Added widget for spells, updated race dialog to use that.

actorid
Jan Borsodi 14 years ago
parent cd8b88dea1
commit 3e611b5d4c

@ -242,6 +242,7 @@ void OMW::Engine::go()
mOgre.getScene());
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWSkill>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWAttribute>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWSpell>("Widget");
// Create window manager - this manages all the MW-specific GUI windows
MWScript::registerExtensions (mExtensions);

@ -286,7 +286,7 @@ void RaceDialog::updateSpellPowers()
if (currentRaceId.empty())
return;
MyGUI::StaticTextPtr spellPowerWidget;
MWSpellPtr spellPowerWidget;
const int lineHeight = 18;
MyGUI::IntCoord coord(0, 0, spellPowerList->getWidth(), 18);
@ -298,10 +298,9 @@ void RaceDialog::updateSpellPowers()
for (int i = 0; it != end; ++it)
{
const std::string &spellpower = *it;
const ESM::Spell *spell = store.spells.find(spellpower);
assert(spell);
spellPowerWidget = spellPowerList->createWidget<MyGUI::StaticText>("SandText", coord, MyGUI::Align::Default, std::string("SpellPowerName") + boost::lexical_cast<std::string>(i));
spellPowerWidget->setCaption(spell->name);
spellPowerWidget = spellPowerList->createWidget<MWSpell>("MW_StatName", coord, MyGUI::Align::Default, std::string("SpellPower") + boost::lexical_cast<std::string>(i));
spellPowerWidget->setEnvironment(&environment);
spellPowerWidget->setSpellId(spellpower);
spellPowerItems.push_back(spellPowerWidget);

@ -1,5 +1,8 @@
#include "widgets.hpp"
#include "window_manager.hpp"
#include "../mwworld/environment.hpp"
#include "../mwworld/world.hpp"
#include "components/esm_store/store.hpp"
//#include <boost/algorithm/string.hpp>
#include <boost/lexical_cast.hpp>
@ -7,6 +10,8 @@
using namespace MWGui;
using namespace MWGui::Widgets;
/* MWSkill */
MWSkill::MWSkill()
: manager(nullptr)
, skillId(ESM::Skill::Length)
@ -105,7 +110,7 @@ void MWSkill::shutdownWidgetSkin()
{
}
/* MWSkill */
/* MWAttribute */
MWAttribute::MWAttribute()
: manager(nullptr)
@ -204,3 +209,66 @@ void MWAttribute::initialiseWidgetSkin(ResourceSkin* _info)
void MWAttribute::shutdownWidgetSkin()
{
}
/* MWSpell */
MWSpell::MWSpell()
: env(nullptr)
, spellNameWidget(nullptr)
{
}
void MWSpell::setSpellId(const std::string &spellId)
{
id = spellId;
updateWidgets();
}
void MWSpell::updateWidgets()
{
if (spellNameWidget && env)
{
ESMS::ESMStore &store = env->mWorld->getStore();
const ESM::Spell *spell = store.spells.search(id);
if (spell)
spellNameWidget->setCaption(spell->name);
else
spellNameWidget->setCaption("");
}
}
void MWSpell::_initialise(WidgetStyle _style, const IntCoord& _coord, Align _align, ResourceSkin* _info, Widget* _parent, ICroppedRectangle * _croppedParent, IWidgetCreator * _creator, const std::string& _name)
{
Base::_initialise(_style, _coord, _align, _info, _parent, _croppedParent, _creator, _name);
initialiseWidgetSkin(_info);
}
MWSpell::~MWSpell()
{
shutdownWidgetSkin();
}
void MWSpell::baseChangeWidgetSkin(ResourceSkin* _info)
{
shutdownWidgetSkin();
Base::baseChangeWidgetSkin(_info);
initialiseWidgetSkin(_info);
}
void MWSpell::initialiseWidgetSkin(ResourceSkin* _info)
{
for (VectorWidgetPtr::iterator iter=mWidgetChildSkin.begin(); iter!=mWidgetChildSkin.end(); ++iter)
{
const std::string &name = *(*iter)->_getInternalData<std::string>();
if (name == "StatName")
{
MYGUI_DEBUG_ASSERT( ! spellNameWidget, "widget already assigned");
spellNameWidget = (*iter)->castType<StaticText>();
}
}
}
void MWSpell::shutdownWidgetSkin()
{
}

@ -7,6 +7,11 @@
#include "../mwmechanics/stat.hpp"
namespace MWWorld
{
class Environment;
}
/*
This file contains various custom widgets used in OpenMW.
*/
@ -92,6 +97,40 @@ namespace MWGui
MyGUI::StaticTextPtr attributeNameWidget, attributeValueWidget;
};
typedef MWAttribute* MWAttributePtr;
class MYGUI_EXPORT MWSpell : public Widget
{
MYGUI_RTTI_DERIVED( MWSpell );
public:
MWSpell();
typedef MWMechanics::Stat<int> SpellValue;
void setEnvironment(MWWorld::Environment *env_) { env = env_; }
void setSpellId(const std::string &id);
MWWorld::Environment *getEnvironment() const { return env; }
const std::string &getSpellId() const { return id; }
/*internal:*/
virtual void _initialise(WidgetStyle _style, const IntCoord& _coord, Align _align, ResourceSkin* _info, Widget* _parent, ICroppedRectangle * _croppedParent, IWidgetCreator * _creator, const std::string& _name);
protected:
virtual ~MWSpell();
void baseChangeWidgetSkin(ResourceSkin* _info);
private:
void initialiseWidgetSkin(ResourceSkin* _info);
void shutdownWidgetSkin();
void updateWidgets();
MWWorld::Environment *env;
std::string id;
MyGUI::StaticTextPtr spellNameWidget;
};
typedef MWSpell* MWSpellPtr;
}
}

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