[Server] Reworking MasterClient to new master server

0.6.1
Koncord 8 years ago
parent 9643eb6026
commit 3e00d42067

@ -11,171 +11,187 @@
#include "MasterClient.hpp"
#include <components/openmw-mp/Log.hpp>
#include <components/openmw-mp/Version.hpp>
#include <components/openmw-mp/Master/PacketMasterAnnounce.hpp>
#include "Networking.hpp"
using namespace std;
using namespace mwmp;
using namespace RakNet;
bool MasterClient::sRun = false;
MasterClient::MasterClient(std::string queryAddr, unsigned short queryPort, std::string serverAddr,
unsigned short serverPort) : queryAddr(queryAddr), queryPort(queryPort),
serverAddr(serverAddr), serverPort(serverPort)
MasterClient::MasterClient(RakNet::RakPeerInterface *peer, std::string queryAddr, unsigned short queryPort) :
masterServer(queryAddr.c_str(), queryPort), peer(peer), pma(peer)
{
players = 0;
maxPlayers = 0;
hostname = "";
modname = "";
timeout = 1000; // every 1 seconds
timeout = 15000; // every 15 seconds
pma.SetSendStream(&writeStream);
pma.SetServer(&queryData);
updated = true;
}
void MasterClient::SetPlayers(unsigned pl)
{
mutexData.lock();
players = pl;
if (queryData.GetPlayers() != pl)
{
queryData.SetPlayers(pl);
updated = true;
}
mutexData.unlock();
}
void MasterClient::SetMaxPlayers(unsigned pl)
{
mutexData.lock();
maxPlayers = pl;
if (queryData.GetMaxPlayers() != pl)
{
queryData.SetMaxPlayers(pl);
updated = true;
}
mutexData.unlock();
}
void MasterClient::SetHostname(std::string hostname)
{
mutexData.lock();
this->hostname = hostname.substr(0, 200);
string substr = hostname.substr(0, 200);
if (queryData.GetName() != substr)
{
queryData.SetName(substr.c_str());
updated = true;
}
mutexData.unlock();
}
void MasterClient::SetModname(std::string modname)
{
mutexData.lock();
this->modname = modname.substr(0, 200);
string substr = modname.substr(0, 200);
if (queryData.GetGameMode() != substr)
{
queryData.SetGameMode(substr.c_str());
updated = true;
}
mutexData.unlock();
}
RakNet::RakString
MasterClient::Send(std::string hostname, std::string modname, unsigned maxPlayers, bool update, unsigned players)
void MasterClient::SetRuleString(std::string key, std::string value)
{
/*static unsigned short oldServerPort, oldQueryPort;
static string oldMotd;
static unsigned oldPlayers, oldMaxPlayers;*/
std::stringstream sstr;
mutexData.lock();
sstr << "{";
sstr << "\"port\": " << serverPort << ", ";
sstr << "\"query_port\": " << queryPort << ", ";
sstr << "\"hostname\": \"" << hostname.c_str() << "\", ";
sstr << "\"modname\": \"" << modname.c_str() << "\", ";
sstr << "\"players\": " << players << ", ";
sstr << "\"max_players\": " << maxPlayers << ", ";
sstr << "\"version\": \"" << TES3MP_VERSION << "\", ";
sstr << "\"passw\": " << (mwmp::Networking::get().isPassworded() ? "true" : "false");
sstr << "}";
if (queryData.rules.find(key) == queryData.rules.end() || queryData.rules[key].type != 's'
|| queryData.rules[key].str != value)
{
ServerRule rule;
rule.str = value;
rule.type = 's';
queryData.rules.insert({key, rule});
}
mutexData.unlock();
}
std::string contentType = "application/json";
RakNet::RakString createRequest;
if (update)
createRequest = RakNet::RakString::FormatForPUT(
string("/api/servers/" + serverAddr + ":" + to_string(serverPort)).c_str(), contentType.c_str(),
sstr.str().c_str());
else
createRequest = RakNet::RakString::FormatForPOST("/api/servers", contentType.c_str(),
sstr.str().c_str());
httpConnection->TransmitRequest(createRequest.C_String(), queryAddr.c_str(), queryPort);
RakNet::Packet *packet;
RakNet::SystemAddress sa;
void MasterClient::SetRuleValue(std::string key, double value)
{
mutexData.lock();
if (queryData.rules.find(key) == queryData.rules.end() || queryData.rules[key].type != 'v'
|| queryData.rules[key].val != value)
return;
ServerRule rule;
rule.str = value;
rule.type = 'v';
queryData.rules.insert({key, rule});
mutexData.unlock();
}
RakNet::RakString transmitted, hostTransmitted;
RakNet::RakString response;
RakNet::SystemAddress hostReceived;
int contentOffset;
bool MasterClient::Process(RakNet::Packet *packet)
{
if (!sRun || packet->systemAddress != masterServer)
return false;
while (true)
BitStream rs(packet->data, packet->length, false);
unsigned char pid;
rs.Read(pid);
switch (pid)
{
case ID_CONNECTION_REQUEST_ACCEPTED:
case ID_DISCONNECTION_NOTIFICATION:
break;
case ID_MASTER_QUERY:
break;
case ID_MASTER_ANNOUNCE:
pma.SetReadStream(&rs);
pma.Read();
if (pma.GetFunc() == PacketMasterAnnounce::FUNCTION_KEEP)
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Server data successfully updated on master server");
else if (pma.GetFunc() == PacketMasterAnnounce::FUNCTION_DELETE)
{
if (timeout != 0)
{
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Update rate is too low,"
" and the master server has deleted information about the server. Trying low rate...");
if ((timeout - step_rate) >= step_rate)
SetUpdateRate(timeout - step_rate);
updated = true;
}
}
break;
default:
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received wrong packet from master server with id: %d", packet->data[0]);
return false;
}
return true;
}
// This is kind of crappy, but for TCP plugins, always do HasCompletedConnectionAttempt,
// then Receive(), then HasFailedConnectionAttempt(),HasLostConnection()
sa = tcpInterface.HasCompletedConnectionAttempt();
if (sa != RakNet::UNASSIGNED_SYSTEM_ADDRESS)
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Connected to master server: %s", sa.ToString());
sa = tcpInterface.HasFailedConnectionAttempt();
if (sa != RakNet::UNASSIGNED_SYSTEM_ADDRESS)
{
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Failed to connect to master server: %s", sa.ToString());
return "FAIL_CONNECT";
}
sa = tcpInterface.HasLostConnection();
if (sa != RakNet::UNASSIGNED_SYSTEM_ADDRESS)
{
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Lost connection to master server: %s", sa.ToString());
return "LOST_CONNECTION";
}
for (packet = tcpInterface.Receive(); packet; tcpInterface.DeallocatePacket(
packet), packet = tcpInterface.Receive());
if (httpConnection->GetResponse(transmitted, hostTransmitted, response, hostReceived, contentOffset))
void MasterClient::Send(mwmp::PacketMasterAnnounce::Func func)
{
peer->Connect(masterServer.ToString(false), masterServer.GetPort(), "pass", strlen("pass"), 0, 0, 5, 500);
bool waitForConnect = true;
while (waitForConnect)
{
ConnectionState state = peer->GetConnectionState(masterServer);
switch (state)
{
if (contentOffset < 0)
return "NO_CONTENT"; // no content
tcpInterface.CloseConnection(sa);
return (response.C_String() + contentOffset);
case IS_CONNECTED:
waitForConnect = false;
break;
case IS_NOT_CONNECTED:
case IS_DISCONNECTED:
case IS_SILENTLY_DISCONNECTING:
case IS_DISCONNECTING:
{
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Cannot connect to master server: %d", masterServer.ToString());
return;
}
}
RakSleep(30);
RakSleep(500);
}
pma.SetFunc(func);
pma.Send(masterServer);
updated = false;
}
void MasterClient::Update()
void MasterClient::Thread()
{
assert(!sRun);
httpConnection = RakNet::HTTPConnection2::GetInstance();
tcpInterface.Start(0, 64);
tcpInterface.AttachPlugin(httpConnection);
RakNet::RakString response = Send(hostname, modname, maxPlayers, false, players);
bool update = true;
sRun = true;
queryData.SetPassword((int) Networking::get().isPassworded());
queryData.SetVersion(TES3MP_VERSION);
while (sRun)
{
if (response == "Created")
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Server registered on the master server.");
else if (response == "Accepted")
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Sent info update to master server.");
else if (response == "bad request")
{
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Update rate is too low, and the master server has deleted information about"
" the server. Trying low rate...");
if ((timeout - step_rate) >= step_rate)
SetUpdateRate(timeout - step_rate);
update = false;
}
SetPlayers((int) Players::getPlayers()->size());
if (updated)
Send(PacketMasterAnnounce::FUNCTION_ANNOUNCE);
else
{
/*cout << "Error: \""<< response << "\"" << endl;
cout << response.GetLength() << endl;*/
}
Send(PacketMasterAnnounce::FUNCTION_KEEP);
RakSleep(timeout);
players = Players::getPlayers()->size();
response = Send(hostname, modname, maxPlayers, update, players);
update = true;
}
}
void MasterClient::Start()
{
thrQuery = thread(&MasterClient::Update, this);
thrQuery = thread(&MasterClient::Thread, this);
}
void MasterClient::Stop()

@ -6,46 +6,46 @@
#define OPENMW_MASTERCLIENT_HPP
#include <string>
#include <HTTPConnection2.h>
#include <TCPInterface.h>
#include <mutex>
#include <thread>
#include <components/openmw-mp/Master/MasterData.hpp>
#include <RakString.h>
#include <components/openmw-mp/Master/PacketMasterAnnounce.hpp>
class MasterClient
{
public:
static const unsigned int step_rate = 1000;
static const unsigned int min_rate = 1000;
static const unsigned int max_rate = 30000;
static const unsigned int max_rate = 60000;
public:
MasterClient(std::string queryAddr, unsigned short queryPort, std::string serverAddr, unsigned short serverPort);
MasterClient(RakNet::RakPeerInterface *peer, std::string queryAddr, unsigned short queryPort);
void SetPlayers(unsigned pl);
void SetMaxPlayers(unsigned pl);
void SetHostname(std::string hostname);
void SetModname(std::string hostname);
void Update();
void SetRuleString(std::string key, std::string value);
void SetRuleValue(std::string key, double value);
bool Process(RakNet::Packet *packet);
void Start();
void Stop();
void SetUpdateRate(unsigned int rate);
private:
RakNet::RakString
Send(std::string hostname, std::string modname, unsigned maxPlayers, bool update, unsigned players);
void Send(mwmp::PacketMasterAnnounce::Func func);
void Thread();
private:
std::string queryAddr;
unsigned short queryPort;
std::string serverAddr;
unsigned short serverPort;
std::string hostname;
std::string modname;
unsigned players, maxPlayers;
RakNet::HTTPConnection2 *httpConnection;
RakNet::TCPInterface tcpInterface;
RakNet::SystemAddress masterServer;
RakNet::RakPeerInterface *peer;
QueryData queryData;
unsigned int timeout;
static bool sRun;
std::mutex mutexData;
std::thread thrQuery;
mwmp::PacketMasterAnnounce pma;
RakNet::BitStream writeStream;
bool updated;
};

@ -365,6 +365,9 @@ int Networking::mainLoop()
break;
for (packet=peer->Receive(); packet; peer->DeallocatePacket(packet), packet=peer->Receive())
{
if (getMasterClient()->Process(packet))
continue;
switch (packet->data[0])
{
case ID_REMOTE_DISCONNECTION_NOTIFICATION:
@ -398,7 +401,7 @@ int Networking::mainLoop()
case ID_CONNECTED_PING:
case ID_UNCONNECTED_PING:
break;
case ID_MASTER_QUERY:
/*case ID_MASTER_QUERY:
{
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Query request from %s", packet->systemAddress.ToString());
RakNet::BitStream bs;
@ -409,7 +412,7 @@ int Networking::mainLoop()
bs.Write(0); // plugins
peer->Send(&bs, HIGH_PRIORITY, RELIABLE_ORDERED, 0, packet->systemAddress, false);
break;
}
}*/
default:
update(packet);
break;
@ -448,8 +451,7 @@ MasterClient *Networking::getMasterClient()
return mclient;
}
void Networking::InitQuery(std::string queryAddr, unsigned short queryPort, std::string serverAddr,
unsigned short serverPort)
void Networking::InitQuery(std::string queryAddr, unsigned short queryPort)
{
mclient = new MasterClient(queryAddr, queryPort, serverAddr, serverPort);
mclient = new MasterClient(peer, queryAddr, queryPort);
}

@ -48,7 +48,7 @@ namespace mwmp
int incrementMpNum();
MasterClient *getMasterClient();
void InitQuery(std::string queryAddr, unsigned short queryPort, std::string serverAddr, unsigned short serverPort);
void InitQuery(std::string queryAddr, unsigned short queryPort);
void setServerPassword(std::string passw) noexcept;
bool isPassworded() const;

@ -243,7 +243,7 @@ int main(int argc, char *argv[])
string masterAddr = mgr.getString("address", "MasterServer");
int masterPort = mgr.getInt("port", "MasterServer");
networking.InitQuery(masterAddr, (unsigned short) masterPort, addr, (unsigned short) port);
networking.InitQuery(masterAddr, (unsigned short) masterPort);
networking.getMasterClient()->SetMaxPlayers((unsigned)players);
string hostname = mgr.getString("hostname", "General");
networking.getMasterClient()->SetHostname(hostname);

@ -15,5 +15,5 @@ plugins = server.lua
[MasterServer]
enabled = true
address = master.tes3mp.com
port = 8080
port = 25560
rate = 1000

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