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@ -308,6 +308,7 @@ namespace MWWorld
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void World::playerCellChange (Ptr::CellStore *cell, const ESM::Position& position,
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bool adjustPlayerPos)
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{
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std::cout << "PlayerCellChange";
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if (adjustPlayerPos)
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mPlayer->setPos (position.pos[0], position.pos[1], position.pos[2], false);
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@ -330,6 +331,7 @@ namespace MWWorld
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void World::changeCell (int X, int Y, const ESM::Position& position, bool adjustPlayerPos)
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{
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std::cout << "change CEll " << X << Y;
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SuppressDoingPhysics scopeGuard;
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// remove active
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@ -716,6 +718,7 @@ namespace MWWorld
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void World::changeToExteriorCell (const ESM::Position& position)
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{
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std::cout << "to exterior cell";
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int x = 0;
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int y = 0;
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