Merge pull request #1008 from Internecine/bug3451-invalid-enchantments

Fixes Bug 3451 - Invalid Enchantment IDs
coverity_scan^2
scrawl 9 years ago committed by GitHub
commit 3374630e7b

@ -395,7 +395,9 @@ namespace MWGui
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
if (info.enchant != "")
{
enchant = store.get<ESM::Enchantment>().find(info.enchant);
enchant = store.get<ESM::Enchantment>().search(info.enchant);
if (enchant)
{
if (enchant->mData.mType == ESM::Enchantment::CastOnce)
text += "\n#{sItemCastOnce}";
else if (enchant->mData.mType == ESM::Enchantment::WhenStrikes)
@ -405,6 +407,7 @@ namespace MWGui
else if (enchant->mData.mType == ESM::Enchantment::ConstantEffect)
text += "\n#{sItemCastConstant}";
}
}
// this the maximum width of the tooltip before it starts word-wrapping
setCoord(0, 0, 300, 300);
@ -472,9 +475,8 @@ namespace MWGui
totalSize.width = std::max(totalSize.width, coord.width);
}
if (info.enchant != "")
if (enchant)
{
assert(enchant);
MyGUI::Widget* enchantArea = mDynamicToolTipBox->createWidget<MyGUI::Widget>("",
MyGUI::IntCoord(padding.left, totalSize.height, 300-padding.left, 300-totalSize.height),
MyGUI::Align::Stretch);

@ -1143,10 +1143,18 @@ namespace MWRender
std::string enchantmentName = item.getClass().getEnchantment(item);
if (enchantmentName.empty())
return result;
const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().find(enchantmentName);
const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().search(enchantmentName);
if (!enchantment)
return result;
assert (enchantment->mEffects.mList.size());
const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(
const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().search(
enchantment->mEffects.mList.front().mEffectID);
if (!magicEffect)
return result;
result.x() = magicEffect->mData.mRed / 255.f;
result.y() = magicEffect->mData.mGreen / 255.f;
result.z() = magicEffect->mData.mBlue / 255.f;

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