[Server] Don't automatically share PlayerTopic packets between players

This commit is contained in:
David Cernat 2017-10-23 19:39:35 +03:00
parent f532ab241d
commit 3aedc2e5bc

View file

@ -17,8 +17,6 @@ namespace mwmp
{
DEBUG_PRINTF(strPacketID.c_str());
packet.Send(true);
Script::Call<Script::CallbackIdentity("OnPlayerTopic")>(player.getId());
}
};