Exit if an unknown encoding option is specified

deque
scrawl 11 years ago
parent 876af8f529
commit 41c17bccb6

@ -4,6 +4,7 @@
#include <cassert>
#include <iostream>
#include <iomanip>
#include <stdexcept>
/* This file contains the code to translate from WINDOWS-1252 (native
charset used in English version of Morrowind) to UTF-8. The library
@ -329,8 +330,10 @@ ToUTF8::FromType ToUTF8::calculateEncoding(const std::string& encodingName)
return ToUTF8::WINDOWS_1250;
else if (encodingName == "win1251")
return ToUTF8::WINDOWS_1251;
else
else if (encodingName == "win1252")
return ToUTF8::WINDOWS_1252;
else
throw std::runtime_error(std::string("Unknown encoding '") + encodingName + std::string("', see openmw --help for available options."));
}
std::string ToUTF8::encodingUsingMessage(const std::string& encodingName)
@ -339,6 +342,8 @@ std::string ToUTF8::encodingUsingMessage(const std::string& encodingName)
return "Using Central and Eastern European font encoding.";
else if (encodingName == "win1251")
return "Using Cyrillic font encoding.";
else
else if (encodingName == "win1252")
return "Using default (English) font encoding.";
else
throw std::runtime_error(std::string("Unknown encoding '") + encodingName + std::string("', see openmw --help for available options."));
}

Loading…
Cancel
Save