forked from teamnwah/openmw-tes3coop
Small cleanup
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018115601a
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376f0f3ac1
2 changed files with 2 additions and 1 deletions
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@ -503,7 +503,6 @@ namespace NifOsg
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const Nif::NiStringExtraData *sd = static_cast<const Nif::NiStringExtraData*>(e.getPtr());
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const Nif::NiStringExtraData *sd = static_cast<const Nif::NiStringExtraData*>(e.getPtr());
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// String markers may contain important information
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// String markers may contain important information
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// affecting the entire subtree of this obj
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// affecting the entire subtree of this obj
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// TODO: implement show markers flag
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if(sd->string == "MRK" && !mShowMarkers)
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if(sd->string == "MRK" && !mShowMarkers)
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{
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{
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// Marker objects. These meshes are only visible in the editor.
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// Marker objects. These meshes are only visible in the editor.
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@ -19,6 +19,8 @@ namespace NifOsg
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typedef std::multimap<float,std::string> TextKeyMap;
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typedef std::multimap<float,std::string> TextKeyMap;
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/// The main class responsible for loading NIF files into an OSG-Scenegraph.
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/// The main class responsible for loading NIF files into an OSG-Scenegraph.
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/// @par This scene graph is self-contained and can be cloned using osg::clone if desired. Particle emitters
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/// and programs hold a pointer to their ParticleSystem, which would need to be manually updated when cloning.
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class Loader
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class Loader
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{
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{
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public:
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public:
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