Make tes3mp includes consistent

coverity_scan^2
David Cernat 8 years ago
parent faea5221d3
commit 3a733eb122

@ -7,9 +7,10 @@
#include <components/esm/loadmgef.hpp>
#include <components/esm/loadnpc.hpp>
#include <components/esm/npcstate.hpp>
#include <apps/openmw/mwmp/DedicatedPlayer.hpp>
#include <apps/openmw/mwmp/Networking.hpp>
#include <apps/openmw/mwmp/Main.hpp>
#include "../mwmp/DedicatedPlayer.hpp"
#include "../mwmp/Networking.hpp"
#include "../mwmp/Main.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"

@ -15,7 +15,8 @@
#include <components/esm/esmwriter.hpp>
#include <components/settings/settings.hpp>
#include <components/myguiplatform/myguitexture.hpp>
#include <apps/openmw/mwmp/Main.hpp>
#include "../mwmp/Main.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"

@ -45,7 +45,8 @@
#include <components/sdlutil/sdlcursormanager.hpp>
#include <components/misc/resourcehelpers.hpp>
#include <apps/openmw/mwmp/Main.hpp>
#include "../mwmp/Main.hpp"
#include "../mwbase/inputmanager.hpp"
#include "../mwbase/statemanager.hpp"

@ -17,7 +17,7 @@
#include <components/sdlutil/sdlinputwrapper.hpp>
#include <components/sdlutil/sdlvideowrapper.hpp>
#include <apps/openmw/mwmp/Main.hpp>
#include "../mwmp/Main.hpp"
#include <components/esm/esmwriter.hpp>
#include <components/esm/esmreader.hpp>

@ -8,8 +8,9 @@
#include <components/esm/loadnpc.hpp>
#include <components/sceneutil/positionattitudetransform.hpp>
#include <apps/openmw/mwmp/Main.hpp>
#include <apps/openmw/mwmp/DedicatedPlayer.hpp>
#include "../mwmp/Main.hpp"
#include "../mwmp/DedicatedPlayer.hpp"
#include "../mwworld/esmstore.hpp"

@ -26,7 +26,8 @@
#include <components/settings/settings.hpp>
#include <components/sceneutil/positionattitudetransform.hpp>
#include <apps/openmw/mwmp/Main.hpp>
#include "../mwmp/Main.hpp"
#include "../mwrender/animation.hpp"

@ -3,9 +3,10 @@
#include <components/misc/rng.hpp>
#include <components/sceneutil/positionattitudetransform.hpp>
#include <apps/openmw/mwmp/Networking.hpp>
#include <apps/openmw/mwmp/Main.hpp>
#include <apps/openmw/mwmp/DedicatedPlayer.hpp>
#include "../mwmp/Networking.hpp"
#include "../mwmp/Main.hpp"
#include "../mwmp/DedicatedPlayer.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"

@ -7,8 +7,9 @@
#include <boost/format.hpp>
#include <components/misc/rng.hpp>
#include <apps/openmw/mwmp/Main.hpp>
#include <apps/openmw/mwmp/DedicatedPlayer.hpp>
#include "../mwmp/Main.hpp"
#include "../mwmp/DedicatedPlayer.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/soundmanager.hpp"

@ -3,7 +3,7 @@
//
#include "DedicatedPlayer.hpp"
#include <apps/openmw/mwmechanics/aitravel.hpp>
#include "../mwmechanics/aitravel.hpp"
#include "../mwbase/environment.hpp"
#include "../mwstate/statemanagerimp.hpp"
#include "../mwinput/inputmanagerimp.hpp"
@ -19,7 +19,7 @@
#include "../mwworld/cellstore.hpp"
#include "../mwworld/action.hpp"
#include "Main.hpp"
#include <apps/openmw/mwworld/inventorystore.hpp>
#include "../mwworld/inventorystore.hpp"
#include <boost/algorithm/clamp.hpp>
#include <components/openmw-mp/Log.hpp>
using namespace mwmp;

@ -6,9 +6,9 @@
#define OPENMW_PLAYER_HPP
#include <components/esm/loadnpc.hpp>
#include <apps/openmw/mwworld/manualref.hpp>
#include "../mwworld/manualref.hpp"
#include <map>
#include <apps/openmw/mwmechanics/aisequence.hpp>
#include "../mwmechanics/aisequence.hpp"
#include <RakNetTypes.h>
#include <components/openmw-mp/Base/BasePlayer.hpp>

@ -5,13 +5,12 @@
#include "GUIChat.hpp"
#include <MyGUI_EditBox.h>
#include <apps/openmw/mwbase/environment.hpp>
#include <apps/openmw/mwgui/windowmanagerimp.hpp>
#include <apps/openmw/mwinput/inputmanagerimp.hpp>
#include "../mwbase/environment.hpp"
#include "../mwgui/windowmanagerimp.hpp"
#include "../mwinput/inputmanagerimp.hpp"
#include <MyGUI_InputManager.h>
#include <components/openmw-mp/Log.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/worldimp.hpp"
#include "../mwworld/player.hpp"

@ -4,12 +4,14 @@
#include <SDL_system.h>
#include <MyGUI_InputManager.h>
#include <apps/openmw/mwbase/environment.hpp>
#include <apps/openmw/mwbase/windowmanager.hpp>
#include <apps/openmw/mwbase/inputmanager.hpp>
#include <apps/openmw/mwworld/worldimp.hpp>
#include <apps/openmw/mwworld/player.hpp>
#include <apps/openmw/mwworld/cellstore.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/inputmanager.hpp"
#include "../mwworld/worldimp.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/cellstore.hpp"
#include <components/openmw-mp/Base/BasePlayer.hpp>
#include <MyGUI_ScrollView.h>
#include <MyGUI_ImageBox.h>
@ -19,7 +21,7 @@
#include <MyGUI_InputManager.h>
#include <MyGUI_RotatingSkin.h>
#include <MyGUI_FactoryManager.h>
#include <apps/openmw/mwgui/mapwindow.hpp>
#include "../mwgui/mapwindow.hpp"
#include <MyGUI_TextIterator.h>
#include <components/openmw-mp/Log.hpp>

@ -6,8 +6,10 @@
#define OPENMW_GUICONTROLLER_HPP
#include <components/settings/settings.hpp>
#include <apps/openmw/mwgui/textinput.hpp>
#include <apps/openmw/mwgui/mode.hpp>
#include "../mwgui/textinput.hpp"
#include "../mwgui/mode.hpp"
#include <components/openmw-mp/Base/BasePlayer.hpp>
#include "PlayerMarkerCollection.hpp"

@ -7,8 +7,10 @@
#include <MyGUI_EditBox.h>
#include <MyGUI_Button.h>
#include <MyGUI_ListBox.h>
#include <apps/openmw/mwgui/windowmanagerimp.hpp>
#include <apps/openmw/mwbase/environment.hpp>
#include "../mwgui/windowmanagerimp.hpp"
#include "../mwbase/environment.hpp"
#include <components/openmw-mp/Log.hpp>
using namespace mwmp;

@ -6,7 +6,7 @@
#define OPENMW_GUIDIALOGLIST_HPP
#include <apps/openmw/mwgui/windowbase.hpp>
#include "../mwgui/windowbase.hpp"
namespace mwmp
{

@ -2,8 +2,8 @@
// Created by koncord on 14.01.16.
//
#include <apps/openmw/mwworld/manualref.hpp>
#include <apps/openmw/mwmechanics/aitravel.hpp>
#include "../mwworld/manualref.hpp"
#include "../mwmechanics/aitravel.hpp"
#include <components/esm/esmwriter.hpp>
#include "../mwbase/environment.hpp"
#include "../mwstate/statemanagerimp.hpp"
@ -18,10 +18,10 @@
#include "../mwclass/creature.hpp"
#include "../mwmechanics/mechanicsmanagerimp.hpp"
#include "../mwworld/cellstore.hpp"
#include <apps/openmw/mwdialogue/dialoguemanagerimp.hpp>
#include <apps/openmw/mwworld/inventorystore.hpp>
#include <apps/openmw/mwmechanics/spellcasting.hpp>
#include <apps/openmw/mwgui/inventorywindow.hpp>
#include "../mwdialogue/dialoguemanagerimp.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwmechanics/spellcasting.hpp"
#include "../mwgui/inventorywindow.hpp"
#include <components/openmw-mp/Log.hpp>
#include <components/misc/rng.hpp>

@ -7,7 +7,7 @@
#include <components/openmw-mp/Base/BasePlayer.hpp>
#include <RakNetTypes.h>
#include <apps/openmw/mwmp/Networking.hpp>
#include "Networking.hpp"
namespace mwmp
{

@ -3,8 +3,8 @@
//
#include "Main.hpp"
#include <apps/openmw/mwworld/manualref.hpp>
#include <apps/openmw/mwmechanics/aitravel.hpp>
#include "../mwworld/manualref.hpp"
#include "../mwmechanics/aitravel.hpp"
#include <components/esm/esmwriter.hpp>
#include "../mwbase/environment.hpp"
#include "../mwstate/statemanagerimp.hpp"
@ -20,9 +20,9 @@
#include "../mwclass/creature.hpp"
#include "../mwmechanics/mechanicsmanagerimp.hpp"
#include "../mwworld/cellstore.hpp"
#include <apps/openmw/mwdialogue/dialoguemanagerimp.hpp>
#include <apps/openmw/mwworld/inventorystore.hpp>
#include <apps/openmw/mwmechanics/spellcasting.hpp>
#include "../mwdialogue/dialoguemanagerimp.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwmechanics/spellcasting.hpp"
#include <components/openmw-mp/Log.hpp>
#include <cstdlib>

@ -1,4 +1,4 @@
#include <apps/openmw/mwworld/ptr.hpp>
#include "../mwworld/ptr.hpp"
#include <boost/program_options.hpp>
#include "Networking.hpp"
#include "LocalPlayer.hpp"

@ -7,18 +7,18 @@
#include <string>
#include <components/esm/cellid.hpp>
#include <apps/openmw/mwbase/world.hpp>
#include <apps/openmw/mwbase/environment.hpp>
#include <apps/openmw/mwbase/mechanicsmanager.hpp>
#include <apps/openmw/mwbase/windowmanager.hpp>
#include <apps/openmw/mwworld/cellstore.hpp>
#include <apps/openmw/mwworld/esmstore.hpp>
#include <apps/openmw/mwworld/inventorystore.hpp>
#include <apps/openmw/mwclass/npc.hpp>
#include <apps/openmw/mwmechanics/npcstats.hpp>
#include <apps/openmw/mwmechanics/combat.hpp>
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwclass/npc.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwmechanics/combat.hpp"
#include <SDL_messagebox.h>
#include "Networking.hpp"

@ -1,5 +1,5 @@
#include <apps/openmw/mwbase/environment.hpp>
#include <apps/openmw/mwworld/worldimp.hpp>
#include "../mwbase/environment.hpp"
#include "../mwworld/worldimp.hpp"
#include <components/esm/cellid.hpp>
#include <components/openmw-mp/Log.hpp>

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