Terrain: remove ref argument that is now always true

0.6.1
scrawl 8 years ago
parent ac78d01b2b
commit 3e03a0d7bd

@ -132,14 +132,14 @@ ViewData* QuadTreeNode::getView(osg::NodeVisitor &nv)
if (nv.getVisitorType() == osg::NodeVisitor::CULL_VISITOR) if (nv.getVisitorType() == osg::NodeVisitor::CULL_VISITOR)
{ {
osgUtil::CullVisitor* cv = static_cast<osgUtil::CullVisitor*>(&nv); osgUtil::CullVisitor* cv = static_cast<osgUtil::CullVisitor*>(&nv);
ViewData* vd = mViewDataMap->getViewData(cv->getCurrentCamera(), true); ViewData* vd = mViewDataMap->getViewData(cv->getCurrentCamera());
vd->setEyePoint(nv.getEyePoint()); vd->setEyePoint(nv.getEyePoint());
return vd; return vd;
} }
else // INTERSECTION_VISITOR else // INTERSECTION_VISITOR
{ {
static osg::ref_ptr<osg::Object> dummyObj = new osg::DummyObject; static osg::ref_ptr<osg::Object> dummyObj = new osg::DummyObject;
ViewData* vd = mViewDataMap->getViewData(dummyObj.get(), true); ViewData* vd = mViewDataMap->getViewData(dummyObj.get());
ViewData* defaultView = mViewDataMap->getDefaultView(); ViewData* defaultView = mViewDataMap->getDefaultView();
if (defaultView->hasEyePoint()) if (defaultView->hasEyePoint())
vd->setEyePoint(defaultView->getEyePoint()); vd->setEyePoint(defaultView->getEyePoint());

@ -112,14 +112,13 @@ bool ViewData::Entry::set(QuadTreeNode *node, bool visible)
} }
} }
ViewData *ViewDataMap::getViewData(osg::Object *viewer, bool ref) ViewData *ViewDataMap::getViewData(osg::Object *viewer)
{ {
Map::const_iterator found = mViews.find(viewer); Map::const_iterator found = mViews.find(viewer);
if (found == mViews.end()) if (found == mViews.end())
{ {
ViewData* vd = createOrReuseView(); ViewData* vd = createOrReuseView();
if (ref) vd->setViewer(viewer);
vd->setViewer(viewer);
mViews[viewer] = vd; mViews[viewer] = vd;
return vd; return vd;
} }
@ -147,8 +146,7 @@ void ViewDataMap::clearUnusedViews(unsigned int frame)
for (Map::iterator it = mViews.begin(); it != mViews.end(); ) for (Map::iterator it = mViews.begin(); it != mViews.end(); )
{ {
ViewData* vd = it->second; ViewData* vd = it->second;
if ((!vd->getViewer() // if no ref was held, always need to clear to avoid holding a dangling ref. if (vd->getFrameLastUsed() + 2 < frame)
|| vd->getFrameLastUsed() + 2 < frame))
{ {
vd->setViewer(NULL); vd->setViewer(NULL);
vd->clear(); vd->clear();
@ -174,7 +172,7 @@ void ViewDataMap::setDefaultViewer(osg::Object *viewer)
ViewData* ViewDataMap::getDefaultView() ViewData* ViewDataMap::getDefaultView()
{ {
return getViewData(mDefaultViewer, true); return getViewData(mDefaultViewer);
} }

@ -70,7 +70,7 @@ namespace Terrain
class ViewDataMap : public osg::Referenced class ViewDataMap : public osg::Referenced
{ {
public: public:
ViewData* getViewData(osg::Object* viewer, bool ref); ViewData* getViewData(osg::Object* viewer);
ViewData* createOrReuseView(); ViewData* createOrReuseView();

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