
||||
mWater = new MWRender::Water(mRendering.getCamera(), this, store->mCell);
|
||||
else
|
||||
mWater->changeCell(store->cell);
|
||||
mWater->changeCell(store->mCell);
|
||||
mWater->setActive(true);
|
||||
}
|
||||
else
|
||||
|
@ -467,9 +482,9 @@ bool RenderingManager::toggleRenderMode(int mode)
|
|||
void RenderingManager::configureFog(MWWorld::Ptr::CellStore &mCell)
|
||||
{
|
||||
Ogre::ColourValue color;
|
||||
color.setAsABGR (mCell.cell->mAmbi.mFog);
|
||||
color.setAsABGR (mCell.mCell->mAmbi.mFog);
|
||||
|
||||
configureFog(mCell.cell->mAmbi.mFogDensity, color);
|
||||
configureFog(mCell.mCell->mAmbi.mFogDensity, color);
|
||||
|
||||
if (mWater)
|
||||
mWater->setViewportBackground (Ogre::ColourValue(0.8f, 0.9f, 1.0f));
|
||||
|
@ -519,7 +534,7 @@ void RenderingManager::setAmbientMode()
|
|||
|
||||
void RenderingManager::configureAmbient(MWWorld::Ptr::CellStore &mCell)
|
||||
{
|
||||
mAmbientColor.setAsABGR (mCell.cell->mAmbi.mAmbient);
|
||||
mAmbientColor.setAsABGR (mCell.mCell->mAmbi.mAmbient);
|
||||
setAmbientMode();
|
||||
|
||||
// Create a "sun" that shines light downwards. It doesn't look
|
||||
|
@ -529,7 +544,7 @@ void RenderingManager::configureAmbient(MWWorld::Ptr::CellStore &mCell)
|
|||
mSun = mRendering.getScene()->createLight();
|
||||
}
|
||||
Ogre::ColourValue colour;
|
||||
colour.setAsABGR (mCell.cell->mAmbi.mSunlight);
|
||||
colour.setAsABGR (mCell.mCell->mAmbi.mSunlight);
|
||||
mSun->setDiffuseColour (colour);
|
||||
mSun->setType(Ogre::Light::LT_DIRECTIONAL);
|
||||
mSun->setDirection(0,-1,0);
|
||||
|
@ -613,7 +628,7 @@ void RenderingManager::setGlare(bool glare)
|
|||
|
||||
void RenderingManager::requestMap(MWWorld::Ptr::CellStore* cell)
|
||||
{
|
||||
if (!(cell->cell->mData.mFlags & ESM::Cell::Interior))
|
||||
if (cell->mCell->isExterior())
|
||||
mLocalMap->requestMap(cell);
|
||||
else
|
||||
mLocalMap->requestMap(cell, mObjects.getDimensions(cell));
|
||||
|
|
|
@ -125,7 +125,7 @@ class RenderingManager: private RenderingInterface, public Ogre::WindowEventList
|
|||
/// \param store Cell the object was in previously (\a ptr has already been updated to the new cell).
|
||||
void moveObjectToCell (const MWWorld::Ptr& ptr, const Ogre::Vector3& position, MWWorld::CellStore *store);
|
||||
|
||||
void update (float duration);
|
||||
void update (float duration, bool paused);
|
||||
|
||||
void setAmbientColour(const Ogre::ColourValue& colour);
|
||||
void setSunColour(const Ogre::ColourValue& colour);
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include <OgreTerrainGroup.h>
|
||||
#include <OgreHardwarePixelBuffer.h>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
|
@ -92,10 +92,11 @@ namespace MWRender
|
|||
|
||||
void TerrainManager::cellAdded(MWWorld::Ptr::CellStore *store)
|
||||
{
|
||||
const int cellX = store->cell->getGridX();
|
||||
const int cellY = store->cell->getGridY();
|
||||
const int cellX = store->mCell->getGridX();
|
||||
const int cellY = store->mCell->getGridY();
|
||||
|
||||
ESM::Land* land = MWBase::Environment::get().getWorld()->getStore().lands.search(cellX, cellY);
|
||||
ESM::Land* land =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Land>().search(cellX, cellY);
|
||||
if (land == NULL) // no land data means we're not going to create any terrain.
|
||||
return;
|
||||
|
||||
|
@ -188,8 +189,8 @@ namespace MWRender
|
|||
{
|
||||
for ( int y = 0; y < 2; y++ )
|
||||
{
|
||||
int terrainX = store->cell->getGridX() * 2 + x;
|
||||
int terrainY = store->cell->getGridY() * 2 + y;
|
||||
int terrainX = store->mCell->getGridX() * 2 + x;
|
||||
int terrainY = store->mCell->getGridY() * 2 + y;
|
||||
if (mTerrainGroup.getTerrain(terrainX, terrainY) != NULL)
|
||||
mTerrainGroup.unloadTerrain(terrainX, terrainY);
|
||||
}
|
||||
|
@ -245,7 +246,10 @@ namespace MWRender
|
|||
{
|
||||
//NB: All vtex ids are +1 compared to the ltex ids
|
||||
|
||||
assert( (int)MWBase::Environment::get().getWorld()->getStore().landTexts.getSize() >= (int)ltexIndex - 1 &&
|
||||
const MWWorld::Store<ESM::LandTexture> <exStore =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::LandTexture>();
|
||||
|
||||
assert( (int)ltexStore.getSize() >= (int)ltexIndex - 1 &&
|
||||
"LAND.VTEX must be within the bounds of the LTEX array");
|
||||
|
||||
std::string texture;
|
||||
|
@ -255,7 +259,7 @@ namespace MWRender
|
|||
}
|
||||
else
|
||||
{
|
||||
texture = MWBase::Environment::get().getWorld()->getStore().landTexts.search(ltexIndex-1)->mTexture;
|
||||
texture = ltexStore.search(ltexIndex-1)->mTexture;
|
||||
//TODO this is needed due to MWs messed up texture handling
|
||||
texture = texture.substr(0, texture.rfind(".")) + ".dds";
|
||||
}
|
||||
|
@ -411,7 +415,8 @@ namespace MWRender
|
|||
}
|
||||
|
||||
|
||||
ESM::Land* land = MWBase::Environment::get().getWorld()->getStore().lands.search(cellX, cellY);
|
||||
ESM::Land* land =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Land>().search(cellX, cellY);
|
||||
if ( land != NULL )
|
||||
{
|
||||
if (!land->isDataLoaded(ESM::Land::DATA_VTEX))
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "cellextensions.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include <components/compiler/extensions.hpp>
|
||||
|
||||
|
@ -87,8 +87,7 @@ namespace MWScript
|
|||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
bool interior =
|
||||
MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell()->cell->mData.mFlags &
|
||||
ESM::Cell::Interior;
|
||||
!MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell()->mCell->isExterior();
|
||||
|
||||
runtime.push (interior ? 1 : 0);
|
||||
}
|
||||
|
@ -103,14 +102,14 @@ namespace MWScript
|
|||
std::string name = runtime.getStringLiteral (runtime[0].mInteger);
|
||||
runtime.pop();
|
||||
|
||||
const ESM::Cell *cell = MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell()->cell;
|
||||
const ESM::Cell *cell = MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell()->mCell;
|
||||
|
||||
std::string current = cell->mName;
|
||||
|
||||
if (!(cell->mData.mFlags & ESM::Cell::Interior) && current.empty())
|
||||
{
|
||||
const ESM::Region *region =
|
||||
MWBase::Environment::get().getWorld()->getStore().regions.find (cell->mRegion);
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Region>().find (cell->mRegion);
|
||||
|
||||
current = region->mName;
|
||||
}
|
||||
|
@ -143,7 +142,7 @@ namespace MWScript
|
|||
|
||||
MWWorld::Ptr::CellStore *cell = MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell();
|
||||
|
||||
if (!(cell->cell->mData.mFlags & ESM::Cell::Interior))
|
||||
if (cell->mCell->isExterior())
|
||||
throw std::runtime_error("Can't set water level in exterior cell");
|
||||
|
||||
cell->mWaterLevel = level;
|
||||
|
@ -161,7 +160,7 @@ namespace MWScript
|
|||
|
||||
MWWorld::Ptr::CellStore *cell = MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell();
|
||||
|
||||
if (!(cell->cell->mData.mFlags & ESM::Cell::Interior))
|
||||
if (cell->mCell->isExterior())
|
||||
throw std::runtime_error("Can't set water level in exterior cell");
|
||||
|
||||
cell->mWaterLevel +=level;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "compilercontext.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include <components/compiler/locals.hpp>
|
||||
|
||||
|
@ -42,26 +42,29 @@ namespace MWScript
|
|||
|
||||
bool CompilerContext::isId (const std::string& name) const
|
||||
{
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
return
|
||||
MWBase::Environment::get().getWorld()->getStore().activators.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().potions.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().appas.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().armors.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().books.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().clothes.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().containers.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().creatures.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().doors.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().ingreds.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().creatureLists.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().itemLists.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().lights.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().lockpicks.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().miscItems.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().npcs.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().probes.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().repairs.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().statics.search (name) ||
|
||||
MWBase::Environment::get().getWorld()->getStore().weapons.search (name);
|
||||
store.get<ESM::Activator>().search (name) ||
|
||||
store.get<ESM::Potion>().search (name) ||
|
||||
store.get<ESM::Apparatus>().search (name) ||
|
||||
store.get<ESM::Armor>().search (name) ||
|
||||
store.get<ESM::Book>().search (name) ||
|
||||
store.get<ESM::Clothing>().search (name) ||
|
||||
store.get<ESM::Container>().search (name) ||
|
||||
store.get<ESM::Creature>().search (name) ||
|
||||
store.get<ESM::Door>().search (name) ||
|
||||
store.get<ESM::Ingredient>().search (name) ||
|
||||
store.get<ESM::CreatureLevList>().search (name) ||
|
||||
store.get<ESM::ItemLevList>().search (name) ||
|
||||
store.get<ESM::Light>().search (name) ||
|
||||
store.get<ESM::Tool>().search (name) ||
|
||||
store.get<ESM::Miscellaneous>().search (name) ||
|
||||
store.get<ESM::NPC>().search (name) ||
|
||||
store.get<ESM::Probe>().search (name) ||
|
||||
store.get<ESM::Repair>().search (name) ||
|
||||
store.get<ESM::Static>().search (name) ||
|
||||
store.get<ESM::Weapon>().search (name);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,8 +3,7 @@
|
|||
|
||||
#include <cassert>
|
||||
|
||||
#include <components/esm_store/reclists.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/scriptmanager.hpp"
|
||||
|
@ -13,21 +12,23 @@
|
|||
|
||||
namespace MWScript
|
||||
{
|
||||
GlobalScripts::GlobalScripts (const ESMS::ESMStore& store)
|
||||
GlobalScripts::GlobalScripts (const MWWorld::ESMStore& store)
|
||||
: mStore (store)
|
||||
{
|
||||
addScript ("Main");
|
||||
|
||||
for (ESMS::RecListT<ESM::StartScript>::MapType::const_iterator iter
|
||||
(store.startScripts.list.begin());
|
||||
iter != store.startScripts.list.end(); ++iter)
|
||||
addScript (iter->second.mScript);
|
||||
MWWorld::Store<ESM::StartScript>::iterator iter =
|
||||
store.get<ESM::StartScript>().begin();
|
||||
|
||||
for (; iter != store.get<ESM::StartScript>().end(); ++iter) {
|
||||
addScript (iter->mScript);
|
||||
}
|
||||
}
|
||||
|
||||
void GlobalScripts::addScript (const std::string& name)
|
||||
{
|
||||
if (mScripts.find (name)==mScripts.end())
|
||||
if (const ESM::Script *script = mStore.scripts.find (name))
|
||||
if (const ESM::Script *script = mStore.get<ESM::Script>().find (name))
|
||||
{
|
||||
Locals locals;
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
#include "locals.hpp"
|
||||
|
||||
namespace ESMS
|
||||
namespace MWWorld
|
||||
{
|
||||
struct ESMStore;
|
||||
}
|
||||
|
@ -15,12 +15,12 @@ namespace MWScript
|
|||
{
|
||||
class GlobalScripts
|
||||
{
|
||||
const ESMS::ESMStore& mStore;
|
||||
const MWWorld::ESMStore& mStore;
|
||||
std::map<std::string, std::pair<bool, Locals> > mScripts; // running, local variables
|
||||
|
||||
public:
|
||||
|
||||
GlobalScripts (const ESMS::ESMStore& store);
|
||||
GlobalScripts (const MWWorld::ESMStore& store);
|
||||
|
||||
void addScript (const std::string& name);
|
||||
|
||||
|
|
|
@ -9,8 +9,7 @@
|
|||
#include <components/interpreter/runtime.hpp>
|
||||
#include <components/interpreter/opcodes.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include <components/esm_store/reclists.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
@ -109,13 +108,20 @@ namespace MWScript
|
|||
// "Will match complete or partial cells, so ShowMap, "Vivec" will show cells Vivec and Vivec, Fred's House as well."
|
||||
// http://www.uesp.net/wiki/Tes3Mod:ShowMap
|
||||
|
||||
const ESMS::CellList::ExtCells& extCells = MWBase::Environment::get().getWorld ()->getStore ().cells.extCells;
|
||||
for (ESMS::CellList::ExtCells::const_iterator it = extCells.begin(); it != extCells.end(); ++it)
|
||||
const MWWorld::Store<ESM::Cell> &cells =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Cell>();
|
||||
|
||||
MWWorld::Store<ESM::Cell>::iterator it = cells.extBegin();
|
||||
for (; it != cells.extEnd(); ++it)
|
||||
{
|
||||
std::string name = it->second->mName;
|
||||
std::string name = it->mName;
|
||||
boost::algorithm::to_lower(name);
|
||||
if (name.find(cell) != std::string::npos)
|
||||
MWBase::Environment::get().getWindowManager()->addVisitedLocation (it->second->mName, it->first.first, it->first.second);
|
||||
MWBase::Environment::get().getWindowManager()->addVisitedLocation (
|
||||
it->mName,
|
||||
it->getGridX(),
|
||||
it->getGridY()
|
||||
);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -126,12 +132,19 @@ namespace MWScript
|
|||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
const ESMS::CellList::ExtCells& extCells = MWBase::Environment::get().getWorld ()->getStore ().cells.extCells;
|
||||
for (ESMS::CellList::ExtCells::const_iterator it = extCells.begin(); it != extCells.end(); ++it)
|
||||
const MWWorld::Store<ESM::Cell> &cells =
|
||||
MWBase::Environment::get().getWorld ()->getStore().get<ESM::Cell>();
|
||||
|
||||
MWWorld::Store<ESM::Cell>::iterator it = cells.extBegin();
|
||||
for (; it != cells.extEnd(); ++it)
|
||||
{
|
||||
std::string name = it->second->mName;
|
||||
std::string name = it->mName;
|
||||
if (name != "")
|
||||
MWBase::Environment::get().getWindowManager()->addVisitedLocation (name, it->first.first, it->first.second);
|
||||
MWBase::Environment::get().getWindowManager()->addVisitedLocation (
|
||||
name,
|
||||
it->getGridX(),
|
||||
it->getGridY()
|
||||
);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include <stdexcept>
|
||||
|
||||
#include <components/interpreter/types.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -278,7 +278,7 @@ namespace MWScript
|
|||
int index = MWBase::Environment::get().getScriptManager()->getLocalIndex (scriptId, name, 's');
|
||||
|
||||
ptr.getRefData().setLocals (
|
||||
*MWBase::Environment::get().getWorld()->getStore().scripts.find (scriptId));
|
||||
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Script>().find (scriptId));
|
||||
return ptr.getRefData().getLocals().mShorts[index];
|
||||
}
|
||||
|
||||
|
@ -291,7 +291,7 @@ namespace MWScript
|
|||
int index = MWBase::Environment::get().getScriptManager()->getLocalIndex (scriptId, name, 'l');
|
||||
|
||||
ptr.getRefData().setLocals (
|
||||
*MWBase::Environment::get().getWorld()->getStore().scripts.find (scriptId));
|
||||
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Script>().find (scriptId));
|
||||
return ptr.getRefData().getLocals().mLongs[index];
|
||||
}
|
||||
|
||||
|
@ -304,7 +304,7 @@ namespace MWScript
|
|||
int index = MWBase::Environment::get().getScriptManager()->getLocalIndex (scriptId, name, 'f');
|
||||
|
||||
ptr.getRefData().setLocals (
|
||||
*MWBase::Environment::get().getWorld()->getStore().scripts.find (scriptId));
|
||||
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Script>().find (scriptId));
|
||||
return ptr.getRefData().getLocals().mFloats[index];
|
||||
}
|
||||
|
||||
|
@ -317,7 +317,7 @@ namespace MWScript
|
|||
int index = MWBase::Environment::get().getScriptManager()->getLocalIndex (scriptId, name, 's');
|
||||
|
||||
ptr.getRefData().setLocals (
|
||||
*MWBase::Environment::get().getWorld()->getStore().scripts.find (scriptId));
|
||||
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Script>().find (scriptId));
|
||||
ptr.getRefData().getLocals().mShorts[index] = value;
|
||||
}
|
||||
|
||||
|
@ -330,7 +330,7 @@ namespace MWScript
|
|||
int index = MWBase::Environment::get().getScriptManager()->getLocalIndex (scriptId, name, 'l');
|
||||
|
||||
ptr.getRefData().setLocals (
|
||||
*MWBase::Environment::get().getWorld()->getStore().scripts.find (scriptId));
|
||||
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Script>().find (scriptId));
|
||||
ptr.getRefData().getLocals().mLongs[index] = value;
|
||||
}
|
||||
|
||||
|
@ -343,7 +343,7 @@ namespace MWScript
|
|||
int index = MWBase::Environment::get().getScriptManager()->getLocalIndex (scriptId, name, 'f');
|
||||
|
||||
ptr.getRefData().setLocals (
|
||||
*MWBase::Environment::get().getWorld()->getStore().scripts.find (scriptId));
|
||||
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Script>().find (scriptId));
|
||||
ptr.getRefData().getLocals().mFloats[index] = value;
|
||||
}
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include <exception>
|
||||
|
||||
#include <components/esm/loadscpt.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include <components/compiler/scanner.hpp>
|
||||
#include <components/compiler/context.hpp>
|
||||
|
@ -17,7 +17,7 @@
|
|||
|
||||
namespace MWScript
|
||||
{
|
||||
ScriptManager::ScriptManager (const ESMS::ESMStore& store, bool verbose,
|
||||
ScriptManager::ScriptManager (const MWWorld::ESMStore& store, bool verbose,
|
||||
Compiler::Context& compilerContext)
|
||||
: mErrorHandler (std::cerr), mStore (store), mVerbose (verbose),
|
||||
mCompilerContext (compilerContext), mParser (mErrorHandler, mCompilerContext),
|
||||
|
@ -31,7 +31,7 @@ namespace MWScript
|
|||
|
||||
bool Success = true;
|
||||
|
||||
if (const ESM::Script *script = mStore.scripts.find (name))
|
||||
if (const ESM::Script *script = mStore.get<ESM::Script>().find (name))
|
||||
{
|
||||
if (mVerbose)
|
||||
std::cout << "compiling script: " << name << std::endl;
|
||||
|
@ -125,15 +125,14 @@ namespace MWScript
|
|||
|
||||
std::pair<int, int> ScriptManager::compileAll()
|
||||
{
|
||||
typedef ESMS::ScriptListT<ESM::Script>::MapType Container;
|
||||
|
||||
const Container& scripts = mStore.scripts.list;
|
||||
|
||||
int count = 0;
|
||||
int success = 0;
|
||||
|
||||
for (Container::const_iterator iter (scripts.begin()); iter!=scripts.end(); ++iter, ++count)
|
||||
if (compile (iter->first))
|
||||
const MWWorld::Store<ESM::Script>& scripts = mStore.get<ESM::Script>();
|
||||
MWWorld::Store<ESM::Script>::iterator it = scripts.begin();
|
||||
|
||||
for (; it != scripts.end(); ++it, ++count)
|
||||
if (compile (it->mId))
|
||||
++success;
|
||||
|
||||
return std::make_pair (count, success);
|
||||
|
@ -170,7 +169,7 @@ namespace MWScript
|
|||
int ScriptManager::getLocalIndex (const std::string& scriptId, const std::string& variable,
|
||||
char type)
|
||||
{
|
||||
const ESM::Script *script = mStore.scripts.find (scriptId);
|
||||
const ESM::Script *script = mStore.get<ESM::Script>().find (scriptId);
|
||||
|
||||
int offset = 0;
|
||||
int size = 0;
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
|
||||
#include "globalscripts.hpp"
|
||||
|
||||
namespace ESMS
|
||||
namespace MWWorld
|
||||
{
|
||||
struct ESMStore;
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ namespace MWScript
|
|||
class ScriptManager : public MWBase::ScriptManager
|
||||
{
|
||||
Compiler::StreamErrorHandler mErrorHandler;
|
||||
const ESMS::ESMStore& mStore;
|
||||
const MWWorld::ESMStore& mStore;
|
||||
bool mVerbose;
|
||||
Compiler::Context& mCompilerContext;
|
||||
Compiler::FileParser mParser;
|
||||
|
@ -50,7 +50,7 @@ namespace MWScript
|
|||
|
||||
public:
|
||||
|
||||
ScriptManager (const ESMS::ESMStore& store, bool verbose,
|
||||
ScriptManager (const MWWorld::ESMStore& store, bool verbose,
|
||||
Compiler::Context& compilerContext);
|
||||
|
||||
virtual void run (const std::string& name, Interpreter::Context& interpreterContext);
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue