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@ -53,16 +53,16 @@ void ServerInfoDialog::refresh()
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listRules->clear();
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const static vector<std::string> defaultRules {"gamemode", "maxPlayers", "name", "passw", "players", "version"};
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for (auto iter = sd.second.rules.begin();iter != sd.second.rules.end(); iter++)
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for (auto rule : sd.second.rules)
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{
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if(::find(defaultRules.begin(), defaultRules.end(), iter->first) != defaultRules.end())
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if(::find(defaultRules.begin(), defaultRules.end(), rule.first) != defaultRules.end())
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continue;
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QString rule = QString::fromStdString(iter->first) + " : ";
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if(iter->second.type == 's')
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rule += QString::fromStdString(iter->second.str);
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QString ruleStr = QString::fromStdString(rule.first) + " : ";
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if(rule.second.type == 's')
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ruleStr += QString::fromStdString(rule.second.str);
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else
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rule += QString::number(iter->second.val);
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listRules->addItem(rule);
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ruleStr += QString::number(rule.second.val);
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listRules->addItem(ruleStr);
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}
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lblPlayers->setText(QString::number(sd.second.players.size()) + " / " + QString::number(sd.second.GetMaxPlayers()));
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