forked from teamnwah/openmw-tes3coop
Don't auto-equip ammunition (Fixes #3401)
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1 changed files with 3 additions and 0 deletions
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@ -255,6 +255,9 @@ void MWWorld::InventoryStore::autoEquip (const MWWorld::Ptr& actor)
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// Equipping weapons is handled by AiCombat. Anything else (lockpicks, probes) can't be used by NPCs anyway (yet)
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continue;
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if (iter.getType() == MWWorld::ContainerStore::Type_Weapon)
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continue;
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if (slots_.at (*iter2)!=end())
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{
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Ptr old = *slots_.at (*iter2);
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