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Bug #4510: Division by zero in MWMechanics::CreatureStats::setAttribute
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Bug #4519: Knockdown does not discard movement in the 1st-person mode
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Bug #4539: Paper Doll is affected by GUI scaling
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Bug #4548: Weapon priority: use the actual chance to hit the target instead of weapon skill
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Bug #4549: Weapon priority: use the actual damage in weapon rating calculations
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Bug #4550: Weapon priority: make ranged weapon bonus more sensible
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Feature #2606: Editor: Implemented (optional) case sensitive global search
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Feature #3083: Play animation when NPC is casting spell via script
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Feature #3276: Editor: Search- Show number of (remaining) search results and indicate a search without any results
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